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Or how about this....Newendigo said:About the Resistances in the P/A section, I actually have my own method to order those.
Instead of adding parenthesis to separate the powers, I always put the resistance at the end of the P/A section or at the end of a Key to note the main powers.
Here, you can easily see that all the resistances are at the end Powers and Abilities section, just before the Attack Potency, and you can clearly difference which one is which.
^Antvasima said:Well, the conclusions here seem to be to go with Kepekley's suggestion of using tabbers for long powers and abilities sections only, combined with "all previous abilities, plus...", and better organised resistance sections with all resistances in a single parenthesis. Possibly an optional section about how to use reference lists as well.
However, some experienced staff member still has to improve on the Standard Format for Character Profiles page in a professional manner.
So, is/are some staff member/members willing to help out with this?Antvasima said:Well, the conclusions here seem to be to go with Kepekley's suggestion of using tabbers for long powers and abilities sections only, combined with "all previous abilities, plus...", and better organised resistance sections with all resistances in a single parenthesis. Possibly an optional section about how to use reference lists as well.
However, some experienced staff member still has to improve on the Standard Format for Character Profiles page in a professional manner.
Say, what if you could also add one of those "More Info" things on each of the character's powers? Something like a small slightly-raised question mark the editor put at the end of certain powers. This could be useful for specifying how the character can use certain abilities, and what they can be used for.Skalt711 said:Don't necro ;-;... If somebody's curious, the main dicussion has been moved to this thread.
@Karter406 Not a bad idea... The realization would look a bit strange, but Darkanine takes care of it. The problem is that theorically it may massively change the way the source code looks like. I'm a bit afraid that users wouldn't be able to add abilities as simple as before. But let's see, maybe Darkanine will give a simple solution.