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Green Arrow vs Spider-Woman(Green Arrow{DC Comics} vs Hornet{Hollow Knight Verse}) 4-2-5

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Green Arrow(Pre-One Year Later)-4
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Hornet(Hollow Knight: Silksong)-2
Inconclusive-5

Distance: 200 Meters
Speed Not Equal
Green Arrow is Hypersonic+
SBA for the rest
 
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Doesn't Green Arrow have cracked marksmanship?
Pretty much. Though Hornet is skilled in dodging and/or deflecting projectiles so I think she'll be able to handle it. Plus she also has a few defensive options to help her out as well.
 
200 meters is a bit of a tough ask for Hornet but she can bridge the distance fairly quickly with Clawline. What are Ollie's stats? She's >>325940737.536 Joules (0.0779 Tons of TNT) and 7595.6901 m/s.
 
That's a 3.11x AP gap, which is a pretty huge obstacle, made a little smaller by Hornet's upscaling, but still very significant. Hornet is 1.38x faster which is also a pretty big gap, a speed difference starts mattering much faster than AP. Still, I'd say that gives Oliver the advantage overall.

The way I see it this is a decently close fight. Hornet's smaller size proves no advantage against Green Arrow, he could hit her if she was the size of an actual bug, but she does have really good mobility and the ability to deflect shots while she tries to close the gap, plus healing if she does get hit and various tools to provide herself cover fire (as shown in the Regeneration section she can survive serious damage).

Once she does get into melee range Hornet has the advantage, it's hard to fistfight someone so small and while he's a good fighter in his own right Hornet outmatches him pretty handily in versatility, equipment and so on - you can do a skill debate but I don't really think it's super important when she's at least comparable and clearly got better tools. There's also the matter of LS, Hornet doesn't often grapple but it's something she's resorted to on occasion and getting wrapped up in Silk would be an instant game over. Of course AP is still a pretty big advantage and Oliver could still use his bow, so he's still got a fighting chance...

I'd say Oliver has roughly a 60% chance pick off Hornet before she reaches him and she's got a 70% chance to win once in close quarters, which evens out to about 50/50. I'm leaning incon, I suppose the question would be what Hornet is carrying and what Crest she's got equipped.
 
I'd say Oliver has roughly a 60% chance pick off Hornet before she reaches him and she's got a 70% chance to win once in close quarters, which evens out to about 50/50. I'm leaning incon, I suppose the question would be what Hornet is carrying and what Crest she's got equipped.
Oh yeah I forgot to specify Hornet's starting loadout. So she starts with the Hunter Crest and the tools she has equipped are the following:
Red: Flea Brew, Silkshot(Original Version)
Blue: Warding Bell, Multibinder, Weavelight
Yellow: Magnetite Dice, Silkspeed Anklets, Weighted Belt
 
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What is the range of the Hornet, because technically it has gadgets that function like guns?
Hmm there's no specific distance given but I'd say her longest range would be around 50-100 meters since many of them can hit those who are offscreen.
 
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Hmm there's no specific distance given but I'd say her longest range would be around 50-100 meters since many of them can hit those who are offscreen.
Probably less than that for her ranged weapons. I'd say like 10-15 meters.
Oh yeah I forgot to specify Hornet's starting loadout. So she starts with the Hunter Crest and the tools she has equipped are the following:
Red: Flea Brew, Silkshot(Original Version)
Blue: Warding Bell, Multibinder, Weavelight
Yellow: Magnetite Dice, Silkspeed Anklets, Weighted Belt
Flea Brew and Silkspeed help a lot with bridging distance and the blue tools help with defense so this is a pretty good kit. Leaning more Hornet but I can go either that or incon.
 
I vote for Hornet, due to its high regeneration. The only win condition I see for Green Arrow is a one-shot, which isn't even certain due to Magnetite Dice and Warding Bell.

Hornet, High-diff
 
The regeneration isn't that strong, she can be killed by overtime damage.
 
The regeneration isn't that strong, she can be killed by overtime damage.
in that case, I would be in favor of a draw
btw Shouldn't the Hornet Weaver Queen have her regeneration balanced with GMS? Because I just noticed by accident that it isn't.
 
The regeneration isn't that strong, she can be killed by overtime damage.
in that case, I would be in favor of a draw
btw Shouldn't the Hornet Weaver Queen have her regeneration balanced with GMS? Because I just noticed by accident that it isn't.
I don't think she'll have to worry too much about damage, since aside from being very evasive and having 3 Tools to help mitigate damage she also has 3 Silk Skills(Threadstorm, Cross Stitch, Sharpdart) to help deal with Green Arrow's projectiles, though there is a few seconds interval between each use it will still be useful for avoiding damage if she ever gets cornered) With that said, I don't think she'll have too much trouble with closing the gap.
 
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Wouldn't trick arrows help Green Arrow here?
Yeah they probably would. I'd say the ones that can work as wincons in his arsenal are the arrows that have Sleep Manipulation, Paralysis Inducement, Radiation Manipulation, and Explosion Manipulation(Specifically the Quantum Arrows). With that said, I'm not really knowledgeable regarding the comic version of Green Arrow so I'm not sure about how quickly he'd pull these out.
 
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I don't think she'll have to worry too much about damage, since aside from being very evasive and having 3 Tools to help mitigate damage she also has 3 Silk Skills(Threadstorm, Cross Stitch, Sharpdart) to help deal with Green Arrow's projectiles, though there is a few seconds interval between each use it will still be useful for avoiding damage if she ever gets cornered) With that said, I don't think she'll have too much trouble with closing the gap.
Sharpdart probably doesn't protect her, iframes are a game mechanic. Threadstorm just doesn't block projectiles at all. Besides she's dealing with a pretty incredible marskman whose arrows hit incredibly hard. One could very well land an immediately lethal blow if she's unlucky. I think she's got decent odds of winning and may be the favorite but I wouldn't discount Oliver's chances.
 
Sharpdart probably doesn't protect her, iframes are a game mechanic.
There is precedent for it being literal seeing the First Sinner can teleport, as well as the ability's look and function being similar to the teleporter in Weavenest Atla
Threadstorm just doesn't block projectiles at all.
Really? I'm pretty sure I've seen it hit away projectiles like those from the Squatcraws and Roachcatchers
Besides she's dealing with a pretty incredible marskman whose arrows hit incredibly hard. One could very well land an immediately lethal blow if she's unlucky. I think she's got decent odds of winning and may be the favorite but I wouldn't discount Oliver's chances.
Well i did also say that he has a few wincons himself so I'm not really discounting his chances. I just think that Hornet would be capable of taking the win about 6 times out of 10
 
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Bump. It's unfortunate that Green Arrow doesn't seem to have any DC supporters that's knowledgeable regarding him.
 
Oh yeah I forgot to specify Hornet's starting loadout. So she starts with the Hunter Crest and the tools she has equipped are the following:
Red: Flea Brew, Silkshot(Original Version)
Blue: Warding Bell, Multibinder, Weavelight
Yellow: Magnetite Dice, Silkspeed Anklets, Weighted Belt
DICE IS CRAZY WE CAN JUST ARGUE SHE BLOCKS EVERY OTHER HIT THROUGH SHEER LUCK 😭
 
The chance increases the more hits she takes. On average it's 7.79%. Handy in a prolonged fight but nowhere near that strong.
 
The chance increases the more hits she takes. On average it's 7.79%. Handy in a prolonged fight but nowhere near that strong.
I know, but I said every other hot because...

If it's not 0%, it's not 0%

If you know what I mean.

Either 0% or 50%, let's go gambling!
 
hold on a minute I think we're all underestimating green arrow, he's got incredible aim and marksmanship and can fire several arrows at once. even a single hit could potentially be fatal for hornet. in addition, he has explosive arrows which would definitely do serious damage to hornet. If I recall correctly, he's also got tornado arrows that create quite a decently large AOE vortex of wind which could trap hornet and make her vulnerable to say a barrage of exploding arrows
 
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