- With around half of his feathers being given to Endeavor, he still had enough speed to evade a direct attack from Hood, who is superior to USJ Nomu (Weakened AM level)
Moving his head out of the way has nothing to do with the number of feathers on his back. The fact is that his combat and reaction speed were barely enough to dodge Hood's attack, so I don't know why you keep bringing this up.
- In a weakened state, he landed three hits on Weakened AFO, and when AFO returned to his prime (and got unquantifiably faster from 0.77c but so much quicker that he noted his body felt way lighter) he was still able to land hits on AFO
Okay, let's ignore the fact that hitting someone doesn't require you to be significantly faster than the person being hit, and focus on those hits that you keep mentioning so much.
Hawks' First Hit:
Hawks hits a distracted All For One from behind. You don't need to be faster than someone to hit them by surprise, so this is a nothing burger.
Hawks' Second Hit: Once again, Hawks tries to hit All For One from behind,
but AFO effortlessly blocks the attack, a scene that you keep ignoring to push the narrative that a weakened Hawks is immensely faster than AFO.
AFO's First Hit:
Hawks admits that he cannot dodge AFO's attack from that range, so Jiro has to save him.
Hawks' Third Hit:
Hawks once again attacks AFO from behind,
taking advantage of the moment when AFO was attacking Tsukoyomi and Jiro.
At this point, it should be obvious that for Hawks, charging straight towards AFO would be suicide.
AFO's Second Hit:
AFO states that Hawks' current state simply cannot cope with the volume of his attacks and dismisses him as an ordinary schlub.
Hawks' Fourth Hit:
Hawks takes advantage of AFO losing control over his Quirks to land a hit on him.
AFO states that his awareness has been delayed due to his Quirks rebelling.
AFO's Third Hit:
AFO regains control over his Quirks and uses Rivet Stab in all directions, successfully stopping Hawks from killing him.
Hawks' Fifth Hit:
Hawks hits a casual and monologuing AFO, who was carrying a hero and his clothes on his arms. AFO didn't even bother to dodge the attack and continued with his monologue.
Hawks' Sixth Hit:
Hawks tries to cut AFO and puts himself in his way, only to crash into AFO's Forcefield and be sent flying back. This is probably the feat that you like the most and the one that makes you think Hawks is supremely faster than AFO, when you're forgetting the obvious: Hawks tried to attack AFO with his sword here and failed because AFO activated his Forcefield in time, and we don't know where Hawks was when AFO started charging.
Hawks' Seventh Hit:
Hawks tries to attack AFO using a feint, only for AFO to casually respond with more monologuing while the sword was mere inches away from his face,
using an attack that would have surely killed Hawks had he not be saved and carried away by Shishikura.
- Saved Tokoyami from Impure Beam, with Tokoyami formerly keeping pace with AFO but being unable to react to it in time
AFO's Final Hit: A younger AFO, after growing more powerful due to the darkness inside of him,
easily hits Hawks from hundreds of meters away, with Hawks being unable to move himself or Tokoyami out of the way with his feathers. Even this AFO is slower than the one with the actual FTL feat that you are trying to scale Hawks from.
Hawks' Final Hit:
Hawks stabs AFO in the chest. AFO does not bother to dodge or react, simply moving Hawks' sword out of his body.
Now that we have analyzed all of Hawks' feats against weakened AFO, Rewind "Prime" AFO, and Rewind Darkness-Amplified AFO, what exactly is so impressive about these feats that justifies scaling Hawks to FTL values? Nothing about this pictures Hawks in an impressive way against AFO, in fact, he was stopped and got hit multiple times.
In short, you're trying to scale Hawks to FTL using Relativistic+ feats, just because of vibes.