• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Can barely surviving an attack scale you to anywhere?

CatLover313

He/Him
Bronze Supporter
Messages
1,247
Reaction score
926
As I was looking into durability threads, I saw a post and comment saying if you passed out, all bloodied, but still will live after taking a Multiversal attack, it’ll give you at least universal. While this is an extreme example, I can think of instances where a character passes out but survives against an attack (highly injured) from an attack calculated to be 2-3 tiers above their current ranking.

While the durability page says and most people also agree you won’t scale to the feat for barely surviving with massive injures or passing out, is there any discussions about downscaling to the tier or a certain numerical multiplication value below?
 
tiers above Low 2-C don’t work like that, because the gaps are undefined, even if a character were only half as strong as a 2-C character he’d still be 2-C just below “baseline”

Likewise if a character has a clean feat of surviving something at a given tier and supposing it is not such an overwhelmingly disparate showing from his usual durability rating the character could be rated with the “At most” prefix
 
tiers above Low 2-C don’t work like that, because the gaps are undefined, even if a character were only half as strong as a 2-C character he’d still be 2-C just below “baseline”

Likewise if a character has a clean feat of surviving something at a given tier and supposing it is not such an overwhelmingly disparate showing from his usual durability rating the character could be rated with the “At most” prefix
How does At Most usually work? Rarely see it but say a situation happens above, so character A receives At Most 7-C. If character B is shown to be relative or vaguely stronger than A and can beat him low-high diff, do they just get At least 7-C?
 
Back
Top