No one's saying anything? Alright, I'll do it then. This takes me back.
Anyway, I agree with mainly 5-D Bayoverse since Ginnungagap is at least somewhat a proper higher dimension of qualitative superiority. 6-D is pushing it a bit without the context of the Hierarchy of Laguna.
15-D...C'mon, BayonettaMinaj. Don't you remember what's so wrong about the Aesir's crest? It's not at all considered as a hierarchy. Hell, despite being called multi-layered, there's no big indication that the World of Chaos/Human World has a dimensional hierarchy. If anything like I said, a better scaling is the Angels' Halos. Remember Urbane's Jap RAW description?
There's genuinely no indication of qualitative superiority towards this diamond layers as they are just the structured pieces of multiverse, or should I remind you, Aesir's visions.
Aesir's powers had always been thanks to the Eyes of the World. What he is able to use to create the Human World and make adamant of the reality he sees it. This is evident in the very intro (even the updated sentence about worlds of light and dark) of Bayonetta 2, further supported by the Journal's Echoes' "Fragments of Memory" entry.
And remember that weird power Loptr and Loki have that can just see the past, present and/or future? That's it. His "Remembrances of Time". Loki and Loptr, separated halfs of Aesir himself, are capable of manipulating these powers via their Sovereign and Prophet powers. Something Loki himself admitted he can manipulate and alter the world to progress his and Bayo's journey in Bayonetta 2 Chapter 2. Just like how Bayonetta can view the Remembrances of Time.
Why I keep bringing them up is because they follow the same element or way Aesir's visionary powers work. They are only the instances within space and time. It is thanks to these instances that can be stacked together to make a cohesive order that forms the world as the humans see, all thanks to Aesir's power over space-time relativity rather than the wanked 15-D hierarchy.
Again, even Bayonetta can control them (Most likely thanks to her Left Eye of Darkness) and repair a once destroyed Umbra Witch's Resting Place back to its proper memorial. "Divine Retribution" Entry in Journal's Echoes.
This is very reminiscent of an actual method of space-time relativity study in physics.
Lorentz Transformation
Lorentz transformation allows us to be able to understand and identify the spacing and time of a certain event occurring. Say, a car speeding superbly fast, overcoming a long distance in a properly regulated time. Here's a neat video for you guys to study for more details
One more thing to bring up to this problem is the 'Horse in Motion'. A little trivia for you, a man gone by the name of Eadweard Muybridge managed to create an assembly of photographs in an order to create a small scene of a man riding a horse. Thus, he gave birth the very first motion picture (or a gif).
Still not convinced? Alright, let me remind you guys the Bayonetta 2 pole-dance mechanic, where Loki uses his powers to build up a pole-dancing device out of the rhombus-pattern carvings on floor tiles. Just like the rhombi in Aesir's trademark and can be seen throughout It is thanks to this device that allows Bayonetta to help, idk, rewind time and return something that's blocking their journey back into a helpful path? Like this bridge they "repaired" (6:30-7:02).
Or some floating platforms, idfk (12:20-12:38)
Not to mention, the many times Loki uses his powers involuntarily due to his amnesia and magic up previously damaged infrastructure back to its former glory.
https://www.youtube.com/watch?v=NnL3XE7VQFQ&t=679s
Even accidentally causing a 500 years old tsunami to come back (Bayonetta 2 Journal's Echoes' "Rules of Nature" Entry)
https://www.youtube.com/watch?v=rRKCWWNgYbg&t=2678s
And the time where Bayonetta got a glimpse of the past thanks to Loptr. Oh look, Loptr called it a Remembrance of Time. What a coincidence.
https://www.youtube.com/watch?v=ZZRLUDyCsSA&t=985s
And to top it all off, let's take a look with Bayonetta 3 which also gets it properly (At least, they somewhat did). Congetus, A Homunculus type built by Singularity, is capable of manipulating time by rewinding time or fast forwarding it.
Like. A. Movie.
https://www.youtube.com/watch?v=GU7h7mPqNc0&t=261s
The same thing as The Horse in Motion, or a Lorentz Transformation Diagram. Either or.
And it works exactly like the Aesir Crest dancing pole device:
https://www.youtube.com/watch?v=38T8648uAxQ&t=48s
Other misinterpretations in this CRT:
https://imgur.com/a/qcLkXYv
The "untold layers" are still none other than the vast ever-expanding multiverse since it holds infinite timelines, completely differentiating the main timeline by many mile differences.
Bayo and Jeanne in Tokyo,
Bayo in China,
Bayo and Jeanne in Egypt,
Bayo and Rosa in Paris or France, can't remember which,
the three games' Bayonettas,
the one with Viola
and all the other unnamed .pngs Witches that spewed out of Singularity. And no, the realm that is a deeper layer than Ginnungagap is already stated as it is. Above it, and at least I don't remember anyone else being able to affect that realm. Otherwise, this "Cold, Dark Realm" in the Echoes of Memory can be used for 6-D Bayonetta.
https://imgur.com/gallery/2YkIINq
is the japanese RAW of Rodin talking about the Chaos worlds being multi-layered still following the same concept of space-time relativity rather than anything about higher dimensionality it coincides with the Bayonetta 2 Journal's Echoes Trademark entry in RAW as well, they're all just stacked Remembrances of Time following a coherent chronology of each timeline in the infinite universal multiverse. The same manner as a flipbook animation.
https://imgur.com/gallery/tppn3YF
While this isn't wrong, I just want to point out the blue sentence screen at the very bottom so that no one tries to use this to compliment Tier High 1-C or 1-B Bayoverse. "In a universe of Light and Dark, where Time reflects infinitely..." is implying the same concept as a multitude of mirrors constantly reflecting a source of light over and over like a house of mirrors. Following the consistent ideas of Kamiya's about how visions, mirrors, Electromagnetism/Light, reflection, etc. are almost the main properties the Bayoverse's magic system works.
Luka being able to identify Bayonetta's reflection in the mirror,
using magic glasses to identify the Angels hiding in Purgatorio thanks to little Cereza (And how almost every character's design always include eyewear),
being invisible, intangible and capable of causing environmental damage in Purgatorio (Apparently a concept completely forgotten in Bayonetta 3 and replaced with Ginnungagap? Wat) is just like many properties of electromagnetic waves like radio waves and radiation.
clouds blocking the moonlight, forcing Bayonetta to stop Witch Walking on one instance in Bayonetta 1,
Loptr's description in Bayonetta 2 being someone that can't be easily fathomed by the eyes due to his high spiritual energy, even making Bayonetta see a simple blue energy silhouette of him,
Hierarchy of Laguna's Angels' descriptions constantly depicting how Third Spheres are still visible enough to mortal beings, Second Spheres often being mistaken as something else and First Spheres being so spiritual, there are the rarest of people capable of comprehending their angelic beauty (Rodin's weapon description in Bayonetta 3 also explains something like this),
so on. So forth.
Other than that, yeah. The Human World is one big multiverse of infinite timelines...a Tier 2-A construct if we are following the tiering system correctly. Meaning, all the Ginnungagap really overcame is an infinite 4th-dimensional multiverse. A solid 5-D feat. If you want to be adamant about 6-D, go ahead. I'm neutral on 6-D.
But 15-D on the other hand, I don't think it's right for us to keep treating the structure as some jigsaw puzzle piece board, where any square that is shaped like a diamond can be counted on like an extra layer. When the English translation also OVERLAP one another. Like a molecular structure or a building structure, stacked on top of each other rather than being laid down as assumed here.
So, at the very least, we should be counting the diamonds being above and below one another in its very few amounts rather than overestimating the number by taking anything rhombus shaped as a separate layer. And that's if we are so accepting of these diamonds as actual dimensional layers rather than what I just said, moments and instances in space-time.
So please, let's not get ahead ourselves with this. It's a bit "informal". And Minaj, please remember to just focus on the Hierarchy of Laguna Angels' halos rather than this same exact topic we discussed months ago. Thanks
And for those who have no idea why I went gung-ho on this, is because two idiot Bayonetta fans tried so hard to BS their way to make Bayonetta "36-D" or "57-D" and "Statements are wrong" for DMC's low-multiversal scaling even, calling Dante wall level as if Bayonetta can't be easily be contradicted with the fact that she herself explicitly say a regular fire hazard is too much for her (Even going so far as to require a water tower to douse it) in Bayonetta 3 during the Tokyo chapter.
And I had to go through a moronic research montage on the subjects and lore of Bayonetta to prove them wrong, while pointing out their bias, hypocrisy, dissonance and contradictions in their power-scaling mindset and view. So, I was able to recall a lot of this crap months ago.
None of them were BayonettaxMinaj, by the way. They're much smarter than those two.