The existence of lower-end feats doesn't debunk the validity of higher-end feats.
It does not invalidate them unless they are limited to this and clearly contradict higher values, in which case they are explicit declarations of their speed, and it is not 1, but 3 cases.
I've presented two SoL feats, and one supporting statement
Actually, you present one, the second you assume SoL because yk, particles, but we have standards that have rejected that speed if it is not consistent.
It's your 1 Subsonic (At most) feat + 2 Mach feats vs my 2 SoL feats + 1 supporting statement.
As I mentioned, there is only one direct statement about SoL, which has been rejected. In the case of Mach speeds, as I argued previously, they do not contradict each other.
We don't go by the lowest possible interpretation on the wiki. So, arguments that said feats are too inconsistent, or that it's an outlier doesn't hold.
We don't go to the lowest values if they don't contradict each other. Remember, we're on a wiki that indexes based on consistency, not the highest value.
And clearly, the FTL speed is contradicted by speeds millions of times lower.
Also, I pointed this out earlier, but if anything, it's your scans that show that the speed of the Wrap Assassin is inconsistent, given that it moves at the exact same speed as Baseballs, when the latter, according to you, is Mach 1 speed. So, if anything, going by your logic, your scans show that we should disregard your statements, given that they're proven to contradict each other.
It is the maximum speed that the game supports, things cannot be rendered faster than 3,000 hu/s, otherwise the game would tend to crash. If the Pomson were so fast, his speed should be at least the same as Wrap Assassin projectiles & Baseball's hu/s, but it is not, it is twice as slow.
Not only that, you YOURSELF are using the speed given by the game as evidence in the OP.
To further support it being a projectile that is close to the speed of light, ingame,
the Righteous Bison's projectile speed is the exact same as that of the Pomson 6000's, which, as we established above, is a weapon that fires real radiation (ie, light).
I'm pointing out the double standard. Why are you accepting that arrows here (which peak out at subsonic speeds) can be supersonic via scalling to Cannonballs, but insist that the Pomson be capped at lower than 90 MPH via downscaling from the Wrap Assassin? If your logic was consistent, you'd be arguing that the Cannonballs are subsonic, rather than have arrows be rated as supersonic.
Because cannonball and arrows don't have a defined speed in-game, the speed of a normal cannonball is used, assuming real-life speed. Likewise, if the arrows had a lower speed, say, Mach 1 (as stated in the verse), and cannonballs are notoriously slower, then the scaling would be invalid, since cannonballs wouldn't actually exceed that speed. The same thing is happening here. The only reason this doesn't happen in the CoC-verse is because nothing limits them and they scale higher, whereas here we have a 90 km/h limiter, and the Pomson 6000 is below that in speed.
This is how scaling works, whether for lower or bigger results, you mentioned it at one point in the thread too.
It's not even in game speed, just the fact that they can outpace those projectiles at all.
Not sure what you mean. If you're referring to the fact that the mercs can dodge the projectiles ingame, well, that's just what scaling is lmao.
Yea, again, it's two SoL feats + a supporting statement for those two feats. The existence of lower-end feats don't debunk those three.
However, it does. You know that the Pomson doesn't reach speeds above 90kph given how it looks in-game, and all that's left are two assumptions that they're moving at light speed that aren't consistent.
Even if we ignore the speed within the game, you would be saying that the characters are being tagged by said speeds that are millions of times slower, and are being surprised by speeds also millions of times slower.
That doesn't answer my question. How does the Pomson 6000 going slower than "90 MPH" disqualify it, but it going the same speed as a "90 MPH" projectile suddenly solve any issues you would have with it?
It is the maximum speed that the game supports, things cannot be rendered faster than 3,000 hu/s, otherwise the game would tend to crash. If the Pomson were so fast, his speed should be at least the same as Wrap Assassin projectiles & Baseball's hu/s, but it is not, it is twice as slow.
Like guys, it is this is the fifth time I've mentioned this same quote.
It does. Because it would mean that you disregard any higher feats in favor of stated values that contradict higher showings
The verse has no speed calculation atm to consider this as wrong under normal conditions, its justifications are being faster than the aforementioned projectiles, which we know are below the Wrap Assassin which is Top Speed within the verse.
I really don't have much else to say to you, other than to make your own thread(s) downgrading any instance of a character having higher ratings than their "given values".
This isn't really my job, guys, y'all should be looking for consistency as supporters. All I'm saying is that the speed of light isn't consistent across all other instances, since you are scaling to all weapons and the characters themselves.