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Another minor Hollow Knight addition

I think it's not so much negation, as it's jus the spells are stronger the the Knights nail swings. No spell can damage the gargapede for instance.

That's just gameplay mechanics, and it wouldn't get the Knight anything significant besides.
 
Yeah, I agree with Apies about the first one. World Sense is a weirder thing.
 
I think it's not so much negation, as it's jus the spells are stronger the the Knights nail swings. No spell can damage the gargapede for instance.
Fair

That's just gameplay mechanics, and it wouldn't get the Knight anything significant besides.
ehh I mean it's acknowledged in a lore tablet, and like the description clearly states that 'you shall know the state of the world' and stuff.

Vessel. Though bound, you shall know the state of the world. Hallownest will be whole again.

plus profiles have had non-combat applicable powers listed before iirc, so I dont really see the problem with not listing it. unless you are referring to something else.
 
yeah seems fine to me I guess
 
actually thinking about it, it would likely be a limited form of dura neg given that from what I can remember of the game spells show that they are intangible such as passing through enemies, the shields of the moss knight, and terrain giving it an intangible factor which means that it is possible for it to deal internal damage and bypass normal defense rather than the nail which would have to deal with said regular defense
 
Passing through terrain is likely just game mechanics and most spells seem to have a liquid like consistency, meaning they likely just splash around normal shields.
 
Passing through terrain is likely just game mechanics and most spells seem to have a liquid like consistency, meaning they likely just splash around normal shields.
Uh, no that's dumb, given the entirety of the other spells also following this, with them piercing through the knight and terrain, in all possibility it is very likely that soul is what makes up spells so even then that is another point to it being intangible, also that is a dumb argument, it looking like something doesn't mean it has the properties of said thing without reason for it
 
  1. given the entirety of the other spells also following this,
  2. in all possibility it is very likely that soul is what makes up spells
  3. that is a dumb argument, it looking like something doesn't mean it has the properties of said thing without reason for it
  1. That's not true at all. Desolate Dive explicitly interacts with terrain and that's because it's also a form of movement. Only two spells ignore terrain and neither is meant to interact with terrain.
  2. We know that that spells are made of soul, but that doesn't automatically mean they interact with other souls. We know the Knight's nail interacts with others souls by draining soul with every hit and spells don't do this.
  3. You call my argument dumb, but why wouldn't we assume that something behaves a certain way if all it's depictions display properties of the same state.
 
  1. That's not true at all. Desolate Dive explicitly interacts with terrain and that's because it's also a form of movement. Only two spells ignore terrain and neither is meant to interact with terrain.
  2. We know that that spells are made of soul, but that doesn't automatically mean they interact with other souls. We know the Knight's nail interacts with others souls by draining soul with every hit and spells don't do this.
  3. You call my argument dumb, but why wouldn't we assume that something behaves a certain way if all it's depictions display properties of the same state.
1.Did you forget about the entirety of the soul sanctum
2.Uh, that wasn't my point, my point was that it is made of soul helped in proving it was intangible
3.Ah yes the spells surely do act in all of the ways that liquids do, they surely are filling up the space in which they are fired as a liquid should, they are surely dropping to the floor to abide by gravity, and they are surely stopping on contact with surfaces as physical matter in the state of being a liquid should right
 
I think that bit about the spell is just to show that either the Knight hits harder with spells than with nail strikes, or something that I'll simplify as game mechanics. (it is normal in games for main characters to be unable to damage a type of enemy that, by lore or showings, are waaaaaaay inferior to boss characters that the main character can harm and keep up with)

The World Sense thing I'm fine with it being applied, but I question if it applies to the Knight, at least not until some of the endings. The way it was put, it seemed to apply to a Vessel that was fulfilling its purpose of hosting the Infection. I'm sure the Hollow Knight gets it, but the Knight is a bit more dubious. In any case, it's not like there's a lot of evidence to my argument, so...
 
I think that bit about the spell is just to show that either the Knight hits harder with spells than with nail strikes, or something that I'll simplify as game mechanics. (it is normal in games for main characters to be unable to damage a type of enemy that, by lore or showings, are waaaaaaay inferior to boss characters that the main character can harm and keep up with)

The World Sense thing I'm fine with it being applied, but I question if it applies to the Knight, at least not until some of the endings. The way it was put, it seemed to apply to a Vessel that was fulfilling its purpose of hosting the Infection. I'm sure the Hollow Knight gets it, but the Knight is a bit more dubious. In any case, it's not like there's a lot of evidence to my argument, so...
The text does seems to be referring to the hollow knight, so it could apply to them as well tbf

otherwise, this seems like a rather minor addition. I am going to add this
 
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