Farfetchedx
He/Him- 450
- 551
Silver Fang
Attack Reflection & Limited Damage Boost (Water Stream Rock Smashing Fist allows the user to deflect incoming attacks or redirect them with double the force)
Energy Manipulation (Water Stream Rock Smashing Fist takes knowledge of the flow of energy behind raging currents and tidal surges and recreates these within one's body, putting this into their fists)
Superhuman Precision (Can pierce the smallest vital points with unmatched accuracy)
Aura & Fear Manipulation (Has an aura that can make even Tatsumaki flinch)
Extrasensory Perception (Sensed a foreign evil inside Awakened Garou. Knew that Bomb's fist had no killing intent. Superior to Smile Man, who is able to sense he presence of others)
Accelerated Development (Claimed that he gets stronger while fighting)
Afterimage Creation (Created afterimages while fighting Garou)
Social Influencing (Reputation; Is respected by his pairs, and acknowledged as one of greatest Martial Artists in the world)
Supernatural willpower (Through sheer willpower, he survived exposure to Garou's radiation longer than anyone not fully resistant to it, despite being the closest) He should also get OPM's supernatural willpower since he lasted longer than even those with it.
Non-Physical Interaction (Can interact with energy-based attacks. Superior in skill to heroes who could deflect Homeless Emperor’s energy spheres)
Saitama
Regeneration over an unknown period of time (Low; Regenerated from the scratches of Octopus Claw Man, which left King with permanent scars)
Social Influencing (Influenced Genos into becoming his disciple. Motivated insecure individuals like Fubuki and Glasses to face their challenges and become better heroes. Convinced Tatsumaki to allow the the Blizzard Group to continue operating. Though initially unwilling, Tatsumaki went through with a hero recruitment commercial after recalling his words.
Immense Pain Tolerance (Endured extreme pain from his intense training regimen, to the point that it nearly killed him. Unfazed by the injuries he suffered from Octopus Claw Man. Withstood strikes from monsters like Crablante and Personification Of A Light Pull Cord)
Limited Attack Reflection with his head (Saitama’s head reflects light-based attacks, thanks to its baldness) There should be a note that says: His baldness makes his head so slippery that it resists sticky and gooey substances, as seen here.
Fear Manipulation (When angered, Saitama exudes an overwhelming pressure that instills fear in others)
resistance to:
Pressure Points (Can withstand Garou's Fist Of Flowing Water Crushed Rock which incapacitates by hitting pressure points, even when Garou matched him in strength)
Genos
Limited Durability Negation (By melting his opponent’s insides)
Immortality (Type 2; Can keep fighting even with his body cut in half or limbs torn off)
Aura (His Lightning Drill Cannon engulfs him in a dragon-shaped electric aura)
Shockwave Creation (Blew away a swarm of mosquitos that surrounded him. His punches can produce shockwaves)
Limited Data Manipulation & Memory Manipulation (His core is capable of recording events, and the stored memories can be extracted for later use or review)
Martial Arts Master (Able to contend with a martial arts genius like Garou in hand to hand combat)
Statistics Amplification (With Boosters) Further with 10s mode
Afterimage Creation (Created afterimages with Machine Gun Blow)
Danmaku (Genos has access to more than two dozen individual guns across his body, which he can combine for larger, more powerful Incineration Cannon blasts, or to fire multiple energy beams from his arms at once)
Homing Attack (His beams are capable of homing onto their target)
All 3 should have resistance to Fear Manipulation, since they were unaffected by Garou's aura, which made everyone else besides Blast scared.
Tatsumaki
Social Influencing (Reputation and Instilling Fear; As the Class Rank 2 hero, she is respected by the public and has many fans around the world. Monsters fear her due to her overwhelming power and brutality on the battlefield)
Underground Mobility (Can travel underground)
Camouflage (Invaded Psykos' body unnoticed by camouflaging herself as energy that Psykos was absorbing through her roots)
Immense Pain Tolerance (Shrugged off severe exhaustion, blood loss and injuries to continue fighting. Despite having been knocked unconscious, she woke up moments later and immediately began fighting waves of Black Sperms while still in a critical condition)
Limited Light Manipulation (Illuminated a giant spear with her green aura) I've seen profiles give light manipulation for having light based aura, so this should be fine
Weather Manipulation (Can create thunderstorms)
Limited Power Nullification with barriers (Durability Negation; Despite having both her own psychic output turned against her and Psykos's output added on top of it, she wasn't instantly crushed thanks to her barrier. Her barriers usually negate psychokinesis from weaker espers, which can bypass conventional durability)
Upscaling Tatsumaki
Tatsumaki should get upscaled from mach 7278(Massively Hypersonic+) to mach 8740.3(Sub-Relativistic), which is a 1.2x increase. She effortlessly dodged all of Psykorochi's attacks while holding back significantly—so much so that she believed she could possibly have killed Saitama(who was no selling all of her attacks) with just a touch increased output, even after using power on par with what she used to overpower Psykorochi. During the fight, she kept increasing her output until she reached full power, to which she started pushing past her limits and moved him a little. Her Psychic output affects her speed. So, Full powered Tatsumaki>>>Touch increased Tatsumaki>>>The Tatsumaki who effortlessly dodged Psykorochi's beams>Psykorochi's beams(mach 7278).
In this thread, we were going to upscale her to moon level due to her layers of holding back. The only reason we didn't, was because the upscale would've been a 1.6x increase, which exceeded the wiki's 1.5x limit for upscaling(and even then, we were still considering it due to how far above Psykos Tatsumaki is). So considering that psychic output affects speed, a 1.2x upscale should be fine.
10s mode Genos(with boosters) should probably be upscaled as well, since he was able to intercept a more powerful beam just right before it reached Tatsumaki, and fired a beam of his own.
Tatsumaki Scaling Revision
Tatsumaki's AP justification is outdated, as it doesn't include anything after The MA arc. Her new scaling should be something like this:
Remove During-Training Saitama's Scaling from Tatsumaki
His scaling is as follows:
Agree: @FinePoint (Agrees with everything, Thinks Saitama's Fear manipulation should only be possibly), @DarkDragonMedeus (Unsure about Durability Negation, Shares the same opinion as FinePoint on everything else), @Damage3245 (Agrees with everything except Energy Manipulation, Durability Negation, and the upscaling) @ActuallySpaceMan42 (Agrees with everything except Energy Manipulation and Durability Negation, Neutral on the scaling)
Disagree:
Neutral:
Attack Reflection & Limited Damage Boost (Water Stream Rock Smashing Fist allows the user to deflect incoming attacks or redirect them with double the force)
Energy Manipulation (Water Stream Rock Smashing Fist takes knowledge of the flow of energy behind raging currents and tidal surges and recreates these within one's body, putting this into their fists)
Superhuman Precision (Can pierce the smallest vital points with unmatched accuracy)
Aura & Fear Manipulation (Has an aura that can make even Tatsumaki flinch)
Extrasensory Perception (Sensed a foreign evil inside Awakened Garou. Knew that Bomb's fist had no killing intent. Superior to Smile Man, who is able to sense he presence of others)
Accelerated Development (Claimed that he gets stronger while fighting)
Afterimage Creation (Created afterimages while fighting Garou)
Social Influencing (Reputation; Is respected by his pairs, and acknowledged as one of greatest Martial Artists in the world)
Supernatural willpower (Through sheer willpower, he survived exposure to Garou's radiation longer than anyone not fully resistant to it, despite being the closest) He should also get OPM's supernatural willpower since he lasted longer than even those with it.
Non-Physical Interaction (Can interact with energy-based attacks. Superior in skill to heroes who could deflect Homeless Emperor’s energy spheres)
Saitama
Regeneration over an unknown period of time (Low; Regenerated from the scratches of Octopus Claw Man, which left King with permanent scars)
Social Influencing (Influenced Genos into becoming his disciple. Motivated insecure individuals like Fubuki and Glasses to face their challenges and become better heroes. Convinced Tatsumaki to allow the the Blizzard Group to continue operating. Though initially unwilling, Tatsumaki went through with a hero recruitment commercial after recalling his words.
Immense Pain Tolerance (Endured extreme pain from his intense training regimen, to the point that it nearly killed him. Unfazed by the injuries he suffered from Octopus Claw Man. Withstood strikes from monsters like Crablante and Personification Of A Light Pull Cord)
Limited Attack Reflection with his head (Saitama’s head reflects light-based attacks, thanks to its baldness) There should be a note that says: His baldness makes his head so slippery that it resists sticky and gooey substances, as seen here.
Fear Manipulation (When angered, Saitama exudes an overwhelming pressure that instills fear in others)
resistance to:
Pressure Points (Can withstand Garou's Fist Of Flowing Water Crushed Rock which incapacitates by hitting pressure points, even when Garou matched him in strength)
Genos
Immortality (Type 2; Can keep fighting even with his body cut in half or limbs torn off)
Aura (His Lightning Drill Cannon engulfs him in a dragon-shaped electric aura)
Shockwave Creation (Blew away a swarm of mosquitos that surrounded him. His punches can produce shockwaves)
Limited Data Manipulation & Memory Manipulation (His core is capable of recording events, and the stored memories can be extracted for later use or review)
Martial Arts Master (Able to contend with a martial arts genius like Garou in hand to hand combat)
Statistics Amplification (With Boosters) Further with 10s mode
Afterimage Creation (Created afterimages with Machine Gun Blow)
Danmaku (Genos has access to more than two dozen individual guns across his body, which he can combine for larger, more powerful Incineration Cannon blasts, or to fire multiple energy beams from his arms at once)
Homing Attack (His beams are capable of homing onto their target)
All 3 should have resistance to Fear Manipulation, since they were unaffected by Garou's aura, which made everyone else besides Blast scared.
Tatsumaki
Social Influencing (Reputation and Instilling Fear; As the Class Rank 2 hero, she is respected by the public and has many fans around the world. Monsters fear her due to her overwhelming power and brutality on the battlefield)
Underground Mobility (Can travel underground)
Camouflage (Invaded Psykos' body unnoticed by camouflaging herself as energy that Psykos was absorbing through her roots)
Immense Pain Tolerance (Shrugged off severe exhaustion, blood loss and injuries to continue fighting. Despite having been knocked unconscious, she woke up moments later and immediately began fighting waves of Black Sperms while still in a critical condition)
Limited Light Manipulation (Illuminated a giant spear with her green aura) I've seen profiles give light manipulation for having light based aura, so this should be fine
Weather Manipulation (Can create thunderstorms)
Limited Power Nullification with barriers (Durability Negation; Despite having both her own psychic output turned against her and Psykos's output added on top of it, she wasn't instantly crushed thanks to her barrier. Her barriers usually negate psychokinesis from weaker espers, which can bypass conventional durability)
Upscaling Tatsumaki
Tatsumaki should get upscaled from mach 7278(Massively Hypersonic+) to mach 8740.3(Sub-Relativistic), which is a 1.2x increase. She effortlessly dodged all of Psykorochi's attacks while holding back significantly—so much so that she believed she could possibly have killed Saitama(who was no selling all of her attacks) with just a touch increased output, even after using power on par with what she used to overpower Psykorochi. During the fight, she kept increasing her output until she reached full power, to which she started pushing past her limits and moved him a little. Her Psychic output affects her speed. So, Full powered Tatsumaki>>>Touch increased Tatsumaki>>>The Tatsumaki who effortlessly dodged Psykorochi's beams>Psykorochi's beams(mach 7278).
In this thread, we were going to upscale her to moon level due to her layers of holding back. The only reason we didn't, was because the upscale would've been a 1.6x increase, which exceeded the wiki's 1.5x limit for upscaling(and even then, we were still considering it due to how far above Psykos Tatsumaki is). So considering that psychic output affects speed, a 1.2x upscale should be fine.
10s mode Genos(with boosters) should probably be upscaled as well, since he was able to intercept a more powerful beam just right before it reached Tatsumaki, and fired a beam of his own.
Tatsumaki Scaling Revision
Tatsumaki's AP justification is outdated, as it doesn't include anything after The MA arc. Her new scaling should be something like this:
At least Multi-Continent level+ (Even while wounded and not going all-out, she clashed with Psykorochi and severely damaged her. Once she was able to focus on the fight, she dissipated one of Psykos' beams and effortlessly overpowered her, twisting all of Z-City in the process and obliterating her on the cellular level. She believed she could have killed Saitama by increasing her psychic output by just a touch, even after using power on par with what she used to overpower Psykorochi. Having already reached her limits against Saitama, she forced her power even higher, convinced she could launch him into outer space)
Remove During-Training Saitama's Scaling from Tatsumaki
His scaling is as follows:
This scaling should be removed, as it assumes that Tatsumaki's strength has remained static over the years, ignoring any potential growth or development she may have undergone. Considering that she was unable to affect him with her telekinesis back then, but was able to slightly lift him off the ground during the Psychic Sisters arc, suggests that she's gotten stronger.possibly at least Multi-Continent level+ (Tatsumaki's telekinesis was completely ineffective against him, with she and Fubuki stating that Saitama surpassed her powers, and Fubuki comparing him to an Above Dragon-level threat)
Agree: @FinePoint (Agrees with everything, Thinks Saitama's Fear manipulation should only be possibly), @DarkDragonMedeus (Unsure about Durability Negation, Shares the same opinion as FinePoint on everything else), @Damage3245 (Agrees with everything except Energy Manipulation, Durability Negation, and the upscaling) @ActuallySpaceMan42 (Agrees with everything except Energy Manipulation and Durability Negation, Neutral on the scaling)
Disagree:
Neutral:
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