- 1,967
- 1,664
I dont think so because as @DarkDragonMedeus stated the speed of the debris scattering is already lowballed to "average" to compensate for that but a CGM probably knows betterNot a calc member, but don't we divide by 12 instead of 2 for things that are omnidirectional KE, as not all parts may be moving at the same velocity (such as scattering debris omnidirectionally or storm/cloud dispersal)?
If so, then wouldn't the yield be a 1/6 of the calc'd value?