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The Nasuverse calculations issue

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Noticed that many Nasuverse profiles use decade-old calculations from Narutoverse for the profiles, those being:

And it has a completely redundant "Average Planet Destruction: 5-B (59.44 Zettatons)" on the FSN pagewhich has no calc but just leads to the GBE page as it's just the baseline.

Because of this I ask for the latter to be completely removed from the verse page, and to get the 1st 3 feats to be actually calculated here, as by the current rules calcs from off-site sources cannot be used.

Edit: Also noticed this being used on Artoria's main profile, wonder if there are other Narutoverse calcs used on these profiles.
 
Noticed that many Nasuverse profiles use decade-old calculations from Narutoverse for the profiles, those being:

And it has a completely redundant "Average Planet Destruction: 5-B (59.44 Zettatons)" on the FSN pagewhich has no calc but just leads to the GBE page as it's just the baseline.

Because of this I ask for the latter to be completely removed from the verse page, and to get the 1st 3 feats to be actually calculated here, as by the current rules calcs from off-site sources cannot be used.

Edit: Also noticed this being used on Artoria's main profile, wonder if there are other Narutoverse calcs used on these profiles.
The last feat was accepted to not even be a speed feat, but a hax one. No need to recalc that. Other than that, this seems like a good proposal.
 
I think this one can just be copy pasted into our blogs and handled by a CGM and it should be good to go

although if the characters are flung to the edge of a galaxy should we not just calc using the distance from earth to the galaxys far edge? that's like 23000 light years and would beef up the calc a bit and get the results to 7.258e+11c
this uses novel content for some assumptions, doesnt the fate zero anime exist to help out with these things?
either way I think there's an issue with the assumed values the timeframe used is this 0.0083 seconds different from our
0.2 - 0.13 reaction timeframe in the wiki, youd need to be in the subsonic reactions area to match the reaction time listed in the calc

and the calc assumes you need to traverse from the right most side to the left most side to escape her vision but the issue is you don’t need to cross the entire 130° field to escape notice. Even a small rapid angular shift within her FOV could appear FTE provided it takes less time than the human reaction window so the distance does not necessarily need to be 42 meters rendering the calc invalid
And it has a completely redundant "Average Planet Destruction: 5-B (59.44 Zettatons)" on the FSN pagewhich has no calc but just leads to the GBE page as it's just the baseline.
lol this is goofy, agreed with it's removal

can you find out the video for this by chance? we'd be able to recalc this properly, I thought the original crossed out calc was valid but comments pointed out its an artificial moon and in that regard the whole calc might be invalid since it does not necessarily have moon mass or even moon size, and the fact that something as big as the actual moon would not fit into earths atmosphere like its some meteor, heck it would take up the entire FOV due to it's sheer size, if all that is true I think the whole calc should be gutted
 
can you find out the video for this by chance? we'd be able to recalc this properly, I thought the original crossed out calc was valid but comments pointed out its an artificial moon and in that regard the whole calc might be invalid since it does not necessarily have moon mass or even moon size, and the fact that something as big as the actual moon would not fit into earths atmosphere like its some meteor, heck it would take up the entire FOV due to it's sheer size, if all that is true I think the whole calc should be gutted

this uses novel content for some assumptions, doesnt the fate zero anime exist to help out with these things?
either way I think there's an issue with the assumed values the timeframe used is this 0.0083 seconds different from our
0.2 - 0.13 reaction timeframe in the wiki, youd need to be in the subsonic reactions area to match the reaction time listed in the calc

and the calc assumes you need to traverse from the right most side to the left most side to escape her vision but the issue is you don’t need to cross the entire 130° field to escape notice. Even a small rapid angular shift within her FOV could appear FTE provided it takes less time than the human reaction window so the distance does not necessarily need to be 42 meters rendering the calc invalid
Oh well, I suppose a simple recalc on this is in order. I don't really have the feat there so I cannot do much though.
Edit: Also noticed this being used on Artoria's main profile, wonder if there are other Narutoverse calcs used on these profiles.
There is also this 5-A calc which for some reason was not listed on the verses' page.
 

do you know the timestamp?
Oh well, I suppose a simple recalc on this is in order. I don't really have the feat there so I cannot do much though.
There isn't much to recalc, they just use assumptions that don't even work, at best you might be able to get them from subsonic via moving FTE
This general calc might help be a good substitute
There is also this 5-A calc which for some reason was not listed on the verses' page.
Gooner ahh feat 💀💀
 
do you know the timestamp?
The calc mentions it's around 5:30.
This general calc might help be a good substitute
Eh, if the feat is not even that different I suppose it can work as a placeholder, ye.

Plus I'd just link to the main common feats page as it's the norm nowadays.
Gooner ahh feat 💀💀
We can't ban a feat only because it's really close to be **** come on.

Anyway, for this I'd just use the formulas here (the long ones with "for men/women" versions given this is a cosmic size and obviously outside Earth's gravity).

Edit: A calc to get the minimal AP and speed of beings this large is here if you wanna an example. Regarding the mass scaling to LS, that's up to the verse.
 
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can you find out the video for this by chance? we'd be able to recalc this properly, I thought the original crossed out calc was valid but comments pointed out its an artificial moon and in that regard the whole calc might be invalid since it does not necessarily have moon mass or even moon size, and the fact that something as big as the actual moon would not fit into earths atmosphere like its some meteor, heck it would take up the entire FOV due to it's sheer size, if all that is true I think the whole calc should be gutted
The Moondrop that Red Arcueid uses isnt the size of the real moon, we see this in the manga.



The one that Crimson Moon and Archetype Earth use however, should be assumed to be real size. It's stated to be a mirror image of the real thing
 
The Moondrop that Red Arcueid uses isnt the size of the real moon, we see this in the manga.




this makes it much easier to calc, the value will be way lower than before
I could pixelscale this and get the KE value for you if you want that


The calc mentions it's around 5:30.
gotchu
We can't ban a feat only because it's really close to be **** come on.

Anyway, for this I'd just use the formulas here (the long ones with "for men/women" versions given this is a cosmic size and obviously outside Earth's gravity).

Edit: A calc to get the minimal AP and speed of beings this large is here if you wanna an example. Regarding the mass scaling to LS, that's up to the verse.

yeah lol, it would be hilarious if it got rejected for being too horny

I'll try doing the KE end using since GPE would bring awful results and with DT's blog as opposed to the fanverse one since ke of limbs downplay the feat kinda
 
I'll try doing the KE end using since GPE would bring awful results and with DT's blog as opposed to the fanverse one since ke of limbs downplay the feat kinda
It depends if you get FTL KE with this ngl. If you do it becomes invalid and GPE is the only option.
 
Oh yeah, last moment as I forgot to mention it.

Pixel scale to what, exactly? It's only a view of an incomplete mountain from what I see.
i was gonna ask for manga name and chapter number to see if any better reference could be extracted
if that does not exist we'll just have to use what looks like a mountain range (not one single mountain) and use the small triangle on the upper right side as the basis
It depends if you get FTL KE with this ngl. If you do it becomes invalid and GPE is the only option.
we shall see
 
We can't ban a feat only because it's really close to be **** come on.

Anyway, for this I'd just use the formulas here (the long ones with "for men/women" versions given this is a cosmic size and obviously outside Earth's gravity).

Edit: A calc to get the minimal AP and speed of beings this large is here if you wanna an example. Regarding the mass scaling to LS, that's up to the verse.

Relevant links


Given:
Total Height (H) = 1.595 m = 159.5 cm
Leg Length (L) = 79 cm

Leg-to-Body Ratio (R) = L / H
R = 79 / 159.5
R = 0.495 ≈ 49.5%

Legs make up ~49.5% of total body height.

gooner-shit.png

189 px = 12756 km (Earth Diameter)
1 px = 67.49 km (Ratio value)
576.1 px = 38882.18 km (Leg Length)

Height x 49.5% = 38882.18
Height = 78549.86 km

Given:
  • Height of giant (H) = 78,549,860 m
  • Average human height (h) = 1.595 m
  • Average human weight (w) = 62 kg
  • Average sprinting speed (v_avg) = 5.55 m/s

Mass formula :
M = (H ÷ h) ^ 3 × w
M = (78,549,860 ÷ 1.595) ^ 3 × 62
M = 7.407e24 kg

Speed formula :
v = (H ÷ h) × v_avg
v = (78,549,860 ÷ 1.595) × 5.55
v = 2.734e8 m/s or 0.91c

Relativistic KE Calculator

Final Result:
Kinetic Energy ≈ 9.4e+41 Joules or 224.67 Quettatons (Star level)
 
Now for the moon drop calc, dug through some chapters and think better variables were shown

Image 1
Image 2
Image 3

Maid to Window :
173.4 px = 0.84m (Visible Maid Height)
471.8 px = 2.29m (Window Size)

Head to hand is around 53% of your total body height
53% of 1.595m is 0.84535m

Moon Size :

2.8 px = 2.29m (Castle Window)
403.5 px = 330m (Moon Diameter)

  • Sphere diameter (D) = 330 m,
  • Radius (r) = D ÷ 2 = 165 m,
  • Moon density (ρ) = 3344 kg/m³
Moon Mass :
Volume of sphereV = (4 ÷ 3) × π × r^3
= (4 ÷ 3) × π × (165)^3
= 1.8786e7 m³

MassM = ρ × V
= 3344 × 1.8786e7
= 6.284e10 kg

Moon to ground height :
Given:
  • Sphere Diameter = 330 m,
  • Object height in pixels = 351 px,
  • Panel height in pixels= 884.3 px,
  • Relevant Links
Distance from the moon = 523.31m



Kinetic Energy :

Timeframe is taken from the original blog which checks out math wise (5.06s)
Velocity = 523.31/5.06 = 103.42 m/s

Given:
M = 6.284e10 kg
v = 103.42 m/s
KE = 0.5 × M × v^2
= 0.5 × 6.284e10 × (103.42)^2
= 3.36e14 J or 80.3 Kilotons (Town level)


(if I assume the moon started off at cloud level like the fanverse final image implies the values get bumped to 7B)
 
Speed formula :
v = (H ÷ h) × v_avg
v = (78,549,860 ÷ 1.595) × 5.55
v = 2.734e8 m/s or 0.91c

Relativistic KE Calculator

Final Result:
Kinetic Energy ≈ 9.4e+41 Joules or 224.67 Quettatons (Star level)
Regarding this, there are other ways to get the energy, as yours is basically through running, and I don't think this really scales to the AP of the giant as we don't scale to our own running speed, and she didn't really do some jogging here anyway.

AP

We know that her height and weight are 1.66 m and 53 kg respectively.

The formula DT uses (still in the blog btw) to get the energy of giants is this one:
  • Height = (2*E/(62 * (5.55)^2))^(1/5)*1.595
Where E is the energy of the giant.

Replacing the average height and weight for women with Kiara's, and we know the actual height, we get this:
  • 78549860 = (2*x/(53 * (5.55)^2))^(1/5)*1.66
This basically gives me 193650434887713328387598589700415277760512 Joules or 46.28 Quettatons (Low 4-C)

Speed

This is easy, given that she still moves at normal speed at that size.

5.5 * (78549860/1.66) = 260255560.2 m/s = 0.87c (Relativistic+)
 
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Checking the other...
Image 1

Maid to Window :
173.4 px = 0.84m (Visible Maid Height)
471.8 px = 2.29m (Window Size)
A more accurate approach here would be using the actual face-height ratio from her sprite, and she's 156 cm tall.

For Kiara you can do the same instead of just taking a random body proportion site, you can use this to directly get the height of her full body from whatever you make proportion (I'd reccoment using the width of her foot compared to the planet, but you do you).
 
Regarding this, there are other ways to get the energy, as yours is basically through running, and I don't think this really scales to the AP of the giant as we don't scale to our own running speed, and she didn't really do some jogging here anyway.

AP

We know that her height and weight are 1.66 m and 53 kg respectively.

The formula DT uses (still in the blog btw) to get the energy of giants is this one:
  • Height = (2*E/(62 * (5.55)^2))^(1/5)*1.595
Where E is the energy of the giant.

Replacing the average height and weight for women with Kiara's, and we know the actual height, we get this:
  • 78549860 = (2*x/(53 * (5.55)^2))^(1/5)*1.66
This basically gives me 193650434887713328387598589700415277760512 Joules or 46.28 Quettatons (Low 4-C)

Speed

This is easy, given that she still moves at normal speed at that size.

5.5 * (78549860/1.66) = 260255560.2 m/s = 0.87c (Relativistic+)
1) no because you can still derive durability from this
2) uh what formula is that one based off of? gpe? ke?

Checking the other...

A more accurate approach here would be using the actual face-height ratio from her sprite, and she's 156 cm tall.

For Kiara you can do the same instead of just taking a random body proportion site, you can use this to directly get the height of her full body from whatever you make proportion (I'd reccoment using the width of her foot compared to the planet, but you do you).
this does it make it a bit easier, I'll do it when I get free
 
using updated values for the moon drop gives us 56.9 KJ (still 7C), I'll wait for you to verify what method you want the giantess stuff done by since the formula you linked is vague
 
1) no because you can still derive durability from this
Humans don't have 9-C durability though.

Using 62 kg and 5.55 m/s as the speed for the average, we have 0.5 * 62 * (5.55^2) = 954.8775 Joules (9-C), and this is for the running speed. Even if we don't die from it, it still would hurt a lot to the point that it can incapacitate us if we crash on someone while running.
2) uh what formula is that one based off of? gpe? ke?
If you read the blog, you'd know is from the KE section.

But at the same time, it still uses the running speed... so yeah, better to ask to DT himself about this.
 
Humans don't have 9-C durability though.

Using 62 kg and 5.55 m/s as the speed for the average, we have 0.5 * 62 * (5.55^2) = 954.8775 Joules (9-C), and this is for the running speed. Even if we don't die from it, it still would hurt a lot to the point that it can incapacitate us if we crash on someone while running.

If you read the blog, you'd know is from the KE section.

But at the same time, it still uses the running speed... so yeah, better to ask to DT himself about this.
9C is street tier, which is in the realm of IRL humans, besides humans get tackled by running people all the time, we dont die or get knocked unconscious most of the time and it def does not fragment your skeletal system, it'l hurt but not destroy you which is enough to qualify for durability


I did read the blog but didnt memorise it when he started gooning with the equations so I calculated it normally by finding mass and velocity separately. anyway since we both circle back to KE anyway you prefer I redo it with the new sprites?

another thing I'll add is that you should also get striking strength from this since you can beat up people to the point of them being bloody but a running man tackling you cannot do that so they get both SS and dura
 
9C is street tier, which is in the realm of IRL humans, besides humans get tackled by running people all the time, we dont die or get knocked unconscious most of the time and it def does not fragment your skeletal system, it'l hurt but not destroy you which is enough to qualify for durability
But we still don't have 9-C dura. That's the issue. What you're suggesting is that every human should have such durability.
anyway since we both circle back to KE anyway you prefer I redo it with the new sprites?
Yeah, redo both calcs with the ratio of the sprites, it comes out as far more accurate than using just some unrelated proportion stuff as I said.
 
But we still don't have 9-C dura. That's the issue. What you're suggesting is that every human should have such durability.

Yeah, redo both calcs with the ratio of the sprites, it comes out as far more accurate than using just some unrelated proportion stuff as I said.
1) our Tier 9 ap values are calculated on the basis of how much KE your fists produce, this follows the same route and durability scaling up a tier which is still in the ranges of human scaling is still fine because durability is usually far higher than ss
2) did the moon drop stuff with your new sprite as the new value is 56.9 kj, ill do the giantess one now
 
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  • Leg pixels (Earth panel): 576.1 px
  • Leg length: L = 576.1 * kmpp = 38,882.1778 km


  • H_km = R * L = 2.016195727 * 38,882.1778 = 78,394.0807 km
  • H = 7.83940807e7 m

  • h = 1.595 m, w = 62 kg, v_avg = 5.55 m/s
  • Size ratio : s = H / h = 7.83940807e7 / 1.595 = 49149893.8558
  • Mass: M = s^3 * w = 7.3613834e+24 kg
  • Speed: v = s * v_avg = 272781910.9 m/s or 0.909c

- 9.3e+41 Joules or 223.1 Quettatons (Star level)

Maid Height

Givens
  • Full maid height (real): H_full =156 cm
  • Maid visible = 923.3 px,
  • Full = 1875.1 px
  • 923.3 /1875.1 =0.49240040531 (Body Ratio)
  • 156 * 0.49240040531 = 76.8144632284 (Visible Maid Height in cm)
  • Maid↔Window panel:
  • maid_visible height = 173.4 px (76.8144632284 cm)
  • Ratio = 76.8144632284/173.4 = 0.44298998401
  • window height in pixels = 471.8 px
  • window height in cm = 471.8 * 0.44298998401 = 209.002674456
  • Moon panel
  • window = 2.8 px
  • pixel ratio = 74.6438123057 cm per pixel
  • moondiameter = 403.5 px
  • Moon Diameter in cm = 74.6438123057*403.5 =30118.7782653 cm or 301.187782653 m
  • Moon Radius in m = 150.593891326
  • Moon Volume in m = 14305800
  • ρ_moon = 3344 kg/m³
  • Mass of Moon = 3344 * 14305800 = 47838595200 kg
  • Distance from point of view to object = object size * panel height in pixels/[object height in pixels*2*tan(70deg/2)]
  • 301.18 * 884.3/[351*2*tan(70deg/2)] = 541.82851855 m
  • Drop time: t = 5.06 s
  • Velocity = 541.82851855 / 5.06 = 107.080734891 m/s
  • KE = 0.5 M v²
= 0.5 * 47838595200 * (107.080734891)² = 0.5 * 47838595200 * 11466.2837848
= 2.74e+14 Joules or 65.49 Kilotons (Town level)
 
Back on this.
1) our Tier 9 ap values are calculated on the basis of how much KE your fists produce, this follows the same route and durability scaling up a tier which is still in the ranges of human scaling is still fine because durability is usually far higher than ss
We do have minimal heights for tier, and for a woman, for Low 4-C+, it's 7.99e+7 m.

  • Leg pixels (Earth panel): 576.1 px
  • Leg length: L = 576.1 * kmpp = 38,882.1778 km


  • H_km = R * L = 2.016195727 * 38,882.1778 = 78,394.0807 km
  • H = 7.83940807e7 m

  • h = 1.595 m, w = 62 kg, v_avg = 5.55 m/s
  • Size ratio : s = H / h = 7.83940807e7 / 1.595 = 49149893.8558
  • Mass: M = s^3 * w = 7.3613834e+24 kg
  • Speed: v = s * v_avg = 272781910.9 m/s or 0.909c

- 9.3e+41 Joules or 223.1 Quettatons (Star level)
Your height here is 7.83940807e7 m, which is not sufficient for Low 4-C+, let alone baseline 4-C.
 
that table is wrong, my height gets you a speed of 90.9% of the speed of light which requires the Relativistic KE calculator
they used NKE i didnt
Then I have no idea and we should ping people because this is starting to be weird.

Using your calc, btw, she's 1.66 m, not 1.595 m.
  • Square Cube Law = (Amped height / Normal height)^3 * mass = (7.83940807e7 / 1.66)^3 * 53 = 5.58214895e24 Kg
  • Size ratio = 7.83940807e7 / 1.66 = 47225349.82
  • Speed = 47225349.82 * 5.55 = 262100691.5 m/s or 0.8742738001c
Relativistic KE gives me 5.31808454110043413003077709240982850110949e+41 Joules or 127.10325 Quettatons (Low 4-C+)
 
Then I have no idea and we should ping people because this is starting to be weird.
I don't think it is that big of a deal because we know not to use normal KE for 1% of Light Speed and beyond
and the height i use comes straight from DT's blog using the normal ratio of humans height to mass, if you wanna use her specific height you should use her specific mass as well (if data is available) or else it would just make the ratio weirder and less accurate
 
I don't think it is that big of a deal because we know not to use normal KE for 1% of Light Speed and beyond
and the height i use comes straight from DT's blog using the normal ratio of humans height to mass, if you wanna use her specific height you should use her specific mass as well (if data is available) or else it would just make the ratio weirder and less accurate
I just called @KLOL506 as I do believe that between 4-C and Low 4-C things are different enough and I had to use that formula before lol, there must be a reason why DT used a different one.

So I'll just wait for what the CGMs say as it's clear we're stuck.
 
IIRC you can only use the 4x KE thing if it's above 93% SoL. Normally you'd need to use Rel KE below that from 1% SoL to 92.9999% SoL.
 
he basically gave you the answer that rel ke is to be used, the chart you see on there is made by DT using excel so it most likely got glossed over when he made it

calc is here so it dont get lost

Was the blog ever applied to our calculations pages?
yes, the large size calc page is just derived from DT's blog which he made with excel
 
he basically gave you the answer that rel ke is to be used, the chart you see on there is made by DT using excel so it most likely got glossed over when he made it
I mean if it's wrong you should try to revise it in general rather than just accusing it to be wrong.
 
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