- 7,887
- 1,407
- Thread starter
- #121
Bump
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Ren has never been shown to sleep someone for longer then a battle, much less a day.Solacis said:snip
Maybe on the turn count one? It could be possible he just sleeps him for a day. I personally think it is inconclusive on that front. I am gonna need to see some evidence it lasts as long as a day.Solacis said:snip
There is no way to prove that. It's like asking for visual feats in literary source material. There is no reason to think that Ren couldn't keep up a stupidly cheap spell for a day - just because the game doesn't let the player keep a Shadow asleep for that long - when it is abundantly clear that he can cast it indefinitely. The likelihood of AO waking up within seconds of being put to sleep is ridiculously low, and even then, Ren can follow up with his power null as soon as they're unconscious.SinsofMan said:Maybe on the turn count one? It could be possible he just sleeps him for a day. I personally think it is inconclusive on that front. I am gonna need to see some evidence it lasts as long as a day.
No, inconclusive can also mean that either character can win but the details for them winning is about 50/50 IE: Whoever lands the killing blow first.Solacis said:snip
Edit: Also, stop misapplying the term "inconclusive". In the context of VS matches, "inconclusive" means neither character can force the match to end, while I'm fairly sure you're using it say that you're indecisive. Really, it's seriously confusing.
Usually through sheer force, anything as far as we know canocially is fair game.The Wright Way said:I mean, he canonically incaps every boss he fights against rather than kill them, so there is that.
- That just makes the fight easier for Ren if it means Ashen One isn't getting one-shot as easily, although the AP gap could still be too big.Mr. Bambu said:all these nerds putting words into the thread, makes me sick god dammit
First off, Ashen isn't completely baseline. They're about 9x higher than baseline 4-C based on absolute minimum amount of Lords of Cinder (though I could have the number wrong, it is in that vicinity).
Second off, people are right, incap methods have to work for a day to give the win solely through that method alone.
Thirdly, you can absolutely dodge in speed equal. You just can't blitz.
Fourthly, Ashen One's win conditions are poisoning/acid-ing/beating him to death. You assume Ren will intrinsically know that incap is his win condition in terms of VS Battles- he has no knowledge of VS Battles win conditions. Unless you can prove he'd in-character attempt to perma-incap rather than continously kill, then I fail to see your point.
Not at all. The games practically force their respective Wild Cards to fuse away their initial persona due simply to how weak they are after the first dungeon. Persona 5 in particular even has a specific cutscene showing Ren fusing away Arsene. The anime only prefers to keep the symbolism of the initial persona relevant to the MCs, while also having the excuse to animate less characters.SinsofMan said:In the animes, usually the Wild Card only deviates to other Persona for elemental effects, same with Ren.
This is a Red Herring. I never claimed that they didn't do this in the games, you did. The games were irrelevant to my point.Solacis said:snip
Well for one, i have played Persona 5, it is my favorite game of 2016 and I revise persona 3 and 4. So that is just a lie. I am just not certain that Ren can win as reliably as you think. Well regarding the turn of events you said, the shift from sleep to a knock out sounds more reasonable then a sleep to a sleep. I will give you that. Yes, Wild Cards are designed to be versatile. Igor and his two assistants have stated this. But Game Mechanics has it so that each persona can only learn 10 skills at a time. That doesnt sound like much, but to my knowledge in other canon material, Ren cant just decide to add all of his hax to one skill, each though fusion can make up to 4-5 skills inherited iirc. He will have to Likely cycle through a few. And you yourself know that the Wild Card is encouraged to fuse alot. In fact, he probably will have multiple personas for healing, defense, attack, etc. And I think that is a fair assumption.Solacis said:snip
Poison/toxic/other ailments are cured by a quick cast of Amrita Drop.SinsofMan said:snip
I mean, you didn't tell me about this. I don't know how I can remind you when you didnt argue it.Solacis said:snip
Not all of the time. Fear Manipulation on this wiki as you probably know can be anything from biological, mind, congitive etc.Solacis said:Fear is mind manip. I ignored it because AO resists.
Woah dude calm down, I am just now looking at the list, I was away from my computer.Solacis said:Fear is listed under mental ailments in P5. It's on the ******* list I just linked you to. Your incapability to spend a minute to do research when I've already given you a page to refer to is genuinely beginning to piss me off. Just letting you know.
Tis cool dude, I might switch soon. Status effects ftw apparently sums up this thread LOLLitentric Teon said:@Bambu
Ah, you're right. I missed the acid and other such status effects in my analysis.