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trapstr vs toji (0-0-0)

I feel like if Toji gets stuck he'll just use his Cursed Spirit to release all those Cursed Flies and have them just swarm her to try and inflict Cursed Energy status ailments on her.
 
I feel like if Toji gets stuck he'll just use his Cursed Spirit to release all those Cursed Flies and have them just swarm her to try and inflict Cursed Energy status ailments on her.

If Toji gets totally encased like Spidey and Vulture did, I don’t think it’ll be that simple
 
If Toji gets totally encased like Spidey and Vulture did, I don’t think it’ll be that simple
Probably not but its so hilarious that Toji's Cursed Flies of all things might be his best wincon if he can't just precog stomp her with the speed difference. It's literally his worst tool in his arsenal yet it might save his ass here.
 
Those flies aren't used that commonly, but with him getting stuck, it'd definetely be the case, and trapstr'd be cooked
 
Wouldn't that incon? Since I don't think the flies can break through the glue to free him, so he'd still be incapped

Also can she outspeed the flies?
 
Given the gap in speed isn't that tremendous and Toji's cracked enhanced senses, agility, and far superior skill, I can see him easily evading getting stuck. The distance isn't that far either, he can use Chain of a Thousand Miles to snipe her or use SSK's extended reach of several meters beyond the tip of the blade to quickly kill her.
 
Wouldn't that incon? Since I don't think the flies can break through the glue to free him, so he'd still be incapped

Also can she outspeed the flies?
Honestly this is if she even sticks him in place to begin with. I can see it happening but the speed gap is really small and Toji has precog good enough to deal with people who outspeed him by a decent margin as shown by Maki using the same precog to weave around Curse Naoya who was way faster than her. Even then she wouldn't be able to tell they're there until like the last possible second since, again, they're invisible and invulnerable to Non-Sorcerers so she'd only really notice them if they're already killing her.
 
ok so looking at the speed gap we have around a 1.78x gap. Question, since Trapstr is 10-B, whats stopping Toji from just using a handgun and just shooting her?

He has the whole analytical prediction and bugs to throw around, He could just realistically
FrByaoNX0AEC0xP.jpg
 
Looking back at this, I think some things are necessary to note for this match

1) Win conditions

Victory Conditions: Removing the opponent from the battlefield for at least one week (BFR), knocking the opponent out for at least one hour, or incapacitating the opponent by putting them in a state in which they cannot harm the other fighter(s) for over a day, are to be assumed as victory conditions. Death of the opponent also qualifies as an immediate victory, as long as the resulting state of the opponent would, if the fight went on, eventually qualify for at least one of the three priorly listed conditions. The fighter which reaches a victory condition first wins the match.

BFR is not happening since neither do BFR stuff, Trapstr doesn't seem to go for punching or cqc since she doesn't use conventional attacks whereas any touch from Toji = Death so the main thing is incapacitation. The main issue with Trapstr's adhesive is that it would dissolve approximately after an hour so after every hour it would dissolve and Toji has a chance to get out which doesn't help that there is a stamina gap as well (Athletic Human vs Superhuman). I doubt that Trapstr can consistently trap Toji, especially with the speed gap being tiny and w some precog to help negate the gap so it's likely he could either dodge or pull something to fight back and this just doesn't cover the fact that Toji can just dodge it the first time and go for something to attack which given that she would just appear as a regular person with a gadget I wouldn't be surprised if he just went for the handgun he has which is really funny when you consider that She is 10-B and I doubt that she has Hypersonic movement speed given that every other stat is that of a regular-athletic human.

Ngl this just seems like a stomp on Toji's end since the only advantage Trapstr has could just be dodged and She just gets shot in the head right after, or ig gets an entire clipped fired on her if she doesn't die from the first bullet (9-C bullets coming in clutch)

bfh-deagle.gif
 
Given the gap in speed isn't that tremendous and Toji's cracked enhanced senses, agility, and far superior skill, I can see him easily evading getting stuck. The distance isn't that far either, he can use Chain of a Thousand Miles to snipe her or use SSK's extended reach of several meters beyond the tip of the blade to quickly kill her.
Honestly this is if she even sticks him in place to begin with. I can see it happening but the speed gap is really small and Toji has precog good enough to deal with people who outspeed him by a decent margin as shown by Maki using the same precog to weave around Curse Naoya who was way faster than her. Even then she wouldn't be able to tell they're there until like the last possible second since, again, they're invisible and invulnerable to Non-Sorcerers so she'd only really notice them if they're already killing her.
I mean to be entirely blunt, she traps Spider-Man. So.

But if you guys think this is a stomp I can suggest replacing her with the regular Trapster
 
I mean to be entirely blunt, she traps Spider-Man. So.
I mean wasn't there a CRT made because Spidey's spider-sense is inconsistent? I say it because the one example on her page of her gunking up Spider-Man was when he ws caught off guard and only knew she was around due to his spidersense.

All of Toji's senses are melded together, he can smell sound taste light, etc. and he can feel slight disturbances in the density of air to know whatever move the opponent will do next.
 
I mean wasn't there a CRT made because Spidey's spider-sense is inconsistent?
We still treat the Way of Spider stuff as a part of the repertoire for now, so it doesn't matter much, Spider-Man can dodge and counter attacks from characters that actively know everything that is going to happen across the entire fight via omniscient precog, so even if he didn't have Spider-Sense the wild shit alone probably clears.

But also the CRT got rejected so we still have the Spider-Sense firing at max

I don't make the rules 🚬
 
We still treat the Way of Spider stuff as a part of the repertoire for now, so it doesn't matter much, Spider-Man can dodge and counter attacks from characters that actively know everything that is going to happen across the entire fight via omniscient precog, so even if he didn't have Spider-Sense the wild shit alone probably clears.

But also the CRT got rejected so we still have the Spider-Sense firing at max

I don't make the rules 🚬
So in practice Trapstr is basically a skill god in aim with her paste then?
 
At least 100 times more skilled then Hawkeye and daredevil and Captain America and cyclops and spider man, based on what’s on what’s on their profiles that is
Yeah, I don't believe this was the intention for even a heartbeat.
 
well that or what is I think the more likely implication: the AoE of the paste is too hard to dodge. It is a fairly gigantic glop
I mean the aoe is kinda big. But it's like, several meters. Not tens or hundreds of meters aoe. And the starting distance is 10 meters. Realistically I would think her opponent could just jump out of the way, or in Toji's case he could instead use SSK or smth to split and disperse the paste or smth.

But keep in mind Toji can jump on air at incredible speed. It's kinda hard to imagine him getting tagged except for Trapstr I guess unintentionally being a skill god.
 
That's range, AoE isn't really listed in range.
I know, I'm looking at the AoE in the scans. I'm going by eyeballing that it's several meters aoe.
I'm gonna be blunt, does this even matter when Trapstr can react to it and adjust her aim at a faster speed?
At h2h range no, but from 10 meters away I'd say it does since there's a lot of distance to react.
 
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