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Peppersalt43

They/Them
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The Goblins card is unlocked from Goblin Stadium (Arena 1). It spawns 3 fast, single-target, melee Goblins with low hitpoints and medium damage. They appear to be small, green creatures who carry daggers and stab nearby enemy troops. They are the same as those spawned by the Goblin Barrel, Goblin Gang and the Goblin Drill. A Goblins card costs 2 Elixir to deploy : 0
A cactus (plural cacti, cactuses, or less commonly, cactus) is a member of the plant family Cactaceae, a family comprising about 127 genera with some 1750 known species of the order Caryophyllales.The word cactus derives, through Latin, from the Ancient Greek word κάκτος (káktos), a name originally used by Theophrastus for a spiny plant whose identity is now not certain. Cacti occur in a wide range of shapes and sizes. Although some species live in quite humid environments, most cacti live in habitats subject to at least some drought. Many live in extremely dry environments, even being found in the Atacama Desert, one of the driest places on Earth. Because of this, cacti show many adaptations to conserve water. For example, almost all cacti are succulents, meaning they have thickened, fleshy parts adapted to store water. Unlike many other succulents, the stem is the only part of most cacti where this vital process takes place. Most species of cacti have lost true leaves, retaining only spines, which are highly modified leaves : 0
not leading to a firm conclusion; not ending doubt or dispute : 0

Stats equalized
Each side will be occupy half of the battlefield
100 fighters each side
Fight takes place in Berlin
 
Sheesh, that's a long text there

Also, considering both of these armies will immediately resort to melee, while cacti can reflect damage, it'll be reduced by the damage reduction goblin had, while goblin has basically passive curse manip

Sincerely, there's not a lot of ways for cacti to take down goblins so i guess i vote for cacti
 
Also, considering both of these armies will immediately resort to melee, while cacti can reflect damage, it'll be reduced by the damage reduction goblin had, while goblin has basically passive curse manip
Goblins have bows. They can very well just pelt the cacti from a distance once they realize that they can shoot thorns

They are also very adamant at staying alive as their curse only works as long as they're alive so there's a good chance they will resort to hit-and-run tactics or guerilla while still using their bows
 
So it's even more one sided then alright

Oh also, i type in the wrong character above, i vote for goblin
 
Well, bows will literaly do nothing against the cactus sisne their armour can tank even balista bolts like It's nothing, and the goblins will have a bad time in meele sinse every atack they delt to the cactus will only make them shoot a bunch of spikes into them, not to mention the cactus basic atack is a grab, so any goblin that get's to close will be just stuck into their cactus spike hands and be poked to death

in other words: projectiles aren't viable
Meele is redundant thanks to the cactus way of atack

trough curses would be gratly effective, do the goblins normaly go for It? and how many targets can a curse affect? what the curse does?
 
in other words: projectiles aren't viable
Meele is redundant thanks to the cactus way of atack
Uh, stats equalized? Are you forgetting that? Even if they're resistant to piercing damage, they can very well still be damaged due to that
trough curses would be gratly effective, do the goblins normaly go for It? and how many targets can a curse affect? what the curse does?
Just engaging with a goblin is enough to apply the curse and can only be removed by killing the one that did it. After a few days, the cursed will turn into another goblin.

This essentially causes goblins to be hit and run fighters, retreating after battles to try and get their curse going.
Ok, reading the curse description... in 6 days after beingh atacked by a goblin you become one... wow, this will not be applicable in combat at all
Remember, there are 100 of each meaning this battle can last for a pretty long time. As I said, they will try to run and hide after battle and they do have ranged attacks to chip at their opponent while trying to activate their curse.
 
About the damage reduction of the goblins

I didn't fully understoody but seens like It only affect blunt force damage not piercering or slashing that the cactus does
Not really. Impact can very well be anything and if I recall, hitting them with an axe would hurt them as much as a hammer
 
Uh, stats equalized? Are you forgetting that? Even if they're resistant to piercing damage, they can very well still be damaged due to that
It isn't a status type damage, It can tank a balista bolt without damage and be hitted by a chefitian and die, and yes, their unprotected areas are targets but the goblins don't know such
This essentially causes goblins to be hit and run fighters, retreating after battles to try and get their curse going.
Hum, to be honest, the wobblers might not have much troble finding them sinse even if a trop is hiden they can find them in the map, but may be game meachanics... but hey, If they just would run from the battle field this means It would be BFR for the Wobblers
Remember, there are 100 of each meaning this battle can last for a pretty long time. As I said, they will try to run and hide after battle and they do have ranged attacks to chip at their opponent while trying to activate their curse.
100 trops battles don't last more them minutes in tabs for exemple(even if one side is full of bards) so It can be ended in one day by the wobblers
 
you have any stats block to show It? the one linked on the goblins profile isn't very good
What you have is what you get. Not a lot of content but for now, just assume that it works on all physicals including sharp weapons. It would've been mentioned on the weakness section if piercing bypasses the damage reduction
 
It isn't a status type damage, It can tank a balista bolt without damage and be hitted by a chefitian and die, and yes, their unprotected areas are targets but the goblins don't know such
They can spam arrows from a distance due to numbers. Eventually one or 2 will end up hitting them.
Hum, to be honest, the wobblers might not have much troble finding them sinse even if a trop is hiden they can find them in the map, but may be game meachanics... but hey, If they just would run from the battle field this means It would be BFR for the Wobblers
They can also hide in certain inaccessible places or continuously avoid them while staying in the city. Goblins are pretty good at that, even against above average warriors. It's how they're as common as dirt in their verse

Plus the fight is taking place in a real life city so it isn't unreasonable for them to be able to find inaccessible dark crevices to hide and wait out their enemies
100 trops battles don't last more them minutes in tabs for exemple(even if one side is full of bards) so It can be ended in one day by the wobblers
Well that's because both sides don't really employ much tactics besides charging into one another and attacking anything in sight. Ever tried dealing with a bard without ranged attacks?
 
They can spam arrows from a distance due to numbers. Eventually one or 2 will end up hitting them.
They can also hide in certain inaccessible places or continuously avoid them while staying in the city. Goblins are pretty good at that, even against above average warriors. It's how they're as common as dirt in their verse

Plus the fight is taking place in a real life city so it isn't unreasonable for them to be able to find inaccessible dark crevices to hide and wait out their enemies

Well that's because both sides don't really employ much tactics besides charging into one another and attacking anything in sight. Ever tried dealing with a bard without ranged attacks?
Just a question, if this is how the goblins will fight don't they stomo every one that cabe ve cursed?

Sinse will basicaly be impossible to be sure you killed 100 goblins that are now hiding in a city
 
Enhanced senses are one of the most common abilities in the wiki. Plus if the enemy has reliable ranged attacks and explosives, they can leave the goblins no safe options for combat
And them they all get turned into gobling beacuse they missed one that somehow entered in the swear sistem and is now traped in a toilet

ant of that will help you know if all goblins died and find all of them, big numbers rule
 
And them they all get turned into gobling beacuse they missed one that somehow entered in the swear sistem and is now traped in a toilet
OK, that's kinda funny. But that's mostly something that'll happen if the enemies aren't hyper competent in combat and specialize at wiping out large numbers of enemies at once. If they can somehow overpower, outmaneuver, and locate each of these little buggers, something that a good amount of contestants in this tournament can do, they'll probably win

Only problem is, Cacti are kinda complacent unless attacked and they're not exactly the most mobile or agile.
ant of that will help you know if all goblins died and find all of them, big numbers rule
If I recall, the goblins will always end up having to resurface again to curse any survivors so at least there's that
 
OK, that's kinda funny. But that's mostly something that'll happen if the enemies aren't hyper competent in combat and specialize at wiping out large numbers of enemies at once. If they can somehow overpower, outmaneuver, and locate each of these little buggers, something that a good amount of contestants in this tournament can do, they'll probably win
That is a think rare whem talking about army troops characters, sinse they are normaly just the expendable punching bag for the heros to show their power

If I recall, the goblins will always end up having to resurface again to curse any survivors so at least there's that
but there is like.... no one else in the city other them cacts and the goblins, they wouldn't need or be able to curse any one else
 
That is a think rare whem talking about army troops characters, sinse they are normaly just the expendable punching bag for the heros to show their power
Metal Gear Ray, Pacifista, Pilots, AAHW, Albions, Death Troopers, and yeah, that's a pretty good amount. Relax, there are people who can counter the goblins
but there is like.... no one else in the city other them cacts and the goblins, they wouldn't need or be able to curse any one else
No I mean if one of the cacti accidentally kill a goblin and uncurse itself
 
Metal Gear Ray, Pacifista, Pilots, AAHW, Albions, Death Troopers, and yeah, that's a pretty good amount. Relax, there are people who can counter the goblins
hum, damn, I should have putted a SCP instead of a TABS unity like you sugested....
No I mean if one of the cacti accidentally kill a goblin and uncurse itself
Oh, so the cactis just need to kill one goblin to cure them selfs?
 
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