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Resident Evil Discussion Thread

Based on the information provided by RE9, the profiles must be combined, but with two options:

  • Both Remakes and OG versions are included.
  • Remakes replace OG versions, and the latter are no longer considered canon.
There could also be a third option: not merging them at all. The OG and Remake versions can simply remain separate interpretations of the same events, which avoids mixing different portrayals and keeps the scaling more consistent.
 
Based on the information provided by RE9, the profiles must be combined, but with two options:

  • Both Remakes and OG versions are included.
  • Remakes replace OG versions, and the latter are no longer considered canon.
I don’t really see the need to replace the OG continuity with the Remakes. The Remake versions of the characters generally seem weaker than their OG counterparts, so doing that could just lead to unnecessary downgrades and inconsistencies.
 
I don’t really see the need to replace the OG continuity with the Remakes. The Remake versions of the characters generally seem weaker than their OG counterparts, so doing that could just lead to unnecessary downgrades and inconsistencies.
Isn't the only area that would be downgraded is speed back to supersonic-supersonic+ All the current best feats come from RE:make (which is considered canon to the og's regardless), 5 (until they possibly remake it later), code veronica, or other non-remake games that should still be canon.

The only feat that would be rendered non-canon that matters is like, form OG RE3 which puts the cast at hypersonic.

also side note: question about reqiuem? (the magnum.)
Does it demolishing a Nemesis-type BOW matter at all? Normally, big BOW's like this character's typically need more powerful weapon's like rocket launcher's. But Leon with Requiem was able to take it down and deliver a killing blow, and blew a massive hole in it with the Gun. I could see it being weakned bieng an issue. But either way, Good skill showing on Leon's part, since he managed to evade a BOW long enough to widdle it down without power weapon's like the rocket launcher.
 
I don’t really see the need to replace the OG continuity with the Remakes. The Remake versions of the characters generally seem weaker than their OG counterparts, so doing that could just lead to unnecessary downgrades and inconsistencies.
That really won’t work because it’d be dishonest to say well this character from this game scales to feats from this game even though the game itself references this other game, RE9 Leon is 100% his remake self and the only reason hed keep his ratings is because the profile lists feats that belong to a game that hasn’t been remade yet but has to have happened in the timeline (RE6)
though I find it to be the game least likely to be remade.
 
There could also be a third option: not merging them at all. The OG and Remake versions can simply remain separate interpretations of the same events, which avoids mixing different portrayals and keeps the scaling more consistent.
I don’t really see the need to replace the OG continuity with the Remakes. The Remake versions of the characters generally seem weaker than their OG counterparts, so doing that could just lead to unnecessary downgrades and inconsistencies.
So, include RE9 in the same canon as OG RE2/3/4 despite the fact that the game references remake versions of those events?

It's almost the same as merging the OG and Remakes, and we're already doing something similar with RE0/RE1 2002 which has almost replaced OG RE1 since it's mainly what happens in the first one that is mentioned in the games afterwards.
 
We still accept OG RE1 as canon despite RE0/RE1 2002, so we can still consider OG RE2/3/4 canon with the Remakes and Requiem and still use the feats from these games.
 
Isn't the only area that would be downgraded is speed back to supersonic-supersonic+ All the current best feats come from RE:make (which is considered canon to the og's regardless), 5 (until they possibly remake it later), code veronica, or other non-remake games that should still be canon.

The only feat that would be rendered non-canon that matters is like, form OG RE3 which puts the cast at hypersonic.
I think these downgrades will also affect the monsters. A clear example is Mr. X, who is Small Building level in the original game but only 9-B+ in the remakes. Nemesis would likely also be downgraded in some of his stats.

OG Mr. X and OG Nemesis

Remakes Mr. Xand Remakes Nemesis

The thing isn't just about stats but also haxes, like OG Leon compared to the Remakes one. I'm also pretty sure that most portrayals of Leon, even in the movies, are based on the original RE4 rather than the remakes. Because of that, the characterization would become inconsistent if Leon is portrayed as confident and composed in most media but suddenly much more depressed in the remakes.
 
So, include RE9 in the same canon as OG RE2/3/4 despite the fact that the game references remake versions of those events?

It's almost the same as merging the OG and Remakes, and we're already doing something similar with RE0/RE1 2002 which has almost replaced OG RE1 since it's mainly what happens in the first one that is mentioned in the games afterwards.
The RE1 situation isn’t exactly comparable. Remake mostly retells the same events with added details, which is why both versions can still be considered without major contradictions.For RE2/3/4, the remakes change several events and portrayals, but referencing the remake versions in later games doesn’t necessarily mean the originals are no longer canon. Capcom has often referenced updated or retold versions of events without fully discarding the originals, so a reference alone isn’t enough reason to merge or replace the continuities.
 
We still accept OG RE1 as canon despite RE0/RE1 2002, so we can still consider OG RE2/3/4 canon with the Remakes and Requiem and still use the feats from these games.
It’s not really considered at least for listed feats in the profiles which at any rate have to be redone because they’re old af.

RE1 OG has a different sized hole for the tyrant busting through the ceiling, and in the original he doesn’t actually reflect a rocket.

Also the HD remaster of the original GC remake has slight but noticeable variations in visuals from the original release which might actually affect the results of both calcs slightly.
 
I think these downgrades will also affect the monsters. A clear example is Mr. X, who is Small Building level in the original game but only 9-B+ in the remakes. Nemesis would likely also be downgraded in some of his stats.

OG Mr. X and OG Nemesis

Remakes Mr. Xand Remakes Nemesis

The thing isn't just about stats but also haxes, like OG Leon compared to the Remakes one. I'm also pretty sure that most portrayals of Leon, even in the movies, are based on the original RE4 rather than the remakes. Because of that, the characterization would become inconsistent if Leon is portrayed as confident and composed in most media but suddenly much more depressed in the remakes.

Actually Tyrants are 9-A from scaling to the original one, RE2 OG and RE3 OG don’t have that many feats calced and at any rate the remakes have feats that have not been calced yet or properly and could benefit from freecam actually giving you the ability to see from an angle that isn’t fixed on a pre-rendered image.

Super Tyrant destroys a huge wall before he jumps down to the platform to face Leon.

Also RE9 just confirms the whole RPD is built off reinforced concrete so maybe some remake MR X wall busting feats could be upgraded if they didn’t consider using it first

Base form Nemesis blows open half a subway carriage also is rated at 80kgs currently and it could be higher if freecam was used to measure it

Final Nemesis in the remake destroys a small steel building upon entering the room with the railgun.
 
It’s not really considered at least for listed feats in the profiles which at any rate have to be redone because they’re old af.

RE1 OG has a different sized hole for the tyrant busting through the ceiling, and in the original he doesn’t actually reflect a rocket.

Also the HD remaster of the original GC remake has slight but noticeable variations in visuals from the original release which might actually affect the results of both calcs slightly.
Actually Tyrants are 9-A from scaling to the original one, RE2 OG and RE3 OG don’t have that many feats calced and at any rate the remakes have feats that have not been calced yet or properly and could benefit from freecam actually giving you the ability to see from an angle that isn’t fixed on a pre-rendered image.

Super Tyrant destroys a huge wall before he jumps down to the platform to face Leon.

Also RE9 just confirms the whole RPD is built off reinforced concrete so maybe some remake MR X wall busting feats could be upgraded if they didn’t consider using it first

Base form Nemesis blows open half a subway carriage also is rated at 80kgs currently and it could be higher if freecam was used to measure it

Final Nemesis in the remake destroys a small steel building upon entering the room with the railgun.
I get the point about the profiles being old, but I don’t think remake feats should be used to revise the OG game scaling. If anything, the remake feats should be evaluated separately instead of being used to update the original profiles.
 
I get the point about the profiles being old, but I don’t think remake feats should be used to revise the OG game scaling. If anything, the remake feats should be evaluated separately instead of being used to update the original profiles.
No I mean in general both continuities need updates to their calcs and scaling, scaling Nemesis to Remake nemesis is probably not going to happen because it’s pretty clear cut which version is which

Scaling only really becomes an issue for characters such as Jill and Leon because RE9 establishes the RE2/3/4 Remakes as the games they actually went through rather than the originals but technically they are the same characters for the larger canon of the series.
 
I could try working on some calcs when I get some free time. I could look for some feats and if anyone finds any I could try and calc em
 
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I think these downgrades will also affect the monsters. A clear example is Mr. X, who is Small Building level in the original game but only 9-B+ in the remakes. Nemesis would likely also be downgraded in some of his stats.

OG Mr. X and OG Nemesis

Remakes Mr. Xand Remakes Nemesis

The thing isn't just about stats but also haxes, like OG Leon compared to the Remakes one. I'm also pretty sure that most portrayals of Leon, even in the movies, are based on the original RE4 rather than the remakes. Because of that, the characterization would become inconsistent if Leon is portrayed as confident and composed in most media but suddenly much more depressed in the remakes.
Mr.X is "weak" in Remake just because people have made horrendous calcs here, and haven't actually take a closer look to a lot of the games feats.
Also the Mr.X from the OG RE2 is only 9A because of chainscaling, not because of actually having calculated feats here that put it in that level.
 
I could try working on some calcs when I get some free time. I could look for some feats and if anyone finds any I could try and calc em
People have calced certain feats but they have some significant issues, no offense to them but pixel scaling is off and destruction values for materials like steel dont seem consistent with destruction values on the wiki and it’s significant that it’s done correctly because even a 20% error in pixelscaling size a single ends with volumes 1.72x higher than they should be


 
Based on the information provided by RE9, the profiles must be combined, but with two options:

  • Both Remakes and OG versions are included.
  • Remakes replace OG versions, and the latter are no longer considered canon.
No we don’t. They can be the same canon and we still won’t combine the profiles because there are two distinct differences between each games
 
You don't scale to something that kills you in two or three hits, man...
Well I mean, you could do AT MOST [thing] (can survive thing but only barely), depending on the context and how bad it is.
Meruem surviving the rose? His ass became a potato, don't scale.
Venom surviving a few RPGs? He could continue fighting after like 3 before going down...
REDACTED in RE9 being able to survive REDACTED and continuing into a QTE? Yeah that vibes as an at most too.

I don’t really see the need to replace the OG continuity with the Remakes. The Remake versions of the characters generally seem weaker than their OG counterparts, so doing that could just lead to unnecessary downgrades and inconsistencies.
Remake is actually stronger by quite a bit, they're just slower. Or well, were slower.

Regardless we ain't combining shit. We live in a ****** up world where RE9 is like some sort of reverse DBZ and is canon to both lines of games instead of having two sequels which is canon to both; it references shit that only happens in remakes, but also only in classic versions of the games that don't happen in the remade iterations.

We'd legit just have to add RE9 content to both versions of the games, with RE9's key differing a bit for slop and feats depending on the iteration.
 
Not that it matters anymore since it seems there was enough elpis for everybody, but were all known survivors of raccoon city infected with the T virus or was it just the 5 deaths and coincidentally Leon and Sherry? Would Claire, Jill, Carlos, and Ada have infections? On that same note, I'm surprised Sherry was infected; I would've thought her G-Virus traces would've rendered her immune.
 
Not that it matters anymore since it seems there was enough elpis for everybody, but were all known survivors of raccoon city infected with the T virus or was it just the 5 deaths and coincidentally Leon and Sherry? Would Claire, Jill, Carlos, and Ada have infections? On that same note, I'm surprised Sherry was infected; I would've thought her G-Virus traces would've rendered her immune.
Yes.
No.
Maybe.
 
Based on the information provided by RE9, the profiles must be combined, but with two options:
  • Both Remakes and OG versions are included.
  • Remakes replace OG versions, and the latter are no longer considered canon.
Including Remake and OG versions its the most safe option.

As Capcom hasn't go out of their ways to conferm the OG have been fully replaced, and as show by RE9 treating the Remakes as a separate continuity no longer work.

Also preventing this just because it would downgrade the verse its really bad excuse, i think be profile to be accurate to the source material would take priority over stats.

Beside the only reason the Remakes versions are weak its because the Remakes were not allow to scale from RE0/RE1 feats.
 
Including Remake and OG versions its the most safe option.

As Capcom hasn't go out of their ways to conferm the OG have been fully replaced, and as show by RE9 treating the Remakes as a separate continuity no longer work.

Also preventing this just because it would downgrade the verse its really bad excuse, i think be profile to be accurate to the source material would take priority over stats.

Beside the only reason the Remakes versions are weak its because the Remakes were not allow to scale from RE0/RE1 feats.
Who said anything about downgrading? Remake canon has higher stats, if anything it'd be a massive over 10x upgrade. That isn't remotely the issue here, don't act like it is.
 
I was talking about this:
Well, yeah, but he's wrong. Remake objectively has higher AP & durability by a shit ton, it isn't even close, LS is mixed depends on character some higher some lower but it peaks higher by several times, and speed might actually be higher as of RE9 for human dudes. Before that og was quicker tho.
 
We'd legit just have to add RE9 content to both versions of the games, with RE9's key differing a bit for slop and feats depending on the iteration.
But how can you justify having RE9 as the only mainline game that its both canon to both OG Timeline and Remake Timeline?

Since RE9 by itself make plenty of references of previous events, characters or organizations from the previous games like RE8, RE7, RE6, RE5, Outbreak and Code Veronica.
 
But how can you justify having RE9 as the only mainline game that its both canon to both OG Timeline and Remake Timeline?
Because it literally is? It references shit that only happens in remakes, it ALSO references shit that only happens in classic versions that DIDN'T happen in remake.
Since RE9 by itself make plenty of references of previous events, characters or organizations from the previous games like RE8, RE7, RE6, RE5, Outbreak and Code Veronica.
Yeah? Obviouslythose events happened, or will happen, in the remake timeline too when they get there. To what extent we don't know, but it'll happen to some degree.

This does not change the fact there's shit from RE2/RE3/RE1 classic and the remakes overlapping between versions in 9 that simply don't co-exist between versions.

Shit ain't new tho, see shit like MGS Twin Snakes and MGS1, both are equally canon yet are the same events but have differences. We just have to work with what we got, which isn't actually that hard idk why we making a fuss over this.
 
Well, yeah, but he's wrong. Remake objectively has higher AP & durability by a shit ton, it isn't even close, LS is mixed depends on character some higher some lower but it peaks higher by several times, and speed might actually be higher as of RE9 for human dudes. Before that og was quicker tho.
Wait, can you tell me the speed feat that you're talking about in RE9?
 
No I mean in general both continuities need updates to their calcs and scaling, scaling Nemesis to Remake nemesis is probably not going to happen because it’s pretty clear cut which version is which

Scaling only really becomes an issue for characters such as Jill and Leon because RE9 establishes the RE2/3/4 Remakes as the games they actually went through rather than the originals but technically they are the same characters for the larger canon of the series.
I get your point. Both continuities probably need updated calcs anyway. My concern is mainly that mixing OG and Remake feats could cause inconsistencies, especially since some feats differ between versions, even if characters like Jill and Leon are technically the same in the broader canon.
 
Mr.X is "weak" in Remake just because people have made horrendous calcs here, and haven't actually take a closer look to a lot of the games feats.
Also the Mr.X from the OG RE2 is only 9A because of chainscaling, not because of actually having calculated feats here that put it in that level.
I think that comment may come off as a bit offensive to the people who worked on the verse’s calculations.
 
Mr.X is "weak" in Remake just because people have made horrendous calcs here, and haven't actually take a closer look to a lot of the games feats.
Also the Mr.X from the OG RE2 is only 9A because of chainscaling, not because of actually having calculated feats here that put it in that level.
Whether OG Mr. X’s rating comes from a calculation or from scaling doesn’t really change the point I was making.
 
Regardless we ain't combining shit. We live in a ****** up world where RE9 is like some sort of reverse DBZ and is canon to both lines of games instead of having two sequels which is canon to both; it references shit that only happens in remakes, but also only in classic versions of the games that don't happen in the remade iterations.
That’s actually really interesting. Do you have specific examples of RE9 referencing events that only happened in the classic versions and not in the remakes? I’d be curious to see which moments you’re referring to.
 
That’s actually really interesting. Do you have specific examples of RE9 referencing events that only happened in the classic versions and not in the remakes? I’d be curious to see which moments you’re referring to.
You have mentioning of Bakers, reference for Mother Miranda, characters from Resident Evil 8, Oswell Spencer(Who btw never made appearance in Remake Timeline), Tricell Corps

In endgame there is report from Grace Ashcroft which connects all timeline events from Umbrella Creation to Requiem events
 
You have mentioning of Bakers, reference for Mother Miranda, characters from Resident Evil 8, Oswell Spencer(Who btw never made appearance in Remake Timeline), Tricell Corps

In endgame there is report from Grace Ashcroft which connects all timeline events from Umbrella Creation to Requiem events
If anything, the report appears to reinforce the connection between RE9 and the original games. It references the founding of Umbrella, the T-Virus, the Raccoon City Incident, Spencer, Wesker, Tricell, and the broader spread of bioterrorism. Rather than overriding prior canon, it seems to acknowledge those established events while providing additional context around them.
 
You have mentioning of Bakers, reference for Mother Miranda, characters from Resident Evil 8, Oswell Spencer(Who btw never made appearance in Remake Timeline), Tricell Corps

In endgame there is report from Grace Ashcroft which connects all timeline events from Umbrella Creation to Requiem events
Thanks.
Beyond the elements already mentioned, such as Umbrella’s founding, the T-Virus, Raccoon City, Spencer, Wesker, and Tricell; are there any other connections between RE9 and the earlier games that further link it to the original continuity?
 
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