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How Should I Go About Evaluating This Starry Sky Feat?

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Ok, so in Minecraft Legends, a Corrupted Beacon is used to blot out the Sun and keep the Overworld in eternal night. However, we later see that it wasn't simply turning the Sun off, but single-handedly holding back the entire day-night cycle, including the Moon and stars.
Now, my initial assumption was that the Beacon just held the Overworld in place, making the other celestial bodies only appear to orbit around it. But a big problem with that is that the Overworld isn't a standard planet orbiting a star, but an infinitely spanning flat plane of rock resting atop an endless void, and most fictional flat earth models like the Minecraft Overworld also tend to be geocentric (as in, the Sun and other celestial bodies orbit around the Earth rather than the Earth rotating around the Sun), so now I'm considering doing another end assuming the sky is the thing being stopped rather than the Overworld.

HOWEVER, now I'm facing the dilemma in regards to the AP of this thing due to being unable to use FTL KE: do I just add up the individual GBE of all the stars involved like this calc, or do I use the GBE of the whole thing as we do for our starry sky pocket reality feat? A similar feat was listed as 4-A, but a feat like this isn't an omnidirectional blast starting at a single point, as the 4-A calc assumes, it's moving each individual star, so why is the same calc being used here?

Also, if the Overworld is meant to be this infinite, continuous plane of rock, how do these stars and celestial objects even go beneath it in the first place? Is there a bunch of conveniently-shaped holes they slot into? Is the section of the Overworld we're on during gameplay less like an infinite plane, but rather a large island in an infinite archipelago of Minecraft Worlds, like the End? Are the stars intangible and just phase through the land? ARE THEY EVEN REAL???

idk man, I'm tired
 
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Okay, as to the stars being real… I THINK… And don’t quote me on this one, but there was a canonical Minecraft education map where we were building a rocket and going to the outer space, with moon and stars and all that.
 
HOWEVER, now I'm facing the dilemma in regards to the AP of this thing due to being unable to use FTL KE: do I just add up the individual GBE of all the stars involved like this calc, or do I use the GBE of the whole thing as we do for our starry sky pocket reality feat?

Since this isn't a creation feat or destruction feat, you probably wouldn't need to account for the average distance between the stars.
You would therefore just take the individual GBE of every single star.
Masked checked the study Elizhaa used, but they couldn't find where they got "around 2500" stars. However, they will defer to them on this matter.
2500 * 5.693E+41 = 1.42325e+45 joules

If you want to get really crazy, you could assume every star in Minecraft is a cube, which causes its own problems.
Actually, maybe don't do that.

idk man, I'm tired

Pats for you.
 
Okay, as to the stars being real… I THINK… And don’t quote me on this one, but there was a canonical Minecraft education map where we were building a rocket and going to the outer space, with moon and stars and all that.
Can you send a link, maybe? I'm trying to find it on the MC wiki, but from what I can tell, the only time you can go to space was in an April Fools update, which is obviously not usable
Since this isn't a creation feat or destruction feat, you probably wouldn't need to account for the average distance between the stars.
You would therefore just take the individual GBE of every single star.
Masked checked the study Elizhaa used, but they couldn't find where they got "around 2500" stars. However, they will defer to them on this matter.
2500 * 5.693E+41 = 1.42325e+45 joules

If you want to get really crazy, you could assume every star in Minecraft is a cube, which causes its own problems.
Actually, maybe don't do that.



Pats for you.
Yeah, that's what I thought as well, but if that's the case, shouldn't Moon Knight be downgraded to like High 4-C to 4-B?
 
Can you send a link, maybe?
This is likely the Minecraft Education Build they were talking about: https://education.minecraft.net/en-us/lessons/artemis-rocket-build
It does not have a page on the wiki, as far as Masked can tell. (https://minecraft.fandom.com/wiki/Minecraft_Education#Lesson_plans)
Masked has no knowledge of Minecraft Education, or how it applies to normal Minecraft, so unfortunately, they cannot be of much assistance.

However, according to the wiki, stars are procedurally generated in a way that always produces 780 visible stars, with 1500 potential positions.
Masked will correct their math accordingly.
780 * 5.693e+41 = 4.44054e+44

How these stars are visible from everywhere in the infinite Minecraft World is a question best left to the Minecraft developers.
(Masked was going to ask if there are potentially infinite stars, but Minecraft cosmology is already complicated as it is)
 
This is likely the Minecraft Education Build they were talking about: https://education.minecraft.net/en-us/lessons/artemis-rocket-build
It does not have a page on the wiki, as far as Masked can tell. (https://minecraft.fandom.com/wiki/Minecraft_Education#Lesson_plans)
Masked has no knowledge of Minecraft Education, or how it applies to normal Minecraft, so unfortunately, they cannot be of much assistance.
Looking at the trailer for it, we can clearly see that the map on the computer monitors is Earth and not a regular Minecraft world, so I unfortunately don't think this is usable for Minecraft's cosmology.
That being said, in the post by Notch proposing the world be infinitely generated, he also mentioned having the moon as a dimension/place the Player could go to, and, honestly, the fact that the sun could be reached and affected in the first place makes me feel like these are meant to be real celestial bodies
How these stars are visible from everywhere in the infinite Minecraft World is a question best left to the Minecraft developers.
(Masked was going to ask if there are potentially infinite stars, but Minecraft cosmology is already complicated as it is)
Honestly, Mojang probably just didn't think too hard about it. The question of how these stars are able to go under the Overworld probably never even crossed their minds when they first got added, so I probably shouldn't think too hard about it either.
 
Ok, so I calced it (ignore the other calcs, dw), and I got Low 5-B for the Overworld end, and 4-B for the sky end (I noticed in the cutscene there were a lot more stars than we normally see in-game, so I went with the irl amount of stars visible from Earth)
 
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