AyOgUyS
He/Him- 2,808
- 1,118
If a verse takes place in a virtual world that is portrayed as different than the real world, why do we equalize them?
According to the RE Page: "Reality Equalization refers to the practice of treating characters from lower (or more rarely, higher) planes of existence as being on the same level of existence as most characters featured in Tiers 10 to 3. This is usually done in order to allow characters who exist in virtual worlds to fight normal, "real" characters."
If we are buffing these virtual characters just to make them fight real characters, isn't that just buffing them for no reason at all?
The RE Page also says:
For example: A verse has two realities: a real reality (just a normal universe), and a virtual one (a computer simulation where most of the story takes place). Even tho the majority of the story takes place within the computer simulation and is from the perspective of characters that exist within the computer simulation, surely we can't say this computer simulation is now the size of a normal universe right? Especially if its shown to be contained within technology that is obviously nowhere near the size of the universe (cuz duh its a computer simulation).
I'm confused. I feel like there's a universe's worth of info about Reality Equalization that everybody except me knows.
According to the RE Page: "Reality Equalization refers to the practice of treating characters from lower (or more rarely, higher) planes of existence as being on the same level of existence as most characters featured in Tiers 10 to 3. This is usually done in order to allow characters who exist in virtual worlds to fight normal, "real" characters."
If we are buffing these virtual characters just to make them fight real characters, isn't that just buffing them for no reason at all?
The RE Page also says:
- The story should focus, in large part, on the virtual world in question. While it is not required for the entire verse to take place inside the virtual world, it should be major or recurrent enough to be considered too important to leave out entirely.
- The moments of the story focused on the virtual world should preferably be from the perspective of the virtual characters. This is due to the fact that Reality Equalization bases itself around the perspective of the character, as such, if this perspective isn't used in the original fiction, it has little to no point to be featured in the character's page. Those cases should simply be rated as Tier 11 if they fit the previous criteria.
For example: A verse has two realities: a real reality (just a normal universe), and a virtual one (a computer simulation where most of the story takes place). Even tho the majority of the story takes place within the computer simulation and is from the perspective of characters that exist within the computer simulation, surely we can't say this computer simulation is now the size of a normal universe right? Especially if its shown to be contained within technology that is obviously nowhere near the size of the universe (cuz duh its a computer simulation).
I'm confused. I feel like there's a universe's worth of info about Reality Equalization that everybody except me knows.