Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
I wasn't talking about scaling tiering. I was talking about ingame tiers. a 0-0-5 tower is a tier 5 tower and a 0-0-3 tower is a tier 3, etcSuper Monkey's the only tower that reaches Tier 5. Every other tower remains tier 8
They can in BTD5, but they're unable to do it in BTD6. Just checked it so yeah.Yeah I agree. Maybe we could just say that leads have an immunity to sharp objects and that various towers can bypass said immunity.(also base BTD6 robo monkey can't pop leads. I don't remember if it could in BTD5, but I don't think it could. I can check)
I feel you man. I also have another verse that practically nobody really talks about too. Some verses are really underrated hereAnd yeah, we don't quite have a general discussion thread, but considering no one uses or talks about BTD on this forum, it's not really a surprise. Trying to come up with fights but I suck at matchup making when it comes to this forum's rules lol
it's like Sun Temple/True Sun God matches where it usually stomp due to a passive death hax + absorptionBeen trying to come up with a matchup for my boi Dragaux, but his country-wide potentially-passive corruption hax is a pain lol
Though just a question. Can you make a match with the Temple where it's already there, meaning the Temple is already there by the time the match startedYeah... Iz unfortunate lol
Yeah that might need to be in a different threadI feel like that should be something that's allowed, but I don't really know how limiting abilities work. It would be something to check with staff.
Compiled a list of which "Sharp" towers can pop Leads.actually it can be bypassed with sheer AP. Most tier 5s that are just purely lots of sharp objects can pop leads with a few exceptions. (take a look at crossbow master, super maelstrom, elite sniper, elite defender, carrier flagship, sky shredder, dark champion+legend of the night)
I'm just marking the weapons from the "Physical" section, which is what can't pop lead normallyAs for juggernaut, I feel like that's more like a crushing force than a piercing force a la Pat who can also pop leads.
Yup, that was my mistakeI was surprised when you said frags could pop leads so I tested it in sandbox and they cannot.
Huh... I definitely recall seeing both regular projectiles pop em when I was doing it... Not sure what happened there.4-0-0 MOAR Glaives cannot pop leads. It's also worth noting that only the orbital glaives on glaive lord can pop leads. The regular projectiles cannot
Yeah, it's bizarre to think just how heavy they are in reality (this is already noted in their profiles tho), which makes Bloonchipper all the more impressiveMarine can indeed pop leads, but while testing this I found something pretty noteworthy which is that leads are also immune to blowback. This applies to both downdraft and tornado druids. For obvious reasons I wasn't able to test this with a superstorm druid. Interestingly, an AMD buff did not let either the druid or the heli push back leads, but a MIB does allow the heli to push back bloons and yet a MIB-buffed druid still cannot push back leads.
Well that makes sense, considering they're just summons, even if magically enhanced.also interestingly, the darts coming from the military temple's AND sun god's spectre planes can't pop leads & the bombs can't pop blacks. (I testing this using a DDT) however the missiles coming directly from the military temple/sun god do pop leads/blacks
A draft can still be made for the first path and then add the other paths when it's globally released and then make the profile for the Dartling GunDartling comes out publicly in a few days, but we do have previews of all the paths as of now. Though without the ability to test it out ratings may be difficult.