• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Current Light arrows Scaling is messed up

Can the opposition directly provide answers for any of these because so far nothing in this regard has been concretely provided with the amount of proof and context chariot has provided. I don't see how votes can be made in favor of OP when there's certain things brought up over several responses that directly have no been addressed and have been danced around without providing any tangible response.


For now my vote remains the same
Because having a 'lot of points' is not the same as having good points. The reason people have voted in favor of OP is because, no matter how strong the assumption may be to you, the Giant's Mask -> Giants correlation is no more than that - a massive, shaky assumption. In this case, not even a particularly strong one.

There is no reason to base scaling on unprovable speculation, especially if the basis of that speculation is entirely in supplemental material and either at odds with the original text or completely unsubstantiated by it. It is based on a single shared word in entirely different contexts.

The moment something ceases to be 'a well-reasoned conclusion an average person could be expected to come to' and begins to fall into theory/headcanon territory, it becomes unapplicable in any serious context.
 
Last edited:
(and seemingly using AI to balloon your statements into walls of gish gallop)
Yeah nah shut that shit down right now, we ain't gonna start accusing people of AI with zero basis whatsoever just because they type a lot. You're new so you don't know but Chariot just types this way, and has done so since before AI chatbots existed. All this inflammatory statement does is heat up the debate for no reason by undermining his arguments as ai slop assisted.
 
I'll try to look into the counterarguments later, when sleep deprivation has let me out of its horrible clutches, but I do think the pointless verbosity is (as it often is) more harmful to any constructive discussion than it is helpful. It is true that Chariot almost certainly isn't using AI to achieve his posts, they just also are overlong and winding. I get the notion that people will be inclined to derail from this point on, so I am telling you all, in advance, to not do so :) Even if you think you're helping or deescalating whatever arguments will arise.

Just talk about the content of the CRT and the basis of the arguments, friends. I'll be back later.
 
Callahan addressed the main points I wanted to adress. Honestly using the english translation, when we always gave priority to the japanese one, is a bit of a last desperate attempt. This would be no different from me trying to claim Demise created a parallel world with a sun because the english translation says so, and then adding several hints about him controlling that hyperspace according to guides and the likes and then just assume he created it when in the japanese one it completely lacks any type of correlation to that. Familiar right? The double standard is clear. Hyrule enclyclopedia also only states that the masks turns Link into a giant, no mention whatsover of this supposed "might of a giant", which linguistically speaking it can perfectly mean the might of someone the size of a giant. The rest of argument is just twisting my own words, asking me to prove that twinmold is weak to an anti-evil property weapon whe he's in fact possessed by an evil entity, and every single enemy of zelda is literally weak to master sword and the likes because of that? Especially when it is confirmed that Twinmold is the source of the 'shadow curse' that devastated the land of Ikana, awakening the dead and driving its inhabitants to madness. In thr game light arrows are referred as "These arrows blast targets with the sacred light of justice." It's pretty explicit that according to the game the arrow's property work with like every single opponent?
Is now a being directly linked to a darkness curse a good guy?
The rest of points are just using yapping and write a lot of things which I believe no one expect me properly read. I can give an even more complete long answer if time is given to me, since we gave a lot of time to the opposition seems like.
 
Also, don't wanna be that guy, I'll give benefit of the doubt, but by the way, if you copy taste this part of his text:
An optional method is player choice instead of intended progression, like in BOTW, for the hell of it. A mandatory phase is the intended canon progression. Grouping both under "gameplay" erases the very distinction.

15. Strawman: "Light Arrows scale to Twinmold's full durability"
Attacking a vulnerable area does not, by itself, prove that the attack scales to the enemy's full durability.
I never argued Twinmold's eye, tail, exoskeleton, and every part have identical durability.

The argument is that Light Arrows scale to the physical weak point they damage. It may downscale from the armored shell while still having its own durability.

You flipped "AP to the damaged physical structure" into "perfect scaling to every part of the boss, ignore context" and answered the latter as if it mattered.

16. Factual misrepresentation of the GIF
All the body and exoskeleton of Twinmold is simply absorbing most of the impact until the eye is exposed.
My gif shows the eye already exposed before the slam. Giant Link slams Twinmold into the ground onto that exposed eye.

Your rebuttal wasn't another reading; it described a different onscreen sequence outright.

You pushed the "body absorbs everything first" argument by failing to identify the animation and part of the GIF.

17. Non sequitur: "weak point" treated as "no AP"
A weak point doesn't mean attacks affecting it have no relevant output.

A weak point can be less durable than surrounding armor and still require force to damage. Calling it weaker narrows what the attack scales to; it doesn't turn all shown damage into vague duraneg.

Your conclusion needs another premise: that the weak point is affected through something bypassing its own durability. You never established it.

18. Begging the question: assuming Twinmold's holy-light weakness
Both are weak to it because of the holy property, it's pretty clear.
You begged it, and it was hilariously answered. Whether Twinmold has a sacred-light weakness strong enough to make normal AP irrelevant is disputed and ungranted.

You can't prove it by falsely asserting both are weak to holy light. That puts the conclusion in the premise, something you complained about yourself.

Wrath has explicit specifics. Twinmold doesn't. Calling them the same before proving Twinmold's is textbook circular reasoning 101.

19. Bare assertion replacing evidence
It's pretty clear.
Not evidence, especially against counterevidence.

You gave no Twinmold statement naming sacred light as its weakness, no source calling the interaction anti-evil durability bypass, and no calc or line showing the sacred bonus overwhelms base AP enough for your claim.

"Pretty clear" replaces the supporting premise you were asked to provide.

Argument from ignorance: "no known resistance to that hax"
They got an anti-evil hax property, so that they can damage the enemy isn't necessarily due to AP, since they got no known resistance to that hax.
Ignoring that this isn't how they work, no stated resistance doesn't prove this hit is hax, Twinmold has that weakness, or base AP contributes negligibly.

You shifted the burden from proving a bypass to me disproving one you assumed.

Light Arrows have base offensive power plus stronger effect the more evil a target is; they don't start as universal anti-evil hax every enemy works backward from via "evil-negation resistance". If that were the case, not even Wrath would be affected because base Majora isn't. You must prove which property explains this hit and by how much.

20. False dichotomy: AP or sacred property
You repeatedly frame the options as:
  • The arrows damage through raw AP; or
  • the arrows damage through sacred power.
The sources give Light Arrows both ordinary offensive power and special effectiveness against suitably evil or dark targets. Those aren't exclusive.

The question is how much each contributes. Sacred power doesn't erase baseline AP, just as baseline AP doesn't erase a target-specific weakness.

21. Conflation of two different meanings of "weak point"
You conflate Twinmold's exposed target and Wrath's sacred-light vulnerability because both can be called "weaknesses".

They aren't the same interaction.
Twinmold's eye is a physical structure with durability.
Wrath has a form-specific property vulnerability to sacred light that stops it and creates an opening.

Equivocating between those meanings is a not-so-subtle attempt to slap Wrath's anti-light explanation onto Twinmold without proving it.

22. False analogy: the heat attack
If you eliminate Link from existence with some super heat blow doesn't mean that thing scales to his durability.
Unless Link has a special heat vulnerability, heat destroying him overcomes his relevant heat resistance and speaks about the attack's output relative to that resistance.

Your analogy works only after adding the missing premise: a specific vulnerability or bypass.

It assumes Twinmold has "Light Arrow kryptonite" when proving that's your entire burden.

23. False analogy: defeating Ganon with a wooden stick
You compared the mandatory Twinmold phase to beating Ganon with an optional weak weapon.

Again, forced scripted progression isn't optional player freedom. One is required and supported; the other is a player-chosen alternative in a flexible combat system for the hell of it.

The analogy fails because it ignores the defining difference, again

24. Special pleading: earlier Majora resistance dismissed, final-form vulnerability retained (somehow)
If you eliminate Link from existence with some super heat blow doesn't mean that thing scales to his durability.
Yet the final form reacting to those same arrows is treated as meaningful scaling evidence?

You gave no neutral rule for why the far stronger contrary interaction is meaningless while your favorable, context-stripped one counts.

Worse, the earlier attack failure is reinforced by dialogue, story context, and guide material saying it will never work. The final interaction is independently called a form-specific weakness.

You discard the interaction condemning you, yet keep the one seeming to help, and ignore both contexts. Blatant special pleading.

25. Hasty generalization from unrelated games
In many games when they don't want you to be able to do any damage to a boss even weapons that should can't do that.
A general note about what unspecified games sometimes do doesn't prove Majora's immunity is merely mechanical here.

You need evidence about this interaction. Generic examples can't override this game's dialogue, guides, story, and form-specific behavior.

It's one of your many unsupported generalizations used to dismiss contrary source material.

26. False dilemma: "accept gameplay" or "dismiss gameplay"
Your methodological reduces the options to:
  • Accept gameplay and scale Twinmold and Majora identically; or
  • reject gameplay for both.
Those aren't the only options.

Gameplay can show forced progression, optional freedom, physical damage, elemental weakness, stunning, a specific vulnerability, a required finisher, a story event, and more.

The proper method is to parse each through its context. Your dilemma exists only after context and differences is ignored.

27. Strawman: claiming the Majora interaction was "dismissed outright"
Gameplay evidence cannot be dismissed outright for Majora simply because it leads to an inconvenient conclusion.
The Majora interaction was never dismissed ffs; I already have those scans in my profile overhaul. It's a form-specific weakness because that's what every source calls it.

"Light Arrows affect Wrath through a stated vulnerability" accepts that.
"Thus their ordinary AP doesn't auto-scale to Majora's unrestricted durability" is its limit.

Twisting "classified by stated context" into "dismissed outright" because that makes inconsistency easy to allege ain't gonna work.

28. Begging the question inside the alleged methodology (be fr?)
Conversely, if gameplay interactions involving explicit weaknesses are insufficient to establish AP, then that same standard should also be applied to Twinmold.
This assumes Twinmold's Light Arrow interaction involves an explicit sacred or elemental weakness.

That's exactly what you never proved.

Wrath unique vulnerability. Twinmold exposed physical weak points, but no explicit holy-light vulnerability, with evidence against one. You push the missing premise into your category label, then demanded both cases reach the same result.

29. False equivalence framed as consistency
A consistent methodology should reach its conclusions independently of the character being discussed.
Ok, this one aggravates me ngl gang. A consistent method applies the same rule to different facts. It never requires equal outcomes after ignoring the facts.

Character, form, statements, weakness type, fight structure, forced progression, optional mechanics, and canon resolution are all evidence.

A method reaching conclusions "independently" of them isn't neutral. It's something I'd likely be banned for saying, so I'll call it context-blind.

Different evidence giving different conclusions isn't inconsistency. It's analysis.

30. Category error: same weapon treated as requiring the same scaling result
Your comparison assumes that because the same item damages two targets, the same cause and scaling must apply.

False, especially in this verse.

One weapon can deal normal damage to one target, exploit a weakness in another, stun a third, expose a fourth, fail on a fifth, and even the secret sixth thing.

The shared weapon doesn't erase target or interaction differences.

31. Motive attribution in place of argument
The deciding factor seems to change depending on which conclusion you want to reach.
Gameplay evidence cannot be dismissed outright for Majora simply because it leads to an inconvenient conclusion.
Those assign dishonest motive instead of showing my rule changed, my dude, ironic given why you made this CRT per your own words.

The rule stayed:
  • Physical damage without a proven bypass can support AP to the damaged structure;
  • an explicit special vulnerability doesn't auto-establish unrestricted AP scaling;
  • mandatory progression differs from optional player freedom;
  • form-specific evidence stays form-specific.
You had to show this rule was used inconsistently. Instead, you called differing conclusions "convenient". That's poisoning the well and ol mind-reading without any basis or precedent, not a rebuttal.

32. Motte-and-bailey backpedal to "interactions require context"
Your claims were:
  • The Giant's Mask stayed required;
  • Twinmold's Light Arrow damage was anti-evil bypass;
  • weak-point damage didn't support AP;
  • Twinmold either broke the chain or forced Majora scaling.
After challenge, you ran to:
The existence of an interaction does not automatically determine what that interaction means for scaling.
Literally never disputed.

The dispute is what the interaction means after its context. Hiding from your actual conclusions behind "context matters" doesn't defend them.

33. Appeal to possibility: hypothetical normal-Link route
They could be pointing out this weakness like a "if Link faced him without the mask the arrows could have still hurt him.
"They could be" isn't evidence it is.

Even under that officially denied hypothetical, Light Arrows hurting Wrath through an explicit flaw wouldn't scale ordinary AP to Majora's unrestricted durability or other forms.

The hypothetical lacks evidence and still fails to prove your conclusion even if poorly humored.

34. Non sequitur: invoking Ocarina of Time's timeline branches
After all this is linked to Ocarina of Time known to have different endings that result in different timelines.
OOT having timeline branches doesn't establish an unseen MM branch where Link canonically defeats Majora with Light Arrows or anything else.

You need a source for that outcome. Franchise timeline mechanics don't create every imagined event, and the official timeline gives MM no split.

The reference is unrelated to what you're trying to prove.

35. Ad hoc slop: "the Moon would probably still fall"
Even if Link harmed him the moon would probably still fall on the planet and cause destruction.
"Probably" does a lot of work for something untrue.

The ending shows the Moon threat vanishing when Majora is defeated. Majora awakens and empowers it, then fades along with the threat.

You push an outright false outcome so Light Arrows could supposedly beat or meaningfully harm base Majora without changing the story. The story directly contradicts it.

36. Self-defeating premise: calling Majora "intended to be unstoppable"
Majora is intended to be unstoppable and you need four giants to stop the moon.
That supports me lad, not you.

If the story establishes normal Link's attacks can't affect that Majora and the Oath is their only hope, calling the immunity meaningless mechanics contradicts the story premise you admitted.

You conceded the narrative condition then denied its evidentiary result.

37. Selective omission: ignoring the final-form qualifier
You use material saying Majora is vulnerable to Light Arrows while skipping the qualifier that this applies only in its final form in the same sentence.

It matters. Earlier forms don't share it, and Wrath is called the strongest. The arrows don't gain AP between phases; Majora changes into a state with a specific vulnerability.

Ignoring "in this final form" turns form-specific evidence into universal Majora scaling the source never gives and even denies.

38. Selective omission of what the Light Arrows actually do to Wrath
The guide doesn't say Light Arrows simply "hurt Majora". It says they exploit Wrath's weakness, envelop it in light, make it writhe, stop its movement, and create an opening.

Ignoring the stun, opening, and form description while only pushing "vulnerable to Light Arrows" strips the context needed to judge it.

That's selective quotation by implication even if the literal sentence isn't false.

39. Asymmetric burden of proof
For the Giant's Mask, you demand exact statistical equivalence yet reject the convergence of item text, design, acquisition context, room restriction, boss function, story referent, and honestly probably anything else if given as insufficient.

For Twinmold's claimed holy-light weakness, you go:
It's pretty clear.
Standards may well not exist.

You demand excessive precision from the supported inference while your needed premise gets no direct line, light-weakness mechanic, or proof sacred effect overwhelms normal AP here.

40. Burden shifting
Your case needs Twinmold to have a sacred-light vulnerability strong enough to make ordinary AP irrelevant. That's your affirmative premise, and half your argument depends on it.

Instead, you argue from no known resistance and demand others disprove the bypass.

Tip for future, the person saying direct physical damage is actually durability-bypassing hax must establish the bypass. Until then, the damage evidences output against the structure hit; with contrary evidence given, the burden is strictly yours.

41. Selective skepticism
Reasonable Giant's Mask inference treated as unacceptable despite your repeated admission it's fair.
Unsupported implication is enough when you need Twinmold to share Wrath's holy weakness.
Earlier Majora resistance is dismissed as mechanics.
Later Majora vulnerability is twisted into evidence.
An older guide is grossly exaggerated.
The remake is questioned once its forced sequence becomes impossible to contest.

That's not consistent caution. It's on-and-off skepticism for which evidence threatens your conclusion.

42. Accusation reversal
You accuse me of selective gameplay treatment, changing standards, and ignoring context while your argument:
  • Dismisses earlier Majora but keeps later Majora;
  • treats a forced Twinmold phase like optional gameplay;
  • assumes Twinmold's holy weakness without a source;
  • changes the guide claim from necessity to intended strategy.
Your accusation answers none of it man. It projects your own inconsistent handling of the evidence onto my opposing argument.

43. Argument by repeated assertion
"Both are weak because of the holy property" doesn't become established by repetition.
"Gameplay progression" doesn't become the reason for earlier Majora immunity by repetition.
"Exact strength is unproven" doesn't become a rebuttal to relevant comparability by repetition.

Repeating disputed premises without the missing sources isn't cumulative evidence.

44. Failure to answer the central questions
Across all these replies, the opening scans remain unanswered.

The issue isn't merely that I vehemently disagree. There's an exceedingly obvious pattern: you alter the claim, burden, category, or rule whenever the prior version is answered. Instead of defending the original premises, you backpedal to weaker generalities, headcanon, or sometimes even outright denial, then accuse me of inconsistency for keeping distinctions your argument erases. Whatever your motive may be, that's what your written argument repeatedly does.
  • You turn comparability into exact identity.
  • You turn a physical weak point into holy hax.
  • You turn "fighting chance" into impossibility.
  • You turn mandatory progression into optional gameplay.
  • You turn a final-form vulnerability into universal AP scaling.
  • You turn an unsupported possibility into a counter-explanation.
  • You turn contextual analysis into alleged inconsistency.
And then you retreat to "interactions require context", despite context being exactly what your argument keeps removing
On gptzero which is indeed an AI detector, it says 100% AI.
So, honestly the "accusation" has some weight. Check it yourself before someone can claim I made it up.
 
On gptzero which is indeed an AI detector, it says 100% AI.
So, honestly the "accusation" has some weight. Check it yourself before someone can claim I made it up.
Frankly I wouldn't have brought it up if not for the fact that A. I'm not the only one to have made this accusation, I checked beforehand to see if anyone else had pondered it and yep, it's been gone over 3 times - literally one of the first things I saw when I was first scrolling through the Zelda threads when I first arrived was Chariot saying he'd use AI and pass it off as his own writing if he knew how to, and saying multiple other people already were and B. There was not an overwhelmingly consistent pattern in all of his posts where there is excessive use of boldface & italics, recurring lists, and most notably the constant negative parallelisms. It's not entirely AI, I would argue it's even mostly human-written (given the colloquialisms and typos) but almost certainly assisted. I'll drop it for now since Mr. Bambu stated to stay on topic of the CRT but this isn't an instance of me randomly doing it because I don't like Chariot's arguments; it was a throwaway line in complete isolation of my larger point.
 
What I'm ultimately saying is that even if the Giant's Mask assumption was as strong as is being alleged, it still would not be remotely strong enough to justify the scaling being proposed.

Do we use the Twili potentially having made Majora's Mask in scaling/as justification for Majora's Mask being attributed to them on its page or in a Twili-civilization page because they fit the exact bill of a banished tribe and have an almost identical eye engraved into the Fused Shadow? No, because it is a highly debatable theory, even if a well-reasoned one.
Do we use the Happy Mask Salesman's potential involvement in Link being saved when he fails to stop the cycle as an argument for him to have the durability to survive the moonfall and the Time Manipulation to rewind time? No, because it's intentionally ambiguous and again, highly debatable.
Why doesn't ALTTP Ganon scale to the entire Triforce when it sits in his room, has been stated to be stolen and held by him, and there are several statements of him using its power/transforming with it? Because there is considerable ambiguity in whether or not he's actually being amped by the Triforce. Because it drifts into the territory of significant speculation, the scaling is not used.
Why isn't TP Link scaled to Goht when the TP Hero's Bow is heavily implied to be the MM Hero's Bow (both sharing design motifs, having been used by a prior hero who was close to the Gorons, and having the same name), which can harm Goht? Because it's a theory. A very well reasoned and very likely theory, but a theory.
Hell, if not for the Hero's Shade being the Hero of Time having been confirmed, that too would be no more than a theory and wouldn't justify scaling the Hero's Shade to the HoT on his page.

In the same vein, one cannot use a highly subjective assumption about the Giant's Mask as justification for a significant scaling chain. Theories are just that; theories. They are subjective, up to interpretation, and highly prone to being completely off the mark on the actual truth of the matter. The burden of proof is on you to prove the Giant's Mask gives Link the power of the Four Giants, and you have not done that.
 
You're not actually addressing the point.
I did actually, the problem is your point is either not relevant or it's been addressed before, but if you want repetition, fine, odd for someone complaining about gish gallop to want more words to read though?
You're running your points through AI and having it balloon your statements into walls of gish gallop that ultimately don't amount to anything other than 'my point is correct because they have the same name'.
I wish dude, would save me the time and effort of having to deal with this. Unfortunate as it might be though, I'm not allowed to actually speak my mind lest people complain about "he hurt my feelings" or "he's too rude", and then I get reported for saying goon or something, even if I were to speak in the most neutral tone imaginable, thus forcing me to audit my own posts dozens of times over down to a bastardized iteration of them. If you want the originals, I can post them, but at that point I fully expect not a soul to act as if any word out of mouth is too crude or overbearing. Like goddamn, I have to send this shit to people before posting just so I know none of you will nitpick or read too deeply into basic linguistics and try to gut me for it, which mind you, is something I had active mods informed me to do before I hear any of that, but apparently not even that's good enough so quite frankly whatever, not bothering doing that this time, it is what it is, maybe next time.

But that's a bit suspect, no? Opening with "you used AI" isn't an answer; it's a genetic fallacy you slapped onto a tone complaint. AI, a translator, a search engine, a goddamn concordance, or anything else has no bearing on whether the quoted Japanese says what it says. Calling the response "AI" will never change 巨人の顔, erase 巨人化, remove the strength statement, relocate the mask, or answer any of the evidence.

Nor is responding individually to the numerous individual objections you raised a "gish gallop". You raised acquisition text, capitalization, articles, Japanese precedence, five alleged mistranslations, mask anatomy, transformation mechanics, species taxonomy, Stone Tower's narrative role, and supplementary material.

Those claims were answered separately with sources. If one of those answers is false, quote it and demonstrate the error instead of baselessly gesturing at it. Complaining that all of your objections received answers isn't a rebuttal; it only makes it more obvious that you utterly lack one. If it were up to me I wouldn't even humor most of this with a reply, but sadly life sucks and the forum requires actual argumentation instead of me shrugging and saying oh well you're wrong.

Most importantly now, the argument wasn't ever:
  • "They have the same English name, therefore they scale"
If you can't go a single post without strawmanning after already being called out twice for the same strawman, I'd wager even continuing this with you is pointless and others should weigh in instead, regardless; it was:
  • Japanese game text says the mask harbors enormous power.
  • Japanese material says it is modeled after 巨人の顔.
  • The game uses that same 巨人の顔 phrase for masks explicitly fashioned after the Four Giants.
  • The mask causes 巨人化.
  • Japanese material explicitly says Link's strength increases.
  • The mask lies in the temple where the fourth Giant is imprisoned.
  • It is used against the boss whose defeat frees that Giant.
  • It works only in that exact boss room so no "why didn't he-"
  • Termina's only established Giants are the Four Giants.
  • Termina's cultural mask tradition directly begins with masks modeled after their faces.
  • The literal author-audited English script calls the contained power a Giant's might.
Reducing that to "same name" isn't simplification. It's the same strawman already called out, created by deleting every part of the argument except the one easiest to mock, and acting as if that's all there is, ffs all the evidence hasn't even been posted but my hands are kind of tied at the moment and as outlined above, we love being impatient.
In attempting to debunk my point that they always specifically refer to the Giants when mentioning them, you have proved it - they say 'THE giants', 'the four giants', 'the guardian deity/guardian deities'. They do not say 'a giant', especially not in any context where it is not IMMEDIATELY CLEAR who they're referring to.
This argument is linguistically incoherent? You keep switching between English and Japanese whenever you please, yet your own arguments prevent that, what's it gonna be? Well, really you don't get to pick, it is what it is, official sources tell us what it is, not you.

But ignore that anyway I suppose, Japanese doesn't have English articles equivalent to "a" and "the" in the first place. Japanese bare nouns can be definite or indefinite depending on context, and an unmarked noun can refer to one entity or multiple entities. Translators must infer articles and number when converting the phrase into English. That's basic Japanese grammar, not some interpretive loophole, if you're going to pull this at least make sure your own linguistic argument is coherent with the rest of your post.

Alas, the guide says:
  • 巨人の顔を模倣したお面
There is no word corresponding to English "a".
There is no word corresponding to English "the".
There is no grammatical singular ending.
There is no capitalization distinction between "Giant" and "giant".

It says, literally:
  • 巨人の顔
  • Giant/Giants' face.
The article and number have to be supplied from context when translating it into English.

So you cannot simultaneously argue:
  1. English wording absent from Japanese is unusable; and
  2. The English article "a" proves the Japanese source distinguishes this from "the Giants".
Your alleged distinction is itself English wording absent from the Japanese.

Worse yet, the game uses the same core Japanese construction when explicitly describing masks of the Four Giants in the very damn scene you're whining about:
  • そのむかし 四界の神である 巨人の顔を かたどった面を 祭りで かぶったことから
  • "Long ago, masks fashioned after the face(s) of the Giants, the gods of the four regions, were worn at the festival..."
The reference is explicitly the Four Giants, yet the phrase is simply 巨人の顔. It does not say 四人の巨人たちの顔, nor does it contain some Japanese equivalent of capitalized "THE Giants".

Compare them directly:
  • 巨人の顔をかたどった面
    Masks fashioned after 巨人の顔, explicitly those of the Four Giants.
  • 巨人の顔を模倣したお面
    The Giant's Mask, imitating 巨人の顔.
Same noun phrase: 巨人の顔.
Same mask context.
Near-synonymous construction verbs:
  • かたどる: to fashion, form, or model after.
  • 模倣する: to imitate or model after.
Yet you claimed the Japanese maintains a special grammatical distinction separating the Giant's Mask from the Four Giants? It does the opposite: the game and guide use the same 巨人の顔 construction for both descriptions.

That alone shreds your "but it says A Giant, not THE Giants" objection. The "a" was never in the source to begin with.

Plus Japanese doesn't invariably spell out the complete title every time the Four Giants are discussed. The story uses forms such as:
  • 4人の巨人たち
  • 巨人たちは
  • 巨人たちが
  • 巨人を呼ぶには
  • 四界の巨人
The referent is recovered from discourse context. That is normal Japanese. The language doesn't need to repeat "the Four Guardian-Deity Giants of the Four Regions" every time one is mentioned just to appease people online who want to be overly nitpicky over two decades later.

And your English capitalization claim was already factually wrong. The released English game repeatedly calls the same Four Giants lowercase "giants" in ordinary prose. Capitalization marks the full title "The Four Giants"; when referring to the group or a single member they always go "the giants" or "a giant"; it never turns lowercase "giant" into evidence of an unseen second category.

You're trying to derive a lore distinction from three grammatical features Japanese does not possess while refusing the only source that COULD give you because that source denies your conclusion:
  • English articles.
  • Obligatory singular/plural morphology.
  • Proper-noun capitalization.
Then you invoke Japanese precedence immediately afterward. Your own argument is absurd. And if you meant "well in English they say "the" giant(s)", well, we'll get into that below so stay tuned I suppose.
And no, statements present in English but not Japanese are not usable. While MM's translation isn't quite as bad as some of the others, Majora's Mask contains considerable translation errors:
You later insist that Japanese must take precedence. Which honestly, I'd argue against given that the English was later audited by the very person responsible for the Japanese script to make sure it conveyed the intended meaning, so if anything, in a rare and exceptional case, MM's NA/PAL scripts have a stronger claim than a normal localization would. Now perhaps, you could argue Japanese takes priority where the English line demonstrably contradicts or mistranslates it. That doesn't mean every additional detail in an official localization is automatically void because an unrelated line elsewhere contains an error.

That ain't textual criticism, it's meager contamination logic:
  • "Some lines are wrong (but only maybe, and only if you ignore why they might've been changed, the context behind the changes if any, and then ignore that the change might actually be more accurate to the original intent anyway), so whichever other line I dislike is unusable".
To invalidate the Giant's Mask statement, you must establish a specific conflict involving the Giant's Mask statement.
You have not.

The translation's history also makes your blanket dismissal particularly weak. Tough luck lad, but you don't decide this and neither does some random YouTube video. There is a first-hand development record from the English screen-text writer laying out the literal translation, the complete English rewrite, the line-by-line back-translation for Takano, his feedback, the resulting corrections, and the roughly 8,000-block review. I'll get to the complete chronology when I reach the video you linked. For now, the point is simple: this wasn't unsupervised NoA fanfiction, and the possibility of human error, if even that, doesn't let you discard a specific line without examining that specific line.

But even in your best case, the proper method is:
  • Find the English line.
  • Find the corresponding Japanese.
  • Determine whether they actually contradict and are incompatible.
  • Use Japanese where they do.
Your method is:
  • Find several unrelated disputed lines, some of which aren't even true anyway.
  • Misdescribe half of them.
  • Declare all English text categorically inadmissible.
  • Never demonstrate that the Giant's Mask line contradicts anything.
Talk about hasty generalization, goddamn, not even a source hierarchy.

And since you elected to build the entire dismissal around your list of mistranslations, let us actually fact-check that list.
  1. The NoA translation of Majora's Mask claims the Fierce Deity's Mask contains "dark power" that "could be as bad as Majora's". The JP translation of Majora's Mask refers to it simply as "an oni mask that an oni wears", because Majora references oni-gokko, the Japanese version of tag. The part where Majora refers to you as the 'bad guy' is also absent. It completely warped the entire meaning of the Fierce Deity Mask, so it's not evidence of anything as far as the Giant's Mask goes.
This is a mixture of one legitimate localization difference (note; difference, not contradiction), and several false or grossly misleading claims, it ain't even subtle?

Yes, the Japanese acquisition message doesn't literally ask whether its power is "as bad as Majora". It says:
鬼神の仮面を もらった
オニが かぶる オニのお面?
"You received the Fierce Deity Mask. An oni mask worn by the oni?"

But note how you conveniently left out how the second sentence is wordplay connecting 鬼神 with the role of オニ in オニごっこ, tag.

And, intentional or not, omitted the first line's actual name: 鬼神の仮面.

鬼神 is a compound, read kishin, meaning a fierce/wrathful deity or demon-god. It's not merely the standalone word 鬼, oni. The following line deliberately breaks the compound apart for a pun that only works in Japanese. Describing the Japanese as "simply an oni mask that an oni wears" deletes the mask's actual 鬼神 name before pretending that erased name never existed.

More damningly, which just tells me you're cherry-picking, the Japanese mask subscreen itself says:
邪悪な力が宿る
"Evil/dark power dwells within it"

So the Japanese version absolutely does attribute dark or evil power to the Fierce Deity Mask. The English acquisition message adds the comparison to Majora by changing a pun that can't work in another language (almost exactly like the audit journal explicitly describes the tweaks they did make and why they made such tweaks while still retaining the original intent, hence why we still get a game comparison and whatnot despite the pun-loss), but it didn't just make the underlying idea that a dark/evil power inhabits the mask. Your central factual claim is false.

And it's not even the only source, about a dozen different guides and books hammer this factoid in, FD being a dark mask rivaling Majora isn't some NA-unique lore, it's stated verbatim elsewhere.

Which is to say:
  • "As bad as Majora" is an English replacement of already existing lore.
  • The oni-gokko wordplay is much clearer in Japanese due to just how the language works, and was swapped out for a different game that's less difficult to understand for other audiences so the intent was kept.
  • The Japanese still calls it the 鬼神 Mask.
  • The Japanese itself explicitly says evil power dwells within it.
  • The Japanese also describes it as a composite.
That's not the "complete warping" you presented, why frame it so dishonestly? You selected only the acquisition pun, suppressed the Japanese subscreen description that directly contradicted you, and then used your incomplete account as proof that NoA invented the mask's power wholesale.

You didn't fact-check Fierce Deity. You cherry-picked one textbox, ignored why it was changed, ignored the fact even the changes still retained all the original meaning, intent, and was simply paraphrased instead to work out the linguistics, and then acted as if that helps you instead of proving exactly how detailed this audit was.
  1. The NoA translation of Majora's Mask has Kaepora Gaebora claim that Woodfall Temple was doomed regardless of the loss of its Guardian Deity; the JP Translation claims the exact opposite, and that the Giant's entrapment is why Woodfall Temple will be doomed.
This is the closest thing in your list to a semantic localization, and yet, somehow, you still describe it inaccurately.

First things first, the subject is the swamp, not Woodfall Temple. The Owl never says Woodfall Temple is doomed. He says:
お前がいる この沼地は
守護神を失って
いずれ消え去る運命じゃ
まあ、それは沼地に
かぎったことでは ないが...
"This swamp where you are, having lost its guardian deity, is destined eventually to disappear. Well, that is not limited to the swamp..."

The English says:
"This swamp you are in has lost its guardian deity. But it was destined to fade anyway. And that destiny is not solely limited to this swamp..."

Read in isolation, the "but...anyway" construction can sound as though it weakens the immediate connection between the guardian's loss and the swamp's disappearance. So sure, if you're debating that isolated causal phrasing specifically, use the Japanese. But the impression you're pushing disappears the instant the next sentence is restored, because both versions immediately broaden that fate beyond the swamp.

That final sentence isn't even ******* subtle. The Owl immediately says this fate is not limited to Woodfall, asks whether Link will continue in the face of it, and discusses someone capable of changing the destiny of the entire world right after. The wider threat that will make every region disappear is the ******* Moon falling in three days and glassing the entire planet.

In full context, "anyway" distinguishes two overlapping disasters:

Woodfall has lost its guardian and is suffering its regional catastrophe.

Even after accounting for that, Woodfall and every other region are simultaneously facing destruction from the falling Moon.

It doesn't say the Giant's loss was irrelevant. It says the fate of destruction is not confined to the guardianless swamp. That's quite literally exactly what the following sentence clarifies.

You isolated "anyway", ignored "that destiny is not solely limited to this swamp", ignored the MOON hanging over the entire conversation and changing the world's destiny, and then had the audacity to claim the English says the local guardian has no causal relevance whatsoever.

It says no such thing. The isolated English sentence is simply structural in difference, and can temporarily obscure the Japanese causal flow due to how the languages work, but the complete passages communicate the same two overlapping threats: Woodfall's local guardian-related catastrophe and the wider destruction facing all of Termina. They effectively say the same thing. That's me being generous as well, because once the complete context is restored, even treating this as some major semantic discrepancy is blatantly dishonest.

Also, not that it matters but Snowhead makes your reading even less defensible. There, the Owl again describes a region's current supernatural catastrophe as its "destiny": the mountain will soon become permanently frozen and uninhabitable, but Link may possess the power to change that fate. That establishes his repeated framework:
  • Each region currently faces a local catastrophic fate.
  • Link can change that regional fate.
  • Termina simultaneously faces the larger fate of destruction from the Moon.
The Woodfall line isn't some big-ass reversal between versions. Both versions say the swamp lost its guardian, both say it faces disappearance, both immediately state that this fate is not limited to the swamp, and both transition into Link potentially changing the land's destiny because GAME'S PLOTtm.

You didn't expose an "exact opposite" mistranslation. You replaced "swamp" with "temple", hid the next sentence explaining the scope of the fate he mentioned one second earlier, ignored the world-ending Moon he's referring to, ignored the Owl's matching dialogue, and then presented your contextless paraphrase as a translation fact.

This here demonstrates the actual method one should do. That being you identify the matching Japanese and English lines, compare them, and show the specific conflict or difference.

Now do the same with the Giant's Mask.

Show Japanese text actively contradicting it.

You have none. Instead, the Japanese calls it a mysterious mask harboring power, models it after 巨人の顔, describes Link's 巨人化, and explicitly says his strength increases. A real error elsewhere doesn't infect an unrelated, separately corroborated line, the fact this isn't an error but just faulty reading is besides the point.

This example doesn't prove the English script is unreliable. Ironically, it does the opposite, but what it really proves is that your alleged translation audit was conducted by stripping away whichever surrounding lines prevented your conclusion as if it wasn't obvious.
  1. The NoA translation of Majora's Mask has Romani deliberately tell Link that Cremia shouldn't know about them protecting the cows; the JP translation says the exact opposite, having her instead be upset that Cremia doesn't know about their efforts.
This is outright false, unless I somehow missed something in both text dumps all I'm seeing is:
夕べのこと...
おねえさまには ナイショにしてね
心配 かけたくないからさ!
"About last night... Keep it secret from my sister. I don't want to worry her!"
The English says:
"About last night... It's a secret from my sister. I don't want to worry her!"

That is virtually the same statement. Romani explicitly asks Link not to tell Cremia in both versions.

The later Japanese bit says:
バッタくん 聞いてよ!
ロマニー お留守番なんだよ
あいつら 追い払ったら
もう、安全なのにさー
おねえさま、わかってない!
"Listen, Grasshopper! Romani has to stay behind. Now that we drove them away, it is safe, but my sister doesn't understand!"

Romani is complaining that Cremia doesn't understand that the danger is gone and consequently makes her stay behind. She's not complaining that Cremia was never told about Link and Romani defending the cows. The explicit request immediately beforehand is still to keep that event secret so Cremia will not worry.

The English later paraphrases this less accurately as Cremia not needing to know, but that doesn't create the reversal you claimed. Both versions explicitly contain the secrecy request.

You turned:
  • "Do not tell her; I do not want her to worry. She does not understand that it is safe now."
into:
  • "Japanese says Romani wants Cremia to know about their efforts."
It says no such thing.

This example doesn't prove a mistranslation relevant to your thesis. It proves you misread the Japanese passage you were using to accuse the localization of misreading Japanese, AGAIN.
  1. The NoA translation says Kamaro simply dances in Termina Field without specifying his cause of death. The JP translation specifies he died IN Termina Field.
Uh, hmm, ok, so could you like, actually not waste my time? Stop getting your facts from a half-assed Youtube video that clearly didn't even check itself.
Also completely false.

The Japanese Gossip Stone says:
タルミナ平原 で死んだ
カリスマ ダンサーの霊 が
夜な夜な踊りをおどるらしい...

"The spirit of a charismatic dancer who died in Termina Field apparently dances night after night..."

And, wouldn't you know it? The English Gossip Stone says:
"The spirit of a charismatic dancer who died in Termina Field dances there night after night"
**** ya know what? Give me a second to boot game up.


It's in 64 too, give me a bit and I'll pull that one up as well, if you want.
NoA preserved the place of death effectively word for word.

You presumably compared the Japanese Gossip Stone with a different abbreviated English UI or Notebook entry and treated those separate textboxes as if one were supposed to translate the other.

That's not evidence of mistranslation. It's evidence that you compared the wrong lines.
  1. The NoA translation has Gorman randomly indicate romantic affection for Anju while sleeping. The JP translation has him instead wonder how his brothers are doing, in continuation of a prior textbox.
This one is probably a genuine localization error, but even here you exaggerate what the Japanese literally says.

The Japanese sleeping line is:
う~ん アンちゃん...
すぐ 帰るからさ...
むにゃむにゃ...
"Mmm... An-chan... I'll be back soon... Mumble, mumble..."

アンちゃん is a colloquial form used for an older brother or a familiar young man. Given Gorman's surrounding material about his brothers and their ranch, the familial reading is strongly supported, sure, that's what we call using context and connotations to derive a proper conclusion, something that seems to be quite selective with you, but regardless, the English renders it:
  • "Umm, Anj... We'll be leaving right away... Mumble, mumble..."
That appears to mistake アンちゃん for the beginning of Anju's name and creates an unintended implication.

So yes: this is likely a real error, congratulations.

But the Japanese doesn't literally say, "I wonder how my brothers are doing", at least not in the chunk you're describing, elsewhere perhaps, but not where it matters. It addresses An-chan and says he will return soon. Given the aforementioned surrounding material, the familial reading is strongly supported, but once again you presented an inferred contextual meaning (ironic, I know) as though it were the direct Japanese sentence. Why not apply that same process to everything else instead of the sole time such an inference may, or may not, help you?

Though important to note, even granting this as a genuine ambiguous-name mistake, it has no bearing on the Giant's Mask line. It shows that one ambiguous expression out of over 8,000, give or take, was likely misread as the beginning of Anju's name. It doesn't actually establish that a completely unrelated Giant's Mask statement was mistranslated, and it especially doesn't establish that every English detail absent verbatim from the first Japanese textbox is unusable.

The localization process itself documents that ambiguities could create errors and that Takano's review was specifically intended to catch and correct them. So how in the world does that convert the entire finalized script into inadmissible evidence? And that's me being generous; the ******-up part is that it might actually still mean Anju given that the name itself is cut off and he is at her hotel.

One error is one error, if even (hell it might even just be a change, or intentionally vague to leave both open given the context of where it's said before the lore-dump is revealed for him). The Japanese game has some errors in its OWN script too if you want to be real. MM3D itself revised a song line that made no goddamn sense. Hell, why is the N64 line "remembered the Song of Storms", but 3D isn't anymore, in Japanese?

None of that is retroactive permission to discard any other line you hate dude.
And that's just getting into it. If I got into every bit of questionable paraphrasing, outright misinterpretation of dialogue (for instance, the last one about Anju was because the translator mistook a piece of Japanese text as a reference to her due to shared characters), or outright mistranslation, we'd be here all day. If you want to learn more about the translation, read here.
Ain't no goddamn way you just linked a YouTube video as your authority after I linked the contemporary account written by the actual English screen-text writer who performed the localization alongside the original Japanese writer.

A video essay can summarize evidence, though clearly not very well given your "examples". It's not superior to a first-hand development journal from the person who wrote the script, naming the staff involved, explaining the process, stating its purpose, and describing how all roughly 8,000 blocks were reviewed.

Jason Leung's account establishes that:
  • Bill Trinen first translated the complete Japanese script literally.
  • Leung rewrote that entire translation into the finished English script.
  • Leung then went to Nintendo's Kyoto headquarters.
  • Masashi Goto back-translated the finished English script into Japanese line by line.
  • Mitsuhiro Takano, MM's original Script Director, reviewed what every line communicated.
  • Takano supplied feedback.
  • Leung made the necessary corrections.
  • All roughly 8,000 text blocks were reviewed over two weeks specifically to preserve the original intention.


That's first-hand evidence from the man who performed the work, corroborated by the game's credits too.

Your video is, at best, a secondary summary that still has to be checked against the actual scripts and primary development record. And considering that your own list included outright false claims about Romani and Kamaro, a badly distorted Fierce Deity example, and an exaggerated account of the Owl dialogue, telling everyone to watch a video is a waste of time.

You don't get to pull "there are loads more, trust this YouTuber" into the thread after the examples you personally selected fell apart under direct comparison, like how many more you wanna pull? How many of those are going to be nonsensical or outright wrong too? How many of those actually establish the 2 week audit period as being unreliable so "ignore the damning evidence and uhm, also ignore the corroborative audits, and uh-".

Name the alleged error?
Quote the corresponding English and Japanese lines.
Demonstrate the contradiction.
Explain why the Giant's Mask statement specifically is wrong.
A vague, if not outright bad, appeal to an entire video's runtime isn't evidence against one identified line. It is outsourcing your burden after your own examples failed.
When working with a piece of Japanese material, the Japanese text ALWAYS takes precedent unless the original text was not in Japanese. You understand this - that's why the vast majority of postings here will raise the original Japanese text whenever something is at question. You do not get to suddenly use the English text as precedent when it is convenient - that is not only overt bias, but not how any of the profiles or CRTs have operated thus far.
Yep that's why we use Metroid Prime PAL and not Japanese. God forbid non-Japanese sources eventually take precedence? The claim that a localization addition can never become official because Nintendo is Japanese is objectively false. The original Japanese Super Mario Bros. 3 didn't name the seven "Ko-Kuppa" siblings. Nintendo of America employee Dayvv Brooks deliberately created the names Larry, Morton, Wendy, Iggy, Roy, Lemmy, and Ludwig during localization. Nintendo approved them, and Nintendo Japan subsequently adopted those exact names in Japanese games and official Japanese materials, they're canon now, despite not being Japanese-side. Mario's own name is another example ffs: Miyamoto explicitly states that Nintendo of America gave him the name Mario, which Nintendo Japan then adopted worldwide. Zelda itself even has a narrower example: Ganondorf Dragmire was absent from the Japanese A Link to the Past manual and originated in the North American manual, yet Nintendo's official Zelda website later repeated it as Ganondorf's name and has since adopted it.

And that's just names, this applies to everything from lore, even whole game chunks, go see Wind Waker's. Japanese Triforce hunt, it's absolute ass, WWHD's Japanese version used NA's changed version as its new basis. Japanese controls what the original Japanese wording meant; it doesn't create an absolute rule under which Nintendo-approved localization additions can never become official or be adopted into later continuity.

That absolute rule is straight up made-up, and MM is possibly the worst game you could have chosen to pretend it applies to without qualification.

The first Japanese release doesn't inherently invalidate every differing statement in a later official regional script by the same person.
  • Different does not mean wrong.
  • Additional does not mean made-up.
  • More explicit does not mean mistranslated.
A later version may clarify an implication, redistribute information, correct an ambiguity, rewrite a joke for another language, or deliberately state the intended meaning more directly, much like Goht and much like oni-tag.

Whether it's usable depends on the actual production history and whether the statement conflicts with the source material.

That first-hand process is precisely why this isn't a normal "English differs, so the Japanese takes automatic precedence lmao" situation. The English script wasn't produced by random NoA staff with no Japanese oversight; the completed text was back-translated line by line for the very person responsible for the Japanese script, reviewed for what it communicated, corrected where necessary, and finalized after the roughly 8,000-block corpus had been checked.

That makes the released NA script a later official, author-audited version of the game's text. You absolutely can't reduce that to "English differs from Japanese, so English wrong" when the person responsible for the Japanese script you're clinging to was directly involved in checking what the English script meant.

And there is no contradiction here anyway.

You're acting as if the Japanese line conflicts with the other material. It doesn't; both are true.
Then you have things that aren't even localization anyway:
  • It is modeled after 巨人の顔.
  • Wearing it causes 巨人化.
  • Link's strength increases.
  • Its effect is tremendous.
  • It can be used in only one location.
Those statements do not oppose the English line. They support its underlying meaning from multiple directions.

The Japanese establishes that an enormous latent power dwells inside the mask.
The Japanese identifies the mask as replicating/imitating a Giant's face.
The Japanese calls the effect Giantification.
The Japanese explicitly attaches increased physical strength to that transformation.
The English identifies that concealed power as a Giant's might.
Secret 6th thing.
The other official N64 localizations make that possessive relationship even harder to dodge, but I'll get to those when I reach your "a giant" terminology argument.

That's to say, complementary wording is not contradiction.

You're trying to establish a rule where the earliest Japanese sentence automatically vetoes any later official clarification, which may work in a normal situation, but not one where every line got greenlit, even where the original writer audited that clarification and the Japanese evidence agrees with it.

That isn't source criticism, hell I don't even know what to call it? Maybe a language-based veto invented solely to delete an inconvenient statement? That could work.

The burden is on you to prove that this particular line is erroneous.
Not merely different.
Not merely more explicit.
Erroneous.
  • Show where Japanese says the concealed power is not Giant-related.
  • Show where Japanese says it is only ordinary enlargement and that's literally just it (don't even ask WHY it does that, just assume that's legit it and it does just because I guess?)
  • Show where Japanese contradicts the increased-strength reading.
  • Show where Takano's intended meaning conflicts with the released English statement.
Until then, the line remains official evidence, and your absolute "Japanese always wins" rule means absolutely nothing here, don't like it? Find me an actual authoritative source saying "nah we lied btw, we DIDN'T do this, and our audited script is bullshit".
If the Mask is giving Link the power of the Giant's species, how come it:
  • Looks nothing like any of the Giants we've seen, despite the Deku, Goron, and Zora masks all bearing a distinct resemblance to the species Link is transformed into becoming a member of?
Stop worming "species" into the claim. Not one person argued that the Four Giants are a biological species, and nothing about this scaling requires Giant DNA, reproduction, anatomy, or taxonomy, and wouldn't you know it? Probably because it's not even true.

The only four Giants established in Termina are divine guardian beings. They are repeatedly called Giants, guardian deities, and gods of the four regions. Whether they are four members of a species, four unique spirits, four deities, or four manifestations of the same divine class is irrelevant. Each one is still a Giant, and power belonging to one can still be called a Giant's power.

Your own point makes the referent stronger, not weaker:
  • "We have only ever seen four Giants"
Correct, finally something noteworthy. Then those four are the only established Giants available for the mask's name, facial model, Giantification, contained power, strength increase, temple placement, boss function, and use restriction to invoke.

Your interpretation requires a fifth, unseen, unrelated category of Giant that the game never mentions. Mine refers to the only Giants the story establishes.

And your comparison to the Deku, Goron, and Zora Masks is fundamentally broken at such a basic level I'm nearly positive you're just throwing out arguments instead of fact-checking first, because those are not generic "species masks" under a universal biological rule.

The Goron Mask doesn't contain abstract "Goron-species power" (that would be OoT's Goron bracelet, actually). It comes from Darmani's healed spirit and soul transmuted into the mask itself and lets Link assume Darmani's physical form.

The Zora Mask doesn't contain generic Zora genetics. It's produced through Mikau's death, healing, with Mikau's actual corpse disappearing as his form, memories, voice, abilities, and identity are carried into the mask itself. Link does not merely become "some Zora"; he becomes Mikau, directly likened to possession.

The Deku Mask likewise comes from a specific dead Deku spirit.

Those three masks are individual embodiment masks. Link inhabits the forms of specific dead people.

The Giant's Mask is never stated to contain the soul or corpse of one particular Giant. It's described differently: a mysterious mask harboring power, modeled after a Giant's face, causing Giantification, increasing Link's strength, and containing the power of a giant that is bestowed upon Link under special circumstances - said circumstance being one particular room, I guess.

Different mechanism.
Different purpose.
Different result.

You cannot just throw out some conjured rule that every magical mask must reproduce one specific dead person's literal anatomy, then claim that a mask expressly described through a different mechanism is invalid because it doesn't follow your invented rule that the very game itself doesn't follow more often than not.

Majora's Mask is full of masks that transmit powers, traits, authority, memories, identities, or abilities without changing Link's entire body. And this isn't merely a conclusion drawn from individual examples, of which there's so many I'm unsure how this is even an argument, but rather Nintendo Japan itself describes Termina as:
  • 仮面にさまざまな力が宿る世界
  • A world where various powers dwell within masks.
Nintendo then gives transforming into another species and obtaining particular abilities, such as communicating with animals, as different examples of that broader powersystem. Nintendo's own Japanese explanation is not:
  • "A mask connected to a being must completely reconstruct its wearer's body into that being lol".
It's that various powers can dwell within masks doesn't that sound familiar... and manifest in different ways. Full embodiment is one possible effect, not a universal requirement governing every mask.

But hey, you like Kamaro right? Got some news for you there, Kamaro's Mask alone demolishes your argument.

Kamaro is a dead dancer whose spirit Link heals. He leaves behind a mask carrying his spirit and dance, and wearing it allows Link to obtain Kamaro's exact signature dancing prowess. Link doesn't turn into Kamaro. He doesn't acquire Kamaro's face, age, hair, skeleton, DNA, or clothing. The mask invokes the relevant aspect of Kamaro that it embodies: his dancing ability. And that's funnily while containing his spirit too.
Actually while I have the game open let me grab that.


Very cool, a mask, containing the soul of someone, created through the Song of Healing, grants Link a specific ability stemming from that person instead of full-body possession and genetic transformation. Nice rule you got there, so the very character you cited elsewhere as part of your supposed translation audit is also a direct counterexample to your transformation-mask rule.

Hell, Kamaro isn't even the only explicit spirit-housing example. Garo's Mask:

  • "A wandering ninja spirit from Ikana is housed within"
Yet Link doesn't anatomically transform into that dead Garo. The mask instead invokes the relevant identity and authority, allowing him to summon the hidden Garo.

So now we have two explicit examples:
  • Kamaro's Mask houses Kamaro's spirit and grants his defining dance without transforming Link into Kamaro.
  • Garo's Mask houses a dead Garo's spirit and grants the relevant Garo identity or authority without transforming Link into that Garo.
Keeta might even be a third but I'm going to chalk that one up to flowery language but hey, if you want to count that one, be my guest.

Even an explicitly spirit-housing mask doesn't have to reproduce its source's entire body. A mask can carry someone's power or defining quality, with or without a soul inside it, without producing complete anatomical reconstruction. Your proposed rule isn't merely unsupported; the game directly violates it more than once.

The Bremen Mask gives Link the power to lead animals through music and accelerate growth without transforming him into its source.

The Bunny Hood grants exceptional speed without turning him into a rabbit.

The Stone Mask carries the quality of being ignored or unseen that Shiro once harbored without turning Link into Shiro himself.

The Captain's Hat carries Captain Keeta's authority (and honestly, maybe his soul too), and causes the Stalchildren to recognize Link as their captain without physically transforming him into Keeta.

The Gibdo Mask changes how Gibdos perceive Link and grants interaction with them without rebuilding him into the dead person whose face it depicts, ironically, like Pamela's father.

The Great Fairy's Mask responds to and attracts Stray Fairies without turning Link into a Great Fairy.

Kamaro's Mask invokes Kamaro's dance without turning Link into Kamaro.

Majora's Mask itself contains and exercises Majora's power without requiring Skull Kid to become anatomically identical to a demonic spirit of evil.

The setting's established rule was never:
  • "Every mask must cause a complete genetic species conversion"
The rule is that powers, souls, identities, qualities, memories, appearances, authority, and abilities can dwell inside masks and be invoked by their wearer in different ways.
  • Sometimes this creates full embodiment, or more precisely, possession.
  • Sometimes it grants one ability.
  • Sometimes it alters perception.
  • Sometimes it grants authority.
  • Sometimes it invokes a single aspect or particular quality of something.
The Giant's Mask belongs to the last category.

Kamaro's Mask doesn't need to turn Link into Kamaro to grant Kamaro's dance.

The Captain's Hat doesn't need to turn Link into Keeta to grant his authority over the undead.

The Bunny Hood doesn't need to turn Link into a rabbit to grant speed on par with one (this is stated a bunch), actually Bunny Hood is a good example, that one is stated to contain the power of the wild and speed of hare, and when Link wears it, he's stated to become as fast as one, but it doesn't contain the soul of one nor does he transform into one, he simply gains the power concealed within it..

The Giant's Mask doesn't need to replace every part of Link with an exact duplicate of one Giant's anatomy to grant Giant size and strength, the fact it makes him like 30m tall is damning as it is.

You're demanding an irrelevant effect that the source never establishes as necessary for a mask to transmit power.

And even your visual objection is contradicted by the game's own Giant-mask lore.

The Carnival of Time originated from masks fashioned after the faces of the Four Giants. And honestly, it doesn't matter, is the Japanese wrong too? Is everything that says you're wrong actually incorrect? You're not even complaining about translations, you're complaining about the exact same language now using the same phrasing and linguistics because they're not perfectly exact, as if that was ever the point or even a canon rule? I'm sure more recent versions WOULD be more indicative over the super ancient magical version that actually harbors the power, but that doesn't change what's stated verbatim so like it or not, tough luck.

As such, the game itself establishes that a mask modeled after the Four Giants can be an abstract or stylized representation.

You can't use those Carnival masks to admit that Giant imagery may be stylized, then insist the Giant's Mask must be a photorealistic copy or have no connection, as if even just common sense doesn't tell us this predates the hell out of those yet is still deliberately invoking them because that's literally what the raw text claims.

The Japanese directly states that the Giant's Mask is modeled after 巨人の顔, a Giant's/the Giants' face. Your subjective claim that it doesn't look sufficiently similar cannot override an explicit identification from the source.

The source tells us what it is modeled after. Your eyeballing means nothing compared to that.
  • Does not change Link's physical traits in any way OUTSIDE of enlarging it, which is the only claim the Japanese text makes about the mask itself, when the aforementioned masks turn Link directly into members of their species?
Nearly every premise in this sentence is false.

First off, the Japanese doesn't say the mask merely enlarges Link.

The Japanese acquisition text calls it:
巨大な力を秘めた神秘的なお面
A mysterious mask harboring enormous power.

It then says:
今、その力は感じられないが?
Although that power cannot be felt right now...?

So the mask explicitly contains a latent internal power before its usable effect is even described.

The Japanese Gossip Stone independently calls it:
巨大なパワーを秘めた仮面
A mask harboring enormous power.

The guide says wearing it causes:
巨人化
Giantification.


There's also an explicit physical-strength increase on top of the size transformation, I posted the scan above, don't make me waste my time doing it again.

The transformation isn't presented as a cosmetic enlargement that leaves Link physically irrelevant, and you skim over the fact of why it does so.

Not to mention, you're flattening different Japanese words into one vague English idea, ironic given your complaints above:

巨人 means a Giant, a giant being.

巨大 means huge, enormous, or gigantic.

巨大化 means enlargement or becoming enormous.

巨人化 means Giantification or becoming a Giant.

The acquisition text uses 巨大 to describe how great the concealed power is.

The mask's name, face model, and transformation use 巨人.

If the intended statement were merely "Link becomes larger", Japanese already possessed the direct term 巨大化.

The guide instead says 巨人化.

That linguistic distinction matters. It invokes the Giant noun, not merely the adjective "large".

Lastly, "it does not change enough physical traits" is irrelevant to the actual claim.

The argument isn't that Link becomes anatomically, mentally, spiritually, and historically identical to one precise Giant.
  • It's not that he receives a Giant's memories.
  • It's not that he assumes a Giant's divine office.
  • It's not that his facial proportions, clothes, voice, or every organ become identical.
  • It's that the mask invokes the giants, clarification specifies the power inside is that of a giant, and bestows that power onto Link, which clearly takes the form of making him a giant.
That'd be the relevant category relevant to the scaling.
  • Is obtained in an area with nothing to do with the Giants outside of Skull Kid having recently entrapped the fourth Giant's soul there?
This sentence defeats itself, Jesus come on now.

"Stone Tower has nothing to do with the Giants outside of the fourth Giant being imprisoned there" means:
"Stone Tower has nothing to do with the Giants except for its direct connection to one of the Four Giants."

The part you buried inside "outside of" is part of the relevant context.

Stone Tower Temple is:
  • The final regional temple in the quest to free the Four Giants.
  • The place where the fourth Giant is imprisoned.
  • The home of Twinmold, the boss maintaining that imprisonment.
  • The location where the Giant's Mask lies dormant.
  • The only place where the mask's power can be used.
  • The boss room where the mask transforms Link into a Giant.
  • The location where defeating Twinmold frees the fourth Giant.
  • The final step required to gather all four Giants for the climax.
That is not "an area with nothing to do with the Giants".

You removed the imprisoned Giant, his jailer, the narrative objective, the mask's location, and its room-exclusive function, then announced that the empty remainder was unrelated.

And "recently" changes absolutely nothing.

Though thinking on it, ignoring how nobody argued Stone Tower was originally constructed as a Giant warehouse thousands of years earlier or whatever. It is a super ancient cool dungeon predating normal Terminian culture, and the fact you mentioned that might actually have some merit, obviously this part is vague but given the framing of the place and its architecture, it def has some giant connotations, whether it be who worshipped them or not, who knows, but either way. The argument concerns the mask's actual placement, restriction, and function during the story.

Skull Kid placed the fourth Giant under Twinmold's control there.

The mask was already dormant in that temple, or worse, in 3D is dropped by one of the things harboring the giant itself.

Its power activates only inside Twinmold's chamber.

Defeating Twinmold frees the Giant.

Those facts remain true whether the imprisonment began yesterday or ten fucktilion years earlier.

The mask isn't sitting in an unrelated Clock Town shop and usable across the world. It's context-locked to the exact boss encounter guarding the final Giant and dropped by the thing harboring it now.

Calling all of that coincidence isn't caution, it's special pleading. Oh and fyi:
  • スタルキッドの暴走で、神殿からは神々が姿を消し、魔物たちの怪しい気配が……
  • "Because of Skull Kid's rampage, the gods disappeared from the temples, leaving behind the ominous presence of monsters..."
So yes, the temples are officially framed as the places from which the regional gods disappeared because of Skull Kid. During the actual story, Stone Tower is the temple tied to the disappearance and imprisonment of the fourth Giant, while the Giant's Mask is sealed there and usable only in the boss room maintaining that imprisonment. In that story-specific sense, it literally is the "Giant warehouse": every regional temple is directly connected to the missing Giant whose release forms its central objective.

And before you try to turn "lives" into another strawman, none of this needs the fourth Giant to have permanently resided inside Stone Tower since its construction. Whether the Giant was imprisoned there recently or lived there permanently doesn't alter a single one of those connections. Your claim was that the area has "nothing to do with the Giants" apart from the Giant imprisoned there. The official Japanese framing confirms that the imprisoned regional god is part of the temple structure of the story, not an irrelevant coincidence you can place inside an "outside of" clause and ignore. At this point I don't think a single one of your claims is actually true even in a vacuum.
In the original Japanese text of Majora's Mask, there is ZERO reference made to the Giant's Mask having any connection to the Four Giants; it does not grant Link 'the might of a giant'; it does not transform his body's physical traits outside of enlarging it, despite every other mask named for a species doing exactly that; it doesn't even LOOK like the Giants. There is ZERO connection except for the name.
Repeating "ZERO" in capital letters doesn't erase the evidence lad.

And no, you don't get to dismiss the later NA script merely because its exact phrasing is not duplicated word for word in the first Japanese release. Who died and made you God of Nintendo exactly? Give an actual authoritative source denying it, because I have an authoritative source sure as hell denying this.

Saying it every single time until you actually bring something of note. The English script wasn't produced independently by some random NoA employee and released without Japanese oversight.

As already established from Leung's first-hand account, the completed English script was back-translated line by line for Mitsuhiro Takano, who reviewed what each line communicated, supplied feedback, and had the necessary corrections made as part of the roughly 8,000-block review.

The English script is therefore a later official, author-audited rendition of the game's text. If a line is more explicit than the Japanese, that means their work succeeded, not failed because the explicitness is something you don't like. That doesn't mean every difference is automatically infallible, sure. But it sure as hell means that being additional or more explicit isn't itself evidence of error. To classify this particular line as an error, you still need an actual contradiction involving this particular line. You can't simply point to its additional explicitness as both the accusation and the proof.

A line differing from the first Japanese phrasing isn't inherently a mistranslation. A difference can be:
  • A clarification.
  • A redistribution of information.
  • A more explicit expression of an implication.
  • A stylistic adaptation.
  • A later correction.
  • Or an error.
You determine which by comparing the specific line with the surrounding, supplementary, or additional evidence.

You don't declare every additional English statement false because unrelated mistakes exist elsewhere, least of all not through your examples.

Here, the English says:
  • "Within this mask lies the might of a giant"
The Japanese does not contradict that.

The only Giants established anywhere in the setting are the Four Giants.

The English statement identifies the nature of the concealed power in a way fully consistent with every one of those Japanese-side facts including what you're attempting to hide behind.

You have shown no contradiction, produced Japanese text stating that the mask contains unrelated enlargement magic, text denying that its power is Giant power, haven't identified another Giant referent, explained why 巨人化 allegedly has nothing to do with a Giant, addressed 互角, the identical 巨人の顔 wording used in the Four-Giants mask tradition.

You have not addressed why the only established Giants should be rejected in favor of an unseen alternative.

So let us count your alleged "ZERO" again:
  • A later Takano-audited script saying a Giant's might lies inside the mask.
  • Japanese acquisition text saying the mask contains enormous latent power.
  • Japanese Gossip Stone text saying the same powerful mask lies dormant in Stone Tower.
  • Japanese guide text saying it is modeled after 巨人の顔.
  • The game's own use of 巨人の顔 for masks modeled after the Four Giants.
  • Japanese guide text saying wearing it causes 巨人化.
  • Japanese guide text explicitly saying Link's strength increases.
  • Termina's only established Giants being the Four Giants.
  • Termina's own religious mask tradition originating from their faces.
That is not "zero except the name".

To reach zero, you had to erase every piece one at a time:
  • The English line is dismissed because unrelated localization differences exist.
  • The Japanese hidden-power statements unrelated to mere "get big effect" are ignored.
  • The face statement is dismissed because you personally dislike the design.
  • 巨人化 is mistranslated into mere generic size.
  • The explicit strength increase is omitted.
  • 互角 is omitted.
  • The Four-Giants mask tradition is omitted.
  • The final Giant's imprisonment is hidden inside "outside of".
  • The boss function is ignored.
  • The room restriction is ignored.
  • The lack of another Giant is turned into support for another Giant.
  • The game's broad mask mechanics are replaced with a fake rule based on only three individual embodiment masks.
  • And direct counterexamples such as Kamaro's Mask are ignored, despite proving that a mask can transmit someone's defining power without transforming Link into that person.
Spare me this dude, be real, and note your own wording "it's doesn't do ANYTHING outside of", ok so it does do something of note you just have to ignore it in order to make it seem like you have a stronger point than?
You are attempting to argue that a Mask that does nothing but make Link large is actually giving Link the capabilities of an entirely separate species who have nothing in common except for a shared, generic descriptor applied to large beings.
Every clause here is loaded with an unsupported premise.

"Does nothing but make Link large" is false.

It contains latent enormous power.
It causes Giantification.
This is two distinct properties, they may seem related, and that's because they are, but you're ignoring, as seems to be the standard with you, the "why" and "how".

"Entirely separate species" is something you made up entirely, I shouldn't have to humor this.

The Four Giants are divine guardian spirits. So what? Do we need to prove they're animals belonging to a breeding species? The relevant category is the power of a giant, not Giant genetics.

"Shared generic descriptor" is linguistically false.

巨人 is the noun used for the Four Giants, the Giant's Mask, its modeled face, and Giantification.
巨大 is the generic size adjective.

You conflated them because both may be rendered with English words related to "giant", but for one who seems to hide behind the Japanese you sure don't seem to understand the very words you're trying to use as a shield.

"Nothing in common" is contradicted by:
  • Explicit invoking of their faces for this specific mask verbatim.
  • literally comparing Link to them but alas unless you wanna wait two months my hands tied.
Your conclusion isn't derived from the evidence, all you ever do is embed your conclusion inside your description of the evidence and then declared yourself correct when you can't even get your own facts right.
There isn't even any evidence that Giants ARE a species. We have only ever seen four of them! In that case, why wouldn't it be "the giants"? You know, a term used 7 times in Majora's Mask?

And this isn't even including any mentions of 'Guardian Deit(ies)', 'Four Giants', 'THE Four Giants', etc.
This is probably the most self-defeating part of your argument? Do you hear yourself?

Evidently they're not a whole species, they're four divine guardian beings.

Each one is a giant.

One of the Four Giants can therefore be referred to as a giant without implying that hundreds of wild Giants roam Termina and **** like rodents in herds.

One of the Four Giants is "a Giant" in the same way that one of the Seven Sages is "a sage", one of the four guardian deities is "a guardian deity", and one of the Four Giants is "one Giant".

A noun doesn't become unusable for an individual merely because the known group is finite or divine.

And once again, you can't even keep your own logic coherent. The English article distinction you're trying to force here doesn't exist in Japanese: 巨人の顔 encodes neither "a" nor "the", the game uses it for masks modeled after the Four Giants, and the guide uses it for the Giant's Mask. I already gave the complete grammar and side-by-side wording above. Your proposed distinction is absent from the source, you're seemingly incapable of following your own defenses properly.

Then your remaining argument becomes:
  • "There are only four known Giants, so the mask must refer to a different Giant."
Ya'll seeing this?

If only four Giants exist within the established setting, those four are the only available referent.

Your interpretation requires an entity that:
  • Is never seen.
  • Is never named.
  • Is never described.
  • Has no history.
  • Has no culture.
  • Has no location.
  • Has no relation to any character.
  • Has no basis.
  • Has no textual existence.
Yet supposedly explains the Giant face, Giantification, power of a giant, contained power, and Giant-related boss context better than the Four Giants around whom the entire plot revolves.

Though this objection is absurd anyway, as mentioned above and elaborating now, if you meant "well, in English they say 'the' giant(s)", yeah, basic linguistics dude? "The Giants" would be definite plural and frame the power as belonging to the group collectively. That isn't the claim. When referring to the whole group at once, the script says "the giants"; when referring to one member, it says "a giant" or "the giant" depending on the sentence and target. In the mask's case, it says "a giant" because it attributes the power to one, not ALL of them at once. This isn't difficult to comprehend, and the game frames individual members of established groups this way multiple times anyhow.

Importantly though, "a giant" completely guts the retreat that giant merely means "big" regardless. In "the might of a giant," giant is not an adjective describing the size of the might. It is a singular noun identifying the being whose might is contained in the mask. Had the intended meaning been nothing beyond "very large power", English would say "giant power" or something akin to that, it doesn't, it says "the might of a giant".

Not that that proposition is confined to one supposedly unreliable NoA sentence. Not that I'm going to actually push this, but just to show how odd your argument even is, every official N64 localization preserves the same material proposition by attributing the concealed power to a Giant as a being. English says, "Within this mask lies the might of a giant", German says, "Die Kraft eines Riesen schlummert in dieser Maske", or "The power of a Giant slumbers within this mask". French says, "Il renferme la puissance titanesque d'un geant", or "It contains the titanic power of a Giant". Spanish says, "Tras esta mascara descansa la fuerza de un gigante", or "Within this mask rests the strength of a Giant".

These versions reflect the same approved localization decision; they don't need to have independently created this wording for the point to stand. Every official translated N64 script preserves the same material proposition: the concealed power belongs to a Giant as a being, rather than merely being adjectivally enormous or gigantic. The Japanese description doesn't contradict that clarification. Instead, every version repeats the same underlying point. Given that the English script was explicitly reviewed to preserve the intended meaning under the original Japanese Script Director's supervision, this stops being a one-off localization flourish and starts looking like the game repeatedly bashing you over the head with the same blatant connection.

And I know you abhor having to accept that MM might be a lil special case of actual audited scripts being used to convey and clarify intent, but the German is even less escapable. I may not know as much German as I do Japanese, English, and French, but "eines Riesen" is explicitly genitive singular: "of a Giant". It doesn't mean "gigantic" from what I can tell. German would use something like "riesige Kraft" or "gewaltige Kraft" for gigantic or enormous power apparently. Instead, just like the English, it grammatically presents a Giant as the possessor or source of the power.

And by your own admission, the only Giants established anywhere in this game are the Four Giants. An indefinite singular article doesn't let you push a separate, unseen category of generic Giants. It selects one member of the available referential set, who or which, it doesn't matter, they're comparable. When the only beings identified as Giants are those four guardian deities, "a Giant" naturally means one of those four.

So your question, if we want to call it that, doesn't actually weaken the connection. It clarifies the intended scope: not the collective power of all Four Giants, but the power of a Giant. The English and German both lock the phrase to a Giant as a being, while your own admission eliminates every referent except the Four Giants
Your entire argument is predicated on the game using terminology it has never used prior,
Ok this one needs a bit of its own, what terminology has the game supposedly "never used"?

The English script repeatedly applies the ordinary count noun "giant" to these exact four beings:
  • "In those times all the people lived together, and the four giants lived among them"
  • "The giants spoke to the people..."
  • "The imp was a friend of the giants..."
  • "The people sang the song of prayer to the giants who lived in each of the four compass directions"
  • "The giants heard their cry..."
  • "They worshiped the giants of the four worlds like gods"
  • "The spot at which those giants parted..."
That isn't terminology created by the Giant's Mask line my dude. The game has already established that the four guardian deities are giants, using "giants" repeatedly as an ordinary plural count noun rather than only as an inseparable capitalized title.

"A giant" is simply the indefinite singular of the already-established plural "the giants", this isn't even a different language, this is basic English now, come on now.

Four giants necessarily means four individual beings, each of whom is a giant. English doesn't need to use the exact two-word sequence a giant earlier before it's permitted to refer to one unspecified member of that established group.

This is literally elementary number and article grammar:
  • "The giants" = the known group collectively (each line saying "the" is always the collective).
  • "A giant" = one unspecified member of the known class or group.
The change from plural to singular isn't the introduction of new terminology. It merely changes the number and scope of the same noun?

If a story repeatedly discusses "the seven sages" and later says "the wisdom of a sage", like for example, it does in Albw and AlttP numerous times, not a single person with any semblance of common sense would conclude that the latter sentence suddenly entails a whole-ass separate species of generic sage unrelated to the seven. It identifies the quality of one member rather than the combined quality of the entire group.

The same applies here:
  • "The might of the giants" would grammatically invoke the group collectively.
  • "The might of a giant" invokes the might belonging to one Giant.
That distinction is especially relevant because the argument being pushed here never even assigned Giant Link the combined strength of all four? It compares him to one, while each Giant receives only its individual share of their collective feat with the moon.

And the script doesn't reserve "Giant" solely for the full title "The Four Giants", which, ironically, is only capitalized because it's a story header... After introducing that title, it immediately switches to lowercase phrases such as "the four giants", "the giants", and "those giants". The noun remains the same when singularized.

So no, the argument isn't "predicated on terminology the game never used".

It's predicated on the exact noun the English game repeatedly uses for the Four Giants, placed into its completely ordinary indefinite-singular form, because why the hell would it be anything else? Screw German, and screw the Japanese that only makes this worse for you because they don't even do that in that language, they can't.

At absolute best, you can say the exact string "a giant" hadn't appeared earlier. Which proves nothing, because there's a difference between "not appearing earlier" and "not appearing at all", it appeared where you don't want it to, it still did, and the way it's worded can only mean what I'm arguing here due to your own concession.

Despite that, a sentence does not create a new referent every time it uses a previously unseen combination of an article and an already-established noun, and worse for your position, you yourself insist that the only Giants established in the game are these four guardian deities. Then the contextually available referential set for "a giant" consists of those four. You cannot simultaneously argue:
  • "The game only establishes four beings as Giants".
and:
  • "When the game attributes the mask's power to a Giant, it cannot refer to any of those four".
The first premise destroys the second outright. The English didn't just create new terminology or an unknown fifth category. It singularizes the terminology already repeatedly applied to the Four Giants.
in reference to a supposed species of Giants despite the only known Giants in the entire game (and series) being four unique people who also appear to be Divine in nature, in an area with nothing to do with the aforementioned Four Giants, and not a single piece of material in the history of the franchise ever linking the two except your own assumption. This is an inorganic & shaky assumption; it should not in a million years be the basis of scaling when it is, despite Chariot's claims, extremely subjective at best.
Nice try lad. Your rebuttal is predicated on the following falsehoods:

That the argument requires a biological Giant species.
It does not.

That all masks must perform full anatomical reconstruction to confer a source's power.
Kamaro's Mask and numerous others directly disprove this.

That the Deku, Goron, and Zora Masks are generic species masks.
They are embodiment masks tied to specific dead individuals.

That Japanese only says Link becomes large.
It says the mask contains existing power, causes 巨人化, increases strength, and brings him onto equal terms with Twinmold while modeled after them.

That 巨人 is merely a generic size descriptor.
The generic adjective is 巨大. 巨人 is the Giant noun.
That the mask has no visual link.
The source explicitly says it imitates 巨人の顔, in the exact same wording no less as the masks we know canonically do exactly that.

That Stone Tower has nothing to do with the Four Giants.
It imprisons the fourth Giant, houses his jailer, contains the mask, restricts its use to the jailer's room, and releases the Giant when the boss is defeated, and in the audited remake boss fight, the very mask is contained by half the entity harboring the spirit.

That only four Giants being known weakens the referent.
It eliminates every established alternative.

That English phrasing absent verbatim from Japanese is automatically false.
MM's later English script was reviewed line by line by the original Japanese Script Director, and no Japanese evidence contradicts Giant-power statement.

That no material links the two beyond the name.
The face model, transformation term, strength statement, mask lore, hidden power, temple placement, boss function, use restriction, and audited localization all link them.

You haven't answered any of that.

You have instead made up a species claim I never made, made up a universal mask rule the game violates repeatedly, ignored Kamaro's Mask despite it directly disproving that rule, confused individual embodiment with power transmission, conflated 巨人 with 巨大, deleted Stone Tower's entire narrative context with "outside of", and replaced the only known Giants with an imaginary fifth category possessing no evidence whatsoever.

You can dispute whether the mask grants every ability of one exact Giant.
You can dispute perfect numerical equality.
You cannot honestly keep claiming that the mask only shares a generic name with them and that it doesn't say the power within it is the power of a giant.

The source material has already given far more than that, if you want to wait, it could give even more.

Your argument only exists by just throwing out objectively false information or denying stuff you don't like.

So now, for one who opened up with "you didn't address the point", how about you answer the evidence directly without acting as if you somehow have more authority than the people making the game. Because your position now requires an entity that is never seen, named, described, located, or mentioned to explain all of this better than the only Giants the setting actually establishes. It requires the Giant's Mask's imitation of 巨人の顔 to somehow not invoke the Giants' faces, 巨人化 to somehow not refer to becoming a giant despite using the same terminology applied to them, the latent power to have no identifiable source, the increased strength and Giant's-might wording to be unrelated, and the entire Giant-linked context to mean nothing.
  • What Japanese statement says the enormous concealed power within the Giant's Mask is unrelated to a Giant?
  • Why does 巨人の顔 refer to the Four Giants' faces when describing the festival masks, but supposedly refer to an unseen unrelated entity when describing the Giant's Mask?
  • What established Giant in Termina is the alternative referent?
    • You have admitted that only four Giants are established.
      • Why does that supposedly prevent "a Giant" from referring to one of those four rather than eliminating every competing referent?
  • What official source establishes your rule that a mask transmitting someone's power must completely reproduce that person's anatomy or otherwise change the wearer drastically, ignoring that giantism is already a drastic visual change so your own conjured rule has been appeased?
  • How does that rule survive Nintendo Japan's statement, or even just 5 minutes playing the actual game, that various powers dwell within masks and manifest through different effects?
  • How does it survive Kamaro's Mask housing Kamaro's spirit while granting only the aspect mentioned by the mask?
  • How does it survive Garo's Mask housing a Garo spirit while invoking the relevant identity or authority instead of anatomically transforming Link?
  • What specific Japanese contradiction makes "within this mask lies the might of a giant" or even "the power of a giant" erroneous rather than additional or more explicit?
  • Why do the audited English, and reviewed German, French, and Spanish N64 scripts all identify a Giant as the possessor or source of the concealed power, rather than merely describing that power as large?
  • Why does the mask lie in the temple tied to the fourth Giant, function only during the battle maintaining that Giant's imprisonment, and contribute to defeating the boss whose death releases him, if every surrounding Giant connection is supposedly meaningless?
  • And what evidence supports your unseen alternative category of Giants?
Name one.
Show one.
Quote one.
Locate one.
Give it any textual existence whatsoever.

You can backpedal to the worse claim that the material doesn't prove perfect numerical identity with every property or ability possessed by one exact Four Giant, yeah sure, that's at least an arguable question, a useless question given all known cases show comparability, but a question nonetheless.

But that isn't what you claimed.

You claimed there was "ZERO connection except for the name".

The face statement alone disproves zero.
The identical 巨人の顔 construction disproves name-only coincidence.
The Giantification statement when actually looked at properly instead of pretending you have the slightest idea of Japanese disproves generic enlargement alone.
The increased-strength statement disproves cosmetic size alone.
The contained-power statements disprove "does nothing but make Link large".
The Takano-reviewed English Giant's-might statement, corroborated by the German, French, and Spanish localizations, identifies a Giant as the source or possessor of that power, while the English and German grammar make that possessive relationship especially explicit.
The mask-system evidence disproves your anatomical-transformation requirement.
Kamaro and Garo explicitly disprove your spirit-mask requirement.
Stone Tower's temple, boss, imprisonment, use restriction, and released Giant disprove the claim that its location is unrelated.
And the absence of any other Giant referent destroys your proposed alternative.

There is no coherent route on this God forsaken Earth from that evidence to "ZERO connection except for the name".

If none of those facts could ever count as evidence to you, then your position isn't cautious, rigorous, or even simply just being nitpicky.
It's unfalsifiable: every connection is just going to be individually discarded precisely because accepting any one of them would disprove the conclusion you decided upon beforehand.
Also, don't wanna be that guy, I'll give benefit of the doubt, but by the way, if you copy taste this part of his text:
An optional method is player choice instead of intended progression, like in BOTW, for the hell of it. A mandatory phase is the intended canon progression. Grouping both under "gameplay" erases the very distinction.

15. Strawman: "Light Arrows scale to Twinmold's full durability"

I never argued Twinmold's eye, tail, exoskeleton, and every part have identical durability.

The argument is that Light Arrows scale to the physical weak point they damage. It may downscale from the armored shell while still having its own durability.

You flipped "AP to the damaged physical structure" into "perfect scaling to every part of the boss, ignore context" and answered the latter as if it mattered.

16. Factual misrepresentation of the GIF

My gif shows the eye already exposed before the slam. Giant Link slams Twinmold into the ground onto that exposed eye.

Your rebuttal wasn't another reading; it described a different onscreen sequence outright.

You pushed the "body absorbs everything first" argument by failing to identify the animation and part of the GIF.

17. Non sequitur: "weak point" treated as "no AP"
A weak point doesn't mean attacks affecting it have no relevant output.

A weak point can be less durable than surrounding armor and still require force to damage. Calling it weaker narrows what the attack scales to; it doesn't turn all shown damage into vague duraneg.

Your conclusion needs another premise: that the weak point is affected through something bypassing its own durability. You never established it.

18. Begging the question: assuming Twinmold's holy-light weakness

You begged it, and it was hilariously answered. Whether Twinmold has a sacred-light weakness strong enough to make normal AP irrelevant is disputed and ungranted.

You can't prove it by falsely asserting both are weak to holy light. That puts the conclusion in the premise, something you complained about yourself.

Wrath has explicit specifics. Twinmold doesn't. Calling them the same before proving Twinmold's is textbook circular reasoning 101.

19. Bare assertion replacing evidence

Not evidence, especially against counterevidence.

You gave no Twinmold statement naming sacred light as its weakness, no source calling the interaction anti-evil durability bypass, and no calc or line showing the sacred bonus overwhelms base AP enough for your claim.

"Pretty clear" replaces the supporting premise you were asked to provide.

Argument from ignorance: "no known resistance to that hax"

Ignoring that this isn't how they work, no stated resistance doesn't prove this hit is hax, Twinmold has that weakness, or base AP contributes negligibly.

You shifted the burden from proving a bypass to me disproving one you assumed.

Light Arrows have base offensive power plus stronger effect the more evil a target is; they don't start as universal anti-evil hax every enemy works backward from via "evil-negation resistance". If that were the case, not even Wrath would be affected because base Majora isn't. You must prove which property explains this hit and by how much.

20. False dichotomy: AP or sacred property
You repeatedly frame the options as:
  • The arrows damage through raw AP; or
  • the arrows damage through sacred power.
The sources give Light Arrows both ordinary offensive power and special effectiveness against suitably evil or dark targets. Those aren't exclusive.

The question is how much each contributes. Sacred power doesn't erase baseline AP, just as baseline AP doesn't erase a target-specific weakness.

21. Conflation of two different meanings of "weak point"
You conflate Twinmold's exposed target and Wrath's sacred-light vulnerability because both can be called "weaknesses".

They aren't the same interaction.
Twinmold's eye is a physical structure with durability.
Wrath has a form-specific property vulnerability to sacred light that stops it and creates an opening.

Equivocating between those meanings is a not-so-subtle attempt to slap Wrath's anti-light explanation onto Twinmold without proving it.

22. False analogy: the heat attack

Unless Link has a special heat vulnerability, heat destroying him overcomes his relevant heat resistance and speaks about the attack's output relative to that resistance.

Your analogy works only after adding the missing premise: a specific vulnerability or bypass.

It assumes Twinmold has "Light Arrow kryptonite" when proving that's your entire burden.

23. False analogy: defeating Ganon with a wooden stick
You compared the mandatory Twinmold phase to beating Ganon with an optional weak weapon.

Again, forced scripted progression isn't optional player freedom. One is required and supported; the other is a player-chosen alternative in a flexible combat system for the hell of it.

The analogy fails because it ignores the defining difference, again

24. Special pleading: earlier Majora resistance dismissed, final-form vulnerability retained (somehow)

Yet the final form reacting to those same arrows is treated as meaningful scaling evidence?

You gave no neutral rule for why the far stronger contrary interaction is meaningless while your favorable, context-stripped one counts.

Worse, the earlier attack failure is reinforced by dialogue, story context, and guide material saying it will never work. The final interaction is independently called a form-specific weakness.

You discard the interaction condemning you, yet keep the one seeming to help, and ignore both contexts. Blatant special pleading.

25. Hasty generalization from unrelated games

A general note about what unspecified games sometimes do doesn't prove Majora's immunity is merely mechanical here.

You need evidence about this interaction. Generic examples can't override this game's dialogue, guides, story, and form-specific behavior.

It's one of your many unsupported generalizations used to dismiss contrary source material.

26. False dilemma: "accept gameplay" or "dismiss gameplay"
Your methodological reduces the options to:
  • Accept gameplay and scale Twinmold and Majora identically; or
  • reject gameplay for both.
Those aren't the only options.

Gameplay can show forced progression, optional freedom, physical damage, elemental weakness, stunning, a specific vulnerability, a required finisher, a story event, and more.

The proper method is to parse each through its context. Your dilemma exists only after context and differences is ignored.

27. Strawman: claiming the Majora interaction was "dismissed outright"

The Majora interaction was never dismissed ffs; I already have those scans in my profile overhaul. It's a form-specific weakness because that's what every source calls it.

"Light Arrows affect Wrath through a stated vulnerability" accepts that.
"Thus their ordinary AP doesn't auto-scale to Majora's unrestricted durability" is its limit.

Twisting "classified by stated context" into "dismissed outright" because that makes inconsistency easy to allege ain't gonna work.

28. Begging the question inside the alleged methodology (be fr?)

This assumes Twinmold's Light Arrow interaction involves an explicit sacred or elemental weakness.

That's exactly what you never proved.

Wrath unique vulnerability. Twinmold exposed physical weak points, but no explicit holy-light vulnerability, with evidence against one. You push the missing premise into your category label, then demanded both cases reach the same result.

29. False equivalence framed as consistency

Ok, this one aggravates me ngl gang. A consistent method applies the same rule to different facts. It never requires equal outcomes after ignoring the facts.

Character, form, statements, weakness type, fight structure, forced progression, optional mechanics, and canon resolution are all evidence.

A method reaching conclusions "independently" of them isn't neutral. It's something I'd likely be banned for saying, so I'll call it context-blind.

Different evidence giving different conclusions isn't inconsistency. It's analysis.

30. Category error: same weapon treated as requiring the same scaling result
Your comparison assumes that because the same item damages two targets, the same cause and scaling must apply.

False, especially in this verse.

One weapon can deal normal damage to one target, exploit a weakness in another, stun a third, expose a fourth, fail on a fifth, and even the secret sixth thing.

The shared weapon doesn't erase target or interaction differences.

31. Motive attribution in place of argument


Those assign dishonest motive instead of showing my rule changed, my dude, ironic given why you made this CRT per your own words.

The rule stayed:
  • Physical damage without a proven bypass can support AP to the damaged structure;
  • an explicit special vulnerability doesn't auto-establish unrestricted AP scaling;
  • mandatory progression differs from optional player freedom;
  • form-specific evidence stays form-specific.
You had to show this rule was used inconsistently. Instead, you called differing conclusions "convenient". That's poisoning the well and ol mind-reading without any basis or precedent, not a rebuttal.

32. Motte-and-bailey backpedal to "interactions require context"
Your claims were:
  • The Giant's Mask stayed required;
  • Twinmold's Light Arrow damage was anti-evil bypass;
  • weak-point damage didn't support AP;
  • Twinmold either broke the chain or forced Majora scaling.
After challenge, you ran to:

Literally never disputed.

The dispute is what the interaction means after its context. Hiding from your actual conclusions behind "context matters" doesn't defend them.

33. Appeal to possibility: hypothetical normal-Link route

"They could be" isn't evidence it is.

Even under that officially denied hypothetical, Light Arrows hurting Wrath through an explicit flaw wouldn't scale ordinary AP to Majora's unrestricted durability or other forms.

The hypothetical lacks evidence and still fails to prove your conclusion even if poorly humored.

34. Non sequitur: invoking Ocarina of Time's timeline branches

OOT having timeline branches doesn't establish an unseen MM branch where Link canonically defeats Majora with Light Arrows or anything else.

You need a source for that outcome. Franchise timeline mechanics don't create every imagined event, and the official timeline gives MM no split.

The reference is unrelated to what you're trying to prove.

35. Ad hoc slop: "the Moon would probably still fall"

"Probably" does a lot of work for something untrue.

The ending shows the Moon threat vanishing when Majora is defeated. Majora awakens and empowers it, then fades along with the threat.

You push an outright false outcome so Light Arrows could supposedly beat or meaningfully harm base Majora without changing the story. The story directly contradicts it.

36. Self-defeating premise: calling Majora "intended to be unstoppable"

That supports me lad, not you.

If the story establishes normal Link's attacks can't affect that Majora and the Oath is their only hope, calling the immunity meaningless mechanics contradicts the story premise you admitted.

You conceded the narrative condition then denied its evidentiary result.

37. Selective omission: ignoring the final-form qualifier
You use material saying Majora is vulnerable to Light Arrows while skipping the qualifier that this applies only in its final form in the same sentence.

It matters. Earlier forms don't share it, and Wrath is called the strongest. The arrows don't gain AP between phases; Majora changes into a state with a specific vulnerability.

Ignoring "in this final form" turns form-specific evidence into universal Majora scaling the source never gives and even denies.

38. Selective omission of what the Light Arrows actually do to Wrath
The guide doesn't say Light Arrows simply "hurt Majora". It says they exploit Wrath's weakness, envelop it in light, make it writhe, stop its movement, and create an opening.

Ignoring the stun, opening, and form description while only pushing "vulnerable to Light Arrows" strips the context needed to judge it.

That's selective quotation by implication even if the literal sentence isn't false.

39. Asymmetric burden of proof
For the Giant's Mask, you demand exact statistical equivalence yet reject the convergence of item text, design, acquisition context, room restriction, boss function, story referent, and honestly probably anything else if given as insufficient.

For Twinmold's claimed holy-light weakness, you go:

Standards may well not exist.

You demand excessive precision from the supported inference while your needed premise gets no direct line, light-weakness mechanic, or proof sacred effect overwhelms normal AP here.

40. Burden shifting
Your case needs Twinmold to have a sacred-light vulnerability strong enough to make ordinary AP irrelevant. That's your affirmative premise, and half your argument depends on it.

Instead, you argue from no known resistance and demand others disprove the bypass.

Tip for future, the person saying direct physical damage is actually durability-bypassing hax must establish the bypass. Until then, the damage evidences output against the structure hit; with contrary evidence given, the burden is strictly yours.

41. Selective skepticism
Reasonable Giant's Mask inference treated as unacceptable despite your repeated admission it's fair.
Unsupported implication is enough when you need Twinmold to share Wrath's holy weakness.
Earlier Majora resistance is dismissed as mechanics.
Later Majora vulnerability is twisted into evidence.
An older guide is grossly exaggerated.
The remake is questioned once its forced sequence becomes impossible to contest.

That's not consistent caution. It's on-and-off skepticism for which evidence threatens your conclusion.

42. Accusation reversal
You accuse me of selective gameplay treatment, changing standards, and ignoring context while your argument:
  • Dismisses earlier Majora but keeps later Majora;
  • treats a forced Twinmold phase like optional gameplay;
  • assumes Twinmold's holy weakness without a source;
  • changes the guide claim from necessity to intended strategy.
Your accusation answers none of it man. It projects your own inconsistent handling of the evidence onto my opposing argument.

43. Argument by repeated assertion
"Both are weak because of the holy property" doesn't become established by repetition.
"Gameplay progression" doesn't become the reason for earlier Majora immunity by repetition.
"Exact strength is unproven" doesn't become a rebuttal to relevant comparability by repetition.

Repeating disputed premises without the missing sources isn't cumulative evidence.

44. Failure to answer the central questions
Across all these replies, the opening scans remain unanswered.

The issue isn't merely that I vehemently disagree. There's an exceedingly obvious pattern: you alter the claim, burden, category, or rule whenever the prior version is answered. Instead of defending the original premises, you backpedal to weaker generalities, headcanon, or sometimes even outright denial, then accuse me of inconsistency for keeping distinctions your argument erases. Whatever your motive may be, that's what your written argument repeatedly does.
  • You turn comparability into exact identity.
  • You turn a physical weak point into holy hax.
  • You turn "fighting chance" into impossibility.
  • You turn mandatory progression into optional gameplay.
  • You turn a final-form vulnerability into universal AP scaling.
  • You turn an unsupported possibility into a counter-explanation.
  • You turn contextual analysis into alleged inconsistency.
And then you retreat to "interactions require context", despite context being exactly what your argument keeps removing
On gptzero which is indeed an AI detector, it says 100% AI.
So, honestly the "accusation" has some weight. Check it yourself before someone can claim I made it up.
Actually, not that it should be any of your concern, but this forum is so ass-backwards that it deleted my original post because I opted to save it as a draft in the post box instead of forcefully continuing these absurdities when I originally had the chance.

Fortunately, I had the foresight to send an earlier draft to people in DMs, on this forum no less, and that thus allowed me to retrieve the post using inspect HTML code from a DM I sent to multiple other people because for some god forsaken reason you can't just ******* click "edit" on a DM and copy-paste it.

So nice try lad, your absurd poisoning of the well is something you can take up with the forum for formatting, not me.

Either way, nice accusation, and for the record I had to parse it down to just the bridges and keywords because the forum also had a 150,000 character limit, which I learned the hard way isn't an actual character limit and counts stuff like bolding and bullets as well, thus forcing me to systematically trim shit down over 13 versions I still have the notes for, but yeah sure **** me I guess, if I had all the space in the world I don't think I could reasonably convey the full extent of how tiring having to argue with you actually is.

Next time I won't, next time I'll split into three like it originally was and I fully expect you to actually reply to it in full.
 
This bullshit has to stop. From both sides of this.

@Lgamer099_99 (and to a lesser extent, @CoppeliaCallahan, though I acknowledge you did not actually carry on after my last warning): any accusations of stonewalling via AI are inappropriate for an ongoing CRT, and are themselves considered derailing. If you believe someone is doing this, you would be within your rights to report said behavior (privately or otherwise) with actual evidence (AI detectors are not really evidence, since they tend to suck at detecting AI). It can be discussed, but not in the thread itself.

@Chariot190: Knock off the performance. At this point, I cannot take this as anything other than deliberate stonewalling, done by real, human hands. You relish on forcing people to read the absurd verbosity you output. You seem to intentionally make it an endurance test over relatively simple matters. I will not entertain the bullshit further on this thread. You are capable of phrasing things like an adult human being in reasonable post sizes. Literally everybody else on the forum is capable of the same. Knock it off.

If either trend of behavior continues in this thread, I will happily threadban the individuals doing it. I have no interest in babysitting these escalations.
 
I was just adding a point to the impression of Callahan, but I apologize, I didn't mean to escalate the situation.
I hope @Dalesean027 is happy by my reply.
It's very simple, especially when Chariot is supposedly using Occam's razor for a less clear and way more implicit thing.

Twimmold is weak to light arrows, because the game says the arrows hit their targets evil with justice.
Just like fire arrows burn the enemies, you know?
Twimmold is evil? Of course, he is directly linked to a cursed that is related to darkness and death.
No need to overcomplicate things, no good guy is doing an evil curse. So yes, the light arrows as the game description suggest should work on Twimmold hax wise.
images
 
There isn't any scaling, one could argue that if Link really gets the exact same strength of one of them, he could just call 3 out of the 4 giants to stop the moon and be the fourth himself, while it is essential to bring all of them of course.
I do agree with you here, but the game does note that Link is limited on when he can use the mask. Considering the limitations of the mask, Link would be incapable of using it to stop the moon, which is why the giants would still be needed.

He gains the might of their race, just exactly the other masks grant him the same abilities of Zora, like swimming.
Well the issue is that the "Giants" are the only indication of their race. If Link gains giant might, then we only have those four to reference.

Light arrows game mechanic is only present in the 3Ds version of the game, which it means it doesn't necessarily retcon the lore behind the fight, since at the end of the day you still need the giant mask to defeat twinmold according to game guides. It could just be a mechanic implementation.
Game mechanics are difficult to square off with lore at times. You get plenty of examples like Kratos struggling to lift a stone chest. For the earlier Zelda games, generally the assumption is:
  1. Link is a completionist and will do everything possible before a fight
  2. Link will used items if the game or story forces them
The 3DS version forces the use of Light Arrows, so the assumption we use is that Light Arrows were used. It's the same reason why the Fierce Deity mask is the only thing scaled to Majora, since lore wise that's all Link used and didn't fight Majora without it.

Originally we didn't scale the light arrows to High 6-A, since the OG guide said that Link needed the Giant's Mask. It was just that the 3DS version made their usage mandatory, which messed with tbe original chain.


the arrows are used to shot their eyes, which is a major weakness, both fictional and real life the eyes don't have the sturdiness and durability of the body, and second of all the arrows got an anti-evil hax property, so that they can damage the enemy isn't necessarily due to AP, since they got no known resistance to that hax.
For VSBW, the general assumption is that organs scale with durability by default unless the franchise determines otherwise. The eyes being weaker are obvious, but at Low 5-B they can't be High 6-C levels of weaker either.
hitting the eyes and having an anti-evil property wouldn't be enough for AP scaling
Do we treat Light Arrows as having durability negation negation? Going from what I can see:
And here is a weapon that can penetrate the Evil King's defenses... The power given to the chosen ones... The sacred Light Arrow!
You got the Light Arrow! Set it to (C) and your arrows will be powered up! The light of justice will smite/target evil!
You got the Light Arrow! When you take out your bow, use [R] to change arrowheads, then fire away. The sacred light of these arrows can pierce pure evil itself!
Spirits of the light! Wielders of the great power that shines far and wide upon the lands of our world... In my hour of need, grant me the light to banish evil!
I can see both an interpretation that they don't ignore durability and they do. I guess based on creatures being vulnerable to light means they're more effective, but that seems to be a weakness of the moster rather than the intrinsic power kf the arrow. Puppet Ganon and Majora's Wrath for example are both noted as having weaknesses to light.
Even if we still gonna go with the light arrows - giant Link - twinmold scaling, then we should for the same very reasons scale the light arrows to Majora HIMSELF, since according to the official source of hyrule encyclopedia, he is vulnerable to light arrows and in fact can be damaged by them in both the original and 3Ds game if we go by gameplay.
While I went over the gameplay stuff earlier, this does show that the inherent evil-ness of the target is what the Light Arrows target.

So while I do think the Giant's Mask should probably still scale, the light arrows based on the descriptions I see have some form of power reduction against evil beings, or at least we have examples of evil beings being weak to light. If Twinmold/Ganondorf have the same light vulnerability then I can get a downgrade. Though do they have that vulnerability currently?
 
Back
Top