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Castlevania Discussion Thread: Simon's Quest

It's in the story mode for Alucard, his final story fight before he runs into Aeon is Dracula, and they have a conversation about how Alucard wasn't strong enough to solo Dracula, implying that this is before SOTN given Alucard flat out 1 v 1's Dracula in that game and wins.
 
I’ve been meaning to ask this to get some other opinions but I’m curious. If we were to get an actual legit Castlevania game, which one of these choices would you want to see?

1. A Soleil and Christopher game.

2. A sequel to Harmony of Dissonance with Juste raising a young and ambitious Richter Belmont.

3. Dracula’s rise to power between Leon and Trevor’s era.

4. A sequel game to any of the alternate timeline games like COTM, the N64 games, or Lords of Shadow.

Yes I did not include 1999 because that felt way too easy of an answer.
 
I’ve been meaning to ask this to get some other opinions but I’m curious. If we were to get an actual legit Castlevania game, which one of these choices would you want to see?

1. A Soleil and Christopher game.

2. A sequel to Harmony of Dissonance with Juste raising a young and ambitious Richter Belmont.

3. Dracula’s rise to power between Leon and Trevor’s era.

4. A sequel game to any of the alternate timeline games like COTM, the N64 games, or Lords of Shadow.

Yes I did not include 1999 because that felt way too easy of an answer.
I'd go with (3). Would really like to see what Dracula was up to during that time. If possible, he could be the MC of the game (like a Kid Dracula-type situation) rather than just the villain (I believe Trevor's rep as the first to defeat Dracula should be upheld).

And of course, yes. We all await the Battle of 1999. The large space of time between that and Jonathan/Charlotte's time period (1944-1999 I think) should also be explored. Not necessarily in games alone, but a novel or manga maybe
 
I’ve been meaning to ask this to get some other opinions but I’m curious. If we were to get an actual legit Castlevania game, which one of these choices would you want to see?

1. A Soleil and Christopher game.

2. A sequel to Harmony of Dissonance with Juste raising a young and ambitious Richter Belmont.

3. Dracula’s rise to power between Leon and Trevor’s era.

4. A sequel game to any of the alternate timeline games like COTM, the N64 games, or Lords of Shadow.

Yes I did not include 1999 because that felt way too easy of an answer.
If I had to choose one of these it would be number 4.
 
Kinda fitting that Death deletes the world in a similar vein that his copycat in Judgment tried to do
If you haven't played Vampire Survivors yet, I recommend it.

It's very cheap and has a lot of content.

And if you're in a hurry, you can just do the Castlevania DLC "campaign" (I mean, it's good to do the base game to unlock strong and useful stuff). The end of the campaign will make any Castlevania fan emotional, it's really a letter to the fans.

In terms of PS, there's some unbelievable shit if it were to come to the wiki. All the characters share the same 300+ equipment/passives (that's why the physiology page I showed). Danmaku makes Touhou look like child's play, a walk in the park.

It would probably be the Roguelike with the most P&A on the wiki.
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If you were surprised by his death, you have to see Chaos. The most broken character in the game. Basically his entire existence covers the entire map (we only control the center).
 
I have so much games on my backlog to go through that idk if I'll be able to pick up Vampire Survivor anytime soon.
 
The bloody nightmare novel is a prequel to super Castlevania 4, reminiscence of the divine abyss novel takes place after Dawn of sorrow, Nocturne of Recollection drama CD takes place after SOTN, and last but not least the manga for Curse of Darkness is literally the backstory on why Hector left and what lead to his wife getting killed, setting Hector on his revenge quest against Isaac in the game.

Those are the noteworthy extended canon materials I can think of that’s directly tied to the games. I know there’s a novel about a descendant doing some play reenactment of a fight against Dracula, but I’ve not read it to know if it’s even canon or just some offshoot timeline.
 
The bloody nightmare novel is a prequel to super Castlevania 4, reminiscence of the divine abyss novel takes place after Dawn of sorrow, Nocturne of Recollection drama CD takes place after SOTN, and last but not least the manga for Curse of Darkness is literally the backstory on why Hector left and what lead to his wife getting killed, setting Hector on his revenge quest against Isaac in the game.

Those are the noteworthy extended canon materials I can think of that’s directly tied to the games. I know there’s a novel about a descendant doing some play reenactment of a fight against Dracula, but I’ve not read it to know if it’s even canon or just some offshoot timeline.
Thanks
 
The bloody nightmare novel is a prequel to super Castlevania 4, reminiscence of the divine abyss novel takes place after Dawn of sorrow, Nocturne of Recollection drama CD takes place after SOTN, and last but not least the manga for Curse of Darkness is literally the backstory on why Hector left and what lead to his wife getting killed, setting Hector on his revenge quest against Isaac in the game.

Those are the noteworthy extended canon materials I can think of that’s directly tied to the games. I know there’s a novel about a descendant doing some play reenactment of a fight against Dracula, but I’ve not read it to know if it’s even canon or just some offshoot timeline.
I forgot, do you have any links please?
 
A minor recommendation



Extremly good metroidvania inspired by Castlevania, but tries to be unique with it's own mechanics (unlike bloodstained). The demo is out a long time ago and it is worth to check out. The gameplay, art and music are pretty great
 
There is no full translation of the bloody nightmare novel. Only the JP raws at best. I’ve only managed to get someone to help translate the relevant stuff in the novels.
 
Why do the alternate and main Castlevania games scale with each other? I see feats and statements from the main games being used to justify stats and hax from the alternate games and vice versa.
 
The lore of Chaos existing in the alternate timelines are the same across the alternate games, with Dracula and other monsters coming back from the chaos/darkness within the hearts of man, to his castle being an extension of his powers among other things. Judgment also confirms that the non canon games exist in alternate timelines because Cornell is there, and his timeline is threatened despite not being from the main games alongside statements from Igarashi and other folks who worked on the Netflix series that the non canon games are just alternate universes in the same multiverse or that they're in different worlds with the same worldview as the main timeline.
 
The lore of Chaos existing in the alternate timelines are the same across the alternate games, with Dracula and other monsters coming back from the chaos/darkness within the hearts of man, to his castle being an extension of his powers among other things. Judgment also confirms that the non canon games exist in alternate timelines because Cornell is there, and his timeline is threatened despite not being from the main games alongside statements from Igarashi and other folks who worked on the Netflix series that the non canon games are just alternate universes in the same multiverse or that they're in different worlds with the same worldview as the main timeline.
I know about the multiverse thing but does that really mean that every other Dracula in the multiverse is 2-C or that the nature of Chaos is the same throughout the multiverse?
 
Given the nature of the castle and what it stores, yeah they'd scale similarly when it's the same type of structure they maintain with the same lore. And yes Chaos is the same when they verbatim describe the darkness/chaos of the human soul almost exactly beat for beat in games like Legends, or N64 or Circle of the Moon or even Lords of Shadow.
 
Given the nature of the castle and what it stores, yeah they'd scale similarly when it's the same type of structure they maintain with the same lore. And yes Chaos is the same when they verbatim describe the darkness/chaos of the human soul almost exactly beat for beat in games like Legends, or N64 or Circle of the Moon or even Lords of Shadow.
So the fact that they share the same lore in the same multiverse means that they also share the same stats and haxs???
 
Yeah. The castle collapses every time Dracula dies and it’s an extension of his powers, which has numerous realities within it.
 
Said lore literally keeps the same feat of the castle collapsing thanks to Dracula's demise across the alternate timelines, the castle that's an extension of his power and cannot live without him. Plus characters like Carmilla from COTM and Cornell cross scale to the main cast thanks to Judgment so the cross scaling is still viable.
 
Said lore literally keeps the same feat of the castle collapsing thanks to Dracula's demise across the alternate timelines, the castle that's an extension of his power and cannot live without him.
Sorry but I still don't see how this is enough for crossscaling. With this logic all verses would have cross scaling between their main and alternate timelines just because their lore, character and story are basically the same.

Plus characters like Carmilla from COTM and Cornell cross scale to the main cast thanks to Judgment so the cross scaling is still viable.
Since Judgment "transcends" canon and non-canon, I'm okay with the characters that appear in the game for crossscaling, but not with the other alternative characters that don't appear in it.
 
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Which characters even crosscale like that? I'm pretty sure it's abilities only, no scaling
 
If you're claiming it's not enough to cross scale you'd have to pretend the castle collapsing isn't a thing in the alternate games when they act the exact same way across the board, especially when Dracula dies.
 
Speaking about hax, I remember that in GoS plot hax was also erasing beings from existence, shouldn't that be on the page as passive? plot EE
 
It wasn’t erasing their existence from the narrative in the more literal sense, it was rewriting their narratives to where they’d lose to foes they’re written to defeat. There is other forms of erasure they came back from, but I wouldn’t count the GoS narrative rewrite as one of them imo.
 
It's literally where most of the tier 2 feats come from in the first place since it's accepted that Dracula's castle has numerous space times within it.
 
It wasn’t erasing their existence from the narrative in the more literal sense, it was rewriting their narratives to where they’d lose to foes they’re written to defeat.
I agree but that doesn't negate EE, no? It just means that they're are slowly being erased from the narrative when they're losing basically
 
It's literally where most of the tier 2 feats come from in the first place since it's accepted that Dracula's castle has numerous space times within it.
If I understand your argument correctly, the alternative castles from other Castlevania games are in Dracula's castle?
 
@Ser_Hakim_Dayne Dracula's castle itself has alternate realms, some of them literally having entire universes inside of it and is stated numerous times to be an entire world with celestial objects and is a manifestation of his power as it cannot live without him. It's the most blatant Stabilization feat in the series as it collapses every time he dies. This applies to all of the non canon/alternate timeline games. Even Lords of Shadow shares the same lore given they literally spell it out for us in that game the castle is a sentient dimension that cannot live without Dracula's power and we see it in Mirror of Fate the the castle collapses when he dies.

@Ang4I00 that particular instance is only "erasure" because they're rewriting them to die in the past, which by technicality erases them in the present since their grimoires shows them being slain by the monsters in the past. The best erasure stuff you can push for is the fact their souls, which is made of their chaos and potential narrative gets erased and they can reform that and their bodies from those level of destruction.
 
@Ser_Hakim_Dayne Dracula's castle itself has alternate realms, some of them literally having entire universes inside of it and is stated numerous times to be an entire world with celestial objects and is a manifestation of his power as it cannot live without him. It's the most blatant Stabilization feat in the series as it collapses every time he dies. This applies to all of the non canon/alternate timeline games. Even Lords of Shadow shares the same lore given they literally spell it out for us in that game the castle is a sentient dimension that cannot live without Dracula's power and we see it in Mirror of Fate the the castle collapses when he dies
That would be like saying there's cross-scaling between all the Zelda games where Link defeats Ganondorf...

The best erasure stuff you can push for is the fact their souls, which is made of their chaos and potential narrative gets erased and they can reform that and their bodies from those level of destruction.
I read the Creatures of Chaos page and I can't find any feats or statements where they can regenerate their souls.
 
That would be like saying there's cross-scaling between all the Zelda games where Link defeats Ganondorf...
Uh... but we do cross scale between various Zelda games where Link defeats Ganondorf. Twilight Princess Link, Ocarina of Time Link, and A Link Between Worlds Link all scale to the same Low 5-B and relativistic ratings via beating Triforce of Power Ganon (Or in the latter's case, a guy who stole Ganons body and power).
 
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