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XING06 said:Also while we're at it I might as bring up another issue with lifting strength. We give out ratings extremely arbitrarily.
For instance, Composite Human is Class 5 for being able to backlift that much weight, but he would only be able to deadlift around barely into class 1 and bench around Peak Human.
This is in comparison to a gorilla which is like 4-9x stronger than a human but is only class 1 b/c we only have values for its deadlift.
I do not know, but I reverted the change. You should preferably ask DontTalkDT to comment here.XING06 said:I just took out the part about elastic energy storage cuz that doesn't always apply.
Should I just leave it as it is?
Why though?Antvasima said:I would also prefer if we had a more consistent strength measuring system, but that is likely not possible to efficiently apply at this point. My apologies.
Composite Human will likely be removed from this wiki though.
That is correct, yes.DontTalkDT said:I get the idea that lifting something would normally be easier than punching it an equal height upwards, though, if that is what we want to say.
You mean they simply assumed Building level Striking Strength = Lifting a Building etc.?Antvasima said:@DontTalkDT
I am not sure if it is a good idea to remove to comparisons with striking strength, as we used to have recurrent problems with members scaling one from the other before I added an explanation to the lifting strength page.
How does that work? Last I checked, that only applies to durability (and that's primarily because you're trying not to get yourself squashed).XING06 said:@DontTalk
They were trying to scale AP from the potential energy of the lifted object.