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Team Fortress General Discussion

About the Scream Fortress bosses, are they upscaled from the Gravel War mercenaries or the Robot War/Australium Chase mercenaries?
 
About the Scream Fortress bosses, are they upscaled from the Gravel War mercenaries or the Robot War/Australium Chase mercenaries?
That is a good question

I would guess that maybe they could scale from the robot war version of the mercs but im not sure. Additionally we do have to address the robots themselves and maybe the BLU team profile (speaking of we should get a RED team profile which I could work on)
 
That is a good question

I would guess that maybe they could scale from the robot war version of the mercs but im not sure. Additionally we do have to address the robots themselves and maybe the BLU team profile (speaking of we should get a RED team profile which I could work on)
Most of the robots wouldn't scale, other than the giant ones I suppose. At the very least the TFC BLU Team can be upgraded.
 
That is a good question

I would guess that maybe they could scale from the robot war version of the mercs but im not sure. Additionally we do have to address the robots themselves and maybe the BLU team profile (speaking of we should get a RED team profile which I could work on)
Though this is in the bit of vibescaling but considering that Merasmus and the other monsters are very powerful ingame and normally kill the mercs without much trouble on their own they could scale
 
Most of the robots wouldn't scale, other than the giant ones I suppose. At the very least the TFC BLU Team can be upgraded.
actually yeah most robots couldnt scale

but also what about the TF2 BLU team (the ones that we have a profile for)?

could we scale them to the RED team's robot war keys?
 
actually yeah most robots couldnt scale

but also what about the TF2 BLU team (the ones that we have a profile for)?

could we scale them to the RED team's robot war keys?
I mean, technically the RED Team and the BLU Team are the same team by the Robot War onwards.
 
I'll make a future CRT to make some corrections to iron out any unclear scaling.

I'll leave TFC Civillian's profile alone for now, he'll come into play in the future CRT. I'll edit Pauling's profile even though she really should have two keys.

The Bread Monster shouldn't be upgraded because it solely fought the Gravel War mercs.
 
eh yeah that could be true

that does give the monsters and Merasmus more leeway into scaling to the 8-C stuff
Kinda? I mean the last Scream Fortress comic had past Scream Fortress maps and bosses return, and since the Mann Brothers were already dead, that probably happened at least a year into the Robot War.
 
Kinda? I mean the last Scream Fortress comic had past Scream Fortress maps and bosses return, and since the Mann Brothers were already dead, that probably happened at least a year into the Robot War.
Alright, could be a decent addition for explanations regarding their scaling

though I do think most of these should be easy to apply as the main feats are through ingame or by the RED team in lore so it should be good and not reliant on vibescaling for the most part
 
Alright, could be a decent addition for explanations regarding their scaling

though I do think most of these should be easy to apply as the main feats are through ingame or by the RED team in lore so it should be good and not reliant on vibescaling for the most part
Not sure if I should apply edits to them now or hold off for a future CRT to properly add the justifications?

I'm upgrading the Giant Robots for obvious reasons.
 
Also I might say

I might start looking into the renders for the profiles for some characters so we can maybe get better ones (maybe find some help with people who do renders for profiles, etc)
 
-spy backstabbing a dude (superhuman travel speed)

-spy saving miss pauling before a plane could hit her (subsonic travel speed) i need evaluation for that one so if someone could help me i would be glad

-the whole direct hit thing (supersonic+)

-the bonk recalc (ftl+)


maybe we got something more idk
I'll do you one better:

 
I'll do you one better:

In the mean time me and rex have done this one:

https://vsbattles.com/threads/some-fixing-upgrades-for-the-current-tf2-scaling.184667/

Small fixes and some stuff regarding the tfc mercs dura and lifting strenght
 
love how it looks like now, altho it's kinda funny how we got 2 single calcs for ls and speed

Edit. you know what? f*ck it we ball, i'll try to add the neck snapping value and the black box weight just to fill some space
 
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love how it looks like now, altho it's kinda funny how we got 2 single calcs for ls and speed

Edit. you know what? f*ck it we ball, i'll try to add the neck snapping value and the black box weight just to fill some space
upscaling from Soldiers kid neck snapping lol
 
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