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UNDERTALE/DELTARUNE [shiny new] DISCUSSION THEAD

almost like our soul is a power source for them
Ralsei dialogue
  • That's your SOUL, the culmination of your being!
  • Within, it holds your WILL... your COMPASSION..
  • ...and the FATE of the world
Library book
  • The SOUL has long been called many things.
  • The font of our compassion. The source of our will.
  • The container of our "life force."
  • But even now, the true function of it is unknown.
Soul is the power source for Lightners. Additionally, bit about true function of Soul being unknown strongly suggests that book is not talking about generic spiritual soul, but rather something similar to UT Soul
 
Curious to know what people think. Should Kris get immersion from entering the Mantle/Dragon Blazers video game during the Sword Route or would you consider that more of a consequence of Kris using the oddcontroller given that it also makes it possible for the SOUL to be damaged via the game.
 
Curious to know what people think. Should Kris get immersion from entering the Mantle/Dragon Blazers video game during the Sword Route or would you consider that more of a consequence of Kris using the oddcontroller given that it also makes it possible for the SOUL to be damaged via the game.
The SOUL itself should have immersion
 
This may have been (probably was, just not active lowk) mentioned in this thread at some point, I don't know, but I can't believe I didn't realize this sooner on my own.

One of the Prophecy text's says "Love finds its way to the girl" being very vague about who the girl is, while showing a figure with a heart in the middle wielding what appears to be a sword.

Obviously the face value interpretation is that this is Susie, and this likely relates to Noelle, it could also be referring to Noelle or possibly Dess, which would match better with the sword silhouette, because Susie obviously does not use a sword, unless it's implying that Kris will fall in love with Susie, but I find that extremely unlikely. But what if it's a double entendre, referring to something that will happen in the main route and also referring to the Weird Route, with Noelle discovering Level of Violence later on? The Genocide Route parallels already exist with Noelle "becoming stronger" as we kill enemies. Of course, the main sign of this is that Noelle's HP in the Berdly Snowgrave fight, 55, is LV in roman numerals. Toby never foreshadows things or leaves subtlety in his writing though so we can probably rule that out as a coincidence!
 
AFAIK in Japanese it straight up says "the girl finds out true meaning of love"

Oh this makes me believe that it's a double entendre even more. The Weird Route is all about psychological manipulation, and how we're tormenting Noelle, and trying to psychologically disrepair her into thinking that what's happening to her is good. So if we go full mind break route, maybe she'll identify love as, well, LOVE.

aHEuanBn


Man this can go UNFATHOMABLY hard if it's true. I have complete faith in Toby's writing.
 
This may have been (probably was, just not active lowk) mentioned in this thread at some point, I don't know, but I can't believe I didn't realize this sooner on my own.

One of the Prophecy text's says "Love finds its way to the girl" being very vague about who the girl is, while showing a figure with a heart in the middle wielding what appears to be a sword.

Obviously the face value interpretation is that this is Susie, and this likely relates to Noelle, it could also be referring to Noelle or possibly Dess, which would match better with the sword silhouette, because Susie obviously does not use a sword, unless it's implying that Kris will fall in love with Susie, but I find that extremely unlikely. But what if it's a double entendre, referring to something that will happen in the main route and also referring to the Weird Route, with Noelle discovering Level of Violence later on? The Genocide Route parallels already exist with Noelle "becoming stronger" as we kill enemies. Of course, the main sign of this is that Noelle's HP in the Berdly Snowgrave fight, 55, is LV in roman numerals. Toby never foreshadows things or leaves subtlety in his writing though so we can probably rule that out as a coincidence!
The thing with the girl wielding a sword is that it could be a case of Susie refusing to use one the same way she refuses to wear ribbons, which Ralsei says The Girl is supposed to be able to equip. This already either means she’s not The Girl or that she’s able to defy fate to some extent, the latter of which the plot’s already setting up in other ways.

As for the Noelle interpretation, she has unused interactions that let her equip certain swords (the Black Shard and the christmas-themed one I forgot the name of), which further leans into the idea that Noelle’s The Girl (also kinda off-topic, but it’s cool how she can equip the Black Shard considering the Knight is almost undoubtedly a Holiday).

With how much they lean into the “Noelle’s the Girl” implications, one possible way for the main route to go is that Susie’s not supposed to be The Girl, but she eventually wills herself into being the one to make a massive change that the “real” heroes couldn’t do on their own. Gerson saving the gang during the Titan fight could even be foreshadowing for that.
 
Not that I have any clue what part of the development process dialogue is usually prioritized in, but I find it likely to guess that completing the dialogue is one of the last parts of development (since dialogue needs to fit the scene, environment, etc. which takes more priority than simply scripting text), and translating dialogue is probably among the last parts of development.

So like...is Chapter 5 in just a few months lmfao?
 
Not that I have any clue what part of the development process dialogue is usually prioritized in, but I find it likely to guess that completing the dialogue is one of the last parts of development (since dialogue needs to fit the scene, environment, etc. which takes more priority than simply scripting text), and translating dialogue is probably among the last parts of development.

So like...is Chapter 5 in just a few months lmfao?
Toby has actually shared a development timeline before and localization is one of the earlier parts, next is porting the game then polish then bugfixing and then release. We'll probably get a mid 2026 release date if i had to guess.
 
Toby has actually shared a development timeline before and localization is one of the earlier parts, next is porting the game then polish then bugfixing and then release. We'll probably get a mid 2026 release date if i had to guess.
Porting doesn't seem that hard no? Idk maybe I'm dead wrong. Polishing would def take a minute. Bug-fixing too. But none of those things sound too massive imo. If that's actually all there is after translations I think we'd be getting it around April to May or something. Who knows though. Just being an optimist.

The thought that we'd get the rest of Deltarune so much more quickly than the wait between 1 and 2, and 2 to 3 and 4 just gets me so hyped up.

Can I also mention how Chapter's 3 and 4 were released in JUNE and it's ALREADY almost 2026??

When it said to be continued in 2026 it felt so distant, now it feels like we're already halfway there. Man time flies fast.
 
Got a question on the whole 'Deltarune characters ignore range' thing...... why?

Like, yeah I can understand the sentiment given they are shown to attack characters from far away with their attacks....... but it's not depicted as via space manipulation. The attack animations and the actual attacks landing have a gap in time between both of them, a notable one at that. That, alongside the fact that these are reactable attacks (thanks Gerson) means they shouldn't be treated as just spawning attacks onto the target but instead a projectile.

Functionally, this changes literally nothing, but gives better reasonings on how it works (Side note: Spamton Neo shouldn't be an example for it since they are doing that with ACTs, not one of their normal attacks. Everyone does a cool pose when hitting them instead of striking normally)
 
Got a question on the whole 'Deltarune characters ignore range' thing...... why?

Like, yeah I can understand the sentiment given they are shown to attack characters from far away with their attacks....... but it's not depicted as via space manipulation. The attack animations and the actual attacks landing have a gap in time between both of them, a notable one at that. That, alongside the fact that these are reactable attacks (thanks Gerson) means they shouldn't be treated as just spawning attacks onto the target but instead a projectile.

Functionally, this changes literally nothing, but gives better reasonings on how it works (Side note: Spamton Neo shouldn't be an example for it since they are doing that with ACTs, not one of their normal attacks. Everyone does a cool pose when hitting them instead of striking normally)
You say it's not depicted as spatial manipulation but it's also never depicted as a projectile so??????????? Like as they are shown they basically do spawn on top of the target, Gerson is just a cracked old man. I was not here when these profiles were made but i imagine spatial manipulation was chosen just because there's nothing better to index it as. Timing of the attacks also varies and is kind of inconsistent, in the Gerson fight Susie's attack is instant the moment she brings down her axe and the attack animation spawns on Gerson at the same time.
EDIT: i was wrong, Susie's attack animation spawns on Gerson BEFORE she brings down her axe, Gerson also dodges at the same time.
 
You say it's not depicted as spatial manipulation but it's also never depicted as a projectile so??????????? Like as they are shown they basically do spawn on top of the target, Gerson is just a cracked old man. I was not here when these profiles were made but i imagine spatial manipulation was chosen just because there's nothing better to index it as.
Spatial manipulation means they need to manipulate space to create an attack onto the opponent. The problem is that the actual strike doesn't like up with the attack, meaning they aren't directly connected (if it was spatial manipulation then it would be directly tied as the strike would occur alongside the swing). Them seeming to spawn on the target doesn't really matter since.........

That's not even how space manipulation works?. Characters are allowed to just have attacks occur at a distance, if we don't want to say they are projectiles then them having the attacks appear near the enemy is just a feat of range. We don't give characters like Sukuna space manipulation because Cleave is capable of spawning onto the opponents or a magic caster summoning a fireball at a specific spot, we'd need something far more specific for it to classify as space manipulation. Especially to make claims as bold as being able to ignore range

Timing of the attacks also varies and is kind of inconsistent, in the Gerson fight Susie's attack is instant the moment she brings down her axe and the attack animation spawns on Gerson at the same time.
EDIT: i was wrong, Susie's attack animation spawns on Gerson BEFORE she brings down her axe, Gerson also dodges at the same time.
3d921e0f0557.png


That's just wrong btw, Gerson dodges at the same time Susie swings causing the attack to just miss. Attack animation spawns after the swing. The fact that the attack can vary just pushes further into these just being conventional attacks since if it was space manipulation then it would be far more consistent since if it was a spatial ability then it'd have some form of consistent rules to follow as opposed to a type of projectile which can vary from instance to instance
 
Spatial manipulation means they need to manipulate space to create an attack onto the opponent. The problem is that the actual strike doesn't like up with the attack, meaning they aren't directly connected (if it was spatial manipulation then it would be directly tied as the strike would occur alongside the swing). Them seeming to spawn on the target doesn't really matter since.........

That's not even how space manipulation works?. Characters are allowed to just have attacks occur at a distance, if we don't want to say they are projectiles then them having the attacks appear near the enemy is just a feat of range. We don't give characters like Sukuna space manipulation because Cleave is capable of spawning onto the opponents or a magic caster summoning a fireball at a specific spot, we'd need something far more specific for it to classify as space manipulation. Especially to make claims as bold as being able to ignore range


3d921e0f0557.png


That's just wrong btw, Gerson dodges at the same time Susie swings causing the attack to just miss. Attack animation spawns after the swing. The fact that the attack can vary just pushes further into these just being conventional attacks since if it was space manipulation then it would be far more consistent since if it was a spatial ability then it'd have some form of consistent rules to follow as opposed to a type of projectile which can vary from instance to instance
I am not saying spatial manipulation is the right classification nor did i even claim this, i said it was probably chosen when the profiles were made because there was nothing better to index it as, I'd probably be fine with having it as a range feat. And i apologize for the latter bit, you are correct, the attack animation spawns a frame after the smear frame starts, that is genuinely my bad for not being more specific. However i also do not agree that they are projectiles, depictions of projectiles in Deltarune are often quite clear, as seen with a number of Spamton NEO's attacks and stuff like Rude Buster/Red Buster. Personally i mostly chalk it up to video game weirdness because having the character awkwardly lunge forward to the enemy for each attack would look odd and busy.
 
Got a question on the whole 'Deltarune characters ignore range' thing...... why?

Like, yeah I can understand the sentiment given they are shown to attack characters from far away with their attacks....... but it's not depicted as via space manipulation. The attack animations and the actual attacks landing have a gap in time between both of them, a notable one at that. That, alongside the fact that these are reactable attacks (thanks Gerson) means they shouldn't be treated as just spawning attacks onto the target but instead a projectile.

Functionally, this changes literally nothing, but gives better reasonings on how it works (Side note: Spamton Neo shouldn't be an example for it since they are doing that with ACTs, not one of their normal attacks. Everyone does a cool pose when hitting them instead of striking normally)
It's probably just for cinematic effect because it's a turn-based RPG game and would look wonky if they were standing right in front of the enemies. This is how most turn-based RPG's look. They're supposed to be up close most likely.
 
I am not saying spatial manipulation is the right classification nor did i even claim this, i said it was probably chosen when the profiles were made because there was nothing better to index it as, I'd probably be fine with having it as a range feat. And i apologize for the latter bit, you are correct, the attack animation spawns a frame after the smear frame starts, that is genuinely my bad for not being more specific. However i also do not agree that they are projectiles, depictions of projectiles in Deltarune are often quite clear, as seen with a number of Spamton NEO's attacks and stuff like Rude Buster/Red Buster. Personally i mostly chalk it up to video game weirdness because having the character awkwardly lunge forward to the enemy for each attack would look odd and busy.
Yeah, at the end of the day there are multiple means of interpreting stuff. Regardless as long as the end result is agreed upon we can always just leave the specifics of it to the sideline, since the actual profile wouldn't change at all as both roads just lead to listing the attacks as simple range
 
That, alongside the fact that these are reactable attacks (thanks Gerson) means they shouldn't be treated as just spawning attacks onto the targe
Gerson can predict darkners attacks(it's in his profile).
I think that attacks are reactable in a sense that Lightners need to swing their weapon for some distance before it can spawn attacks onto target, so if you have cracked reflexes, you can dodge them.
Final attack that cuts Gerson hair, spawns in same frame that Susie swings her sword.


Screenshot-2025-12-03-12-22-31-931-edit-com-android-chrome.jpg

It's probably just for cinematic effect because it's a turn-based RPG game and would look wonky if they were standing right in front of the enemies
In most RPGs attacks look normal during cutscenes. But Lightners having ranged attacks is consistently shown during cutscenes
 
Gerson can predict darkners attacks(it's in his profile).
Doesn't change anything relevant to the attacks themselves

I think that attacks are reactable in a sense that Lightners need to swing their weapon for some distance before it can spawn attacks onto target, so if you have cracked reflexes, you can dodge them.
Final attack that cuts Gerson hair, spawns in same frame that Susie swings her sword.
Outside of the Gerson fight, all attacks work by the user doing a full swing then the attack reaches the victim. The actual speed of this vary depending on specific fights (notably Gerson having far shorter in-between time in his fight). So arguing this as a specific ability is nonsensical since there's no real rules to this that would allow it to function as a power as opposed to just normal attacks that can vary in speed. Being able to swing a weapon to hit someone from afar has a metric ton of options with space manipulation requiring far more specific circumstances then what we have.
 
Screenshot-2025-12-03-12-22-31-931-edit-com-android-chrome.jpg


In most RPGs attacks look normal during cutscenes. But Lightners having ranged attacks is consistently shown during cutscenes
"most RPGs" is too broad of a statement. And some of them (like Undertale) are first person perspective so it's impossible to tell. I just struggle to believe they're actually attacking from that far.

The main indication of this in my eyes is when we fight Lancer and Susie in Chapter 1 and Susie throws axe's at us.
 
This may have been (probably was, just not active lowk) mentioned in this thread at some point, I don't know, but I can't believe I didn't realize this sooner on my own.

One of the Prophecy text's says "Love finds its way to the girl" being very vague about who the girl is, while showing a figure with a heart in the middle wielding what appears to be a sword.

Obviously the face value interpretation is that this is Susie, and this likely relates to Noelle, it could also be referring to Noelle or possibly Dess, which would match better with the sword silhouette, because Susie obviously does not use a sword, unless it's implying that Kris will fall in love with Susie, but I find that extremely unlikely. But what if it's a double entendre, referring to something that will happen in the main route and also referring to the Weird Route, with Noelle discovering Level of Violence later on? The Genocide Route parallels already exist with Noelle "becoming stronger" as we kill enemies. Of course, the main sign of this is that Noelle's HP in the Berdly Snowgrave fight, 55, is LV in roman numerals. Toby never foreshadows things or leaves subtlety in his writing though so we can probably rule that out as a coincidence!
As we know from Ralsei's weird route dialogue, WR isn't a part of the prophecy
 
Oh this makes me believe that it's a double entendre even more. The Weird Route is all about psychological manipulation, and how we're tormenting Noelle, and trying to psychologically disrepair her into thinking that what's happening to her is good. So if we go full mind break route, maybe she'll identify love as, well, LOVE.

aHEuanBn


Man this can go UNFATHOMABLY hard if it's true. I have complete faith in Toby's writing.
No but it literally says love in Japanese. Not "LOVE" like LV level of violence but literally just Love as in normal love.
 
The thing with the girl wielding a sword is that it could be a case of Susie refusing to use one the same way she refuses to wear ribbons, which Ralsei says The Girl is supposed to be able to equip. This already either means she’s not The Girl or that she’s able to defy fate to some extent, the latter of which the plot’s already setting up in other ways.

As for the Noelle interpretation, she has unused interactions that let her equip certain swords (the Black Shard and the christmas-themed one I forgot the name of), which further leans into the idea that Noelle’s The Girl (also kinda off-topic, but it’s cool how she can equip the Black Shard considering the Knight is almost undoubtedly a Holiday).

With how much they lean into the “Noelle’s the Girl” implications, one possible way for the main route to go is that Susie’s not supposed to be The Girl, but she eventually wills herself into being the one to make a massive change that the “real” heroes couldn’t do on their own. Gerson saving the gang during the Titan fight could even be foreshadowing for that.
Susie is the one associated with hope (Gerson and Ralsei talk about this for example), not Noelle.

There's also no Noelle here
images
 
As we know from Ralsei's weird route dialogue, WR isn't a part of the prophecy
I think that's a little up for debate, given that Ralsei also seemingly knows about the weird route and it's ramifications, or at least is aware that it's going to lead to something even worse considering some of his optional dialogue in Chapter 3 and 4, i do see what you mean though. Not enough info yet for me to definitively come to a conclusion on that.
 
I take it you're referring to the weird route possibly not being a part of the prophecy?
Yes
I think that's a little up for debate, given that Ralsei also seemingly knows about the weird route and it's ramifications, or at least is aware that it's going to lead to something even worse considering some of his optional dialogue in Chapter 3 and 4, i do see what you mean though. Not enough info yet for me to definitively come to a conclusion on that.
Ralsei doesn't know about the weird route though. But on the weird route his dialogue strongly implies it's going to lead to something worse than the prophecy.
 
Ralsei doesn't know about the weird route though. But on the weird route his dialogue strongly implies it's going to lead to something worse than the prophecy.
I only say he knows about the weird route because of optional dialogue in Chapter 3 where if you say you're going with Noelle to the festival he gets serious for a moment and tells you that's a bad choice, that would be a weird comment to make if he didn't have some greater knowledge of what happened and what's going to happen, but like i said a lot of that stuff is still up in the air so it could go either way. I do like your thought process though WR Noelle with fate manip would be peam.
 
I only say he knows about the weird route because of optional dialogue in Chapter 3 where if you say you're going with Noelle to the festival he gets serious for a moment and tells you that's a bad choice, that would be a weird comment to make if he didn't have some greater knowledge of what happened and what's going to happen, but like i said a lot of that stuff is still up in the air so it could go either way. I do like your thought process though WR Noelle with fate manip would be peam.
It'd be weird if he just kinda knew about Noelle commiting mass murder and all and just never told anyone

I think his dialogue from Chapter 4 pretty strongly implies he doesn't know about the weird route even if he does allude to it.

We also have the Queen's chariot prophecy which doesn't happen on the WR and the WR is called "THE FORBIDDEN PATH"
 
It'd be weird if he just kinda knew about Noelle commiting mass murder and all and just never told anyone
Yeah i thought about this too and honestly it's just hard to pin down Ralsei's behavior sometimes, he's usually not very subtle but he does have his moments of genuine discretion. Also if you wanna be technical about it then the bumper cars fight with Berdly still happens and those could be interpreted as "chariots" but i see what you mean.
 
As we know from Ralsei's weird route dialogue, WR isn't a part of the prophecy
I don't know what you're referring to actually. I'm lacking in DR knowledge it would seem.
No but it literally says love in Japanese. Not "LOVE" like LV level of violence but literally just Love as in normal love.
The purpose of a double entendre is to mean/imply the meaning of 2 different things with one term. I don't know anything Japanese or the translations but I sincerely doubt this itself would be a relevant factor, of course it actually means "Love" the emotion, I'm just saying it could be a double entendre. LV being LOVE and LOVE being an acronym is itself a similar (albeit not the same) form of wordplay. But if the WR just outright isn't considered to be apart of the Prophecy (which does fit the narrative of Weird Route being a route we're not supposed to be able to take and that we're "breaking the game" by doing it) would be convincing enough. Even then, it still wouldn't 100% rule out the possibility of Toby being coy with the implications of the wording, as we know Toby is often.
 
I don't know what you're referring to actually. I'm lacking in DR knowledge it would seem.
Ralsei has weird route exclusive dialogue at the end of Chapter 4 where says that if there's anything other than the prophecy, it could be even worse and things like that
The purpose of a double entendre is to mean/imply the meaning of 2 different things with one term. I don't know anything Japanese or the translations but I sincerely doubt this itself would be a relevant factor, of course it actually means "Love" the emotion, I'm just saying it could be a double entendre. LV being LOVE and LOVE being an acronym is itself a similar (albeit not the same) form of wordplay. But if the WR just outright isn't considered to be apart of the Prophecy (which does fit the narrative of Weird Route being a route we're not supposed to be able to take and that we're "breaking the game" by doing it) would be convincing enough. Even then, it still wouldn't 100% rule out the possibility of Toby being coy with the implications of the wording, as we know Toby is often.
The problem is that in the Japanese localization, LOVE as in LV is just not translated I'm pretty sure. The wordplay you're talking about literally doesn't work.
 
Ralsei has weird route exclusive dialogue at the end of Chapter 4 where says that if there's anything other than the prophecy, it could be even worse and things like that

The problem is that in the Japanese localization, LOVE as in LV is just not translated I'm pretty sure. The wordplay you're talking about literally doesn't work.
Oh alright. I think it's possible though that the Prophecy can be AWARE of the Weird Route without directly mentioning it. Considering that it manifests no matter how you try to change it though (based on Chapter 4), maybe not.

We find a way...Toby finds a way.
 
Ralsei has weird route exclusive dialogue at the end of Chapter 4 where says that if there's anything other than the prophecy, it could be even worse and things like that

The problem is that in the Japanese localization, LOVE as in LV is just not translated I'm pretty sure. The wordplay you're talking about literally doesn't work.
In Japanese it's: "The girl finds out the true meaning of love." Wordplay is still possible
 
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