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It's literally in the cutscene leading into the first Monitor boss fight in Halo Infinite.Really? Would I be able to see that? That might be able to vastly boost his Gen 2 suit.
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It's literally in the cutscene leading into the first Monitor boss fight in Halo Infinite.Really? Would I be able to see that? That might be able to vastly boost his Gen 2 suit.
Oh. I'm kind of a noob at very new Halo. Is that his Gen 2 or Gen 3 suit?It's literally in the cutscene leading into the first Monitor boss fight in Halo Infinite.
That's his most recent set of Mjolnir.Oh. I'm kind of a noob at very new Halo. Is that his Gen 2 or Gen 3 suit?
Getting stronger indeed, but all the way to 8-B melee has yet to be proven. Not to mention, most of the Sentinel Beam calculations range from 9-A to 8-C, with one particular being in the High 8-C to 8-B range but only low end was accepted for that one. And it was clearly one of those "Mostly heat not much overpressure."I mean none of that really gets passed the fact that Chief is still astronomically superior to himself back in three considering he still no-sold the same attack that damn near one-shot him with full shielding back in Halo 3 and he fights people can harm him all the time, for example the Harbinger manages to send him flying but it doesn't do a lot of damage to him where as he literally shrugs off the Monitor blasting him.
Also that would be his Gen 3 suit yes.Oh. I'm kind of a noob at very new Halo. Is that his Gen 2 or Gen 3 suit?
He got blasted by the High 8-C one and just shrugged it off, his shields didn't even flicker from it unlike the Harbinger feat.Getting stronger indeed, but all the way to 8-B melee has yet to be proven. Not to mention, most of the Sentinel Beam calculations range from 9-A to 8-C, with one particular being in the High 8-C to 8-B range but only low end was accepted for that one. And it was clearly one of those "Mostly heat not much overpressure."
But as I said, that would be High 8-C via shields + against pure heat. But surviving pure heat =/= durability against overpressure + no evidence it something he withstands unshielded. Scene not showing a shield flicker doesn't mean it wasn't activated.He got blasted by the High 8-C one and just shrugged it off, his shields didn't even flicker from it unlike the Harbinger feat.
I'm talking about when Guilty Spark vaporized a massive chunk of a Hunter, Chief survived a shot like that from another Monitor and it didn't even do anything to him.But as I said, that would be High 8-C via shields + against pure heat. But surviving pure heat =/= durability against overpressure + no evidence it something he withstands unshielded. Scene not showing a shield flicker doesn't mean it wasn't activated.
Speaking of which, the High 8-C example was the Ghost of Onyx laser, the rest of the Sentinel beams are more consistently 9-A to 8-C range.
Oh yeah, saw something about Hunter vaporization, but the pure heat =/= overpressure/blunt force trauma argument still stands.I'm talking about when Guilty Spark vaporized a massive chunk of a Hunter, Chief survived a shot like that from another Monitor and it didn't even do anything to him.
Then why do the ratings on the damn energy weapon calcs even matter if they're basically all hax? Even then you're wrong because Guilty Spark's laser could send Chief and Arbiter flying while borderline one-shotting them through their shields, meanwhile the same attack barely makes Infinite Chief react more than just moving his arm to block it on instinct and he didn't even take any damage from it, let alone go flying like Guilty Spark did to him.Oh yeah, saw something about Hunter vaporization, but the pure heat =/= overpressure/blunt force trauma argument still stands.
Hold up there. I never said heat feats are hax; far from it. Hax is derived from "Hacks" and named after something used in hardcore gaming community for using glitches or cheat codes. But in the case of battle boarding, it's basically any ability to sneeze a fight that potentially can even do so against foes with much higher stats. Heat does not negate durability; quite the opposite. It's AP because it still involves Joules of energy, much like how environmental destruction is still AP even if it doesn't damage anyone or anything by default. But, unless there is UES stuff involved and/or proof that it has just as much overpressure as it does thermal energy, we not assume 1 to 1 scaling. Fragmentation explosions and nukes are 50/50 ish normally, but super heated lasers or combustion of flammable chemicals are mostly just thermal energy with little to no actual overpressure.Then why do the ratings on the damn energy weapon calcs even matter if they're basically all hax?
None of that proves anything of what you're saying. That only proves it has some limited overpressure, but there is no proof that the overpressure generated equals the thermal energy generated. In Halo 3, if you want to calculated the launch velocity of which it launched John, Thel Vadam', or Johnson, I doubt you'll calculate any results exceeding Wall level. A bucket of warm water contains 9-A amounts of thermal energy, but that doesn't mean splashing it and pushing some pebbles or sand particles equates to 9-A levels of overpressure. Though the opposite is true that a 9-A punch would typically generate at least as much amounts of thermal energy via friction. And yes, I am aware that going from Mark VI (Halo 2-3) to Gen 2 (Halo 4-5) and then to Gen 3 (Halo Infinite) are both upgrades to his strength, plating durability, and even better shielding. And I even said I was fine with up to City Block level energy shields against stronger projectiles. But shields are still known to have other notable weaknesses and are ways to bypass it with attacks below that level; especially with melee combat.Even then you're wrong because Guilty Spark's laser could send Chief and Arbiter flying while borderline one-shotting them through their shields, meanwhile the same attack barely makes Infinite Chief react more than just moving his arm to block it on instinct and he didn't even take any damage from it, let alone go flying like Guilty Spark did to him.
That's a gameplay mechanic. The only thing that even vaguely supports that mechanic is the assassination feature they put in Reach, 4 and 5 where Spartans (and Elites in Reach) have combat knives that clearly upscale their physicals by a noticeable amount since it one-shots basically everything they use it on, including each other in Wargames which are canonically simulation training on the Infinity. Hell, as much of an outlier as it is Chief even used his to stab the Didact in the eye despite the massive stat gap between them and that was while he was wearing his helmet.Right now I'm trying to discern the toughest thing that Master Chief can oneshot with a hit to the back, since I'm going to push for a far higher rating for when Master Chief gun bashes/punches someone in the back.
Right now I believe the strongest thing he can oneshot like this is Cethegus.
Which again is gameplay mechanics stuff. The back punch is not an in-universe power, though the assassinations are so maybe you can argue a higher rating with those since those Combat Knives are unironically OP even when ignoring the Didact feat.There are things he can't oneshot in the back obviously, like Hunters or combat forms of the Flood.
Gross.Using knives would also mainly be listed as higher via penetration.
Using knives would also mainly be listed as higher via penetration.
It couldn't one-shot Guilty Spark so we know it has a limit.Would it be physically possible to upgrade the Spartan Laser? Is there anything it cannot destroy?
Halo tries to be down to earth compared to other Science Fiction verses while limiting science fantasy stuff as much as possible. They're attempting to portray the setting of what a RL 26th century would probably be more like. Even most of Halo's lore tends to message "Science over superstition" which is shown throughout almost every war. Human-Covenant War and Human-Forerunner War are literally wars consisting of a war between evolutionists (Humans) and creationists (Covenant and Forerunner respectively)Why does all the OP stuff in Halo get destroyed and never scale to any of the characters
Clearly you've never debated with the Undertale fanbase five years ago.Never have I met a more annoying and uptight fanbase than I have when I’ve debated Doom fans.
I was IN it and they weren't that bad. The downplayers were worse.Clearly you've never debated with the Undertale fanbase five years ago.
Are those calcs I sent you in it? I'd really like to add the Mjolnir Self-Destruct to every Spartan profile that has Mjolnir armor so it can be a side section for your CRT.I'm making GREAT progress on the Master Chief CRT! Is there anything anyone wants to add to it?
The ones that pertain to Master Chief and are better than the stats he already has, yeah.Are those calcs I sent you in it? I'd really like to add the Mjolnir Self-Destruct to every Spartan profile that has Mjolnir armor so it can be a side section for your CRT.
Cool, cool. We're gonna have to mention all the cross-scaling too so anyone who scales to Chief (and Arby since he's equal to Chief in every metric up until Halo 5) should be getting these updates too.The ones that pertain to Master Chief and are better than the stats he already has, yeah.
To be honest, Arbiter needs a CRT just as badly. And shouldn’t it be 4, since that’s when he gets the GEN 2?Cool, cool. We're gonna have to mention all the cross-scaling too so anyone who scales to Chief (and Arby since he's equal to Chief in every metric up until Halo 5) should be getting these updates too.
I no, he gets Gen 2 in 5. His armor in 4 is the exact same armor he had in 2 and 3, just with some minor updates via nanobots. It's never implied that his armor in 4 is noticeably superior to himself from the previous two games.To be honest, Arbiter needs a CRT just as badly. And shouldn’t it be 4, since that’s when he gets the GEN 2?
Huh. Mandela Effect, I could've sworn he got GEN 2 in 4. Kinda sucks that his profile is segregated that far by suits, though.I no, he gets Gen 2 in 5. His armor in 4 is the exact same armor he had in 2 and 3, just with some minor updates via nanobots. It's never implied that his armor in 4 is noticeably superior to himself from the previous two games.
Well Chief himself without armor doesn't get any stronger than he did when he first started wearing it aside from the extra strength he got from becoming an adult. The only buff Armorless Chief got was the Librarian editing his genetics to resist the Composer.Huh. Mandela Effect, I could've sworn he got GEN 2 in 4. Kinda sucks that his profile is segregated that far by suits, though.
I heard somewhere that that also improved his physicals, so by how much would be a good thing to find. The Mark VI is worn for 3 different games where Master Chief is at heavily varying power, for example melee attacks basically don't work on the Flood even from the back in 2, but in 3 he can literally punch them apart.Well Chief himself without armor doesn't get any stronger than he did when he first started wearing it aside from the extra strength he got from becoming an adult. The only buff Armorless Chief got was the Librarian editing his genetics to resist the Composer.
He literally does not get stronger from 2 to 3 with maybe a slight boost from the updates he gets in 4. Anyone who says otherwise has no idea what they're talking about because the Flood have insanely inconsistent durability.I heard somewhere that that also improved his physicals, so by how much would be a good thing to find. The Mark VI is worn for 3 different games where Master Chief is at heavily varying power, for example melee attacks basically don't work on the Flood even from the back in 2, but in 3 he can literally punch them apart.