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All Might vs. Sans

All might 1 taps with the aoe. Can't teleport outside of the battle field. SBA is 4k. All might has 10k+ range. All might can punch in each direction with enough aoe to cover the entire battle field. If one punch can cause enough aoe for a thunderstorm over 10k away, he can just spam the attack hundreds of times even while speed equalized. any part of it grazes sans and he is beaten
 
Yes he can teleport outside of the battlefield dude, there ain't no rule against it.


And when has he done any of that in character? Against an unknown enemy to top it off?

He would either go with a onedirectional shockwave or h2h
 
All might does throw shockwaves in character, thats half of his smashes... If sans teleports once he will just start throwing them. All might is a genius tactician in MHA. Plus all might already knows about people who can teleport in the series. This wouldn't be an issue at all. If sans gets grazed he loses. All might won't be hit by any hax sans has as they are physical.
 
So you accept that all might would win via 1 tap with aoe.

San's holds people down and has to physically attack them. Bone Attacks AP wouldnt hurt all might, and Sans can not teleport the shockwaves all might throws. He can teleport people and objects, but all might's shockwaves would be unaffected. His stamina is also average, which is way lower than all mights. He is also very lazy and is weak vs murder intent. Sans doesnt stand a chance in character
 
Yes, as litiraly any character he won against on his page, but he can teleport away from the aoe you know?

Sans can hold all might down here too, and his bones ignore durability plain out.

His stamina doesn't matter when he can oneshot.

He can teleport himself away from the shockwaves, he doesn't need to telport the shockwave.

He is not lazy while in a fighting mentality, in fact, he is almopst bloodlusted with his battle tactics
 
Ricsi-viragosi said:
Yes, as litiraly any character he won against on his page, but he can teleport away from the aoe you know?
Sans can hold all might down here too, and his bones ignore durability plain out.

His stamina doesn't matter when he can oneshot.

He can teleport himself away from the shockwaves, he doesn't need to telport the shockwave.

He is not lazy while in a fighting mentality, in fact, he is almopst bloodlusted with his battle tactics
His character page says otherwise. He can not win. All might wins via shockwave spam. Sans gets tired from teleporting. gg Bones dont ignore durability, they just stack high, but speed equalized etc
 
SBA says otherwise. Hes fighting mentality is far different from his casual deminor.

Sans can teleport for a lot of time, and he can oneshot just as well. And he can simply cach almight by surprise by teleporting several dozin of kilometers away, waiting a bit and teleporting behind him so allmight doesn't notice.
 
Ricsi-viragosi said:
SBA says otherwise. Hes fighting mentality is far different from his casual deminor.
Sans can teleport for a lot of time, and he can oneshot just as well. And he can simply cach almight by surprise by teleporting several dozin of kilometers away, waiting a bit and teleporting behind him so allmight doesn't notice.
He teleports into the hundreds of shockwaves that cover every square inch of the battle field. Sans won't know he can punch with shockwaves and it will be too late.
 
No, he can teleport farther than allmights reach.

And sans can see with his eye(sockets), the shockwaves aren't hard to notive. Beyond that, in character he does not spam it. He would:

Go in close range fighting and get oneshot by danmaku.

Go for a shockwave, sans teleports away and than teleports his attacks from all directions to attack allmight (and he would both be unable to see behind his back nor would he be fast enough to make shockwaves towards all directions due to speed equal) and all would get oneshot.

He goes for an out of character shockwave spam, sans still dodges via teleportation and proceeds to wait until allmight doesn't expect an attack
 
Ricsi-viragosi said:
No, he can teleport farther than allmights reach.
And sans can see with his eye(sockets), the shockwaves aren't hard to notive. Beyond that, in character he does not spam it. He would:

Go in close range fighting and get oneshot by danmaku.

Go for a shockwave, sans teleports away and than teleports his attacks from all directions to attack allmight (and he would both be unable to see behind his back nor would he be fast enough to make shockwaves towards all directions due to speed equal) and all would get oneshot.

He goes for an out of character shockwave spam, sans still dodges via teleportation and proceeds to wait until allmight doesn't expect an attack
danmaku won't hurt all might. the ap is too low. And all might's h2h aoe would destroy sans. even if sans is caught near it, and again, reaction speed is equalized, so he can't dodge it every time. Stamina and Durability are on all mights side. Bones spam with the soul gravity enhancement still isnt enough to oneshot, it doesn't even oneshot in the game which is where he scales from. What are you talking about? The soul slams don't even do damage...
 
Kappatalism said:
danmaku won't hurt all might. the ap is too low.
Sans' entire gimmick is to defeat opponents with far higher durability and AP than him thanks to his durability negation attacks and danmaku.
 
What are you talking about? Soulhax ignores durability!

Sans can oneshot before he even gets close.

Allmight has no resistence to soul destruction, frisk does. Comparing allmight to frisk is a false equivalency
 
Ricsi-viragosi said:
What are you talking about? Soulhax ignores durability!
Sans can oneshot before he even gets close.

Allmight has no resistence to soul destruction, frisk does. Comparing allmight to frisk is a false equivalency
With speed equalized, Sans will never get his soul hax off. So what is your point? After 5 minutes of fighting sans is tired. All might can go for a bit longer than 5 minutes. San's soulhax, in the game, doesn't seem to do damage. It allows his other attacks to hit easier.

https://www.youtube.com/watch?v=Vr4IYjeplJA

He was able to be dispatched with ease because of his lazyness. So in character he will get his because he tires out. Game over. He lasts no more than 9 minutes in the fight before he is so winded he falls alseep. All might can go longer than a day if not more. Also, it doesn't show that he teleports KMs away at all. He teleports just on the battlefield with a few meters distance enough to avoid the single attacks the player throws. He loses via AOE from the punch he teleports a short distance to avoid. Any more questions?

Scenario:

Incharacter All Might throws a left jab, Sans teleports a couple meters to avoid it, but is still beaten from the AOE because, incharacter, he only dodges enough to avoid the main attack. He wouldnt know. If for some unforseable and out of character reason he does avoid it, he has 10 minutes of stamina to all might's days worth. All might can avoid the same attacks he throws because they are all linear, and are NOT omni-directional. Show in character they can form a 2D 360 at best. All might can jump out of it. and he can jump high and manipulate the air/weather to help him get out of the way. Sans doesn't win. Sans loses the first time he tries to avoid the first attack all might punches with. None of Sans' attacks oneshot the player, they take time to rack up damage.
 
Soul hax makes no damage? All his attacks are soulhax! Every damage done by him is soulhax! Don't make statments if you don't know what your talking about.

And why are you acting like allmight is bloodlusted? Or as if attacks controlled by tought are harder to get off than a shockwave done by moving?

He can teleport several dozins of kilometers tough, and to a side where the shockwave isn't going towards because allmight does not make it omnidirectional.

The player has resistance to soulhax. Allmight doesn't. Still, your vote against seven,thisais still added
 
Frisk: Resistance to Soul Manip.

All Might doesnt have resistance.

Also AM punches leave his back vulnerable so Sans can just Danmaku him from behind, and its not incharacter for him to spam shockwaves in all directions.

Scenario:

All Might gets pinned to the ground, then he throws a punch Sans tps behind him and danmaku's.
 
Kappatalism you realize all might hax never shown resistant to soul manip and mind hax resistance right ? You would need to give me proof other wise
 
Ricsi-viragosi said:
Soul hax makes no damage? All his attacks are soulhax! Every damage done by him is soulhax! Don't make statments if you don't know what your talking about.
And why are you acting like allmight is bloodlusted? Or as if attacks controlled by tought are harder to get off than a shockwave done by moving?

He can teleport several dozins of kilometers tough, and to a side where the shockwave isn't going towards because allmight does not make it omnidirectional.

The player has resistance to soulhax. Allmight doesn't. Still, your vote against seven,thisais still added
the character page clearly states he has to active it on the person, so you are lying
 
Maxnumb231 said:
Kappatalism you realize all might hax never shown resistant to soul manip and mind hax resistance right ? You would need to give me proof other wise
Mido, using the same power All might has, out did complete brainwashing by shinsou, which is above anything sans has ever done. Soul manip won't matter when speed is equalized, which you made the claim abilities speed are also equalized. In character all might wins via the afermentioned scenario
 
PloxFGM said:
Frisk: Resistance to Soul Manip.
All Might doesnt have resistance.

Also AM punches leave his back vulnerable so Sans can just Danmaku him from behind, and its not incharacter for him to spamm shockwaves in all directions.

Scenario:

All Might gets pinned to the ground, then he throws a punch Sans tps behind him and danmaku's.
Sans TPs into the ground? He doesn't have intangibility as far as the wiki is concerned. You just conceded.
 
Kappatalism said:
the character page clearly states he has to active it on the person, so you are lying
yeah, thats when he is not in a combat mentality. the page says "Lazy. Won't fight unless absolutely necessary" But by sba he is in afighting mentality, making that null.
 
Kappatalism said:
Mido, using the same power All might has, out did complete brainwashing by shinsou, which is above anything sans has ever done. Soul manip won't matter when speed is equalized, which you made the claim abilities speed are also equalized. In character all might wins via the afermentioned scenario
Mind destruction=/=Mind manipulation


Danmaku laughs at speed, again.
 
Kappatalism said:
Sans TPs into the ground? He doesn't have intangibility as far as the wiki is concerned. You just conceded.
Since when is behind allmght in the ground? Or did you miss this part of his comment: and its not incharacter for him to spamm shockwaves in all directions.
 
Ricsi-viragosi said:
Kappatalism said:
Mido, using the same power All might has, out did complete brainwashing by shinsou, which is above anything sans has ever done. Soul manip won't matter when speed is equalized, which you made the claim abilities speed are also equalized. In character all might wins via the afermentioned scenario
Mind destruction=/=Mind manipulation


Danmaku laughs at speed, again.
speed equalized
 
Ricsi-viragosi said:
Kappatalism said:
Sans TPs into the ground? He doesn't have intangibility as far as the wiki is concerned. You just conceded.
Since when is behind allmght in the ground? Or did you miss this part of his comment: and its not incharacter for him to spamm shockwaves in all directions.
All Might gets pinned to the ground, then he throws a punch Sans tps behind him and danmaku's.
 
Kappatalism said:
Ricsi-viragosi said:
Kappatalism said:
Sans TPs into the ground? He doesn't have intangibility as far as the wiki is concerned. You just conceded.
Since when is behind allmght in the ground? Or did you miss this part of his comment: and its not incharacter for him to spamm shockwaves in all directions.
All Might gets pinned to the ground, then he throws a punch Sans tps behind him and danmaku's.
This is also out of character for sans. Danmaku is an attack that is a circle around a character shown in the game. all might can jump up
 
Sans gives gravity to the soul and prevents him from jumping:

"Soul Manipulation: Blue Mode:

[...] effectively 'changing gravity' and forcing them to move along the walls or ceiling."
 
Also Danmaku surrounds(and spams) the enemies preventing them from dodging effectively, thats why: "Danmaku laughs at speed"
 
PloxFGM said:
Sans gives gravity to the soul and prevents him from jumping:

"Soul Manipulation: Blue Mode:

[...] effectively 'changing gravity' and forcing them to move along the walls or ceiling."
Blue mode doesn't prevent jumping actually.
 
In the game, blue mode literally forces you to jump as opposed to just flying around. Not sure where you're getting that idea.
 
He doesn't really do that. The closest thing would be when he continuously change gravity to slam you against the walls, but he never prevents you from jumping completely
 
Kaltias said:
He doesn't really do that. The closest thing would be when he continuously change gravity to slam you against the walls, but he never prevents you from jumping completely
Also, the durability neg on the page just shows the bones need to stack up to help gain AP, the soul manip doesn't have an AP. The soul manip fails to do damage, as I showed the boss run in a previous reply. All might's AOE is too much for him. He barely dodges a knife, a punch with this much aoe is too much for sans to dodge.
 
>soulhax doesnt do damage >all the damage in undertale is done to the soul.


**** it, I'm unfollowing. This has 7 votes and is getting added
 
a thread that took all of an hour to get 7 votes and insta added is terrible as it stands. there was no real chance for a debate to happen because it was literally 1 reason and 6 fras. That isnt worthy at all
 
All Might could just Shockwave in Sans' general direction to oblitherate him.
 
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