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Baken384

He/Him
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Spider-Man (Mainline) vs Toji Fushiguro
  • Speed Unequal πŸ™
  • Starting Distance: 10 Meters πŸ“
  • Win via Death/Incap 🀫 🀫🀫 🀫
  • Spider-Man in his first key (High 8-C) 🏒
  • Toji in his 8-A Key πŸ›οΈπŸ›οΈπŸ›οΈπŸ›οΈπŸ›οΈπŸ›οΈπŸ›οΈπŸ›οΈπŸ›οΈ
spiderman-rain-gif-4732896808834727823.gif
toji-toji-fushiguro-coo-coo-crazy-he-is-crazy-gif-9488810019021905520.gif


Spider-Man:
Toji:
Incon:
 
Regarding LS

Spider-Man scales to 508,805.393 metric tons
Toji upscales 125,959 metric tons

Spider-Man's webbing can increase in strength the thicker it is, so this isn't just an AP stomp. Spidey's already got a healthy LS advantage and he can widen that gap even further via webbing

What the hell does Spider-Man scale to in speed. He's Hypersonic, but I didn't see shit on his profile linking to another character in the speed section to find his speed. Nor a note.

Isn't it funny how we used to have a ton of speed calcs for characters like Spider-Man, Captain America, and Black Panther, but the wiki just decided to shrug and say "Hypersonic ig" nowadays?
 
Kk, so Spider-Man has a 2.8x speed advantage. Given his also has marginally greater LS, it should be easy for him to restrain Toji. Relatively easy anyways. Toji wouldn't make it easy since he could cut up the webbing with SSK, and also has analytical prediction. But Spider-Man's precog is better, and with a near 3x speed advantage, I see him tangling Toji up.
 
If Spider-Man needs to, he is able to release his entire webs by being able to empty his web cartridge, could be useful to ensnare Toji much easier, and from a range as well.
 
If Spider-Man needs to, he is able to release his entire webs by being able to empty his web cartridge, could be useful to ensnare Toji much easier, and from a range as well.

Picture isn't loading. But I don't think emptying his entire cartridge is the move. Toji would either evade it, or cut it up using SSK. Leaving Spider-Man with no webbing to incapacitate him. Think it'd just be better to take pot-shots at Toji from different angles by leaping between buildings. Slowly encircling him rather than a full frontal assault.
 
Another thing that could help Spider-Man against Toji's insane movement speed is being able to web the ground in order to limit Toji's movement options.

While the dumping Web Cartridge may be a good thing imo, there are still risks associated with it as said by LaserPrecision, if need be, Spider-Man can pop a Web Cartridge from his belt as some sort of Web Grenade, another way to restrain Toji. Which can almost accomplish the same thing while still being able to use the Webs he has on his Web Shooters for travel should it fail.
 
Toji is not winning this simply because Spider Sense counters anything he can throw at him. Toji has no way to catch spidey offguard so all his weaponry and equipment are near useless

Spidey has multiple oppurtinies to just incase Toji in Webs to hinder or incap him if unloading the web cartridge at once is a risky move

Simply put this is a Low Diff for Spidey
 
Ngl Spidey handles this.

+ Ignoring PIS, Spider-Man's Spider Sense is a hard-counter to virtually anything Toji can throw at him due to allowing Spidey a play-by-play of what decisions in this fight would be a mistake to perform.
  • Additionally, the versatility of the Spider Sense grants Peter more than simply the ability to dodge attacks (slowing his perception to a crawl, stronger warning to stronger danger, "immunity" to blindness, sensing space-time distortions, etc.)

+ Webbing/Lifting Strength combo is immaculate here, with a Lifting Strength difference of nearly 400k Tons in Spidey's favor. Any grappling or tug-of-war is to end in Peter's favor.
  • The biggest issue to this would be the Split Soul Katana, but what's Toji's answer to being disarmed? Does the SSK or his Inventory Curse circumvent it? All I see from it is essentially a lore-based "hammerspace" of sorts, which wouldn't be helpful if Spidey continuously disarms him of weaponry

+ While I'm not too familiar with the level of Acrobatics in JJK, I don't think anybody can compare to the agility/maneuverability that mainline Spider-Man does. Resistant to vertigo as a byproduct, equilibrium in any pose imaginable, and the adhesivity he can enable for sure-footing in and out of combat.

Overall, unless I overlooked something, I believe Spidey should be fully capable of disarming, immobilizing, and/or grapple-manhandling Toji. My vote is on Spidey.
 
+ While I'm not too familiar with the level of Acrobatics in JJK, I don't think anybody can compare to the agility/maneuverability that mainline Spider-Man does. Resistant to vertigo as a byproduct, equilibrium in any pose imaginable, and the adhesivity he can enable for sure-footing in and out of combat.
Toji's ironically one of the few characters who actually does have some insane acrobatics that'd be comparable to what you'd expect from Spider-Man. Scaling off of Maki he can do shit like jumping and fighting off of falling debris
FqeHIQGagAAJGXq.jpg

Evade attacks while in free-fall
And jump off of air itself to box (Yes, they can use the air itself as footing)
0256-006.png
0256-007.png

Would honestly say to look up Toji vs Gojo (Anime obviously) as well as Toji vs Geto to also get a gist of his maneuverability.
+ Ignoring PIS, Spider-Man's Spider Sense is a hard-counter to virtually anything Toji can throw at him due to allowing Spidey a play-by-play of what decisions in this fight would be a mistake to perform.
  • Additionally, the versatility of the Spider Sense grants Peter more than simply the ability to dodge attacks (slowing his perception to a crawl, stronger warning to stronger danger, "immunity" to blindness, sensing space-time distortions, etc.)
Minor thing to add, but Toji has analytical prediction based on being able to detect disturbances in temperature and density in air (Essentially disturbance of air molecules). From which he can predict the movement someone will make. Which obviously also gives him better evasive odds as well. It's not as good as Spider-Sense (Though it is at least reliable so long as an attack moves through air), and Spider-Man has a 2.8x speed advantage. But it's noteworthy. Especially given his similarly good acrobatics and air walking/leaping shenanigans.
 
Toji's ironically one of the few characters who actually does have some insane acrobatics that'd be comparable to what you'd expect from Spider-Man. Scaling off of Maki he can do shit like jumping and fighting off of falling debris
Evade attacks while in free-fall
And jump off of air itself to box (Yes, they can use the air itself as footing)
Would honestly say to look up Toji vs Gojo (Anime obviously) as well as Toji vs Geto to also get a gist of his maneuverability.
Not bad, that's some pretty good stuff. Better than I would've assumed tbh
Minor thing to add, but Toji has analytical prediction based on being able to detect disturbances in temperature and density in air (Essentially disturbance of air molecules). From which he can predict the movement someone will make. Which obviously also gives him better evasive odds as well. It's not as good as Spider-Sense (Though it is at least reliable so long as an attack moves through air), and Spider-Man has a 2.8x speed advantage. But it's noteworthy. Especially given his similarly good acrobatics and air walking/leaping shenanigans.
Ah, thanks for that, I really only skimmed through that so I didn't pick up on it.

I think Spider-Man still holds an advantage due to typical capeshit nonsense, as he can fight other Precognitors (such as the younger Madame Web, who can literally see the future) while he had lacked his own Spider Sense and was training under Shang Chi, but this pretty much solidifies that it's a fair match for me.
 
Not only is Spidey faster and has a massive incap wincon at his fingertips but he's also significantly more skilled than Toji is just by virtue of the people he's both fought and trained under.
 
Kk, so Spider-Man has a 2.8x speed advantage. Given his also has marginally greater LS,
This is about the equivalent of you trying to bench 1000kg, but way worse because he can roid it out via thickness and his own webs upscale off himself after a certain thickness, which he can AoE.

It's pretty damning tbh.
 
Isn't it funny how we used to have a ton of speed calcs for characters like Spider-Man, Captain America, and Black Panther, but the wiki just decided to shrug and say "Hypersonic ig" nowadays?
Out of all the characters this wiki has to offer.
I'd be inclined to think the street tiers for marvel would have the MOST calcs and scans.
especially for hypersonic


also didn't realize Toji was Multi-City and had that much of an AP gap on spider-man.
 
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