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Ace Attorney: Phoenix Wright Durability Modification

Flashlight237

VS Battles
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Okay, so after my calc got approved, I looked the page over and well...

One of the justifications for Phoenix Wright's Wall-level durability is this: https://vsbattles.fandom.com/wiki/U...ecting_Phoenix_Wrights_Profile_(Calculations)

I'm not sure if this would translate to this wonky thing or this other thing, but I think that is something that should be looked over.

However, I recently calculated this: https://vsbattles.fandom.com/wiki/U...Attorney_Feat:_Sarge_Lights_Up_the_Courthouse

This would put Phoenix Wright at 791 kJ, which even if the calc above were to be removed, Phoenix Wright and those who scale to him would keep their Wall Level durability. It'll just be with a different rating.

So yeah, there you have it.
 
I believe Inverse Square Law was important for feats that involve someone getting hit by a car, but still looks like in reasonable range regardless.
 
I believe Inverse Square Law was important for feats that involve someone getting hit by a car, but still looks like in reasonable range regardless.
I don't see any inverse square law in the car calc, so I guess that's thrown out the window.
 
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