You're still missing the point. I never said world-building has to be immediately game-changing, but it does need to serve a purpose in the story beyond just existing.in Daima, the majority of these lore drops whether it's the origin of Namekians, the Glinds, or the multiverse don’t meaningfully impact the characters or the actual progression of events. They’re just there.
Yes, learning about past Demon Kings, the Third Eye, and Majin Buu’s creation might be interesting for lore enthusiasts, but does that make Daima a better story? No. You even admitted the show could have used its time more wisely, which proves my point, if the pacing and the plot actually moved forward , then maybe these lore drops would feel more meaningful instead of some distractions.
You keep acting like I haven’t made an argument when I literally have. I explained why the characters are dull—because they don’t contribute to the story, what did Penzy do for the plot? What did kuu do for the plot outside of the last episode? What did Kaioshin do for the plot? Nothing, do they develop as characters? No, their character is still the same since episode 1, they could be removed without changing anything. The pacing is bad because most episodes follow the same repetitive formula—Goku fights random soldiers or thieves, we get a prolonged dialogue scene, and then we get a lore dump that doesn’t push the story forward. If you disagree, name one episode outside of the Tagatami battles where the plot made real progress or a major fight happened. You literally won’t find one. As for the final battle....it was a joke. It was literally just: Gomah gets punched, regenerates stamina, gets punched again, regenerates stamina again—repeating this cycle until the last episode. How is that engaging?, that’s just lazy and boring. And design-wise, Gomah is just Jiren with a clown head. If you think that’s a great then idk what to say.
And let’s talk about SSJ4....There’s no lore behind it. Daima spends all this time dumping unnecessary lore nobody asked for, but when it actually matters, they say nothing. It’s like they don’t even understand their own priorities.
Fleshing out the universe, including such large vital parts of it that can be used as potential for future stories basically automatically justifies the existence of those lore drops in my mind. If you disagree, that's fine, but given just how much those lore drops recontextualize the DB universe, the assertion of them being filler or fluff I find absurd.
I agree there was some pacing issues, I've laid out why these lore drops aren't really a related issue, and aren't really an issue at all.
Fighting the Tanagamis to get the Dragon Balls to wish everyone back to adults to save Dende is the premise established as early as ep 4, so those Tamagami episodes being where most of the plot progress ends up being is quite literally just standard plot progression. The episodes in between are the cast moving between worlds on their way to the next Tanagami, so even if it's a slower, getting closer to the primary objective is still progress. Are some episodes too slow in that regard? Yes. But this isn't that much of a dig because most of the plot progression being tied to the established objective of the series is quite literally how most stories work.
I'm not putting words in your mouth, and I'm not 'ignoring' your arguements, I just don't find your criticisms compelling or well founded. They are simply painting things in a inherently negative light to start and just working backwards to find some sort of reasoning from there.
Characters don't exactly need to change to be compelling, they can serve a variety of roles. Supreme Kai not changing isn't a fair knock, hell, Panzy not changing also isn't exactly a reasonable criticism because she wasn't introduced as a character that exactly needed changing. Kuu, Duu, and Panzy are vehicles to show the audience what the people of the demon realm are like, and how despite being demons, aren't inherently bad or evil people. Supreme Kai and Neva is obviously our guide and information giver.
Duu and Kuu both played a role in defeating Tanagami 1, which is set the main cast and Arinsu on a collision course to team up and for the whole Glorio betrayal conflict.
Panzy got the main cast a plane, helped defend the Dragon Ball from thieves, and aided in Dende's rescue. So she absolutely contributed.
So that not changing thing criticsm is myopic, because good character work isn't tied down to just A to B development.
The only really redundant character would be Piccolo imo (Bulma justified her existence with the vegeta bath gag tbh)
Then the final fight is boring because 'Goku kept hitting Gomah and he kept regenerating over and over'.
You just described aspects of the fight, why are these inherently negative? Regenerating enemies like Cell and Buu have already been a thing.
Not only did the Gomah fight start by everyone jumping him and it not working, so it wasn't just Goku, Gomah's regeneration presented an obstacle for the cast that couldn't just be solved by new transformation big strong. Plus with how stellar the animation is, this final fight being boring is a straight up sentiment ridiculous imo. Gomah, the not seasoned warrior, getting trounced by season warriors when he can't just use raw power to overwhelm them and being forced to rely on the Third Eyes adaptation is a pretty logical fight dynamic.
So yeah, you can not like Daima, that's fine, and yes, I'm responding to your arguements when you actually make them, its just that again, I don't find your arguements as all that strong.