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Hello 
New CRT with some upgrade/Corrections/additions for Arthur Leywin. The topic here is his hax and his range in a fight.
Some corrections/additions (up to volume 11)
This is for God Step's range.
Panel here. (WN volume 9)
-> We know that he supervised the Victoriad by escaping from the stadium using God Step. Concerning the official information: the Victoriad stadium is 219 meters long, then we know from this panel that his landing point was in a place where he was alone with Alaric and there were trees around. Knowing that the Victoriad is an attractive event, it's logical that the surrounding area should be full of people, especially as the stadium has been half-destroyed and Arthur is sought after by the whole of Alacrya, Arthur's landing point should be a long way from the Victoriad stadium. It's probably at least several kilometers away, if not dozens of kilometers if it's outside the city. That's because he's in an area with no real habitation and he's on the run.
I'd put his God Step range at a minimum of 10km.
Then in AC3 he gains a multiplier of 10 on the potential of all his stats as he has more ether and as God Step works with aether consumption he can go at least 10 times further than before so the range goes up to 100km. It could go even further, because when Arthur crashed, it was after facing Nico and Cadell, and his ether reserves were low. Right now with godstep ehanced it could be far higher than before again.
So in AC2 : kilometers to dozens of kilometers to higher, in AC3 : dozens of kilometers to hundreds of kilometers to higher
Now let's pass to some Volume 12 Additions.
-> It's not news abilities/haxs but just clearer uses of what he already had (Destruction and King Gambit), he didn't get them via power up but just via app or proven feat.
King's Gambit Additions :
-> So in his profile we could put : MFTL+ (perception speed) blablabla, far higher with King Gambit
Destruction Additions :
New CRT with some upgrade/Corrections/additions for Arthur Leywin. The topic here is his hax and his range in a fight.
Some corrections/additions (up to volume 11)
Also here they are the complet scan"My gaze flashed to Caera as I felt the oppressive aura of her soulfire, which cloaked her blade in black flame. She swung wide, bisecting three aether golems. The soulfire around her weapon spread through the center of the aetheric beings, eating away the captured snow and ice. However, I could still see the purplish mists, and they were already collecting snow from the ground to fashion themselves new bodies."
- About this, it was set previoulsy as Regeneration Negation : High (because Arthur PN Aether Golem's Regeneration) But in fact it's more like : Conceptual Manipulation type 2 usement (a new possible application of this power) and also Immortality type 8 Negation (high) because with his Aether attack he was able to disallow the golem to take their Regeneration. Those Golem Regeneration are based on the Environnement and Arthur cut this bound by destroying the source of this immortality itself. Thought that it's better than Regeneration Negation
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This is for God Step's range.
Panel here. (WN volume 9)
-> We know that he supervised the Victoriad by escaping from the stadium using God Step. Concerning the official information: the Victoriad stadium is 219 meters long, then we know from this panel that his landing point was in a place where he was alone with Alaric and there were trees around. Knowing that the Victoriad is an attractive event, it's logical that the surrounding area should be full of people, especially as the stadium has been half-destroyed and Arthur is sought after by the whole of Alacrya, Arthur's landing point should be a long way from the Victoriad stadium. It's probably at least several kilometers away, if not dozens of kilometers if it's outside the city. That's because he's in an area with no real habitation and he's on the run.
I'd put his God Step range at a minimum of 10km.
Then in AC3 he gains a multiplier of 10 on the potential of all his stats as he has more ether and as God Step works with aether consumption he can go at least 10 times further than before so the range goes up to 100km. It could go even further, because when Arthur crashed, it was after facing Nico and Cadell, and his ether reserves were low. Right now with godstep ehanced it could be far higher than before again.
So in AC2 : kilometers to dozens of kilometers to higher, in AC3 : dozens of kilometers to hundreds of kilometers to higher
Now let's pass to some Volume 12 Additions.
-> It's not news abilities/haxs but just clearer uses of what he already had (Destruction and King Gambit), he didn't get them via power up but just via app or proven feat.
King's Gambit Additions :
-> So in his profile we could put : MFTL+ (perception speed) blablabla, far higher with King Gambit
Destruction Additions :
- Resistence to Existence Erasure (body, mind, soul and all his erasure potency), Resistence to Power Nullification 5 layer (only for Destruction) Arthur is able to resist destruction (erasure of existence) if he covers himself with Destruction, in short Arthur if he covers himself with Destruction is immune to existence erasure on the aspects that Destruction erases. Also his destruction isn't nullfied by another destruction who have Resistence to existence erasure (body, mind, soul), Resistence to power nullification 5 layer)
-> Edited part for this : "Resistence to EE" become Forcefied creation with Existence Erasure. In fact, the effects stay the same in a combat, Arthur could not be affectate by Destruction who's an Existence Erasure, Power Null and other stuffs. This forcefield is active and not passive (more precision). In the Volume 10 (during Wraiths fight), Arthur uses this skill to nullifie every mana based attack who go on him.
That's all
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Agree : ashen
SweetDao
LiewtiStar
SODAKU
Neutral :
Disagree :
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