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How do you handle reality equalization in a cosmology blog?

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Let’s say you have a verse that takes place in a video game world where everything is viewed as fiction by the devs and players, and they're hailed by the game characters as being "all-powerful gods" that can manipulate and are superior to the entire setting. But what if we also see a large portion of the story from the players' perspective, who aren't treated in those instances as ultra-powerful gods but as regular people playing a video game. As such, you'd probably apply reality equalization so that there's an in-game tier and an out-of-game tier for every character.

The problem is that the cosmology is important to the verse's tiering, so you also need a cosmology blog to go over it, but you also have to acknowledge the real-world characters being only tier 10 within the context of their world, or else you confuse people by having their profiles not exclusively being tier 1.

Basically, what I'm asking is: how do you show multiple perspectives of a cosmology within a cosmology blog that goes over a verse with reality equalization?
 
We typically treat the layer of the cosmology where the main story takes place as the baseline, with anything above or below it being tiered accordingly.

Moreover, simply because a being is Outerversal due to a Reality-Fiction difference does not mean they must be equally powerful within their own reality. A 1-A being would be all-powerful from the perspective of a fictional being, but could still be insignificant compared to the larger 1-A universe or reality they inhabit.
 
We typically treat the layer of the cosmology where the main story takes place as the baseline, with anything above or below it being tiered accordingly.

Moreover, simply because a being is Outerversal due to a Reality-Fiction difference does not mean they must be equally powerful within their own reality. A 1-A being would be all-powerful from the perspective of a fictional being, but could still be insignificant compared to the larger 1-A universe or reality they inhabit.
I see that, but the problem I’m facing is that for verses like the Matrix or SAO, we don’t give regular humans in the verse tier 2 or tier 1 stats despite viewing the world as fiction since they aren’t portrayed as being that level of powerful

But I’m asking, in a verse where the real world is both treated as being transcendent to the game world as well as being depicted as an ordinary realistic setting, how do I handle which layer to equalize everything to?
 
Well, SAO & the Matrix are both outdated. But if the MC is part of the game world, then treat that as the baseline reality.
 
Well, SAO & the Matrix are both outdated. But if the MC is part of the game world, then treat that as the baseline reality.
The issue is that the tiering system requires you to pick a baseline reality, but a story with multiple perspectives can have multiple baseline realities when they are equally relevant to the narrative.

I have a similar issue except the fictional cosmology is 1-A and the real world is comparable to it. I dont want to scale street level people to 1-A, but I also want to treat RW interaction as a 1-A feat for the "fictional" gods.
 
The issue is that the tiering system requires you to pick a baseline reality, but a story with multiple perspectives can have multiple baseline realities when they are equally relevant to the narrative.

I have a similar issue except the fictional cosmology is 1-A and the real world is comparable to it. I dont want to scale street level people to 1-A, but I also want to treat RW interaction as a 1-A feat for the "fictional" gods.
Wherever the main character's story takes place is the baseline reality.
 
Wherever the main character's story takes place is the baseline reality.
What about a verse with multiple protagonists that exist on different levels of reality? Like, what if in one book, the MC is an NPC in the game and we see things from their perspective, but in another book, the MC is a real-world player who has to deal with another person hacking the game or something. What do we pick as our baseline then?
 
Wherever the main character's story takes place is the baseline reality.
Ok but with reality equalization the profiles will look very goofy:

AP: 8-C physically, 1-A with reality warping (Can harm [10-C Character])

AP: L2-C, 1-A with corruption (Empowered by true form) | 10-C (True form)

AP: 8-C physically | 10-C (soul),
Resistance to soul manipulation, BDE3
 
Ok but with reality equalization the profiles will look very goofy:

AP: 8-C physically, 1-A with reality warping (Can harm [10-C Character])

AP: L2-C, 1-A with corruption (Empowered by true form) | 10-C (True form)

AP: 8-C physically | 10-C (soul),
Resistance to soul manipulation, BDE3

The True Form would be 1-A. This is stated on the BDE Page;
Portrayal-wise, they could also be shown viewing a lesser plane as fiction, thus ontologically transcending its dimensions, while still operating on a higher notion of dimensionality native to their greater reality.
But as stated at the beginning of the page, these beings can still operate on a higher notion of dimensionality that is fundamental to their own nature and reality.
Not to mention, harming a 1-A Being without 1-A Assistance is an Anti-Feat for the 1-A Being to begin with.
 
The True Form would be 1-A. This is stated on the BDE Page;


Not to mention, harming a 1-A Being without 1-A Assistance is an Anti-Feat for the 1-A Being to begin with.
As per the reality equalization page
As its name implies, Reality Equalization effectively equalizes the virtual character's reality with the "baseline" reality of the opponent, when the character is used in a match. In practice, this means that the virtual world will become equivalent to the real world of the opposing verse. Virtual characters will be able to interact with the real world as they would in their own world and their relative strength in the virtual world will carry over.

The statistics I posted are of fictional characters who are capable of interacting with qualitatively superior beings (with implied assistance). Even though they are fictional, the keys are reality equalized and their qualitatively superior statistics carry over.

The issue is that the qualitatively superior reality is parallel to the real world, which we are assuming to be our baseline reality. The true forms cannot be 1-A as there's no qualitative superiority over the baseline reality, and they cannot be reality equalized as they're not fictional. You'd effectively need a second baseline reality to scale the true forms to 1-A.
 
The statistics I posted are of fictional characters who are capable of interacting with qualitatively superior beings (with implied assistance). Even though they are fictional, the keys are reality equalized and their qualitatively superior statistics carry over.
Reality Equilibration is for versus battles/cross verse interactions; it's not applied in-verse. You can see that in the examples section;
Sword Art Online or The Matrix both feature virtual worlds, and a large portion of these verses' story takes place inside said virtual world. They thus are allowed to have Reality Equalized keys.

The issue is that the qualitatively superior reality is parallel to the real world, which we are assuming to be our baseline reality. The true forms cannot be 1-A as there's no qualitative superiority over the baseline reality, and they cannot be reality equalized as they're not fictional. You'd effectively need a second baseline reality to scale the true forms to 1-A.
The baseline reality is wherever the MC and the Story take place, not the Real World.
 
Reality Equilibration is for versus battles/cross verse interactions; it's not applied in-verse. You can see that in the examples section;
I reality equalized the keys only. I assume we do this for most fictional characters. Are we using tier 11 keys now?

The baseline reality is wherever the MC and the Story take place, not the Real World.
Fictional world plays a large role but the story and MCs are primarily in the real world.
 
I reality equalized the keys only. I assume we do this for most fictional characters. Are we using tier 11 keys now?
Reality Equalization is making sure characters can interact with one another, even if their settings are different. And making sure their power systems can influence one another as long as there is sufficient evidence.

It doesn't mean we equalize their tiers in their respective worlds.
Fictional world plays a large role but the story and MCs are primarily in the real world.
In that case, the fictional world will be Tier 11. The baseline reality is that wherever a majority of the story takes place around the main characters.
 
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