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Future Amazon Employee VS A Robot Serial Killer (0-1-0)

King_Dom470

He/Him
3,085
1,591
Rules:
There are three Employees
The employees have prior knowledge
Second key springtrap is used
They all have pro-flashlights, shovels and stun grenades
Battle takes place in freddy fazbears pizza
SBA for everything else


Springtrap [Fanart] by DarLSol on DeviantArt
Corporate Slave:




Zombie Furry: (QrowBarr)



Incon:
 
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Give one a zap gun (maybe a shotgun as well when it gets added to the profile). William scales to 3k joules thanks to skull crushing, Employees are only baseline so they ain't doing much to him before he rips them a new one and then some.
 
Give one a zap gun (maybe a shotgun as well when it gets added to the profile). William scales to 3k joules thanks to skull crushing, Employees are only baseline so they ain't doing much to him before he rips them a new one and then some.
Actually the employee also roughly downscales from skull crushing via tanking attacks from and killing the thumpers
 
There's still the problem with type 2 and 8 immortality, which they can't get past unless they reduce him to pieces. Even with the number advantage, Springtrap has a slight AP advantage, his LS, intelligence, illusions/phantoms, and home turf to back him up.

All in all, they're basically going up against a bracken except on crack.
 
I would suggest holding off this match until we get the Employee's durability properly calculated.
 
Actually the employee also roughly downscales from skull crushing via tanking attacks from and killing the thumpers
that doesn't appear to be on it's page.

either way, Springtrap only scales to skull crushing for it's bite and durability. physically he's 300 joules.
 
I would suggest holding off this match until we get the Employee's durability properly calculated.
if there isn't currently any CRT or Calcs being made for the employee, or generally any current moment attempts to upgrade them, there isn't any point in telling people to hold off, because it isn't a problem which puts the fight in hot water.
 
that doesn't appear to be on it's page.

either way, Springtrap only scales to skull crushing for it's bite and durability. physically he's 300 joules.
His AP section should be adjusted in any case like with the main five, since it suggests that he scales directly to it w/o having to bite
 
His AP section should be adjusted in any case like with the main five, since it suggests that he scales directly to it w/o having to bite
yeah, everyone in the series scales with just the bite. that was a mistake nobody brought up until I was given the ok to put it up.
 
that doesn't appear to be on it's page.
It says they can beat Thumpers to death on their page.
There's still the problem with type 2 and 8 immortality, which they can't get past unless they reduce him to pieces. Even with the number advantage, Springtrap has a slight AP advantage, his LS, intelligence, illusions/phantoms, and home turf to back him up.

All in all, they're basically going up against a bracken except on crack.
Fair but the employees are experienced with fighting opponents like these. Illusion/phantoms with ghost girl. They fight opponents faster (Bracken) and way stronger than themselves all the time. Plus with flash grenades they would be able to continuously stun him until they can eventually incap him
 
Hard to use the ghost girl as an example when you can't fight her in-game lmao

Voting for William for the reasons I've stated earlier. His home turf is a good asset to him, he can use one of the phantoms as brief distractions or diversions and use specific spots or corners in the building to ambush and at least get a kill in. Stun grenades are good yeah, but it's also easily countered by turning away or bee lining out of there before it sets off, and not to mention the employees only have a limited supply of em.
 
It says they can beat Thumpers to death on their page.
I didn't think thumpers could crush skulls. is that in their kill animation or in the bestiary?
Hard to use the ghost girl as an example when you can't fight her in-game lmao

Voting for William for the reasons I've stated earlier. His home turf is a good asset to him, he can use one of the phantoms as brief distractions or diversions and use specific spots or corners in the building to ambush and at least get a kill in. Stun grenades are good yeah, but it's also easily countered by turning away or bee lining out of there before it sets off, and not to mention the employees only have a limited supply of em.
getting them disoriented by the phantoms also lets william pretty easily able to set up to use his Skull Crushing ap and clamp down on any of them, which basically kisses an employee goodbye.
 
Hard to use the ghost girl as an example when you can't fight her in-game lmao
Yeah but they can actually avoid her and there are strategies in place to make dealing with her alot easier
Voting for William for the reasons I've stated earlier. His home turf is a good asset to him, he can use one of the phantoms as brief distractions or diversions and use specific spots or corners in the building to ambush and at least get a kill in. Stun grenades are good yeah, but it's also easily countered by turning away or bee lining out of there before it sets off, and not to mention the employees only have a limited supply of em.
To be totally fair the player information analysis would see through the illusions pretty much immediately and would also limit how useful springtraps stealth might be. And turning away from a stun grenade just straight up won't work and they have a pretty crazy explosive range so he'd have to run pretty far.

Counted though
 
Could've sworn you can counter those things by just turning around even if you're in vicinity. Might just be my dogshit memory though so I'll have to look back and check
 
To be totally fair the player information analysis would see through the illusions pretty much immediately and would also limit how useful springtraps stealth might be. And turning away from a stun grenade just straight up won't work and they have a pretty crazy explosive range so he'd have to run pretty far.
Not true. you are incapable of scanning the ghost girl, what says their scanner would see through the phantoms? even disregarding that, the employees would need to get up close to springtrp to even scan him, meaning they're basically asking for a death wish getting that close to someone who could grab them and merk them on the spot.
 
Not true. you are incapable of scanning the ghost girl, what says their scanner would see through the phantoms?
Yeah they wouldn’t thats what i'm saying so they'll know theyre attacker isn't real
even disregarding that, the employees would need to get up close to springtrp to even scan him, meaning they're basically asking for a death wish getting that close to someone who could grab them and merk them on the spot.
You can scan stuff for up to 50 meters away
 
They would know they aren’t a threat and therefore they wouldn’t be as scared and would just try to ignore them and focus on springy
ignore the the things blinding them, breaking the technology around them (and even their scanner perhaps) and blocking their vision?

i'd like to see them try to 'ignore' that.
 
ignore the the things blinding them, breaking the technology around them (and even their scanner perhaps) and blocking their vision?

i'd like to see them try to 'ignore' that.
No not “ignore” just dismiss them as an actual physical threat that can hurt them
 
which doesn't help them at all, since they're still being blinded and deafened by them unless they actually treat the things as actual threats.
Option 1: They don't scan them and believe the illusions are real and actually able to harm them now they think they have to worry about them and spring trap.

Option 2: They scan and realize they aren't real. Sure they’ll be disoriented but at least now they don't have to worry about fighting them off. (Also they can use their scanner to pinpoint where springtrap is even through the illusions so it 100% helps)
 
Option 1: They don't scan them and believe the illusions are real and actually able to harm them now they think they have to worry about them and spring trap.
which is true. they have to worry about both, even if they can't physically harm the employees
Option 2: They scan and realize they aren't real. Sure they’ll be disoriented but at least now they don't have to worry about fighting them off. (Also they can use their scanner to pinpoint where springtrap is even through the illusions so it 100% helps)
The employees watching as their scanner breaks because they decided to ignore the phantoms, making it physically impossible for them to track Afton while he murders them:

nc8vhrqcr6rb1.jpg


you seem to be forgetting the fact that 3/4 of the phantoms turn off/break technology, which makes it a little difficult to scan for afton when the scanner is broken.
 
The employees watching as their scanner breaks because they decided to ignore the phantoms, making it physically impossible for them to track Afton while he murders them:
I mean sure that’s a bit sucky but it’s not like they need the scanners to see afton they can still just use their eyes
 
Their eyes' vision being obstructed by the phantoms
Yeah but they’re used to having their vision obstructed: steam leaks, power being shut down, those giant bug things plus with the three of them and stun grenades if they manage to hit him it’s definitely not going to feel good. (Don’t know if this means anything here but coil-heads (which are robots) are effected way more by flash grenades than other monsters like to the point of briefly “going into rest mode”)
 
Yeah but they’re used to having their vision obstructed: steam leaks, power being shut down, those giant bug things plus with the three of them and stun grenades if they manage to hit him it’s definitely not going to feel good. (Don’t know if this means anything here but coil-heads (which are robots) are effected way more by flash grenades than other monsters like to the point of briefly “going into rest mode”)
steam leaks, the power being off, and the snare flea (which completely suffocates an employee usually) isn't really comparable to completely imaginary figures blocking their vision, breaking their scanners, and waiting for william to murder them one by one.
 
From what I can see in-game, the Phantoms don't actively attack you until you notice them and according to this guide, you have to avoid looking at them in order for them to not jumpscare you. Employees should be given prior knowledge else the illusions just screw them up before they even spot William.
 
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