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I decide when its over
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I won't ignore youJust not masochistic enough to try and be ignored again, you know.
Ah right, the draft is still messed up from a faulty laptop messing with the copy&pasting. Eh, I touch that up later.You gotta fix The Problem section, its got typos so it can be hard to know what you're saying at parts.
Funny that you say that. The Witch from a Year ago would just give up and say "Don't compare H2H to Swordfighters" but the issue isnt as prevalent as you think it is.I think the solution should be worked on. It seems it can fall into being faulty or still requires us to compare and contrast.
We can put Naruto and Ichigo against each other:
Naruto
Body Control, Enhanced Senses, Information Analysis, Analytical Prediction, Martial Mastery and Techniques, Instinctive Reaction, Attack Reflection (Redirection in most cases), Technique Mimicry and Precision (For projectile combat)
We can grant Naruto has better body control in regular h2h combat, but Ichigo's forte isn't really h2h. Ichigo's body control would be measured in swordsmanship and thus what? Would we now have to compare Naruto's feats against swordsmen in Naruto which he rarely fights and even when he does we don't see a full fight. So how would we measure these accurately?
And I know you have precision for sword alignment and that itself ties back to body control but there isn't a measure of comparison for sword body control and h2h body control that I saw.
I won't ignore you
True. So I'm reading battle angel and in Last Order there's this martial arts style that's pretty crazy; Ahat Mastade, a form of fighting utilizing Van Der Waals forces, allowing them to keep contact with their target, constantly moving in a spiral motion to effectively make hitting them harder. This would be pretty good body control wouldn't it? Or insane acrobatics at leastYou know, even if this never gets accepted, having a thread just to talk about combat skill is good too. Its genuinly fun to talk about skill.
Likely has to do with electromagnetism manip as the characters generally can manip it and those forces are eletromag interaction.Rule of thump, if you can put it in a category, it will most likely belong to that category. So yeah, it would be a acrobatics feat first and foremost. Also a martial arts feat and a kinetic control feat. The only issue I have is "using Van Der Waals forces" is a bit undercooked in terms of explanation, how exactly a Ahat Mastade practioneer accesses Van Der Waals forces, but a middling explanation is still a explanation.
Which lessens the skill a bit (Reason being that you can't electromagnete via skill obviously), but I prefer skillful usage of hax over skill leading to hax any day of the weekLikely has to do with electromagnetism manip as the characters generally can manip it and those forces are eletromag interaction.
Well while that character does it through em, the one who made it is full human but she also has atomic senses so may just be some weird senses = crazy acrobaticsWhich lessens the skill a bit (Reason being that you can't electromagnete via skill obviously), but I prefer skillful usage of hax over skill leading to hax any day of the week
You could probably argue for some high battle related knowledge and martial arts then. She may be not able to use those exact techniques herself, but inventing them without being able to use them in the first place makes for a nice feat.Well while that character does it through em, the one who made it is full human but she also has atomic senses so may just be some weird senses = crazy acrobatics