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It's been a while since I checked the feat, does it satisfy the requirements for being calced as an earthquake? Our Earthquake Calculations page says this:

  • Shaking a minor area should not be assumed to automatically translate to an earthquake. Either a large area being shaken or evidence that we are dealing with something earthquake-like and not just some minor shaking would be needed.
 
It's been a while since I checked the feat, does it satisfy the requirements for being calced as an earthquake? Our Earthquake Calculations page says this:

  • Shaking a minor area should not be assumed to automatically translate to an earthquake. Either a large area being shaken or evidence that we are dealing with something earthquake-like and not just some minor shaking would be needed.
I'm not sure about the standards because I got the idea for the feat from Resident Evil, which seems similar. But the earthquake was very strong, to the point where people in the area were saying 'big one,' and the earthquake was caused by the Tsuchinoko moving up to the surface. Since it takes quite a long time for it to reach the surface, people in that area had to wait for a while. So, I think it’s not a small area from the earthquake's starting point. At least, the Tsuchinoko is about 2000 meters long. Is there a standard for how far an earthquake has to travel?
 
I'm not sure about the standards because I got the idea for the feat from Resident Evil, which seems similar. But the earthquake was very strong, to the point where people in the area were saying 'big one,' and the earthquake was caused by the Tsuchinoko moving up to the surface. Since it takes quite a long time for it to reach the surface, people in that area had to wait for a while. So, I think it’s not a small area from the earthquake's starting point. At least, the Tsuchinoko is about 2000 meters long. Is there a standard for how far an earthquake has to travel?
Earthquake/shaking feats only need to affect 100m at minimum to be usable and I was about to say the same thing that at the very least even if the shaking was limited to the things length as travels that'd still for sure qualify due to it being like 1800m long
 
My only question is why momo isn't scaling to her own accepted 8-A calc
 
In case anyone is wondering why I haven't updated Bamola, it's because her profile requires a lot of corrections, so I haven't done it yet.
 
That is the ability of Great Kinta Bodhisattiva, Zeta Version. Momo can use psychic power of that magnitude through Nanoskin, not entirely her own power. And actually, the calculation should have been removed from this thread, but I haven’t removed it yet.
I see that's fine then
 
I disagree with Okarun using the All-Out one-shot on Serpod Dover Demon Nessie being 24x stronger due to their altered physical form. Their combined durability clearly decreases. For example, why didn’t Okarun’s All-Out move cause Mr. Mantis Shrimp to break apart like it did with Serpod Dover Demon Nessie? That’s why I disagree with this.

But, but, but… we should instead consider Okarun’s All-Out to be 100x stronger based on the feats. Mr. Mantis Shrimp was able to withstand attacks that were 100x stronger from Mantis Exosuit Kur in water. And of course, Mantis Exosuit Kur base form can scale with Okarun and Mr. Mantis Shrimp.

Therefore, Okarun’s All-Out should be at 1,500 tons of tnt (Low 7-C) instead, as he was able to knock out Mr. Mantis Shrimp and render him almost completely immobile, forcing him to rely on Serpod’s serum.
 
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Good point. At first, I thought Okarun not being able to one-shot Mr. Mantis Shrimp was just a plot hole.

Actually, this is a great topic to discuss regarding the one-shot standard in Dandadan, since characters in this series often high durability, like that’s AP 100x or even 240x higher than durability still can’t be one-shot. I think this might be something worth discussing more in the future.
 
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