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Does he block all stones with punches (I don't really follow the fiction)? if so, maybe arm length × total of stones × 2(because the hitting motion makes the arm forward and pull back) to get the Movement Character Distance in hitting the rock, Character Hitting Stone Distance × Stone Speed / Stone Distance with the character, it might work if stone throwing speed can be appliedIf a character blocked all of those stones, do I need to multiply by the total of the stone?