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About the Scream Fortress bosses, are they upscaled from the Gravel War mercenaries or the Robot War/Australium Chase mercenaries?
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That is a good questionAbout the Scream Fortress bosses, are they upscaled from the Gravel War mercenaries or the Robot War/Australium Chase mercenaries?
Most of the robots wouldn't scale, other than the giant ones I suppose. At the very least the TFC BLU Team can be upgraded.That is a good question
I would guess that maybe they could scale from the robot war version of the mercs but im not sure. Additionally we do have to address the robots themselves and maybe the BLU team profile (speaking of we should get a RED team profile which I could work on)
Though this is in the bit of vibescaling but considering that Merasmus and the other monsters are very powerful ingame and normally kill the mercs without much trouble on their own they could scaleThat is a good question
I would guess that maybe they could scale from the robot war version of the mercs but im not sure. Additionally we do have to address the robots themselves and maybe the BLU team profile (speaking of we should get a RED team profile which I could work on)
actually yeah most robots couldnt scaleMost of the robots wouldn't scale, other than the giant ones I suppose. At the very least the TFC BLU Team can be upgraded.
I mean, technically the RED Team and the BLU Team are the same team by the Robot War onwards.actually yeah most robots couldnt scale
but also what about the TF2 BLU team (the ones that we have a profile for)?
could we scale them to the RED team's robot war keys?
eh yeah that could be trueI mean, technically the RED Team and the BLU Team are the same team by the Robot War onwards.
Kinda? I mean the last Scream Fortress comic had past Scream Fortress maps and bosses return, and since the Mann Brothers were already dead, that probably happened at least a year into the Robot War.eh yeah that could be true
that does give the monsters and Merasmus more leeway into scaling to the 8-C stuff
Alright, could be a decent addition for explanations regarding their scalingKinda? I mean the last Scream Fortress comic had past Scream Fortress maps and bosses return, and since the Mann Brothers were already dead, that probably happened at least a year into the Robot War.
I was wonderingI had to upgrade Zhanna's LS because her profile says she scales to Heavy's LS.
Not sure if I should apply edits to them now or hold off for a future CRT to properly add the justifications?Alright, could be a decent addition for explanations regarding their scaling
though I do think most of these should be easy to apply as the main feats are through ingame or by the RED team in lore so it should be good and not reliant on vibescaling for the most part
I'm pretty sure that's just Class 1 at most.I was wondering
Since Soldier and Zhanna's kids can neck snap grown men could we get into that?
or would it just be Class 5 stuff?
ah that sucksI'm pretty sure that's just Class 1 at most.
we should hold them off for a future CRT to play it safeNot sure if I should apply edits to them now or hold off for a future CRT to properly add the justifications?
I'm upgrading the Giant Robots for obvious reasons.
Alrighty perfectOkay, I've upgraded everyone who needs it, except for Civilian and the Scream Fortress bosses, they'll wait for a future CRT.
The TFC mercs desperately need better renders.Also I might say
I might start looking into the renders for the profiles for some characters so we can maybe get better ones (maybe find some help with people who do renders for profiles, etc)
yeah, also i think they should be all 9-A in terms of dura, considering most of them were one shotted or killed easly (exeption being tfc heavy)The TFC mercs desperately need better renders.
It's a tad complicated.yeah, also i think they should be all 9-A in terms of dura, considering most of them were one shotted or killed easly (exeption being tfc heavy)
I'll do you one better:-spy backstabbing a dude (superhuman travel speed)
-spy saving miss pauling before a plane could hit her (subsonic travel speed) i need evaluation for that one so if someone could help me i would be glad
-the whole direct hit thing (supersonic+)
-the bonk recalc (ftl+)
maybe we got something more idk
In the mean time me and rex have done this one:I'll do you one better:
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VERY fast tf2 going at incredible hihg speed
Anyways, the purpose of this CRT is to upgrade the speed of characters from Team Fortress to Speed of Light. Feats Pomson 6000 For starters, everyone in the game is capable of dodging the energy beam from the Pomson 6000, who's publicity blurb says this: Blasting out rapid pulses of high...vsbattles.com
Maybe DM some more knowledgable members?got my first 100 likes
i ain't a level 1 crook no moreMaybe DM some more knowledgable members?
... is that a no?i ain't a level 1 crook no more![]()
no it was a joke, a bit of irony, but yeah you are right now i should have a lil more influence.... is that a no?
I think I may know on howdoes someone know how to make something like this to the calc section for tf2?
https://alt-battles.fandom.com/wiki/Fundamental_Paper_Education#Calculations
that would be cool thxI think I may know on how
I could start on a sandbox for it when I got time as I am working on some verses
upscaling from Soldiers kid neck snapping lollove how it looks like now, altho it's kinda funny how we got 2 single calcs for ls and speed
Edit. you know what? f*ck it we ball, i'll try to add the neck snapping value and the black box weight just to fill some space
oh i saw that calculation, yeah idk if you can apply that for lsCalculated the force needed for the mercs to bite into a Robo-Sandvich and got Class K results, which is mildly interesting(although it probably isn't applicable for their actual LS values)
I read that human jaw strength doesn't tend to be stronger than their lifting strength, so maybe it'll apply to LS?Calculated the force needed for the mercs to bite into a Robo-Sandvich and got Class K results, which is mildly interesting(although it probably isn't applicable for their actual LS values)
I read that human jaw strength doesn't tend to be stronger than their lifting strength, so maybe it'll apply to LS?
regardless i think we could use it as a supportive feat for Class K if we get something else on that tierCalculated the force needed for the mercs to bite into a Robo-Sandvich and got Class K results, which is mildly interesting(although it probably isn't applicable for their actual LS values)