• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

UNDERTALE/DELTARUNE [shiny new] DISCUSSION THEAD

detatchable hands are only 9-B... how sad...

anyways are there any other giga queen calcs that y'all want done in attempts for bigger scaling values in the future
Even if like 0.1 seconds was used for reaction time, it'd only get the detachable hands to 0.75 tons of tnt btw.
 
0.08 (Peak humans) should be ok to use
I've found sources online that validate human reaction time ranging from 0.3 to 0.1 seconds, but where does 0.08 seconds come from anyways? (Also, isn't 0.08 superhuman and 0.1 peak human? I'm pretty sure only peak human is allowed btw idk)
 
It turns out, calcs that used 0.033s timeframe was accepted and applied to verse page previously. But idk if it's actually valid or no.
Still wouldn't be bad to have another end.
I edited it to be 0.1 seconds to match actual peak human reaction speed. Now, instead of being slightly stronger than ball PE, it's a bit lower.
Nah. It's completely fine to use 0.08 seconds timeframe(baseline superhuman), as long as there is clear evidence that chars in question are superhuman in speed, and Gang has them
 
I edited it to be 0.1 seconds to match actual peak human reaction speed. Now, instead of being slightly stronger than ball PE, it's a bit lower.
Good news. Your recalc of Queen size is invalid, it's unclear how far Statue head is located from our view, but it's clearly further than Statue legs are, thus your method lowballs height of Queen. Just use current accepted height for calcs.

you know what at this point i'm just gonna make three ends for the calc and leave it to the evaluators to decide which should be used
Use 0.08s and 0.033s timeframes.

Also, use 2*S/(t^2) for acceleration
 
Good news. Your recalc of Queen size is invalid, it's unclear how far Statue head is located from our view, but it's clearly further than Statue legs are, thus your method lowballs height of Queen. Just use current accepted height for calcs.
The current accepted height used 170 cm for Kris' height meaning it would still need to be recalced using Kris's accepted height.
 
I just realized the Thrash Machine sends the ball back to Queen quite fast.

It takes roughly 32 frames in 60 fps for the ball to reach Queen.

110.5688572/(32/60) = 207.31660725 m/s

There is the possibility that the entirety of Giga Queen throwing the ball and the Thrash Machine knocking it back happens before Giga Queen can even fall down, but it's more likely Queen's mech can just sort of hover.
 
I just realized the Thrash Machine sends the ball back to Queen quite fast.

It takes roughly 32 frames in 60 fps for the ball to reach Queen.

110.5688572/(32/60) = 207.31660725 m/s

There is the possibility that the entirety of Giga Queen throwing the ball and the Thrash Machine knocking it back happens before Giga Queen can even fall down, but it's more likely Queen's mech can just sort of hover.
0.5*2,964,294.955*207.31660725^2 = 6.37029589E10 joules, which is like 15 tons of tnt.
 
So, uh, are the low tiers gonna downscale from snowgrave now or
It pretty explicitly shouldn't, right? Berdly is one shot by it

If the thread goes through, the C4 top tiers will be 8-B (as stated), and the C1-3 folk seem to scale to 9-A (tho maybe i missed something), and fodder is 3x less than that value (0.025 Tons)
 
So, for the Frisk missile feat, even though the missiles are small, they're also somewhat wide too. I'd imagine that would probably balance it out.
I think the only issue is them being magic and having a weird launch animation.
 
It pretty explicitly shouldn't, right? Berdly is one shot by it

If the thread goes through, the C4 top tiers will be 8-B (as stated), and the C1-3 folk seem to scale to 9-A (tho maybe i missed something), and fodder is 3x less than that value (0.025 Tons)
Actually, wasn't it just the speed feats from the battlebox that were deemed too unrealistic/inconsistent? So wouldn't Tenna's Weather Report, and Miss Mizzle's condensation feat still work, or am I missing something?
 
Last edited:
Hey, I have a question. On Frisk's page, the section explaining Frisk's type 8 immortality in relation to the player has disappeared... Is that because left it out or was it removed?
 
It pretty explicitly shouldn't, right? Berdly is one shot by it

If the thread goes through, the C4 top tiers will be 8-B (as stated), and the C1-3 folk seem to scale to 9-A (tho maybe i missed something), and fodder is 3x less than that value (0.025 Tons)
Shadow Crystal Wielders with all their hype when they have to go against a random 2nd Sanctuary Darkner.
images
 
Back
Top