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In Minecraft, there is a dimension called the Nether, and it's basically the Minecraft universe's version of hell, you know, fire and brimstone and all that.
Most notably, it's HOT, like, hot enough to instantly vaporize an entire cubic meter of water in a fraction of a second. Despite this, the player and basically any other Mob in the game (except Snow Golems ig) can survive in the Nether without issue.
Unfortunately, we're never given a stated temperature for the Nether in any other media as far as I can tell, so I'm wondering, how exactly would I go about calculating everybody's durability from this? Can I calculate the theoretical temp and go from there, or would that be against the rules? Should I divide the energy/second by the water's surface area and apply that to everyone? Or is there still a method I'm missing here?
Most notably, it's HOT, like, hot enough to instantly vaporize an entire cubic meter of water in a fraction of a second. Despite this, the player and basically any other Mob in the game (except Snow Golems ig) can survive in the Nether without issue.
Unfortunately, we're never given a stated temperature for the Nether in any other media as far as I can tell, so I'm wondering, how exactly would I go about calculating everybody's durability from this? Can I calculate the theoretical temp and go from there, or would that be against the rules? Should I divide the energy/second by the water's surface area and apply that to everyone? Or is there still a method I'm missing here?