- 3,323
- 1,858
+MORTIS+
This is actually way smaller than I'm painting it as.
I was checking some stuff on the wiki boredly, and I thought about making a FAITH series page, and maybe some profiles. To my surprise, there was one already, and with two profiles. The problem is, they are very, very bare-bones. You can look personally at the verse page and the character profiles. I usually don't like to make CRTs, but this should be fairly uncontroversial. I want to make a complete overhaul of the pages, altering descriptions, giving powers and capabilities, and many more.
Verse Page
New Description: Faith is a horror game developed by Airdorf Games and published by New Blood Interactive. A lone priest who goes by the name of John Ward comes to an old house to correct old mistakes and repent for his sins, and finally save a soul he had given up on. However, things are not as it seems, and his mind slips as he dwells into things man was not meant to discover.
New Power of the Verse: Most characters perform as expected of normal people, not really going beyond Human level. However, most demons are Street to the lower bounds of Wall level, being able to easily overpower and kill normal people and animals.
Many notable characters reach the lower bounds of Superhuman speed, at least in combat and reactions, by reacting to demons that are faster than animals.
Several characters in the universe possess good hax capabilities, with Reality Warping, Mind Manipulation, Possession, and many others being normal to demons. Other characters rarely have powers of the type, but some humans have exorcism and holy-related powers.
John Ward
Opinions would be appreciated. In fact, I recommend you guys to watch the videos yourselves, maybe on channels of some good YouTubers. All Faith games are short, but fascinating experiences and some of the best examples of horror of its kind.
This is actually way smaller than I'm painting it as.
I was checking some stuff on the wiki boredly, and I thought about making a FAITH series page, and maybe some profiles. To my surprise, there was one already, and with two profiles. The problem is, they are very, very bare-bones. You can look personally at the verse page and the character profiles. I usually don't like to make CRTs, but this should be fairly uncontroversial. I want to make a complete overhaul of the pages, altering descriptions, giving powers and capabilities, and many more.
Verse Page
New Description: Faith is a horror game developed by Airdorf Games and published by New Blood Interactive. A lone priest who goes by the name of John Ward comes to an old house to correct old mistakes and repent for his sins, and finally save a soul he had given up on. However, things are not as it seems, and his mind slips as he dwells into things man was not meant to discover.
New Power of the Verse: Most characters perform as expected of normal people, not really going beyond Human level. However, most demons are Street to the lower bounds of Wall level, being able to easily overpower and kill normal people and animals.
Many notable characters reach the lower bounds of Superhuman speed, at least in combat and reactions, by reacting to demons that are faster than animals.
Several characters in the universe possess good hax capabilities, with Reality Warping, Mind Manipulation, Possession, and many others being normal to demons. Other characters rarely have powers of the type, but some humans have exorcism and holy-related powers.
John Ward
- Holy Manipulation: I don't know if it needs examples as it is a very broad theme, but John can damage and kill demons obviously through his faith and the holy power thereof. His holy power can also repulse unholy-tainted people.
- Exorcism: It's there, but could be given examples, such as during John's fight with Alu,
- Resistance to Possession & possibly to Soul and Body: John can fight against Alu's possession and resist doing his bidding, while the whole point of Chapter 3 Demo's boss fight is that the possessed person can't resist at all. So, there's also the matter that possession deforms and tortures body and soul, and whenever John is possessed/tainted by unholy power and comes back to his bearings, he comes back to his normal, human form. However, it is troublesome to scale him directly, as it may very well take a long time (Michael took two weeks to have a noticeable change), and whenever John's been affected, his body did warp severely and his soul (or at least his mind) was also affected. Basically, we don't know if, brought out of universe, John resisting possession would mean he would also return from the altering effects, or if those are only a consequence of possession by Faith in-universe logic, and John only needs to resist the possession. I tend towards the latter, but I'm being transparent here.
- Tolerance to Pain: Even with his intestines torn out and grievously wounded, John still drags himself across the ground to grab his cross. This could also justify an upgrade to stamina, I think?
- Reach: Bumped to a few meters. His cross can reach demons from quite a distance away.
- Power Nullification?: I would consider that as a simple effect of causing pain to the demon and wounding them, but John is consistently shown to snap demons out of invisibility with his cross. Examples during his fight with Amy, the Hidden-Face Demon and the Spindly Lady. If you guys consider it valid, it can be considered power null.
- Combat & Reaction Speed Upgraded to Superhuman?: Only possibly, but John can consistently react to demons such as Michael and Amy lunging at him, who are even faster than wild deer running for their lives. In fact, he reacts to Amy teleporting behind him and dashing faster than even the top speed Michael can reach in Faith. However, the speed tier is low enough that we might consider distance nullifying that, and aside from reacting to demons (which he admittedly does consistently), John has not shown any notable speed feats at all. (Unless you want to scale him to the velocity of the rifle bullets he shoots, but I wouldn't as it is... weird)
- AP Justification Revamp: The justification is right, but it could be given scans. I don't have one right now, but yes, John gets one-shot by her easily, she should be comparable, if not superior to most demons like Michael and the fodder ones, and she killed her parents and Father Allred with her bare hands, apparently tearing flesh.
- Speed Amp: She should scale to Michael and even above. As I've linked on John's part above, she can dash and move faster than deers running for their lives.
- LS Amp: Superhuman, I think? She managed to tear flesh open and strangle her parents with their own intestines, and while very agitated, she broke out of her restraints physically, although we don't know how it happened and what restraints were exactly. If she scales above weaker demons, she could have something akin to Class 1/5-ish, as a the Umbilical Cord Demon, a fodder one, managed to move a large stone statue with his powers.
- Possession: It's the whole point of a demon that a demon possessed Amy and refuses to leave. Note that, by the scan I posted earlier about possession, she should also have Body Manipulation and Soul Manipulation by proxy, and it is actually shown. The demon possessing Amy made her become faceless, with only a bloody, gaping hole on her head, and the demon can physically exist inside her and even pull his arm out with no problem.
- Perception Manipulation: General trend of demons and it is hard to grab specific scans, and it is a very minor effecs, but things in the scenario often warp slightly when dealing with demonic stuff. It is only a visual effect and may just be there for gameplay reasons, but I think it's actually happening. One good of example of Amy causing it is here, and it is actually supported by her mother commenting that the house felt wrong, slanted, distorted and weird ever since she was possessed.
- Blood Manipulation: A power shared by most demons, Amy can manifest abnormal quantities of blood, often to draw demonic symbols. One example here, but she does that in general through the whole game, and most demons can do it.
- Cold Manipulation?: Maybe the place was like that already, but Allred seems to imply that Amy made the place she was in very cold.
- Illusions: Amy can create illusionary copies of herself.
- Reality Warping: Amy made John suddenly appear on the attic when finding him in the basement. That whole bit was noted in-universe as being incoherent and inconsistent, and it is unclear if she just caused a severe mental confusion on John, if she actually teleported him, or made something else entirely.
- Invisibility: Amy can consistently become invisible, leaving only red, demonic sigils where she walks. Here and here.
- Telepathy: Amy can apparently read minds, as she spoke the name of Father Allred's mother without ever meeting her. It also spoke perfect latin, but it could be that the demon simply knew latin.
- Telekinesis: Right before John's fight with her, Amy made crosses on the wall spin without stopping.
- Teleportation: Amy can teleport behind John after he discovers the real Amy amidst the copies and also to farther places. It is a possible interpretation of the attic teleportation that she could teleport both herself and John.
- Summoning: Amy can summon grey spectres that can kill John in one hit.
- Aura: Amy's mother could not bear to look at Amy after she was possessed, despite not even knowing why.
- Technology Manipulation: Same scan as in Aura; Amy made the telephones of a house not work.
- Statistics Amplification: The demon could feed off of fear to become stronger.
Opinions would be appreciated. In fact, I recommend you guys to watch the videos yourselves, maybe on channels of some good YouTubers. All Faith games are short, but fascinating experiences and some of the best examples of horror of its kind.