- 11,099
- 4,323
Came across this when evaluating some calcs. On the Large Size Calculations page, it is said that the old method of upscaling speed from size is invalid and either use GBE or the speed the character actually shows on screen. However, the Kinetic Energy standards we have at the moment says we can't just calculate KE without meeting certain criteria like a punch or throwing something.
Which guideline should take precedence over the other? Should "giants" be allowed as a special exception to have their AP derived from KE due to the limited methods, or should we just stick to GPE for all giants and remove that statement from the Large Size page?
Which guideline should take precedence over the other? Should "giants" be allowed as a special exception to have their AP derived from KE due to the limited methods, or should we just stick to GPE for all giants and remove that statement from the Large Size page?