Leaving everything else aside, this clearly doesn't refer to strength:
You're in a bullet hell game; having an extra thing on screen automatically makes it harder to dodge, therefore, stronger.
And if you want to consider strength, even if the character is five times weaker, adding their strength to theirs would still be an increase.
It doesn't imply anything about them being relative (the other one does work, I think):
Although it seems a bit strange to say that when he achieved his Neo form, he was at a comparable level, when supposedly it makes him capable of surpassing it and therefore impossible for Jevil to scale to Neo Spamton
- Miss Mizzle, a Mini-Boss, has 28 ATK/DEF. She should defintely be at least comparable to Sound of Justice given that both are Mini-Bosses.
Not really, both are superior to the average Darkner in the zone, and that's it.
Nothing says they are comparable to each other
Though I can understand if the connection between Miss Mizzle and Sound of Justice is wonky, given that both are just "lol mini-bosses" as scaling basis. Because of this, I wouldn't mind making Miss Mizzle and company only "8-B, likely Low 7-C+", even if the latter gets fully accepted for ground waves.
I don't understand the commitment you're making there.
- Winglade (28 ATK) can fight alongside Bibliox (14 ATK) here.
If you want to assume that minibosses should scale to something just because they're minibosses, but then take a random character and scale them to miniboss... huh?
Furthermore, the "they're fighting together, so they should be comparable" argument is a bit... far-fetched.
You can't scale Miss Mizzle to a level and have her weaker version scaling to the same thing.
As I said before, I see no reason to scale Rouxl Karl to Lanino and Elnina, so nothing (besides, electricity is usually a separate resistance, I don't think it can be scaled to AP)
I have mentioned before the fact that stats from 28 and 11 would be that level. But what about the rest?
For the reasons mentioned above, I think the idea of scaling them to minibosses based on their stats is strange, and I also doubt that Task Manager should be the minimum (in which case perhaps 14 ATK).
Aside from the point that... we're going to scale their DEF to resist being able to attacks, right? (I'm just guessing here, I haven't seen the verse profiles in a while)
that makes the use of stats less believable
Do you want more problems?
The stats of "Recruits" in Chapter 1 are sometimes different from those when usings check (which makes the stats a little less reliable overall. ).
And
- Hattry and Head Hattry (according to Head Hattry's description, this one is stronger than Hattry; they shouldn't have the same scaling) 5 to 6
- Maus and Mauswheel (logically, Mauswheel should be stronger) 8 to 10
You can't put everyone on the same level.
Well... We have
this wonderful statement from Spamton NEO himself, saying that he's got "x3 the firepower" in his new body. For years we've always rejected it being a x3 stat increase from him, when the definition of firepower is the following:
Following this scaling model, we don't know the Base Spamton attack, so we can't really use it as a scaling basis for anything.
In summary, my opinion is:
- You can't scale Miss Mizzle to Sound of Justice.
- If you do, you can't scale Mizzle from Miss Mizzle.
- If you do, there's no reason to scale Task Manager to anyone.
- You can't have anyone scaling to Spamton, and if you do, even them you miss some Darkners without scaling.
I'm busy, I'll watch the part of the episode 4 later.