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The profiles seem to treat the playable characters and the SOUL as one and the same, when they're pretty obviously not. It isn't the playable characters who are getting electrocuted and submerged in acid for several seconds like the profiles state, it's the SOUL. The playable characters are standing, like, 15 feet to the side.
Therefore, I suggest the following changes:
Therefore, I suggest the following changes:
Recalc the Delta Warriors' speed based off the electric blasts shot by the ceiling plugs at the beginning of Cyber Field and the end of Queen's Mansion;- Give Kris a SOUL key, with Flight (for being capable of floating stationarily even when other objects, like Tasques' yarn balls and Queen's acid, are affected by gravity), Damage Transferal and Kris' Energy Projection, Danmaku and Resistances to Acid, Electricity and Heat;
- Somewhat unrelated, but give Kris Limited Intangibility, for being only harmed in the overworld by attacks that hit their SOUL;
- Give Kris a new item in Notable Attacks/Techniques:
- SOUL: While in the Dark World, Kris' SOUL acts as a target for attacks. Kris can make themselves and their allies intangible and lightly obscured, save for Kris' SOUL, which stays inside their chest even as they move around. Attacks pass harmlessly through the intangible characters; however, should one hit Kris' SOUL, damage is dealt to all of them. Kris can also project their SOUL into a square that appears between them or an ally and their opponent, and to which the SOUL becomes confined, though powerful enough characters can deform, drag around, or even replace the square. Kris can telekinetically move the SOUL inside the square, and attacks aimed at itcan be made to damage a single target, or all of them.
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