Kaneki was able to surpass a guy who could kill him 645 times in a short exchange of blows and who only needs 2 seconds to defeat Kaneki. I'm not talking about quantitative experience, but qualitative. Although, maybe I'm underestimating Taiyo. Kaneki constantly fights groups of opponents, scaling to someone who is much higher than someone who was fighting 100 trained investigators at once. Kaneki was eventually able to analyze Arima, who was able to block Shachi's analytical prediction, who in turn blocked Kaneki's Part-1 analytical prediction.
With Arima I wouldn’t say Kaneki outright surpassed him.
Arima said he only needed 2 seconds to kill Kaneki, yet simply doesn’t, this sorta infers either Arima was holding back for the vast majority of the fight or his health was just degrading that fast.
Tricking Arima and smashing his quinque was impressive yes, but he was going to keep fighting just fine until his body gave out if Kaneki actually said he wanted to kill him. It’s only cause Kaneki didn’t want to that he gave up.
Still being near Arima’s level is a strong point for Kaneki’s skill and his ability to fight dirty against a more skilled or stronger enemy.
Kaneki sort of has layers to his precog, but I’d possibly say Taiyo’s even’s out pretty well since the quality of the precog he is comparable to imo is better than Part 1 Kaneki or Shachi (Mainly how Taiyo’s an equal fighter with Kyoichiro and thus by proxy is also superior to
Shion)
Taiyo has a similar feat to the 1 v 100 investigators.
Taiyo at this point is a superior fighter to Shinzo Yozakura, who was able to defeat over 230 spies at once without even getting touched once with just a combat knife and a few ricochet bullets, only actually being tagged by Taiyo. Taiyo also gets into fights with numerous opponents at once often not even getting hit from the beginning of his series even when all the opponents are relative in stats.
Well, that would make the fight much more difficult. Kaneki is also a swordsman and a skilled fighter, who actively combines attacks with his kagune, legs, and quinque-katana. While Taiyo blocks one attack with his sword, a stream of kagune-tentacles can immediately fly into his face. Kaneki also actively uses the terrain around him and can attack from underground
Taiyo’s extra sensory perception allowing him to sense the intent of his enemy (outlined in the Yozakura Physiology page) and where they’re attacking from may be a direct counter to any Kagune based tricks like this. Given they’re fully organic, so even underground attacks he’s gonna sense something’s up and dodge in advance.
The Kagune will make it a major pain for Taiyo to maintain very close range. While Kaneki likes mid range.
Agreed. Are there any other ways for Taiyo to neutralize an enemy without killing them or bypassing regeneration?
Besides those methods Taiyo would usually tie them up with Steel Spider (a wire made out of a special metal alloy), knock em out with sleep gas or simply choke them out/suffocate them.
Although Steel spider is optional equipment so I’m not counting that.
If including that wire is fine though then I’ll add it into the OP (as a note, Steel Spider has Class P tensile strength and low 7-B dura, so breaking out of those via conventional means is unlikely)
So Taiyo’s main means of winning at least as OP currently is would be a knock out or desperately trying to overwhelm Kaneki’s regeneration before he gets surpassed.
Does Taiyo's ability have a pronounced manipulation of her blood? Because if so, then attacking the heart seems logical
Not at all actually, the general powers he has is the numerous ways his physicals senses and vision are amplified as noted by Yozakura physiology.
But his unique blooming power Hardening, is simply that he can harden his body on the cellular level.
Kaneki's heightened senses would allow him to detect Taiyo before he could sneak up on him. Kaneki could also set a trap for him at that moment.
Also, Taiyo would need to figure out that the enemy has regeneration before trying to knock him out. How effective would a blow to the head be against Kaneki, when he was still fighting after his brain was pierced?
Yozakura’s are able to sneak up on each other despite each others own enhanced senses and extra sensory, so Taiyo could be fine there, and he’d sense a stray Kagune piece trying to pounce on him or something. Even Taiyo’s child (who’s immeasurably inferior to him) was able to hide from a Gold Rank spy just by running into a bush when extrasensory is an extremely common skill for spies in the World of Yozakura Family.
Then again, Taiyo’s not gonna view taking out Kaneki via stealth as a first option despite how good at it he is.
With regards to a knock out punch vs a brain pierce.
Getting pierced in the head doesn’t always knock someone out, they’re different types of injuries since a knock out is blunt force that more so comes from your brain internally bouncing awkwardly after impact. (The more off guard or the more the victim is surprised by how much that punch hit the more likely they’re getting knocked out)
Well and after the brain damage Kaneki was extremely disorientated during his fight with Arima in Part 1.
Martial arts are also Taiyo’s extremely quick to resort to if it may be a better fit, if he cuts Kaneki’s Kagune off and it grows back instantly he may know on the outset outlasting is a losing battle.
This will certainly be useful, however Kaneki's danmaku is completely under the control of his imagination and he can create elaborate traps, use the talking kagune to distract and bite off chunks of flesh from the enemy
I agree Kaneki’s Kagune Danmaku is a different kind of dangerous given the flexibility of it, but Kyoichiro’s is something that Taiyo can often barely perceive in his eyes, not for a lack of speed either, but rather how small said thread attacks are and are a lot more numerous despite their smaller size. Kagune I would say have the edge for things like pushing or whatever, but Taiyo’s the one with better LS.
With biting, given how hardening is against getting pierced or slashed, if Kaneki tries this early in the fight Taiyo may just no sell it entirely.
Otherwise though Kaneki’s Kagune is going to be a struggle for Taiyo to create a strategy around beating unless he goes the most simple route and lets himself take hits while tearing his Kagune with his bare hands.
I’ll add to OP that anything higher than High 7-C is restricted, since I didn’t know Kaneki’s RE would let him jump that high since this key doesn’t have an “up to X tier”