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Team Fortress General Discussion

Speed:
There's also Relativistic/SoL stuff via scaling to the Righteous Bison, and Pomson, the latter of which is said to fire high amplitude radiation (ie, light). Scout also has that supporting statement of being able to outpace light signals according to the Cross-Com Express

We also have this Class M Calc:

i noticed that the hypersonic end for the direct hit might be appliable considering you can aiblast the rocket back from a pyro boss that had previusly airblasted it
 
i noticed that the hypersonic end for the direct hit might be appliable considering you can aiblast the rocket back from a pyro boss that had previusly airblasted it
The Hypersonic end comes from combining multipliers from two different gamemodes, so no. Also why are you talking about airblast? That doesn't increase the speed of the reflected projectile I'm pretty sure.
 
It'd also be fruitful to recalc the Ayer's Rock feat for LS, accounting for the actual thickness of the styrofoam/balsa wood shell instead of assuming 95% hollowness like Soupywolf did.
i think that's the second most recalculated feat on the verse (first one is the pyro explosion)
 
The Hypersonic end comes from combining multipliers from two different gamemodes, so no. Also why are you talking about airblast? That doesn't increase the speed of the reflected projectile I'm pretty sure.
oh ok, recently i played this alternative mode called dodgeball in tf2 where you basically play as pyro and you airblast a rocket that becomes 30% (aproximation) each airblast so i assumed that was on stock tf2 too

but it looks like it isn't
 
What improvements are pending for the verse so far? Will there finally be a physical 8-B for the mercenaries?
yeah we are gettin there, we have a ctr going on that should get the mercs 8-C+ ap and dura and class M lifting strenght to heavy.

Eventualy we should get on the more advanced tiers on the next CTR

We also got some new feats (as you may have noticed) that would give a massive boost to the scaling of the verse:

-Patagonia payload (8-C to 8-A)

-Bilius Hale mine collapse feat (Hight 8-C+ to 8-B)

Hopefully they get accepted soon
 
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i've noticed that there isn't a speed section for the tf2 page, but there is some stuff like that is on the character pages like:

-Spy commits murder (Superhuman)
-Soldier rockets speed (subsonic+)

(last one isn't a calc but you get the point)

The calculation are already accepted, do i need special permission or can i modify it?
(i didn't find anything on the rules related to this scenario)
 
i've noticed that there isn't a speed section for the tf2 page, but there is some stuff like that is on the character pages like:

-Spy commits murder (Superhuman)
-Soldier rockets speed (subsonic+)

(last one isn't a calc but you get the point)

The calculation are already accepted, do i need special permission or can i modify it?
(i didn't find anything on the rules related to this scenario)
I think a CRT might be needed for it
 
i've noticed that there isn't a speed section for the tf2 page, but there is some stuff like that is on the character pages like:

-Spy commits murder (Superhuman)
-Soldier rockets speed (subsonic+)

(last one isn't a calc but you get the point)

The calculation are already accepted, do i need special permission or can i modify it?
(i didn't find anything on the rules related to this scenario)
Ask an admin just to be safe.
 
i've noticed that there isn't a speed section for the tf2 page, but there is some stuff like that is on the character pages like:

-Spy commits murder (Superhuman)
Wait, huh? I don't recall it ever being argued in a CRT and for some reason it's only in Spy's profile, despite Scout being the fastest mercenary? I found the edit that added it and... there's no CRT linked, and the edit before that was for a revision that only affected the AP/Dura of the mercs.
-Soldier rockets speed (subsonic+)

(last one isn't a calc but you get the point)
IIRC Common Feats shouldn't be listed on Verse Calculation pages anyway, so the Black Box feat should probably go from the verse page too (Plus if we're just going to list the speed of weapons that are based off real weapons on the "calculations" page, we'd have like a hundred weapons to go through for every verse).
 
I think a CRT might be needed for it
ngl, if we need a ctr to do that i'm gonna wait so we got more stuff, cuz I'm not waiting 2 months minimum for 2 calcs that are already on the wiki.
Ask an admin just to be safe.
i'll ask later
Wait, huh? I don't recall it ever being argued in a CRT and for some reason it's only in Spy's profile, despite Scout being the fastest mercenary? I found the edit that added it and... there's no CRT linked, and the edit before that was for a revision that only affected the AP/Dura of the mercs.
It's possible it was some kid just goofing around
IIRC Common Feats shouldn't be listed on Verse Calculation pages anyway, so the Black Box feat should probably go from the verse page too (Plus if we're just going to list the speed of weapons that are based off real weapons on the "calculations" page, we'd have like a hundred weapons to go through for every verse).
i just wanted to do those because they are kind of the main thing the mercs scale to and i do belive it would be quiete the inconvinience not including the speed in any way, and not including the value kind of deletes the value we provide
 
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Diamond_Drone, Rex_Eckles, Bimbitesthedust


So, i'm currently talking with Antvasima (really handsome fella by his pfp) and he says that the bonk calc on the scout profile it's fine, i'm also discussing on what am i suppose to do with the superhuman speed feat for spy (because it's either gonna get deleted or everybody will scale to it) and the rocket speed won't provably be added considering there isn't no calc with it
 

Diamond_Drone, Rex_Eckles, Bimbitesthedust


So, i'm currently talking with Antvasima (really handsome fella by his pfp) and he says that the bonk calc on the scout profile it's fine, i'm also discussing on what am i suppose to do with the superhuman speed feat for spy (because it's either gonna get deleted or everybody will scale to it) and the rocket speed won't provably be added considering there isn't no calc with it
I mean, it's probably best to get the superhuman movement speed added first before anything else.
 
I mean, it's probably best to get the superhuman movement speed added first before anything else.
Ok, he didn't respond anymore so i'm going to do the following:

1) I'll only add the bonk speed calc in the scout profile considering it's the only thing that i can apparently do for now.
2) I'll remove the spy Superhuman feat and just add Atletic human speed (It's wasn't accepted by ctr so i will remove it).
3) I'll transfer the calc "Demoman tanks a small explosion" and "Scout survives an explosion" in a durability section

In case someone is against something i say or wants to add something i'll be glad to hear them out.
 
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Combat-applicable resurrection for the rest of the mercs, anyone?
 
15QgxLE.png

i9G7HBZ.png

Combat-applicable resurrection for the rest of the mercs, anyone?
yeah? maybe, i think they need a soul for that because medic had to use like 8 of them.

but if this is applicable Soldier has basically has 3 layers of immortality lol.

Honestly we need a skill/hax revision for the mercs, we got:

The list pretty much goes on
 
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Chat we balling as we got our first upgrade in a fat min
 
I might need a bit of help as I am busy w some things atm yeah

though a good place to start could be putting them in the verse page

not sure if we need another CRT to fully update character scaling n all
No, I'm pretty sure we can just make the edits.
 
wait what speed stuff do we have?
-spy backstabbing a dude (superhuman travel speed)

-spy saving miss pauling before a plane could hit her (subsonic travel speed) i need evaluation for that one so if someone could help me i would be glad

-the whole direct hit thing (supersonic+)

-the bonk recalc (ftl+)


maybe we got something more idk
 
-spy backstabbing a dude (superhuman travel speed)

-spy saving miss pauling before a plane could hit her (subsonic travel speed) i need evaluation for that one so if someone could help me i would be glad

-the whole direct hit thing (supersonic+)

-the bonk recalc (ftl+)


maybe we got something more idk
If any of these have already been tested, that's fine, but those that haven't been tested yet might not be usable yet.
 
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