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Team Fortress General Discussion

But it doesn't for the kinetic energy end, only got the LS end. Also, I personally would only count the mass of one or two of the train cars because Heavy really only fully stopped the first car and partially stopped the second one, the rest were derailed and their kinetic energy was dispersed elsewhere.
 
But it doesn't for the kinetic energy end, only got the LS end. Also, I personally would only count the mass of one or two of the train cars because Heavy really only fully stopped the first car and partially stopped the second one, the rest were derailed and their kinetic energy was dispersed elsewhere.
i actually di it as one of my first calcs

i know it's a mess
 
should upgrades from mvm stack to the mercs ap and dura?
I can see the Mercs having something like "Higher with upgrades", since I'm pretty sure every weapon has an upgrade that increases damage, though I can't think of anything for Durability. IIRC most things that increase "durability" are resistances upgrades that only work on one type of attack and health upgrades (though I'm pretty sure that only counts as stamina in most cases)
 
Depends, what do the upgrades do? (I forgot)
I can see the Mercs having something like "Higher with upgrades", since I'm pretty sure every weapon has an upgrade that increases damage, though I can't think of anything for Durability. IIRC most things that increase "durability" are resistances upgrades that only work on one type of attack and health upgrades (though I'm pretty sure that only counts as stamina in most cases)
A bunch of stuff depending on the upgrade in question, but generic upgrades across the board include attack upgrades for weapons and resistances to specific damage types (such as bullet/explosive/fire)
most classes have the damage bost power up that pretty mch gives duble damage at level 4 so i guess they shoud apply as their stats for both dura and ap considering they tank that.
 
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