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StorytellingDemonKing

God Universes
He/Him
2,134
2,421
Yes, CMID-7. Not 8, but 7. Why? Because Boichiro's profile was already reworked duh.

Anyway, I've reworked the profile of rest of the members, so 7 in total. Mostly scans and minor ability additions.




First up, Kento Kurahashi, the Supergenius and perhaps the strongest magician in the series.

Reworked sandbox:
Current profile:

The abilities I added for him:
  • Energy Projection (As someone who graduated Constant Magic Academy with top grades, he should know how to make mana balls[1])

Though, the most important thing for him is his intelligence section which I think should be Supergenius via being the smartest human in the series, even above Yoshie Kita:
Supergenius (He graduated from Constant Magic Academy with the highest grades in the school's history. He won the Alpha Award which is the highest honor one can achieve in magical research and he is well-respected in other fields ranging from mathematics to art. Considered as the greatest genius humanity has[1] which would put him above the likes of Yoshie Kita)

So, yeah, that's about it for Kento, sadly.




Next up, Kei Sakura, the Awakened Demon King in Act 11 and 12.

Reworked sandbox:
Current profile:

There are a decent bit of abilities that I added for him:
  • Power Modification (Improved and changed already existing magic spells when he was young)

He will also be upgraded to Supergenius due to having access to life logs, any and all human information and actions through a millennia, including ones of super geniuses like Kento above and Yoshie Kita:
Supergenius (Even at a young age Kei possessed an incredible talent for magic.[5] He was able to use it even before learning how to speak[5] or anyone teaching him. Kei's unnatural talent allowed him to create his own original spells[5] since early days. Can read minds and how to control them, even though it's considered impossible.[5] He has access to the life logs[1])




First two down, next up The One aka the final antagonist of this series.

Reworked sandbox:
Current profile:

The abilities that will be added on top of already existing ones (which are just two):
  • Preparation (With preparation he can create many incomprehensible plans that even other geniuses do not understand. Can prepare implants and different safety precautions)

Pretty simple and straightforward for him.




Now it's 2V's turn.

Reworked sandbox:
Current profile:

I mostly added a quote and slightly expanded upon the intelligence.




Now we move on to the first CMID-8 member we met, Mister X, in act 3:

Reworked sandbox:
Current profile:

Added scans, references, better quote and a png render for the profile image. Slightly expanded on intelligence, stamina and the like.

Though, he does receive 1 interesting ability:
Basically, it's stated that he doesn't just use sound manipulation and vibrations, but literally the song of his soul itself. Further, Akuto stated that he realised it, yet Mister X stated that others have too in the past, but it isn't enough just to know it. So, in return Akuto quite literally had to make his soul "louder" than Mister X's, that's how he countered him.

His sound also gets resistance to analytical prediction since it's noise music and verbatim stated to be unpredictable so that people can't adapt to it's tune.




Now it's masochists turn aka Rubbers.

Reworked sandbox:
Current profile:

Abilities added:
^I think invulnerability fits better than resistance to martial arts lol

He also has a good resistance to vibration manipulation:

Also, expanded on his intelligence and think he should be Gifted:
Gifted (While they are highly masochistic, and experimented on their body, now they are highly skilled at magical combat.[1] They have been shown to fight off many trained ninjas at the same time and perfectly counter magical users.[1] Rubbers proved himself a highly effective infiltrator who sneak in places without issues and shows great mastery over the unique physiology of his body.[1] Has shown to use his opponents attacks against them, like allowing to be hit to build up his elasticity and move at extreme speeds[2])




Alright, final profile rework and that's Morlock, the shortest and probably least relevant CMID-8 member.

Reworked sandbox:
Current profile:

It's mostly just scan and reference addition since he doesn't have much. Added a category for his intelligence section (Above Average) and slightly expanded on it:
Above Average (Morlock is an overconfident man who tends to underestimate his opponents, nonetheless, he is a CMID-8 member who are experts at magical combat and intelligence gathering. He is an expert at operating on minimal energy.[1] Even if he keeps half of his body inside Virtual Phase Space at all times, he can still efficiently use energy by changing his size in the real world[1])




So, yeah. Those are all the reworks of CMID-8 members. Quite a bit to go through, but hoping someone evaluates since side characters and antagonists also need some love sometimes. Overall, though, I think the additions are simply.
 
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