Chariot do you have the Pochita height calc? Maybe some image with the pixel scale somewhere?
I have seen that the current accepted gun goddess calc by acertainbcplayer, uses the measured weight of the Big bullet made by Eljoaki5 in the old gun goddess calc, where to determine the size of the bullet, he first used the old 2.08m Pochita height. With a 23cm head (by mistakenly thinking that Pochita head size is the same a size as hybrid denji head) to compare Aging Devil head to Pochita head, and finally compare the bullets size to Agings devil head (so if Pochitas head is bigger or smaller, then so would be the bullet and so the KE results)
Your 253.15cm Pochita height is accepted to be used for Pochita orbital pitch, but so the old 2.0845m old one is being used for the gun goddess calc, only one should be used
253.15cm is 1.2144x times bigger than 2.0845m, so gun goddess calc values would change like this (if using your pochota height instead)
Pochita head is now 1.2144x times bigger (as you say you used the kobeni panel, just like eljoaki5 did for the 2.08m pochita, the head scales to pochita height), so aging devil head too, so the bullet length and width, and as it's 3 dimensions bullet it's weight would be multiplied 1.2144x 3 times, or 1.79x times it original 6500kg weight
Calcs links (I'm in phone so I can't put links in words, sorry)
Current gun goddess calc:
https://vsbattles.fandom.com/wiki/U...Goddess_attack_speed_and_KE_calc_(simplified)
The bullet weight it uses:
vsbattles.fandom.com
The old 2.08m pochita height the bullet weight uses for the heads length of pochita:
The current Pochita baseball spitch calc that uses your pochita height (check the link in "helluva throwing" section):
vsbattles.fandom.com
And finally the gunshyfever blog that used your recommended pochita height, which is how I found your comment:
vsbattles.fandom.com
(If it's allowed to edit already accepted calc blogs if a staff member allows the revision, then maybe eljoaki5 could just changes values of the bullet weight and accertainbcplayer change the bullet weight for the KE, it'd be editing a few numbers