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Hello again. This part of the series of big revisions has been waiting for a long, long time, and alongside irl problems, Deltarune's revisions and other slow downs, I am finally here to tell the actual apex of these CRTs.
A special thanks to @Eden_Warlock99, @LittleGuy99, @Qurbonboev, @Monsters_fight and especially @Gooldiddy and @TheOrangeGuy09 for these arguments, as this CRT and the following arguments wouldn't be possible.
Neutrals:
Disagreements:
A special thanks to @Eden_Warlock99, @LittleGuy99, @Qurbonboev, @Monsters_fight and especially @Gooldiddy and @TheOrangeGuy09 for these arguments, as this CRT and the following arguments wouldn't be possible.
The BIG stuff
Baisically, I have made these following (soon to be) blogs, which are ALL IMPERATIVE TO READ as they contain the entire basis of the CRT to proceed further:- A canon explanation of Undertale and Deltarune, which explains what secondary material is usable for lore implementations basing on Toby Fox's own words, and why the Japanese version is usable to expand the dialogues of the original english version.
- A cosmology blog that implements more information what is the "Game World" and why it's a Low 1-C Hypertimeline for both Undertale and Deltarune (an update on the current cosmology blog)
- An expanation on why the Hyper Goner has destroyed the timeline and why it grants to the characters both Immeasurable speed and lifting strength (also an update on the current blog on the feat).
- A blog that addresses all the possible misconceptions and counter-arguments that usually pop out in Undertale discussions and that can be potentially brought up here.
- The "Game World" gets upgraded from 2-B to Low 1-C structure because of it being a higher space-time continuum due to having a greater time axis where the SAVE File exists and all the timelines made from SAVEs and LOADs are encompassed in, which is supported by it being a constant between timelines and not even the direct destruction of a timeline tampering with it.
- The Hyper Goner isn't just an attack requiring Immeasurable speed to dodge, but also needs Immeasurable lifting strength to be opposed given that it devours the timeline through a pull that Frisk always manages to overpower and oppose with their own strength.
- Omega Flowey is baseline Low 1-C due to him managing to control and overwrite to his whim the entirety of the Game World and mess up to its mechanics, including the SAVE File. Asriel in his God of Hyperdeath form is infinitely above baseline due to his Check Stats, with Frisk, Chara, Player and Humanity being roughly comparable despite being weaker for reasons already in the profiles, but also specified across the blogs.
- Deltarune's own Game World also becomes Low 1-C due to it being canonically a videogame like Undertale that is also played by the same Player entity.
- Edit, forgot: Chara accessing the TRUE RESET should become from a "possibly" to a straight up thing given that everything in the context hints at them using that to restore the Game World at the end of the Genocide route.
Lesser stuff
These are all things that were also brought up in the blogs, but let's list them here:- Flowey loses Immunity to Emphatic Manipulation as it's clear that he can still feel emotions, with only compassion, love and hope being excluded due to his soulless nature. Because of this, the Immunity should become a Limited Resistance at best.
- The Hyper Goner shouldn't be treated as Existence Erasure as nothing ever says it does, it just destroys the timeline, and only Chara has explicit statement of it. Even then, the god tiers would still have EE resistance due to Frisk surviving to the erasure of the game world and other god tiers scaling thanks to DT.
- Edit, forgot: Monsters' weakness to murder intent was clarified, just so that they do not instantly crack like paper the moment they see something mad at them.
Staff votes
Agreements: @DarkDragonMedeus, @Maverick_Zero_X, @Planck69Neutrals:
Disagreements:
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