• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

DELTARUNE; Chapter 3 & 4 !!!SPOILER!!! Discussion Thread

Status
Not open for further replies.
Anything notable?
Probably minor fire resistance because Kris doesn't take damage in the first minigame and in the battle with Tenna the damage is very low

Susie can create explosions like Lancer when attacking toilets in the fight with a Shuttah

Kris can move their SOUL faster using the ACT HoldBreath
There are two other abilities but they are not as impressive
 
Probably minor fire resistance because Kris doesn't take damage in the first minigame and in the battle with Tenna the damage is very low
Shouldn't they also have resistance to heat and absolute zero? Since they doesn't seem affected when the wheater duo changes the temperature to 999F/-999F
 
It’s funny to me that King is the least of anyone’s worries anymore when Queen, Spamton NEO, Tenna, Gerson, The Knight, and even Jackenstein exist lol. where is he on the scale chain as of Ch 3-4?
 
It’s funny to me that King is the least of anyone’s worries anymore when Queen, Spamton NEO, Tenna, Gerson, The Knight, and even Jackenstein exist lol. where is he on the scale chain as of Ch 3-4?
i think chapter 3 fodder might be above him now lol (both Shadowguys and Shuttah play big roles in certain boss fights, scaling them around the same level as, albeit weaker than, the chapter 3 party, who is far stronger than the chapter 1 party that fought the King)
 
So, which profiles are currently being made? I know that there's the Mimic Mikes™️, The Titan, The Knight, and I think Gerson as well, but are there any others I'm unaware of?
 
I’m pretty sure you can’t enter castle town at the end of c4 so that last part of the AP block (“and an end of c4 Kris”) shouldn’t be there (unless I’m wrong and you can fight them despite that. I… actually haven’t challenged them yet)
Kris can enter Castle Town at the "end" of Chapter 4, but just before fighting with the Titans
 
I’m pretty sure you can’t enter castle town at the end of c4 so that last part of the AP block (“and an end of c4 Kris”) shouldn’t be there (unless I’m wrong and you can fight them despite that. I… actually haven’t challenged them yet)
You get the code for the Mike door after loading a completed Chapter 4 save, which lets you go back to Castle Town and fight them with just Kris. If you already know the code, you can fight them the first time you enter Castle Town in Chapter 4 with the whole Fun Gang. So the Mikes can fight both the start of Chapter 4 Fun Gang and the end of Chapter 4 Kris.
 
You get the code for the Mike door after loading a completed Chapter 4 save, which lets you go back to Castle Town and fight them with just Kris.
Somehow I never knew about this lmao. I only beat Chapter 4 once and didn't go back to my save file as I wanted to focus on loading previous files to obtain stuff I missed in earlier chapters.

The code to Mike's Room was actually easy to guess without the code, it's literally MIKE in as a phoneword.
 
Finally finished Chapter 4, and I just gotta say...

its-just-so-peak-v0-joahx19d9nwb1.jpeg


Yeah, this is my favorite chapter. Might be recency bias, but I don't care. Old Man Gerson and his fight were amazing, especially his whole mentoring of Susie and the journey of her self-improvement and letter storyline. The music was also a big improvement over 3 (Highlights obviously being that one song Kris plays, Hammer of Justice and The place where it rained); not to say that the songs in 3 were bad or anything, just overall a lot fewer standouts. All of the different reveals like Kris being confirmed to be working with Carol and probably the Knight or Gaster (whoever), or all the different new rules and worldbuilding around the fountains were great.

And the prophecy, OH THE PROPHECY! I kinda knew that there was something going on with that since the beginning, so I was preparing for it, but I didn't think it'd be tackled like that! It's obviously hinting at one or all of the characters sacrificing themselves to save the world, but that seems too predicable for Toby; I think it might be something like, destroying the Darkworld or something a lot bigger like that.

My only big gripe with the chapter that holds it back a bit in my eyes was the amount of climbing. Yeah, it's fun sometimes, but after your 15th it kind of becomes dull, and I think that'll impact the replay value for me. But as a first time playthrough? Loved it, loved it, loved it.

Oh yeah, Jackenstein is pretty cool.

9/10.
 
Finally finished Chapter 4, and I just gotta say...

its-just-so-peak-v0-joahx19d9nwb1.jpeg


Yeah, this is my favorite chapter. Might be recency bias, but I don't care. Old Man Gerson and his fight were amazing, especially his whole mentoring of Susie and the journey of her self-improvement and letter storyline. The music was also a big improvement over 3 (Highlights obviously being that one song Kris plays, Hammer of Justice and The place where it rained); not to say that the songs in 3 were bad or anything, just overall a lot fewer standouts. All of the different reveals like Kris being confirmed to be working with Carol and probably the Knight or Gaster (whoever), or all the different new rules and worldbuilding around the fountains were great.

And the prophecy, OH THE PROPHECY! I kinda knew that there was something going on with that since the beginning, so I was preparing for it, but I didn't think it'd be tackled like that! It's obviously hinting at one or all of the characters sacrificing themselves to save the world, but that seems too predicable for Toby; I think it might be something like, destroying the Darkworld or something a lot bigger like that.

My only big gripe with the chapter that holds it back a bit in my eyes was the amount of climbing. Yeah, it's fun sometimes, but after your 15th it kind of becomes dull, and I think that'll impact the replay value for me. But as a first time playthrough? Loved it, loved it, loved it.

Oh yeah, Jackenstein is pretty cool.

9/10.

YOUR TAKING TOO LONG​

 
I forgot to mention this earlier but Undyne's profile looks a bit unfinished? Like her tier section doesn't match her AP section and there's other minor mistakes like her superhuman characteristics not being in her light world key
 
Holy shit I just saw the Snowgrave route for Chapter 4 that is so dark my God.
Tbh I know Toby probably won't do it and I'm fine with that but I could still see Chara showing up feasibly.

The "motto" of the Snowgrave Route is "Becoming stronger", and even when we choose violence normally, it says we "became stronger", Chara is the feeling we get when we become stronger, or to be more broad, when we progress in some way, when a "number increases" by their own specific words, and will always appear no matter the time or place.

Plus, the soul is the Player's soul, and Chara was connected to our soul due to our Determination resurrecting them through Frisk. So who knows, maybe Chara came along for the ride when our soul showed up in Deltarune and will eventually manifest once we've become strong enough.

I heavily doubt it because Toby clearly wants to keep the games separate but I can still hope, I can always hope.

(I can't believe I've devolved back to Chapter 1 theories... 💔)
 
I'm finishing up on Mike's profile. I think I got everything with abilities and stats, their summary could prob use some work, but I'm too lazy to write a good one. I'ma go over all their stuff again before posting the profile later today.
Is this meant to be a team profile? Looks great btw
 
Is this meant to be a team profile? Looks great btw
It's a normal profile. If I'm not mistaken, if two or more characters are shown to always fight alongside each other, they can share a profile even though their separate characters (I.e; Banjo/Kazooie and Ice Climbers)
 
A thought came into my mind; should The Player’s profile be updated in some way? We interact with the world through the human SOUL, and that thing very clearly isn’t 2-B with Immeasurable speed all the time (unless LW Kris also is). Not suggesting a downgrade or anything, just noting that maybe some extra key might be needed or something. I haven’t put any real thought into how it all works yet so idk what exact changes would be appropriate (if any).
 
A thought came into my mind, should The Player’s profile be updated in some way? We interact with the world through the human SOUL, and that thing very clearly isn’t 2-B with Immeasurable speed all the time (unless LW Kris also is). Not suggesting a downgrade or anything, just noting that maybe some extra key might be needed or something. I haven’t put any real thought into how it all works yet so idk what exact changes would be appropriate (if any).
The SOUL isn't literally the Player, just the medium we use to control Kris and Frisk.

The Player's page is about the real thing rather than just our puppets (though we do have an extra key about that with the OFF Player so idk)
 
The SOUL isn't literally the Player, just the medium we use to control Kris and Frisk.

The Player's page is about the real thing rather than just our puppets (though we do have an extra key about that with the OFF Player so idk)
Yeah that’s pretty much what I meant, given our main connection to the world isn’t always 2-B I was wondering if the SOUL itself should have a key or something. Tbh it seems like the SOUL is always just comparable to whoever it’s linked to, even when it’s not actually within its vessel (like during the Holiday Manor shenanigans). Maybe just “Varies with Vessels” or something.
 
Yeah that’s pretty much what I meant, given our main connection to the world isn’t always 2-B I was wondering if the SOUL itself should have a key or something. Tbh it seems like the SOUL is always just comparable to whoever it’s linked to, even when it’s not actually within its vessel (like during the Holiday Manor shenanigans). Maybe just “Varies with Vessels” or something.
I mean Frisk on their own already does vary depending on how much DT they take from the Player, so adding another varies to the Player feels pretty damn weird.

But I wouldn't be opposed to "True Form | With puppets" keys.
 
Delta Warriors Powers and Abilities
--Chapter 3--

With Sharpshoot, they can throw hearts from their fingers at enemies which can do some damage (Profiles: Kris, Susie, Ralsei and Delta Warriors)

Resistance to: Fire Manipulation (In the cooking minigame, fire does nothing to Kris and on board 3 it does very little damage) (Kris, Susie and Ralsei)

Resistance to: Absolute Zero & Ice Manipulation & Heat Manipulation (The Delta Warriors can withstand being at 999F/-999F in the battle with Lanino and Elnina) (Profiles: Kris, Susie, Ralsei and Delta Warriors)

Susie: Explosion Manipulation (When she attacks a toilet an explosion occurs)

Limited Damage Reduction to: Darkness Manipulation (With the Shadow Mantle, damage dealt by enemies with the Dark/Star element is reduced by 66%) (Profiles: Kris, Susie and Ralsei)
Element used by the Knight, Titan Spawn and the Titans

Ralsei: Transmutation (With PopularBoy, can transform into a plush toy)

Ralsei: Flight (Can fly in this scene from chapter 3 and when he was fleeing from the hands of a Titan in chapter 4)

Kris: Statistics Amplification (With HoldBreath, Kris can move their SOUL faster)

Possibly minor Accelerated Development (In the fight with the Knight the Delta Warriors cause it very low damage but while the battle continues the damage they cause increases more and more) (Profiles: Kris, Susie and Ralsei)

Kris: Limited Damage Boost (With the Black Shard, has the ability to do a lot of damage to enemies with the Dark/Star element)

--Chapter 4--

Non-Phisical Interaction (The Delta Warriors can attack a Guei which is state to be a spirit) (Profiles: Kris, Susie and Ralsei)

Ralsei: Fire Manipulation (With LightUp, Ralsei launches several fireballs)

With Embezzled, Susie can steal items or other stuff from her enemies

Kris: Statistics Amplification & Statistics Reduction (With ScaredyCat, Kris can increase speed of their SOUL for one turn but their defense decreases)

Susie: Enhanced Senses (With TreasureHunt, Susie can enhance her sense of smell to find stuff in the dark)

Ralsei: Light Manipulation (With LightUp(SOUL), Ralsei increases the radius of the light emitted by Kris's SOUL)

Kris: Light Manipulation & Sealing (With Unleash, Kris's SOUL can emit a very bright light that can illuminate completely dark rooms, reveal weaknesses and if used within the body of a Titan that seal it completely as if it were a Dark Fountain)

Limited Surface Scaling (With the ClaimClaws, the Delta Warriors can now climb walls that look climbable) (Profiles: Kris, Susie and Ralsei)

Notable Attacks/Techniques:
Charge Jump: When climbing, they can use this ability to jump and increase their climbing speed for a few seconds, attacking any enemy who crosses in the way.

Susie: minor Healing (With the AbsorbAx, Susie can recover 10% of her maximum HP by attacking an enemy)

Susie can block projectiles/bullets with her axe

Susie: Attack Reflection (Can reflect attacks at high speeds with her axe)

Kris: Possibly Attack Reflection (Can reflect attacks with their shield)

Delta Warriors: Air Manipulation (With Whirl, they can create a tornado that takes the enemies out of a battle in a peaceful way)

Susie can launch 3 Rude Busters in a row without TP apparently

Kris: Purification (With Banish, Kris's SOUL emits a very bright light that purifies the enemies)

Delta Warriors: Light Manipulation (With Brighten, Susie and Ralsei increase Kris's SOUL light radius considerably)

Susie&Ralsei: Improved Healing (With DualHeal, Susie and Ralsei use their healing powers at the same time enhanced with Kris's SOUL)

Susie: Limited Healing (With WakeKris, Susie hits Kris removing the Down state)
Ralsei: Limited Healing (With ReviveKris, a small ralsei appears flying and caresses Kris removing the Down state) (Twitter/X Example)

Susie: Improved Healing (With BetterHeal, the healing improves enough to completely cure the wounds of her allies)

Kris: Possibly Improved Power Bestowal (Kris's SOUL shines in Susie and Gerson enhancing their DualBuster)

I probably do the CRT of all this, although I must first change how I wrote some things here and then prepare some other things
 
Last edited:
With Sharpshoot, they can throw hearts from their fingers at enemies, although it does not do real harm (Profiles: Kris, Susie, Ralsei and Delta Warriors)
Dunno about the latter part, as it clearly hurts Tenna both during his crash-out and the actual fight.
Resistance to: Darkness Manipulation (With the Shadow Mantle, damage dealt by enemies with the Dark/Star element is reduced by 66%) (Profiles: Kris, Susie and Ralsei)
Element used by the Knight, Titan Spawn and the Titans
I'd list it as, "Limited Damage Reduction" since that'd also encompass it reducing damage from anything that even resembles a star.

Also ye forgot the Black Shard, probably also just "Limited Damage Boost" since it's basically just the offensive version of the Shadow Mantle.
But ye, everything else is good.
 
Dunno about the latter part, as it clearly hurts Tenna both during his crash-out and the actual fight.
Updated!
I'd list it as, "Limited Damage Reduction" since that'd also encompass it reducing damage from anything that even resembles a star.

Also ye forgot the Black Shard, probably also just "Limited Damage Boost" since it's basically just the offensive version of the Shadow Mantle.
But ye, everything else is good.
Limited Damage Reduction to Darkness Manipulation?
Limited Damage Boost to Darkness Manipulation?
Something like that?
 
Status
Not open for further replies.
Back
Top