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Fortissimo verse-wide revision

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Well, let me first say this: really sorry for delayed this revision for... over 2 years. But now everything is ready, let clean the mess that is made by me

The verse page revision
Our current verse page is undoubtedly low quality because it was made by inexperienced new-to-wiki me back then. But thank to Qliphoth Bacikal had made a better and much more organized verse page which also includes the characters from the sequel . So I think it's better to revise the old verse page with Qliphoth's version.

Removes the contents from the sequel, Kadenz Fermata
I know doing this will make the pages outdated. But currently, none of our Fortissimo supporters can explains or even support the feats from Kadenz Fermata as no one has finishes reading it yet. Plus, from what we (the Fortissimo supporters) have seen so far, it's likely that these contents are also outdated themselves because Loge, the character that Odi and Ichigo are scaled to, turn out to be even stronger than how he's currently descriped in Odin and Ichigo's profiles. So until the Kadenz Fermata profiles are made, we should removes all content related to them. But anything that support the feats from the first game can be kept because they confirm what are stated in the profiles.

So, which contents are we gonna remove ?

-Odin's "full power" Key : Most of his full power feats are scailed from the characters from the Kadenz Fermata.

-Odin's Star level durability. (same reason as his "full power" key removal)

-Ichigo's 3-C tier: Directly scailed from Loge

-Sayuki's MFTL+ speed (which "50% power" Odin speed scailed to)

Revisions for character in general

AP and Durability
Previously, the magi has their AP and durability rated as 7-B because the magical weapons are stated by Sakura to be able to tank even nuclear weapons without a single scratch and destroys the magical weapon is something that every magical weapon can easily do with their normal attacks. The characters was able to tank these normal attacks so they got their durability rated as 7-B. I was originally going along with this since "Only a magical weapon can destroys another magical weapon" was maybe just a way to say how superior the magical weapons are to the modern days weapon. Until when I saw this scene in the sequel. Just like what is shown in the scans, against the normal weapon, even a fragile magical weapon like Stream Field (which easily got destroyed by Sayuki's bullets, which in turn, inferior to normal bullet) can tank the planetary destruction ( even universal destruction, if "Post-Ragnarok" revision below got accepted). This suggests the reason why magical weapons can tank the nuclear weapons not because their durability, but their natural invulnerability as magical weapons.

So this cant scales to the magi's durability as all. In fact, they even struggle to endure the attacks from Kengo, which can destroy the wall of Reiji's house. Although the magi's mythic class attacks like Sakura's Laevateinn can destroys a planet, but none of the magi can tank them at all (save for few exceptions like Odin, EoS Reiji, Sayuki)), get hit by one of mythic class attacks would result an instant death to them. Thus I suggest a downgrade their 7-B stats (both AP and DP) to 9-B for comparable to Sayuki who was able to tank Wall level attacks from Kengo

Justification for Immortality, Regenerationn and weakness
the magi's profiles arent specific what kind of immortality and Regenerationn do they have nor any note about those abilities are non-combat applicable. So they all should have their immortality and Regenerationn rewritten as :

Immortality (Type 3, 8; Magi can only dies by having their magical weapon destroyed ), and Regenerationn (Low-High; however, this is not combat applicaple since it's take them a whole day to recovers from fatal injuries)

Their general weakness should also has scans provided: If their magical weapon gets destroyed, they would get erased from existence

Speed
Several characters has "Supersonic" rating for react to Sayuki's magic bullet. But we have no evidence about these bullets being fast as normal bullet, and it's unneccessary, seeing how the characters has better speed feats to scale from like:

Reacts to Laevateinn, which travels at the speed faster than light (Momiji, Sayuki, Umi, Nagisa)

reacts to Judgement, which travels at the speed 7 times faster than light (Sayuki, Sakura, Nagisa, Umi)

react to ThorHammer Full Access which is 9 times faster than light (Reiji, Ayane, Jin)

Other characters are scaled from the mentioned characters above for directly fought and kept up with them (base Ryuichi is much faster than Nagisa and fought against Reiji, Keisuke fought Ryuichi equally, Kengo fought Sayuki, Hagane fought Nagisa)

Only Ryuichi has the speed of light travel speed by entering Turbulence mode , but even so, he got blizted by Odi

So my proposal is removes the Supersonic rating from all characters and provides better justification for their FTL speed.

Notable techniques descriptions
The current Notable techniques descriptions of the profiles are direct copy-paste from Fortissimo wiki. Some are fine but some dont have much details about the abilities of each technique, Reiji's techniques descriptions are one of the example. So i made a blog to overhaul the entire NA&T sections of all the characters with better details and provides scans for each technique (They are still having grammar errors, but Qliphoth said he will help fix it when the changes are made on the profiles).

Add the "Post-Ragnarok" Key
In the end of the first game, Reiji of Sakura route has won the Ragnarok ritual and achieved the Fortissimo the ultimate magic, which allow him to travels to other parallel timelines and merges them with his timeline to creates a timeline where all Ragnarok participants are still alive . Seeing how Fortissimo requires Loki along with the Ragnarok victor of the other world to cast it , it's safe to say that the characters who have became the Ragnarok victor and cast Fortissimo along side with Loki, have performed a Low 2-C feat by merging 2 timelines together.

I know someone would argue that perform a feat like this maybe just an outlier because it contradict how powerful the Ragnarok participants are in the entire game. Well yes, it's true that in the begining of the game, Sakura did said that if they cast an ultimate magic like Fortissimo as a normal magi, it would lead the them to destruction because the ultimate magic would overload anyone who doesnt has enough power to uses it , and that lead us to the neccessary of Ragnarok ritual. Ragnarok ritual was made so that 12 magi can defeats each other and absorps the losers power until there's only one left standing and that one would have enough power to perform the Ultimate Magic without destroy themself. So every character started at not really high in the power, but by the end of Ragnarok, they have reached the point where they can perform a Low 2-C feat.

But it's only their magical energy capacity that increased ? Well, not really. In Ryuichi vs Keisuke fight, Keisuke did confirmed that magical weapons do grow in power after absorbed the other magi's power. Later, when Ryuichi admitted that since Odin's power is drasticly above him, Nagisa and Reiji, the only way for them is to continues the ritual and absorb each other's power to have a chance against Odi. This should be a solid proof that when a magi's magical capacity increased, his power is also increased as well. Although this is hardly a surprise, seeing how the more the magi put their magical energy in the attack, the more powerful the attack become. One of the example is Loki in Sayuki route, after he became the Ragnarok victor in Sakura route, Loki became strong enough to blast away Odin's 50% power Gungnir without much effort, which is something that he can not do when he hasnt won Ragnarok yet. So if performing Fortissimo is accepted as a Low 2-C feat, then it should scale to the characters's AP as well.

Although the game only shown 2 worlds are merged into Loki's world are Momiji route and Sayuki route, Loki did say he's intend to save all of them (every Ragnarok particiants in this context) so it's safe to say every characters that appear in the new world is in fact Ragnarok victors of their world.

If this is accepted then every character should have a new Low 2-C Key called "Post-Ragnarok" where they have enough power merged their timeline with Loki's timeline to creates the timeline in which the sequel, Kadenz Fermata, take place.

Characters specific

Odi
-downgrade Odin's striking strenght to Wall class: his feat for City class is that he can breaks the magical weapons with his bare hand, however, magical weapon's city level durability are proven to be false above. The only reason why Odin was able to breaks magical weapon because his body has a passive ability that make it a magical weapo . Bolverkr is not striking strenght feat, it's a giant sphere of magical energy that is charged by Odin, and would clashes on the planet's surface once Odin releashes it (Pretty much the same with Goku's spirit bomb) so it's not physical strenght at all. His punches was shown to be able to cause explosion but no detail on how but explosion is.

-Remove the time travel weakness: This was never actually happened in the game before and was just fan assumption that he can be killed with time travel because Reiji can only kills him by revert Odin's existence back to the time when he hasnt become eternal yet to destroy him.

-Remove the resistance to soul manipulation: he has never resist soul-based ability before.

-Add some missing abilities: Immortality Bestowal: he can give anything the same immortality as he has, even to concepts such as death, Mind Manipulation (sealed Nagisa's original personality and creates a new one in it's place), BFR (via Die Walkuere, Can banish people to one of his pocket realities and seals them in there)

"30% power" Key

-AP upgrade:Upgrade Bolverkr to 3-C (Bolverkr has a clear 3-C statement)

-Give Odin a better "at least 5-B" justificatio: At least Planet level with casual Gungnir (Stated by Reiji to be vastly stronger than other Mythic Class magics he have ever see

"50% Power"Key

-AP upgrade: His 50% power Gungnir should be stronger than Bolverkr since it was able to kill Sayuki who was tanked Bolverkr before.

Reiji Yoshino
-Replace his "second access" Key with "End of Ragnarok" key: Second Access is the magi's additional ability that is attained through having deeper understanding about their power, not some sort of power up or somekind of transformation, and this key cover Reiji's stats when he fight Odin in the final battle of Ragnarok. So, it would be more accurate to call it "End of Ragnarok" rather than "Second Access"

-Downgrade his City class striking strenght to Wall class: He scaled from Odin, who has striking strenght downgrade to Wall class

"Base" Key

-adding missing ability in his base key: Power Nullification ( via Da Capo, can returns opponent's powers and attacks back to the states before they exist, nullifies them in progress with a limitation of 24 hours timeframe)

-Downgrade Reiji's durability from 5-B to 9-B: in this Key, Reiji hasnt fought Odin yet, This is actually from "End of Ragnarok" Reiji, so it's best to make this his EoR durability. The only durability feat he has in this key is tanked Ryuichi's punches, which strong enough to shatters the ground, and comparable to Sayuki, whose durability is 9-B

End of Ragnarok

-Downgrade Reiji's 4-C AP to "at least 5-B": This 4-C rating doesnt has any justification, and Reiji in this Key only overpowered Odin's Overlimit Gungnir, which is stronger than normal Gungnir (At least 5-B), although how much stronger was never stated.

-Overload Tyrfing should be mentioned in EoR Reiji's AP for being able to ignore durability through conceptual manipulation and having infinite attack speed for Overload Tyrfing ignores the concept of distance and strike directly at the opponent . It was stated to be inescapaple, regardless of speed and distance

-add the ability that Reiji got from the final battle: Existence Erasure ( via Da Capo: Zero, can returns anything: powers, concepts, existence, space, time back to nothingness )

-Add some powers missing in his Da Capo: Curtain Call arsenal: With Da Capo Curtain Call, Reiji can uses the magical weapons of the magi who he had absorbed, which would give him all of their abilities. Some of them are missing : Healing (via Mistelteinn;the life forces absorbed by Mistelteinn can be used to healing) , Power Mimicry, Power Modification (Via.Shining Memomries; can perfectly replicate weapons and modify them further), Mathematics Manipulation (Via Achilles Paradox;can rewrites any numerical concepts of an object to infinity or bring them down to 0), Homing Attack (via. Utamaru and Archimedes, can creates a homing attack that will track the enemy down based on the sound they make), Statistics Amplification (via Fluegel Blizt; by focusing a great amount of magical energies and releashes them all at once, the user can greatly increase their speed), Statistics Reduction (via Gleipnircan decrease the power of his enemies based on how many penalties they have been inflicted by Grimoire), Sense Manipulation (via L'Arc En Ciel,can steals the senses of the enemies by hit them with Grimoire lasers).

-Change his Probability Manipulation into Causality Manipulation: if Causality Manipulation is the manipulation of cause and effect, then Nothung control the causality by applies the effect of a parallel world into his world, regardless what the cause is. This was shown in Odin vs Ryuichi fight. Although Odin already set up a barrier to stop ThorHammer Full Access, when the attack had connected, Ryuichi uses Nothung to applies the result of a parallel world where "Odin had unable to develop a barrier and is hit directly by Ryuichi attack" into his world, cause the barrier disappears and strike Odin directly.

Loki

-Change his AP justification from "created a universe" to "merging timeline": The description of Fortissimo (the ultimate magic) wasnt clear back then and lead everyone to believe that it's function is creates another parallel world. But it's actual function is merges the timelines into one, this was later confirmed in the sequel

-About his speed: "above even Odin" is not really correct. Loki was shown to be comparable to Odin in speed for being able to fires Fenris Wolf before Odin's Gungnir could kill Sayuki, but Loki didnt show any proof that he is faster than Odin in any degree. So it's best tto rewrite it to "comparable to Odin"

-Downgrade the durability: His 3-B durability was through power scailing, but it wasnt clear who he is scailing to, and no one in the first game has that high durability. We in fact didnt saw him tanked anything when he was Loki, so he should be same as before.

Ryuichi Sumeragi
-AP :he should be physically 9-B for being able to shatter the ground with his punches (although it was never how large is the area he had shattered)

-Improve the justifications of AP sectio: Planet level with Thor's Hammer (Rivals Sakura 's Leavateinn in power, which can destroys a planet At least Planet level with Thor's Hammer Full Access (Thor's Hammer Full Access is nine times stronger than a normal Thor's Hammer)

-downgrade the durability: Ryuichi didnt tanked Fenris Wolf, he let Jarngreip absorb all the damages until Jarngreip got overloaded and break, which lead to his death. His durability should be downgraded to 9-B for being comparable to other magi

Sakura
-improve Sakura's AP section with justification and scans: Planet level with sealed Laevatein (Laevateinn was stated multiple times to be able to destroy the world) Higher with full power Laevateinn (If sealed Laevateinn has 7 Laegjarn keys opened, unsealed Laevateinn has 9 keys opened), Large Planet level with Dual Laevatein (7 times stronger than full power Laevateinn. This technique is only possible after Sakura absorbed the magical energy of Ryuichi and Momiji, a single shot of Dual Laevateinn will leave Sakura without any energy left to fight, which should make it strong as the combined might of Thor's Hammer Full Access, Judgment and Laevateinn)

-Sakura should has Time Manipulation: for being able to uses Da Capo like Reiji

-She should have Intangibility via Dimension-Mirage: Sakura reach out to the parallel worlds and spread out her magical energies throughout them, removes herself from the world she's originate from and only appears in front of other people as a illusion created by sunlight. In this state, nothing can harm Sakura, even the conceptual destruction like Tyrfing cant touch her, but even Sakura cant do any damages to her opponent

-Downgrade the Durability: the justification make no sense "Planet level (Scales to her durability)" and "Universe level" justification is copied from the AP section. In the game, Sakura is just as durable as the normal Magi, so she should get the same 9-B durability like everyone else

Nagisa Suzushiro
AP: She should has Overload Tyrfing mentioned in her AP as a stronger version of Tyrfing (OT is 3 Tyrfing slashes in an instant) and having infinite attack speed for Overload Tyrfing ignores the concept of distance and strike directly at the opponent . It was stated to be inescapaple, regardless of speed and distance

-Add some missing abilities: Mathematics Manipulation via Achilles-Paradox; by touching an object, Nagisa can rewrites it's numeral concepts such as "the number of damages", "the number of times can a object be used",ect... She can rewrites them to infinity or bring them down to 0), Power Nullification (via Achilles-Paradox or Tyrfing; Achilles-Paradox can rewrites the number of damages of the opponent's attacks and bring them down close to 0, completely nullifies them in proceed; As a Concept Magic , Tyrfing ignores the power and abilities of non-conceptual attacks made against itself and overwrites/destroys them with it's concept "cut and destroys everything").

Sayuki Kurobane
-Key: she should has another key called "End of Ragnarok" like Reiji due to her stat drastically changed in the final battle against Odin.

Base

-Add an "Unknown" tier for Sayuki's bullets: the damage of Sayuki's bullet is depend on how much magical energy she put into her bullet. Normally, it's weaker than a normal bullet, but can become strong as a meteor, as seen when Sayuki uses Sturm Kreuz.

-Weiss Schwarzt's tier: previously, it's rated as 7-B for being able to destroys magical weapon. But since we're going to remove the 7-B durability of the magical weapons. It's should be "At least Wall level" for dealed severe damage to Momiji and Ayane

-Sturm Kreuz's tier:Sayuki's Sturm Kreuz should be at least 7-B for creating a countless number of bullets and each of them has the destructive power comparable to a meteor which should make it at least this strong)

-Speed: Sayuki didnt see Judgement in slow motion, she's only reacted to it. So that should be removed. And she should be faster when using Flugel Blizt, which increase Sayuki's speed greatly

"End of Ragnarok" Key

-About the abilities that she has from Lindrum: Sayuki's Existence Erasure should be "limited-existence erasure" because Lindrum's power can only works against the immortal beings. She also should has Limited Power Nullification for nullified Odin;s power (which also only limited to immortal target)

-About AP: She should be 5-B with Skoll and Hati for being able hurts Odin with her kicks, and Odin can tank Reiji's 5-B Fenris Wolf. Give Overload Weiss Schwarzt a tier 4-C justification "being able to destroys the su". Line Strahl Weiss would be "At least 5-B" for the damage that this technique dealed to Odin was so severe that it cause him to recieve a mental trauma, a feat that none of the mythic class attack was able to accomplished, even Ryuichi's Thorhammer Full Access, which has the power to destroys 9 planets.

-About Durability: She should be 3-C in durability for tanked Odin's Bolverkr.

Momiji Satomura
-Upgrade AP:Her Overload Judgement should be upgrades to 3-B for able to matchs it's power with Odin's 50% Gungnir,which in turn is stronger than Bolverkr.

-Overload Tyrfing:While Overload Tyrfing is really Momiji's strongest attack, but that's because OT is a conceptual power that can overwrites the other concepts, making it deadly agaisnt other non-conceptual power, not because it's having higher fire power than Overload Judgement. So i suggest we should remove Overload Tyrfing's 4-C tier and give it the same tier as Nagisa's Overload Tyrfing : Higher with Overload Tyrfing (it's 3 Tyrfing slashes in one, which make it 3 times stronger than the original). Momiji should also has infinite attack speed with Overload Tyrfing like Reiji and Nagisa.

-Momiji should get Statistics Reduction via Gleipnir (the more penalties the victim has to shoulder, the greater the reduction of Gleipnir become)

Ayane Amamiya
-AP and DP : Both of her stats are rated as "star level, likely Higher" for being able to stop/cut through Odin's Gungnir. But Ayane has never cut through Odin's Gungnir, in fact, it already took most of Ayane's power to stop a single 30% power Gungnir. the best feat of Ayane's Dainsleif is that after Ryuichi absorbed it, he gained enough magical energy to perform ThorHammer Full Access, which has the power to destroys 9 planets at the same time. Should be noted that Ryuichi already exhausted of magical energy at that time, so Dainsleif should has the power at least on ThorHammer Full Access level, which is "At Least 5-B". so both of her AP and DP should be downgraded to At least 5-B

-Adding some missing abilities: She should has Paralysis Inducement by capturing her victim in String Load's net and drain all of their kinetic energy to stop them from moving, Extrasensory Perception (via SSkinfaxi, can trace the magical signal of the magi in island-wide range)

Ichigo Sagara
-about AP : The justification for Ichigo's 3-C rating is that her magic and Odin's combined together could shake entire universe...But the actual context was "heaven and earth" not "universe" and which doesnt translate very wel into AP. Her best feat is erased Odin's 30% Gungnir, so she should scailed to it, which is "at least 5-B"

-addittional infor about Endless Banish: it's maximum range is hundred of meter and it cannot erases anything that Ichigo cant see

-About Durability: She has never survived Gungnir before. The only time Ichigo got hit by Gungnir, she was instantly killed by it. So her durability can only be scailed to normal magi, which is 9-B

Jin Arizuka
-About AP: Jin should have his Fire Manipulation tiered as 9-B for being able to burns Reiji to ashes if it has touched him. Jin's Forbes Blutgang should be 5-B for being equal to Momiji's Tyrfing. His Endless Banish should be "At least 5-B", not 5-A since it's only erased ThorHammer Full Access, which can only destroys 9 planets.

-Add some missing abilities : Self-Resurrection (via Double Stock Can resurrect himself from being erased from existence by spend one existence he had absorbed with Forbes Blutgang ), Limited Force Field Negation (via Levainteinn. His sword of flames can melt the magic-based barriers and bypass them)

Umi Kajiura
-Adding 2 new Keys: We should divide Umi's profile into 2 key, one is for Umi herself and one is for Yozakura, a copied version of Sakura, who acts as Umi's summon and has her own set of abilities and stat.

Umi -Add AP justificatio: The profile only mention her being Planet level with Yozakura, not Umi herself. So i wish to add her AP along with justifications: At least Wall level with Grimoire or Mistilteinn (Strong as Momiji and Keisuke's version of Grimoire and Mistilteinn)

-Divide Umi's P&A section into 2 tab "Main Abilities" and "with Copied weapons": Just to make clear which abilities Umi has by default and which came from her copied weapons. And she should has Healing in " with copied weapons" tab because the life force that is absorbed by Mistilteinn can be used for healing. If this is accepted then her abilities would divided to :

Yozakura

-Add "Yozakura" tab into P&A sectio: Yozakura has her own set of abilities due to being a copied and modified version of Sakura. However, due to Umi's limit is that she has to know what can the magical weapons do in order to copy them, otherwise the replicas wont have the abilities that the opponent hasnt shown yet. So Yozakura only has the abilities that Sakura has shown in the battle between Umi and Reiji's team. Which is :

Light Manipulation, Moonlight Absorption (Modified from Sakura's Sunlight Absorbtion), Energy Blast, Regenerationn (Low-High; Non combat-applicable, magical weapons have the same Regenerationn as the Magi, however, it's take them longer time to regenerate. But in Yozakura's case, Umi can just recreates her if she has taken too much damages).

And she should has some abilities come from Umi's support: Sense Manipulation (via Laevateinn-Judgement. By combining Umi's Grimoire's power and Yozakura's Leavateinn, they can creates a energy blast that would steals the enemies 7 senses if they got hit by it) and Electricity Manipulation (via Laevateinn-ThorHammer. It's Yozakura's Laevateinn empowered by the Electricity Manipulation of Umi's Jarngreip)

-Speed, striking strenght, lifting strenght, stamina and durability: She should be the same as Sakura for being her perfect replica (The replica created by Umi would be exactly like the original to the base compoment

Hagane Todoroki
-Add a missing ability: limited Power Nullification (Any ability that is too hard for him to understand would not be effective against him)

-About his Lifting strenght "At least Class 10+": should change "At least" to "Possibly" due to this being based on the sheer size of his magical weapo, but no actual weight value was ever given.

-Downgrade his Striking Strenght stat: His "Multi city-block" rating has no justification and has no in-game evidence to support this. But he's still one of the strongest of the Ragnarok paritcipants when it's come to physical strenght. So it's best to downgrade his Striking Strenght to "At least Superhuman"

Keisuke Sanada
-Add a justification for his 9-B stat : Wall level (capable of damages Ryuichi with his cards)

-Add a missing ability: Limited Telekinesis (can controls 59 cards to attack his opponent in a telekinesis fashion)

Kengo Kirisaki
Not really a revision, i just forgot to put some infor into his profile when i made it a few weeks ago.

-Technique description: Irenaeus: Kengo's ability to control Stream Field's 666 knives in a telekinesis fashion to attacks the opponent

-some other minor infor: scans for his weakness, justification for his Regenerationn and immortality (this justificatio, technique's illustrations.


If everything is accepted
If every proposal is accepted, then i could start overhaul the entire verse with these drafts i made for the profiles (All of them are still having alot of grammatical error, but Qliphoth Bacikal said he will help fix the grammar after the revisions are done and changes are made). If there's some proposals are rejected, i could edit these drafts to fit with our wiki agreement. So, here are the drafts:


Reiji Yoshino

Odi

Ryuichi Sumeragi

Sakura

Nagisa Suzushiro

Sayuki Kurobane

Momiji Satomura

Ayane Amamiya

Ichigo Sagara

Jin Arizuka

Umi Kajiura

Keisuke Sanada

Kengo Kirisaki

Hagane Todoroki
 
These all look good and I, as we've talked on the thread and such, agree.

Though why is Sayuki 3-B for Dura again? Was it not 3-C in Dura for tanking Bolverkr, which is exactly at that potency? IDK if tanking something like that would give you a jump unless the gap between galaxy and multi- are small?
 
seems legit fra and as i saw and somewhat talked As a side character agreed
 
TISSG7Redgrave said:
seems legit fra and as i saw and somewhat talked As a side character agreed
Well, it's true that mostly it's me Qiliphoth do the talking. But you did watched alot of fight scenes and help me alot in the discussion. So you're more than just a side character ^^;

@Celestial really appreaciate your input
 
hmm...should i contact with other staffs to give more input about this ? I suppose we cant ask Ant to give opinion about this due to how busy he is.
 
The thread now has 5 staffs approval. Is this enough ? Or should i wait for more staff input ?

If this is enough then i can make the change when i get home
 
This should be enough to start with the revision.
 
Okay, i'm have finished the revision, you can lock all of the profiles now (except for Ichigo and Odi ) due to most of them are upgraded to Low 2-C.
 
We only automatically lock tier 1 and 0 profiles nowadays.
 
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