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Alex Mercer vs Sonic the Hedgehog 2: Electric Boogaloo

Sonic not being shown to use Chaos Control in the manner of BFR/Sealing suggests as much of an anti-feat of it being out-of-character for him to use it as it is if him not being capable of using it in such a manner. I don’t know what other incapacitation method Sonic has for this key in his profile that suggests anything else that isn’t an optional equipment.

And I doubt there’s a way for Sonic to find out where Mercer is once Mercer decides to hide away in order to find a prime opportunity to strike at Sonic in a time when he’s more vulnerable, which is not outside of Mercer’s character with how he’s like in Prototype 2 when dealing with an adversary he doesn’t easily defeat. And once Mercer sees Sonic being able to permanently defeat certain types of Infected with levels of Regeneration similar to his that doesn’t involve Absorption (assuming that were to sharpen), he’s not exactly going to just put himself in a place where he can be easily spotted by Sonic.

This can either end with this key of Sonic either getting absorbed/infected in one way or another, or dying from old age with Mercer outliving him.
 
Surprised this hasn’t been brought up yet, but in Sonic has multiple different shields that would all not only protect him from any physical attacks, but would also help him not breathe the poison (particularly the Aqua shield). Also, Sonic spammed Chaos Control against Shadow in their final fight in SA2. So yes he has used it in character.
 
Also, Sonic spammed Chaos Control against Shadow in their final fight in SA2. So yes he has used it in character.
This. What's this claim about Sonic not using Chaos Control in-character? Hell, Adventure Sonic is even MORE likely to use it because of (like I said before) his more limited arsenal.
 
I’m talking about Sonic not being shown to use Chaos Control such as BFR or Sealing, not stuff like Time Stopping/Slowing or Sonic Teleporting himself, and I recall Sonic needs hold a Chaos Emerald to use the teleportation or time slowing/stopping.

The gasses used by Mercer can bypass filters, so Aqua shield isn’t going to help much. There’s also the fact that Sonic doesn’t need to breathe in gasses to get infected, as being touched by those gasses should be enough to get his molecules infected.
 
I’m talking about Sonic not being shown to use Chaos Control such as BFR or Sealing, not stuff like Time Stopping/Slowing or Sonic Teleporting himself.
Sonic literally teleport stuff with Chaos Control in the very first game it got introduced, so arguments from ignorance aren't gonna help you here
I’m talking about Sonic not being shown to use Chaos Control such as BFR or Sealing, not stuff like Time Stopping/Slowing or Sonic Teleporting himself, and I recall Sonic needs hold a Chaos Emerald to use the teleportation or time slowing/stopping.
No he doesn't. While battling Shadow on the Space Colony ARK, Sonic had no Emeralds with him, meaning he can do it without any Emeralds
 
As for the Magic Hands, that technique can only be performed by the Magic Gloves, with are Optional Equipment (not Standard Equipment) listed in Sonic's profile. Sonic would not get access to Magic Hands unless the OP explicitly allows the usage for Magic Gloves. Even if he does, the gasses blown away by the wind (or not blown away) would create Evolved, which Sonic will have as much difficulty in taking down due to their regenerative abilities being similar to Mercer's own (and since he can only trap one enemy at a time, he won't be able to trap them with Magic Hands in the meantime), which will eventually have the sphere in Sonic's hand being destroyed either by him throwing it away or one of the Infected breaking it, which will then free Mercer (with his Regeneration and several types of Immortality allowing him to survive the destruction of the sphere and his inhuman physiology to resist getting incapacitated) - not that it matters much since it's optional equipment. Lol.
I forgot they were optional equipment, but you are completely wrong about the the "sphere in Sonic's hand being destroyed either by him throwing it", this clearly shows you don't even know what you are talking about, "lol". You can literally thrown enemies in the ******* game once you use the move and they don't break, their tier 9-8 AP isn't doing jack shit. Also completely wrong about Sonic being "since he can only trap one enemy at a time", Sonic with the magic hands can trap multiple opponents, the thing is that he needs to do it one by one, but it's not like you are claiming where if one is currently sealed he can't use it again, completely wrong
As for Chaos Control, I have NEVER seen Sonic used that ability in that manner against enemies before in any of the video game iterations before, neither for BFR nor for Sealing when up against Doctor Eggman, Metal Sonic, or others, which implies that it's either out-of-character for him or that he's not capable of it. All of the times I've seen or heard about him using Chaos Control, he did it with a Chaos Emerald (fake or real), not barehanded like what Shadow the Hedgehog did (who has shown to use Chaos Control and other Chaos abilities without even needing to wield a Chaos Emerald). And even then, the most I've seen Sonic used with Chaos Control is for Time Stopping or Time Stopping and not for BFR (which Shadow did to that Meteor in Shadow the Hedgehog video game by teleporting it to outer space) or Sealing (which Blaze was implied to do to Iblis by sealing the entity away into another dimension), and that's with a Chaos Emerald in his hand. Unless I see a scan of Sonic BFRing an opponent to an isolated location and sealing them away to another dimension, the best I can see Sonic do is Time Stopping or Time Slowing temporarily with a Chaos Emerald.
Another argument from ignorance, first thing first Chaos Emeralds are standard equipment, so the whole argument involving "he can't use it without an emerald" is irrelevant. Anyways you clearly don't know anything about Sonic to claim what he can or cannot use based on the previous paragraph. Anyways Sonic literally used Chaos Control to teleport the Space Colony Ark in the climax of SA2, one of the most iconic scenes in the history of the franchise.



As for the speed buffs, many of those speed amplications such as Speed Shoes, Speed Up, etc. are unquantifiable and have no quantifiable value for how much faster Sonic gets. With how mathematically unquantifiable they are, I don't really take them much into consideration beyond Sonic getting unquantifiable faster - or else by that logic, we can easily assume Mercer gets speed buffs from Absorbing targets as well. Lol.
The only speed buff I see that has a quantifiable is the Super Peel Out 4x speed buff, and that takes moments to charge up. Even a couple of seconds is enough for the gasses or the Tendrils from the Tendril Barrage Devastator to catch up to Sonic and get him either killed or infected.
This is also not even getting into the fact that Mercer wouldn't just be stumbling around inconspicuously, especially with him being used with having the reputation of a terrorist, so he would be shapeshifting into someone else he has absorbed and then observe Sonic at a distance in his disguise in the meanwhile. Mercer isn't that dumb after all.
Neither is Sonic, he is not going to do nothing, Sonic is obviously going to take care of every infected since Black Knight shows Sonic isn't above doing bad things for the greater good, anyways I never claimed they were quantifiable, however they combined is definitvely enough for a blitz

Wrong about the Super Peel Out, we see in the CD ending of the Metal race that it takes basically no time (pay attention when Sonic's legs turn into a figure eight)


I haven't seen scans of Sonic being able to fight for days against an army non-stop, so I would like to see that. Though even assuming he can, those are just days Mercer can wait for the right opportunity to strike at a fast opponent like Sonic while he is eventually down - having stamina that can last for days (which I would like to see the scans of) is not the same as limitless stamina after all. By the time Sonic is worn down, he will eventually fall to either the gasses or the Absorption - combine the fact that the Evolved have similar regenerative abilities to Mercer’s own while having comparable Lifting Strength to this key of Sonic, Sonic would actually not have an easy time taking them out with AP alone, especially if the Evolved were to dogpile on Sonic and combine their comparable Lifting Strength together to inconvenience Sonic.
Heroes:

The match is not going to take days for Sonic to get tired to even be a factor, furhermore rings are show to restore stamina (Rivals 2), so Sonic can just collect them if actually is tired. Yes, Sonic can take them down with AP, a move like Blue Tornado and then they are all dead, especially since the AP gap is so large Sonic can completely vaporize them
And yes, Alex Mercer is completely fine with people being infected as of Prototype 2 - that's literally what the entire plot of Prototype 2 is about, where Mercer has a goal to infect all of humanity and create a world of infected in his image. In fact, it's the reason why there is even a second outbreak (that occurs in Prototype 2) after the first outbreak is over in Prototype 1.
And again, I have never seen Sonic BFR/Sealing an opponent away before - Sonic isn't Shadow or Blaze, so it's not necessarily logical to say that he can perform the exact same feats as them or that he uses the same tactics as them (especially when all the times Sonic has ever used Chaos Control, he has only done so with a Chaos Emerald that are either a real one or a fake one that still has chaos energy in them). And Mercer will not be standing there and letting Sonic try to get at him once he has Infected beings to sic at Sonic - it's not out-of-character for Mercer to run off and hide somewhere so that he can plan a way to strike back at his adversary in the future, especially when he has done such before, so he would be shapeshifted into someone else and have Sonic essentially getting the equivalent of finding a needle in a haystack when trying to search for Mercer (and with how Sonic's character is like, it's completely out-of-character for him to straight-up attack random civilians or innocents, so he isn't going to be attacking nearby civilians to find which one of them is Mercer either). With Sonic getting distracted by certain Infected such as the Evolved distracting him, it's not going to be difficult for Mercer to hide away under his shapeshifting disguise in the meantime - there's also the fact that the infection would rapidly spread to other populations, especially with Mercer having his Evolved actively spread the infection to others, so Sonic will be dealing with the Infected for quite some time.
Sonic would definitvely attack the infected beings, from Sonic's POV they are already dead being zombies and Sonic doesn't mind doing things that are "bad" for the greater good, Sonic was fine with killing King Arthur in Black Knight once he learned he was corrupted and evil, plus every normal civilization is probably going to be running for their lives, so he isn't going to be able to pretend he is just a normal guy for long

Anyways Sonic uses something like Sonic Wind to hit him after his quills inform him of the danger of hitting this guy and he dies from the AP gap
 
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Bro zombies eat in literally every fictional literature and they're not alive. By your logic since zombies traditionally eat brains all zombies are alive since only living things require sustenance.
All right. Since that’s not really a part of this thread much, the Infected civilians or Walkers being an undead should be an all right assumption for now.
 
Heroes:

The match is not going to take days for Sonic to get tired to even be a factor, furhermore rings are show to restore stamina (Rivals 2), so Sonic can just collect them if actually is tired. Yes, Sonic can take them down with AP, a move like Blue Tornado and then they are all dead, especially since the AP gap is so large Sonic can completely vaporize them

There was also the time in Unleashed when he fights continuously for a week straight with no rest and not being tired.
 
The Magic Hands is listed as optional equipment?

That's an error. It was agreed in the Sonic Era-Split thread that Magic Hands would be Standard Equipment for Adventure Era and Optional Equipment for Modern Era. I'll try to resolve that.
 
I forgot they were optional equipment, but you are completely wrong about the the "sphere in Sonic's hand being destroyed either by him throwing it", this clearly shows you don't even know what you are talking about, "lol". You can literally thrown enemies in the ******* game once you use the move and they don't break, their tier 9-8 AP isn't doing jack shit. Also completely wrong about Sonic being "since he can only trap one enemy at a time", Sonic with the magic hands can trap multiple opponents, the thing is that he needs to do it one by one, but it's not like you are claiming where if one is currently sealed he can't use it again, completely wrong

Another argument from ignorance, first thing first Chaos Emeralds are standard equipment, so the whole argument involving "he can't use it without an emerald" is irrelevant. Anyways you clearly don't know anything about Sonic to claim what he can or cannot use based on the previous paragraph. Anyways Sonic literally used Chaos Control to teleport the Space Colony Ark in the climax of SA2, one of the most iconic scenes in the history of the franchise.




Neither is Sonic, he is not going to do nothing, Sonic is obviously going to take care of every infected since Black Knight shows Sonic isn't above doing bad things for the greater good, anyways I never claimed they were quantifiable, however they combined is definitvely enough for a blitz

Wrong about the Super Peel Out, we see in the CD ending of the Metal race that it takes basically no time (pay attention when Sonic's legs turn into a figure eight)



Heroes:

The match is not going to take days for Sonic to get tired to even be a factor, furhermore rings are show to restore stamina (Rivals 2), so Sonic can just collect them if actually is tired. Yes, Sonic can take them down with AP, a move like Blue Tornado and then they are all dead, especially since the AP gap is so large Sonic can completely vaporize them

Sonic would definitvely attack the infected beings, from Sonic's POV they are already dead being zombies and Sonic doesn't mind doing things that are "bad" for the greater good, Sonic was fine with killing King Arthur in Black Knight once he learned he was corrupted and evil, plus every normal civilization is probably going to be running for their lives, so he isn't going to be able to pretend he is just a normal guy for long

Anyways Sonic uses something like Sonic Wind to hit him after his quills inform him of the danger of hitting this guy and he dies from the AP gap

Ah, that was my mistake for the Magic Hands, but those are optional equipment anyways, so debating with those is pointless. Although if they are meant to be standard equipment, then that should be changed in Sonic's profile.

As for the teleportation, that's done in Super Form, not in his base form. Sonic hasn't used BFR on an enemy before that isn't an inanimate object, and Sealing was a feat done by Blaze, not really something Sonic could do in base form for sealing target into another dimension.

Sonic is going to be killing all the citizens in the area when Mercer decides to use his Shapeshifting to blend in the crowd?
Because that's the only reliable way for Sonic to find out which one is Mercer that way, and killing innocents when it can be avoided doesn't seem like something Sonic would do.

I'm not talking about Sonic attacking the infected beings, I'm talking about him attacking the citizens Mercer would be blending in the crowd in.

As for the AP gap, Mercer's Mid-High Regeneration covers regenerating from vapourization on the CRT that upgraded Mercer's regeneration, so Sonic would need to explicitly show a feat where he can atomize a character with superhuman durability via AP to bypass Mercer's Regeneration with AP alone.

Anyways, I'm heading off for the day, it's late on my end.
 
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As for the teleportation, that's done in Super Form, not in his base form. Sonic hasn't used BFR on an enemy before that isn't an inanimate object, and Sealing was a feat done by Blaze, not really something Sonic could do in base form for sealing target into another dimension.
Why is he doing it on an object relevant? Still proves he did it anyways, plus I didn't say Sonic would start with it, but if he sees the guy that can infect an entire city he isn't going to play around and go serious and use moves that he can use. If Sonic BFR'D the Ark to save the planet he is going to BFR someone to save the city
Sonic is going to be killing all the citizens in the area when Mercer decides to use his Shapeshifting to blend in the crowd?
Because that's the only reliable way for Sonic to find out which one is Mercer that way, and killing innocents when it can be avoided doesn't seem like something Sonic would do.

I'm not talking about Sonic attacking the infected beings, I'm talking about him attacking the citizens Mercer would be blending in the crowd in.
Those citzens would be panicking or trying to run away, unless Mercer has won some prizes in acting I don't think he is going to be able to pretend to be a panicking citzen and still be able to fight Sonic in a convincing way
As for the AP gap, Mercer's Mid-High Regeneration covers regenerating from vapourization on the CRT that upgraded Mercer's regeneration, so Sonic would need to explicitly show a feat where he can atomize a character with superhuman durability via AP to bypass Mercer's Regeneration with AP alone.
Pretty sure that's only needed for High regen, not mid-high, but I could be wrong
 
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