- 63,529
- 8,506
Sorry UMR, this was always inevitable.
Speed is for obvious reasons Equalized.
Anna: 3
Alex Mercer: 1
Speed is for obvious reasons Equalized.
Anna: 3
Alex Mercer: 1
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Wait so as long as lethality can hurt someone it'll kill them?JustSomeWeirdo said:Lethality more or less works like this
Anna uses an attack when activating Lethality, person gets hit, person's health goes to 0 no matter the damage she was going to deal originally (just speaking in gameplay terms)
Hexing Rod, in gameplay (there needs to be an in-story explanation for these things) reduces max health to half, which also prevents healing past that point
Also, how long will it take for him to realize this?
Said dead creatures are also being possessed at the same timeTheglassman12 said:@gargoyle OHK has worked against both living and dead creatures.
Yeah seems safe then, Anna fraJustSomeWeirdo said:In gameplay, it doesn't care if your attack was going to deal damage or not
But to avoid NLF, I'll go with "OHK upon damage", which Anna can definitely do
I mean, Lethality isn't in SS (Unless we consider Silencer = Lethality, which they're basically the same thing, being OHK skills and being learned by the Assassin class, and even working the same way in PoR/RD iirc)Theglassman12 said:@JSW I was talking about sacred stones.
Activation rates and hit rates are both gameplay mechanics and are disregarding influence of skills and the units stats (Which, of course, are also gameplay mechanics), with skills such as Rightful God and Quixotic also being in play, the chance of a skill such as Lethality activating is much higherUnite My Rice said:Though looking at the FE wiki, it has a low activation rate (like 25%), even if she gets to land the technique she's in infection range.
Also "In Awakening and Fates, if the user battles an enemy with Dragonskin, the skill is disabled". I also read it negates counter. Counter only reflects non-lethal damage from what I see, and hexing rod has a 50% chance of landing.
It also says warp/teleportation only works on allies, and the outerworld/dragon's gate are places. o.o