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Alrighty, jumping right back into it. The current state of the soulsborne profiles bothered me, so in the past year ive put ~150 - 200 hours into each game in the series to do some cleanup. Dark Souls 1 is first.
Here is a mostly cleaned up Chosen Undead profile, mostly just cleaned up the abilities, weapons, and intelligence section, but the tiers need some discussion:
Issue 1 - BoG Key:
Okay, so, the Beginning of Game key is scaled to a few things, but all of them have issues.
Now, theres plenty for the CU to scale to in the early game both from this and from later games, such as the Hellkite Drake's fire breath and the barrel minefield from DS2, but these are likely lower than 8-B and would need calcs.
Issue 2 - No Mid-Game Key:
For some reason, the CU lacks a mid-game key despite there being profiles for bosses scaled to 7-C, specifically the Ceaseless Discharge. Not really much to say for this tbh, just that a new key should be made.
Issue 3 - Late-Game Scaling:
This is gonna be the argument starter. Simply put, as of Dark Souls 3, the CU's fight with Ornstein and Smough, as well as the potential fight with Gwyndolin, was retconned. Ornstein was confirmed to have left Anor Londo long ago in search of the Nameless King, while Smough was left to guard Anor Londo as it fell into ruin until Aldrich attacked and killed him and Gwyndolin. All three of them were alive after the events of Dark Souls 1. Theres also some personal issues I have with Ornstein himself scaling to the Everlasting Dragons but that can be addressed later.
Not to say that the Chosen Undead isnt on this level, as they can still fight and kill Manus and Kalameet at this point, as well as obtain weapons on par with the gods, but the scaling with Ornstein, Smough, and Gwyndolin would need to be discussed.
Thats about it for now, there are some other issues that will be addressed later but these are the simpler ones to take care of real quick.
Here is a mostly cleaned up Chosen Undead profile, mostly just cleaned up the abilities, weapons, and intelligence section, but the tiers need some discussion:
Issue 1 - BoG Key:
Okay, so, the Beginning of Game key is scaled to a few things, but all of them have issues.
- The Asylum Demon
- Black Knights/Demons and Chaos Pyromancies
- and though its not listed, the Curse-Rotted Greatwood
Now, theres plenty for the CU to scale to in the early game both from this and from later games, such as the Hellkite Drake's fire breath and the barrel minefield from DS2, but these are likely lower than 8-B and would need calcs.
Issue 2 - No Mid-Game Key:
For some reason, the CU lacks a mid-game key despite there being profiles for bosses scaled to 7-C, specifically the Ceaseless Discharge. Not really much to say for this tbh, just that a new key should be made.
Issue 3 - Late-Game Scaling:
This is gonna be the argument starter. Simply put, as of Dark Souls 3, the CU's fight with Ornstein and Smough, as well as the potential fight with Gwyndolin, was retconned. Ornstein was confirmed to have left Anor Londo long ago in search of the Nameless King, while Smough was left to guard Anor Londo as it fell into ruin until Aldrich attacked and killed him and Gwyndolin. All three of them were alive after the events of Dark Souls 1. Theres also some personal issues I have with Ornstein himself scaling to the Everlasting Dragons but that can be addressed later.
Not to say that the Chosen Undead isnt on this level, as they can still fight and kill Manus and Kalameet at this point, as well as obtain weapons on par with the gods, but the scaling with Ornstein, Smough, and Gwyndolin would need to be discussed.
Thats about it for now, there are some other issues that will be addressed later but these are the simpler ones to take care of real quick.
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